Merge pull request #668 from squidbus/fix-patch-stack
Initialize patch stack before thread TLS.
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commit
f1fe6b9f96
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@ -994,8 +994,8 @@ static void* run_thread(void* arg) {
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auto* thread = static_cast<ScePthread>(arg);
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Common::SetCurrentThreadName(thread->name.c_str());
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auto* linker = Common::Singleton<Core::Linker>::Instance();
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linker->InitTlsForThread(false);
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Core::InitializeThreadPatchStack();
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linker->InitTlsForThread(false);
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void* ret = nullptr;
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g_pthread_self = thread;
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pthread_cleanup_push(cleanup_thread, thread);
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@ -86,8 +86,8 @@ void Linker::Execute() {
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// Init primary thread.
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Common::SetCurrentThreadName("GAME_MainThread");
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Libraries::Kernel::pthreadInitSelfMainThread();
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InitTlsForThread(true);
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InitializeThreadPatchStack();
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InitTlsForThread(true);
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// Start shared library modules
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for (auto& m : m_modules) {
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