diff --git a/src/sdl_window.cpp b/src/sdl_window.cpp index 7725beca..28471a57 100644 --- a/src/sdl_window.cpp +++ b/src/sdl_window.cpp @@ -32,7 +32,7 @@ WindowSDL::WindowSDL(s32 width_, s32 height_, Input::GameController* controller_ UNREACHABLE_MSG("Failed to create window handle: {}", SDL_GetError()); } - SDL_SetWindowFullscreen(window, SDL_TRUE); + SDL_SetWindowFullscreen(window, Config::isFullscreenMode()); #if defined(SDL_PLATFORM_WIN32) window_info.type = WindowSystemType::Windows;