add double-click to start game

This commit is contained in:
ElBread3 2024-08-08 08:10:27 -05:00
parent 159be2c7f4
commit cdfbab4103
6 changed files with 34 additions and 26 deletions

View File

@ -37,6 +37,7 @@ GameGridFrame::GameGridFrame(std::shared_ptr<GameInfoClass> game_info_get, QWidg
crtColumn = this->currentColumn(); crtColumn = this->currentColumn();
columnCnt = this->columnCount(); columnCnt = this->columnCount();
}); });
connect(this, &QTableWidget::cellDoubleClicked, this, &MainWindow::StartGame);
} }
void GameGridFrame::PopulateGameGrid(QVector<GameInfo> m_games_search, bool fromSearch) { void GameGridFrame::PopulateGameGrid(QVector<GameInfo> m_games_search, bool fromSearch) {

View File

@ -19,6 +19,7 @@
#include "game_info.h" #include "game_info.h"
#include "game_list_utils.h" #include "game_list_utils.h"
#include "gui_context_menus.h" #include "gui_context_menus.h"
#include "main_window.h"
class GameGridFrame : public QTableWidget { class GameGridFrame : public QTableWidget {
Q_OBJECT Q_OBJECT

View File

@ -54,6 +54,8 @@ GameListFrame::GameListFrame(std::shared_ptr<GameInfoClass> game_info_get, QWidg
connect(this->horizontalScrollBar(), &QScrollBar::valueChanged, this, connect(this->horizontalScrollBar(), &QScrollBar::valueChanged, this,
&GameListFrame::RefreshListBackgroundImage); &GameListFrame::RefreshListBackgroundImage);
connect(this, &QTableWidget::cellDoubleClicked, this, &MainWindow::StartGame);
this->horizontalHeader()->setSortIndicatorShown(true); this->horizontalHeader()->setSortIndicatorShown(true);
this->horizontalHeader()->setSectionsClickable(true); this->horizontalHeader()->setSectionsClickable(true);
QObject::connect( QObject::connect(

View File

@ -20,6 +20,7 @@
#include "game_info.h" #include "game_info.h"
#include "game_list_utils.h" #include "game_list_utils.h"
#include "gui_context_menus.h" #include "gui_context_menus.h"
#include "main_window.h"
class GameListFrame : public QTableWidget { class GameListFrame : public QTableWidget {
Q_OBJECT Q_OBJECT

View File

@ -179,32 +179,7 @@ void MainWindow::CreateConnects() {
} }
}); });
connect(ui->playButton, &QPushButton::clicked, this, [this]() { connect(ui->playButton, &QPushButton::clicked, this, &MainWindow::StartGame);
QString gamePath = "";
int table_mode = Config::getTableMode();
if (table_mode == 0) {
if (m_game_list_frame->currentItem()) {
int itemID = m_game_list_frame->currentItem()->row();
gamePath = QString::fromStdString(m_game_info->m_games[itemID].path + "/eboot.bin");
}
} else if (table_mode == 1) {
if (m_game_grid_frame->cellClicked) {
int itemID = (m_game_grid_frame->crtRow * m_game_grid_frame->columnCnt) +
m_game_grid_frame->crtColumn;
gamePath = QString::fromStdString(m_game_info->m_games[itemID].path + "/eboot.bin");
}
} else {
if (m_elf_viewer->currentItem()) {
int itemID = m_elf_viewer->currentItem()->row();
gamePath = QString::fromStdString(m_elf_viewer->m_elf_list[itemID].toStdString());
}
}
if (gamePath != "") {
AddRecentFiles(gamePath);
Core::Emulator emulator;
emulator.Run(gamePath.toUtf8().constData());
}
});
connect(ui->setIconSizeTinyAct, &QAction::triggered, this, [this]() { connect(ui->setIconSizeTinyAct, &QAction::triggered, this, [this]() {
if (isTableList) { if (isTableList) {
@ -386,6 +361,33 @@ void MainWindow::CreateConnects() {
}); });
} }
void MainWindow::StartGame() {
QString gamePath = "";
int table_mode = Config::getTableMode();
if (table_mode == 0) {
if (m_game_list_frame->currentItem()) {
int itemID = m_game_list_frame->currentItem()->row();
gamePath = QString::fromStdString(m_game_info->m_games[itemID].path + "/eboot.bin");
}
} else if (table_mode == 1) {
if (m_game_grid_frame->cellClicked) {
int itemID = (m_game_grid_frame->crtRow * m_game_grid_frame->columnCnt) +
m_game_grid_frame->crtColumn;
gamePath = QString::fromStdString(m_game_info->m_games[itemID].path + "/eboot.bin");
}
} else {
if (m_elf_viewer->currentItem()) {
int itemID = m_elf_viewer->currentItem()->row();
gamePath = QString::fromStdString(m_elf_viewer->m_elf_list[itemID].toStdString());
}
}
if (gamePath != "") {
AddRecentFiles(gamePath);
Core::Emulator emulator;
emulator.Run(gamePath.toUtf8().constData());
}
}
void MainWindow::SearchGameTable(const QString& text) { void MainWindow::SearchGameTable(const QString& text) {
if (isTableList) { if (isTableList) {
for (int row = 0; row < m_game_list_frame->rowCount(); row++) { for (int row = 0; row < m_game_list_frame->rowCount(); row++) {

View File

@ -39,6 +39,7 @@ public:
bool Init(); bool Init();
void InstallDragDropPkg(std::filesystem::path file, int pkgNum, int nPkg); void InstallDragDropPkg(std::filesystem::path file, int pkgNum, int nPkg);
void InstallDirectory(); void InstallDirectory();
void StartGame();
private Q_SLOTS: private Q_SLOTS:
void ConfigureGuiFromSettings(); void ConfigureGuiFromSettings();