removed some debug code
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bba76cdf49
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c80df0aab9
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@ -1,15 +1,15 @@
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#include "event_queues.h"
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#include "event_queues.h"
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#include <Core/PS4/HLE/ErrorCodes.h>
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#include <Core/PS4/HLE/Libs.h>
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#include <Core/PS4/HLE/Libs.h>
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#include <Util/log.h>
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#include <Util/log.h>
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#include <Core/PS4/HLE/ErrorCodes.h>
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namespace HLE::Libs::LibKernel::EventQueues {
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namespace HLE::Libs::LibKernel::EventQueues {
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constexpr bool log_file_equeues = true; // disable it to disable logging
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constexpr bool log_file_equeues = true; // disable it to disable logging
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int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name) {
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int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name) {
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PRINT_FUNCTION_NAME();
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PRINT_FUNCTION_NAME();
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if (eq == nullptr) {
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if (eq == nullptr) {
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LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EINVAL eq invalid\n");
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LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EINVAL eq invalid\n");
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return SCE_KERNEL_ERROR_EINVAL;
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return SCE_KERNEL_ERROR_EINVAL;
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@ -22,7 +22,7 @@ int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name) {
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LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EINVAL name is null\n");
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LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EINVAL name is null\n");
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return SCE_KERNEL_ERROR_EINVAL;
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return SCE_KERNEL_ERROR_EINVAL;
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}
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}
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int s = sizeof(char);
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if (strlen(name) > 31) { // max is 32 including null terminator
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if (strlen(name) > 31) { // max is 32 including null terminator
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LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_ENAMETOOLONG name size exceeds 32 bytes\n");
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LOG_TRACE_IF(log_file_equeues, "sceKernelCreateEqueue returned SCE_KERNEL_ERROR_ENAMETOOLONG name size exceeds 32 bytes\n");
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return SCE_KERNEL_ERROR_ENAMETOOLONG;
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return SCE_KERNEL_ERROR_ENAMETOOLONG;
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