Naieve Queue

This commit is contained in:
Nokk 2024-07-09 19:52:56 +10:00
parent 822ec64db6
commit bb6c5de1fc
3 changed files with 39 additions and 6 deletions

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@ -463,3 +463,4 @@ constexpr int ORBIS_ULT_ERROR_NULL = 0x80810001;
constexpr int ORBIS_ULT_ERROR_ALIGNMENT = 0x80810002;
constexpr int ORBIS_ULT_ERROR_INVALID = 0x80810004;
constexpr int ORBIS_ULT_ERROR_NOT_INITIALIZE = 0x8081000A;
constexpr int ORBIS_ULT_ERROR_PERMISSION = 0x80810005;

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@ -57,11 +57,10 @@ int PS4_SYSV_ABI _sceUltWaitingQueueResourcePoolCreate(
if (numThreads > 0 && numSyncObjects > 0 && workArea != nullptr) {
pool->workArea = workArea;
void* w = (void*)((long)workArea + 0x20);
}
// IF NO ERROR
// FUN_0101e800((char *)pool,name)
strncpy((char*)pool, name, 0x1f);
pool->field32_0x20 = 0x100; // ??
pool->field33_0x22 = '\x06'; // ??
pool->numThreads = numThreads * 2;
@ -91,6 +90,7 @@ int PS4_SYSV_ABI _sceUltQueueDataResourcePoolCreate(
pool->numData = numData;
pool->numQueueObjects = numQueueObjects;
pool->waitingPool = waitingQueueResourcePool;
pool->workArea = workArea;
// TODO: BG26hBGiNlw(pool,0x17,&pool->field347_0x170);
@ -119,6 +119,7 @@ int PS4_SYSV_ABI _sceUltQueueCreate(OrbisUltQueue* queue, const char* name, uint
queue->waitingWorkArea = waitingQueueResourcePool->workArea;
queue->dataWorkArea = queueDataResourcePool->workArea;
queue->datasize = dataSize;
} else {
return ORBIS_ULT_ERROR_NULL;
@ -143,6 +144,17 @@ int PS4_SYSV_ABI sceUltQueuePush(OrbisUltQueue* queue, void* data) {
if (queue == nullptr || data == nullptr)
return ORBIS_ULT_ERROR_NULL;
// If there is no data in the queue when sceUltQueuePop() is executed, the thread is in the wait
// state until data is added to the queue.
void* addr = (char*)queue->waitingWorkArea + (queue->datasize) * (queue->uk5);
if (!addr) // Empty
return ORBIS_OK;
memcpy(addr, data, queue->datasize);
queue->uk5++;
return ORBIS_OK;
}
@ -157,6 +169,19 @@ int PS4_SYSV_ABI sceUltQueuePop(OrbisUltQueue* queue, void* data) {
if (queue == nullptr || data == nullptr)
return ORBIS_ULT_ERROR_NULL;
if (queue->uk5 < 1) // Thread should wait
return ORBIS_OK;
// If there is no data in the queue when sceUltQueuePop() is executed, the thread is in the wait state until data is added to the queue.
void* addr = (char*)queue->waitingWorkArea + (queue->datasize) * (queue->uk5 - 1);
if (!addr) // Empty
return ORBIS_OK;
memcpy(data, addr, queue->datasize);
queue->uk5--;
return ORBIS_OK;
}

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@ -14,7 +14,14 @@ namespace Libraries::Ult {
typedef int32_t (*OrbisUltUlthreadEntry)(uint64_t arg);
struct OrbisUltQueue {
char unknown[208];
char queue_name[31];
char uk[8];
u64 uk2;
u64 uk3;
u64 uk4;
void* ukP;
u32 uk5;
char uk6[131];
void* waitingWorkArea;
void* dataWorkArea;
char unknown2[24];
@ -44,7 +51,7 @@ struct OrbisUltUlthreadOptParam {
};
struct OrbisUltWaitingQueueResourcePool {
char unknown_padding1[31];
char queue_name[31];
char unknown_char;
u16 field32_0x20;
char field33_0x22;
@ -61,7 +68,7 @@ struct OrbisUltWaitingQueueResourcePoolOptParam {
};
struct OrbisUltQueueDataResourcePool {
char unknown_padding1[31];
char queue_name[31];
short uk_200;
char uk_a;
char unknown_char;