some more HLE functions
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830542e870
commit
67da986e19
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@ -23,7 +23,18 @@ add_subdirectory("third-party")
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#=================== EXAMPLE ===================
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include_directories(src)
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set(LIBC_SOURCES src/Emulator/HLE/Libraries/LibC/Libc.cpp
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src/Emulator/HLE/Libraries/LibC/Libc.h
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src/Emulator/HLE/Libraries/LibC/printf.h
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src/Emulator/HLE/Libraries/LibC/va_ctx.h
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)
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set(USERSERVICE_SOURCES src/Emulator/HLE/Libraries/LibUserService/user_service.cpp
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src/Emulator/HLE/Libraries/LibUserService/user_service.h
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)
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add_executable(shadps4
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${LIBC_SOURCES}
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${USERSERVICE_SOURCES}
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src/main.cpp
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src/types.h
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src/Core/FsFile.cpp
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@ -55,7 +66,7 @@ add_executable(shadps4
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src/Core/PS4/HLE/Kernel/cpu_management.cpp
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src/Core/PS4/HLE/Kernel/cpu_management.h
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/debug.h" "src/Core/PS4/HLE/Kernel/memory_management.cpp" "src/Core/PS4/HLE/Kernel/memory_management.h" "src/Core/PS4/GPU/gpu_memory.cpp" "src/Core/PS4/GPU/gpu_memory.h" "src/emulator.cpp" "src/emulator.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.cpp" "src/Core/PS4/HLE/Graphics/Objects/video_out_ctx.cpp" "src/Core/PS4/HLE/Graphics/Objects/video_out_ctx.h" "src/Core/PS4/HLE/Graphics/graphics_ctx.h" "src/vulkan_util.cpp" "src/vulkan_util.h" "src/Core/PS4/GPU/video_out_buffer.cpp" "src/Core/PS4/GPU/video_out_buffer.h" "src/Core/PS4/HLE/Graphics/graphics_render.cpp" "src/Core/PS4/HLE/Graphics/graphics_render.h" "src/Core/PS4/GPU/tile_manager.cpp" "src/Core/PS4/GPU/tile_manager.h" "src/version.h" "src/Emulator/HLE/Libraries/LibC/printf.h" "src/Emulator/HLE/Libraries/LibC/va_ctx.h" "src/Emulator/HLE/Libraries/LibC/libc.cpp" "src/Emulator/HLE/Libraries/LibC/libc.h")
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/debug.h" "src/Core/PS4/HLE/Kernel/memory_management.cpp" "src/Core/PS4/HLE/Kernel/memory_management.h" "src/Core/PS4/GPU/gpu_memory.cpp" "src/Core/PS4/GPU/gpu_memory.h" "src/emulator.cpp" "src/emulator.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.cpp" "src/Core/PS4/HLE/Graphics/Objects/video_out_ctx.cpp" "src/Core/PS4/HLE/Graphics/Objects/video_out_ctx.h" "src/Core/PS4/HLE/Graphics/graphics_ctx.h" "src/vulkan_util.cpp" "src/vulkan_util.h" "src/Core/PS4/GPU/video_out_buffer.cpp" "src/Core/PS4/GPU/video_out_buffer.h" "src/Core/PS4/HLE/Graphics/graphics_render.cpp" "src/Core/PS4/HLE/Graphics/graphics_render.h" "src/Core/PS4/GPU/tile_manager.cpp" "src/Core/PS4/GPU/tile_manager.h" "src/version.h")
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find_package(OpenGL REQUIRED)
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target_link_libraries(shadps4 PUBLIC fmt mincore spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY} vulkan-1 spirv-tools-opt spirv-tools)
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@ -292,6 +292,7 @@ s32 PS4_SYSV_ABI sceVideoOutOpen(SceUserServiceUserId userId, s32 busType, s32 i
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return handle;
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}
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s32 PS4_SYSV_ABI sceVideoOutUnregisterBuffers(s32 handle, s32 attributeIndex) { BREAKPOINT(); }
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void videoOutRegisterLib(SymbolsResolver* sym) {
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LIB_FUNCTION("SbU3dwp80lQ", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutGetFlipStatus);
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@ -303,5 +304,6 @@ void videoOutRegisterLib(SymbolsResolver* sym) {
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LIB_FUNCTION("6kPnj51T62Y", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutGetResolutionStatus);
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LIB_FUNCTION("Up36PTk687E", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutOpen);
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LIB_FUNCTION("zgXifHT9ErY", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutIsFlipPending);
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LIB_FUNCTION("N5KDtkIjjJ4", "libSceVideoOut", 1, "libSceVideoOut", 0, 0, sceVideoOutUnregisterBuffers);
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}
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} // namespace HLE::Libs::Graphics::VideoOut
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@ -2,12 +2,12 @@
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#include <Core/PS4/GPU/gpu_memory.h>
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#include <Core/virtual_memory.h>
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#include <Util/log.h>
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#include <debug.h>
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#include <bit>
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#include <magic_enum.hpp>
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#include <Util/log.h>
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#include "../../../../Util/Singleton.h"
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#include "../ErrorCodes.h"
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#include "../Libs.h"
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@ -76,7 +76,7 @@ int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int fl
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return SCE_KERNEL_ERROR_EINVAL;
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}
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if (alignment != 0) {
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if ((!isPowerOfTwo(alignment) && !is16KBAligned(alignment))){
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if ((!isPowerOfTwo(alignment) && !is16KBAligned(alignment))) {
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LOG_TRACE_IF(log_file_memory, "sceKernelMapDirectMemory returned SCE_KERNEL_ERROR_EINVAL alignment invalid\n");
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return SCE_KERNEL_ERROR_EINVAL;
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}
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@ -92,6 +92,7 @@ int PS4_SYSV_ABI sceKernelMapDirectMemory(void** addr, u64 len, int prot, int fl
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GPU::MemoryMode gpu_mode = GPU::MemoryMode::NoAccess;
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switch (prot) {
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case 0x32:
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case 0x33: // SCE_KERNEL_PROT_CPU_READ|SCE_KERNEL_PROT_CPU_WRITE|SCE_KERNEL_PROT_GPU_READ|SCE_KERNEL_PROT_GPU_ALL
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cpu_mode = VirtualMemory::MemoryMode::ReadWrite;
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gpu_mode = GPU::MemoryMode::ReadWrite;
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@ -6,6 +6,7 @@
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#include "../Loader/Elf.h"
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#include "Libs.h"
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#include "Emulator/HLE/Libraries/LibC/libc.h"
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#include "ErrorCodes.h"
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namespace HLE::Libs::LibC {
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@ -79,18 +80,24 @@ static PS4_SYSV_ABI void catchReturnFromMain(int status) {
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static PS4_SYSV_ABI void _Assert() { BREAKPOINT(); }
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PS4_SYSV_ABI int puts(const char* s) {
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std::puts(s);
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return SCE_OK;
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}
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void LibC_Register(SymbolsResolver* sym) {
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LIB_FUNCTION("bzQExy189ZI", "libc", 1, "libc", 1, 1, init_env);
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LIB_FUNCTION("3GPpjQdAMTw", "libc", 1, "libc", 1, 1, __cxa_guard_acquire);
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LIB_FUNCTION("9rAeANT2tyE", "libc", 1, "libc", 1, 1, __cxa_guard_release);
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LIB_FUNCTION("DfivPArhucg", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::memcmp);
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LIB_FUNCTION("Q3VBxCXhUHs", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::memcpy);
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LIB_FUNCTION("8zTFvBIAIN8", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::memset);
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LIB_FUNCTION("XKRegsFpEpk", "libc", 1, "libc", 1, 1, catchReturnFromMain);
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LIB_FUNCTION("uMei1W9uyNo", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::exit);
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LIB_FUNCTION("8G2LB+A3rzg", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::atexit);
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LIB_FUNCTION("-QgqOT5u2Vk", "libc", 1, "libc", 1, 1, _Assert);
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LIB_FUNCTION("hcuQgD53UxM", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::printf);
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LIB_FUNCTION("YQ0navp+YIc", "libc", 1, "libc", 1, 1, puts);
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LIB_OBJ("P330P3dFF68", "libc", 1, "libc", 1, 1, &HLE::Libs::LibC::g_need_sceLibc);
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}
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@ -1,47 +1,49 @@
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#include "../Loader/Elf.h"
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#include "LibKernel.h"
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#include "Libs.h"
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#include <debug.h>
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#include <Util/log.h>
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#include "Kernel/memory_management.h"
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#include <debug.h>
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#include "../../../Util/Singleton.h"
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#include "../Loader/Elf.h"
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#include "Kernel/Objects/physical_memory.h"
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#include "Kernel/cpu_management.h"
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#include "Kernel/event_queues.h"
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#include "Kernel/memory_management.h"
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#include "Libs.h"
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namespace HLE::Libs::LibKernel {
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static u64 g_stack_chk_guard = 0xDEADBEEF54321ABC; //dummy return
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static u64 g_stack_chk_guard = 0xDEADBEEF54321ABC; // dummy return
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int32_t PS4_SYSV_ABI sceKernelReleaseDirectMemory(off_t start, size_t len) {
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int32_t PS4_SYSV_ABI sceKernelReleaseDirectMemory(off_t start, size_t len) {
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BREAKPOINT();
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return 0;
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}
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}
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static PS4_SYSV_ABI void stack_chk_fail() { BREAKPOINT();
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}
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u64 PS4_SYSV_ABI sceKernelReadTsc() {
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static PS4_SYSV_ABI void stack_chk_fail() { BREAKPOINT(); }
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u64 PS4_SYSV_ABI sceKernelReadTsc() {
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LARGE_INTEGER c;
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QueryPerformanceCounter(&c);
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return c.QuadPart;
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}
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void LibKernel_Register(SymbolsResolver* sym) {
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//obj
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}
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int PS4_SYSV_ABI sceKernelMunmap(void* addr, size_t len) { BREAKPOINT(); }
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void LibKernel_Register(SymbolsResolver* sym) {
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// obj
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LIB_OBJ("f7uOxY9mM1U", "libkernel", 1, "libkernel", 1, 1, &HLE::Libs::LibKernel::g_stack_chk_guard);
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//memory
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// memory
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LIB_FUNCTION("rTXw65xmLIA", "libkernel", 1, "libkernel", 1, 1, MemoryManagement::sceKernelAllocateDirectMemory);
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LIB_FUNCTION("pO96TwzOm5E", "libkernel", 1, "libkernel", 1, 1, MemoryManagement::sceKernelGetDirectMemorySize);
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LIB_FUNCTION("L-Q3LEjIbgA", "libkernel", 1, "libkernel", 1, 1, MemoryManagement::sceKernelMapDirectMemory);
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LIB_FUNCTION("MBuItvba6z8", "libkernel", 1, "libkernel", 1, 1, sceKernelReleaseDirectMemory);
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//equeue
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LIB_FUNCTION("cQke9UuBQOk", "libkernel", 1, "libkernel", 1, 1, sceKernelMunmap);
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// equeue
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LIB_FUNCTION("D0OdFMjp46I", "libkernel", 1, "libkernel", 1, 1, EventQueues::sceKernelCreateEqueue);
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LIB_FUNCTION("fzyMKs9kim0", "libkernel", 1, "libkernel", 1, 1, EventQueues::sceKernelWaitEqueue);
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//misc
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// misc
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LIB_FUNCTION("WslcK1FQcGI", "libkernel", 1, "libkernel", 1, 1, CPUManagement::sceKernelIsNeoMode);
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LIB_FUNCTION("Ou3iL1abvng", "libkernel", 1, "libkernel", 1, 1, stack_chk_fail);
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//time
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// time
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LIB_FUNCTION("-2IRUCO--PM", "libkernel", 1, "libkernel", 1, 1, sceKernelReadTsc);
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}
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}
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};
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}; // namespace HLE::Libs::LibKernel
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@ -26,4 +26,6 @@ int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n) { return std::
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void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n) { return std::memcpy(dest, src, n); }
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void* PS4_SYSV_ABI memset(void* s, int c, size_t n) { return std::memset(s, c, n); }
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}; // namespace Emulator::HLE::Libraries::LibC
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@ -12,4 +12,5 @@ PS4_SYSV_ABI void exit(int code);
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PS4_SYSV_ABI int atexit(void (*func)());
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int PS4_SYSV_ABI memcmp(const void* s1, const void* s2, size_t n);
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void* PS4_SYSV_ABI memcpy(void* dest, const void* src, size_t n);
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void* PS4_SYSV_ABI memset(void* s, int c, size_t n);
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} // namespace Emulator::HLE::Libraries::LibC
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@ -0,0 +1,5 @@
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#include "user_service.h"
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namespace Emulator::HLE::Libraries::LibUserService {
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void libUserService_Register(SymbolsResolver* sym) {}
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}; // namespace Emulator::HLE::Libraries::LibUserService
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@ -0,0 +1,6 @@
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#pragma once
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#include "Core/PS4/Loader/SymbolsResolver.h"
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namespace Emulator::HLE::Libraries::LibUserService {
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void libUserService_Register(SymbolsResolver* sym);
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};
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