a fair multi-submissions support

This commit is contained in:
psucien 2024-05-17 08:47:38 +02:00
parent dbdb3dc77e
commit 64b2e58285
3 changed files with 22 additions and 14 deletions

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@ -1359,13 +1359,13 @@ static inline s32 PatchFlipRequest(u32* cmdbuf, u32 size, u32 vo_handle, u32 buf
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceGnmSubmitAndFlipCommandBuffers(u32 count, void* dcb_gpu_addrs[],
u32* dcb_sizes_in_bytes, void* ccb_gpu_addrs[],
s32 PS4_SYSV_ABI sceGnmSubmitAndFlipCommandBuffers(u32 count, u32* dcb_gpu_addrs[],
u32* dcb_sizes_in_bytes, u32* ccb_gpu_addrs[],
u32* ccb_sizes_in_bytes, u32 vo_handle,
u32 buf_idx, u32 flip_mode, u32 flip_arg) {
LOG_INFO(Lib_GnmDriver, "called [buf = {}]", buf_idx);
auto* cmdbuf = reinterpret_cast<u32*>(dcb_gpu_addrs[count - 1]);
auto* cmdbuf = dcb_gpu_addrs[count - 1];
const auto size_dw = dcb_sizes_in_bytes[count - 1] / 4;
const s32 patch_result =
@ -1374,7 +1374,8 @@ s32 PS4_SYSV_ABI sceGnmSubmitAndFlipCommandBuffers(u32 count, void* dcb_gpu_addr
return patch_result;
}
return sceGnmSubmitCommandBuffers(count, dcb_gpu_addrs, dcb_sizes_in_bytes, ccb_gpu_addrs,
return sceGnmSubmitCommandBuffers(count, const_cast<const u32**>(dcb_gpu_addrs),
dcb_sizes_in_bytes, const_cast<const u32**>(ccb_gpu_addrs),
ccb_sizes_in_bytes);
}
@ -1383,11 +1384,10 @@ int PS4_SYSV_ABI sceGnmSubmitAndFlipCommandBuffersForWorkload() {
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceGnmSubmitCommandBuffers(u32 count, void* dcb_gpu_addrs[],
u32* dcb_sizes_in_bytes, void* ccb_gpu_addrs[],
s32 PS4_SYSV_ABI sceGnmSubmitCommandBuffers(u32 count, const u32* dcb_gpu_addrs[],
u32* dcb_sizes_in_bytes, const u32* ccb_gpu_addrs[],
u32* ccb_sizes_in_bytes) {
LOG_INFO(Lib_GnmDriver, "called");
ASSERT_MSG(count == 1, "Multiple command buffer submission is unsupported!");
if (!dcb_gpu_addrs || !dcb_sizes_in_bytes) {
LOG_ERROR(Lib_GnmDriver, "dcbGpuAddrs and dcbSizesInBytes must not be NULL");
@ -1411,7 +1411,12 @@ s32 PS4_SYSV_ABI sceGnmSubmitCommandBuffers(u32 count, void* dcb_gpu_addrs[],
}
}
liverpool->SubmitGfx(reinterpret_cast<u32*>(dcb_gpu_addrs[0]), dcb_sizes_in_bytes[0]);
for (auto cbpair = 0u; cbpair < count; ++cbpair) {
const auto* ccb = ccb_gpu_addrs ? ccb_gpu_addrs[cbpair] : nullptr;
const auto ccb_size = ccb_sizes_in_bytes ? ccb_sizes_in_bytes[cbpair] : 0;
liverpool->SubmitGfx({dcb_gpu_addrs[cbpair], dcb_sizes_in_bytes[cbpair]}, {ccb, ccb_size});
}
return ORBIS_OK;
}

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@ -194,13 +194,13 @@ int PS4_SYSV_ABI sceGnmSqttStopTrace();
int PS4_SYSV_ABI sceGnmSqttSwitchTraceBuffer();
int PS4_SYSV_ABI sceGnmSqttSwitchTraceBuffer2();
int PS4_SYSV_ABI sceGnmSqttWaitForEvent();
s32 PS4_SYSV_ABI sceGnmSubmitAndFlipCommandBuffers(u32 count, void* dcb_gpu_addrs[],
u32* dcb_sizes_in_bytes, void* ccb_gpu_addrs[],
s32 PS4_SYSV_ABI sceGnmSubmitAndFlipCommandBuffers(u32 count, u32* dcb_gpu_addrs[],
u32* dcb_sizes_in_bytes, u32* ccb_gpu_addrs[],
u32* ccb_sizes_in_bytes, u32 vo_handle,
u32 buf_idx, u32 flip_mode, u32 flip_arg);
int PS4_SYSV_ABI sceGnmSubmitAndFlipCommandBuffersForWorkload();
s32 PS4_SYSV_ABI sceGnmSubmitCommandBuffers(u32 count, void* dcb_gpu_addrs[],
u32* dcb_sizes_in_bytes, void* ccb_gpu_addrs[],
s32 PS4_SYSV_ABI sceGnmSubmitCommandBuffers(u32 count, const u32* dcb_gpu_addrs[],
u32* dcb_sizes_in_bytes, const u32* ccb_gpu_addrs[],
u32* ccb_sizes_in_bytes);
int PS4_SYSV_ABI sceGnmSubmitCommandBuffersForWorkload();
int PS4_SYSV_ABI sceGnmSubmitDone();

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@ -12,6 +12,7 @@
#include <functional>
#include <future>
#include <span>
#include <thread>
#include <queue>
namespace AmdGpu {
@ -618,7 +619,7 @@ public:
Liverpool();
~Liverpool();
void SubmitGfx(const u32* dcb, u32 dcb_size) {
void SubmitGfx(std::span<const u32> dcb, std::span<const u32> ccb) {
if (submission_lock) {
WaitGpuIdle();
@ -629,7 +630,9 @@ public:
{
std::scoped_lock lock{m_ring_access};
gfx_ring.push({dcb, dcb_size});
gfx_ring.emplace(dcb);
ASSERT_MSG(ccb.size() == 0, "CCBs are not supported yet");
}
cv_submit.notify_one();
}