renderer_vulkan: redundant VO surface registration removed
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@ -40,7 +40,8 @@ public:
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Frame* PrepareFrame(const Libraries::VideoOut::BufferAttributeGroup& attribute,
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VAddr cpu_address) {
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auto& image = RegisterVideoOutSurface(attribute, cpu_address);
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const auto info = VideoCore::ImageInfo{attribute};
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auto& image = texture_cache.FindImage(info, cpu_address);
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return PrepareFrameInternal(image);
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}
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