printf implementation
This commit is contained in:
parent
cefd3d95ed
commit
551455e56e
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@ -55,7 +55,7 @@ add_executable(shadps4
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src/Core/PS4/HLE/Kernel/cpu_management.cpp
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src/Core/PS4/HLE/Kernel/cpu_management.h
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/debug.h" "src/Core/PS4/HLE/Kernel/memory_management.cpp" "src/Core/PS4/HLE/Kernel/memory_management.h" "src/Core/PS4/GPU/gpu_memory.cpp" "src/Core/PS4/GPU/gpu_memory.h" "src/emulator.cpp" "src/emulator.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.cpp" "src/Core/PS4/HLE/Graphics/Objects/video_out_ctx.cpp" "src/Core/PS4/HLE/Graphics/Objects/video_out_ctx.h" "src/Core/PS4/HLE/Graphics/graphics_ctx.h" "src/vulkan_util.cpp" "src/vulkan_util.h" "src/Core/PS4/GPU/video_out_buffer.cpp" "src/Core/PS4/GPU/video_out_buffer.h" "src/Core/PS4/HLE/Graphics/graphics_render.cpp" "src/Core/PS4/HLE/Graphics/graphics_render.h" "src/Core/PS4/GPU/tile_manager.cpp" "src/Core/PS4/GPU/tile_manager.h" "src/version.h")
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/debug.h" "src/Core/PS4/HLE/Kernel/memory_management.cpp" "src/Core/PS4/HLE/Kernel/memory_management.h" "src/Core/PS4/GPU/gpu_memory.cpp" "src/Core/PS4/GPU/gpu_memory.h" "src/emulator.cpp" "src/emulator.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.h" "src/Core/PS4/HLE/Kernel/Objects/event_queue.cpp" "src/Core/PS4/HLE/Graphics/Objects/video_out_ctx.cpp" "src/Core/PS4/HLE/Graphics/Objects/video_out_ctx.h" "src/Core/PS4/HLE/Graphics/graphics_ctx.h" "src/vulkan_util.cpp" "src/vulkan_util.h" "src/Core/PS4/GPU/video_out_buffer.cpp" "src/Core/PS4/GPU/video_out_buffer.h" "src/Core/PS4/HLE/Graphics/graphics_render.cpp" "src/Core/PS4/HLE/Graphics/graphics_render.h" "src/Core/PS4/GPU/tile_manager.cpp" "src/Core/PS4/GPU/tile_manager.h" "src/version.h" "src/Emulator/HLE/Libraries/LibC/printf.h" "src/Emulator/HLE/Libraries/LibC/va_ctx.h" "src/Emulator/HLE/Libraries/LibC/libc.cpp" "src/Emulator/HLE/Libraries/LibC/libc.h")
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find_package(OpenGL REQUIRED)
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target_link_libraries(shadps4 PUBLIC fmt mincore spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY} vulkan-1 spirv-tools-opt spirv-tools)
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@ -5,6 +5,8 @@
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#include "../Loader/Elf.h"
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#include "Libs.h"
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#include "Emulator/HLE/Libraries/LibC/libc.h"
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namespace HLE::Libs::LibC {
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@ -86,11 +88,6 @@ static PS4_SYSV_ABI int atexit(void (*func)()) {
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}
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static PS4_SYSV_ABI void _Assert() { BREAKPOINT(); }
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static PS4_SYSV_ABI int printf(const char* s) {
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puts(s);
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return 0; // not correct
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}
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void LibC_Register(SymbolsResolver* sym) {
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LIB_FUNCTION("bzQExy189ZI", "libc", 1, "libc", 1, 1, init_env);
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LIB_FUNCTION("3GPpjQdAMTw", "libc", 1, "libc", 1, 1, __cxa_guard_acquire);
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@ -101,7 +98,7 @@ void LibC_Register(SymbolsResolver* sym) {
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LIB_FUNCTION("uMei1W9uyNo", "libc", 1, "libc", 1, 1, exit);
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LIB_FUNCTION("8G2LB+A3rzg", "libc", 1, "libc", 1, 1, atexit);
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LIB_FUNCTION("-QgqOT5u2Vk", "libc", 1, "libc", 1, 1, _Assert);
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LIB_FUNCTION("hcuQgD53UxM", "libc", 1, "libc", 1, 1, printf);
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LIB_FUNCTION("hcuQgD53UxM", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::printf);
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LIB_OBJ("P330P3dFF68", "libc", 1, "libc", 1, 1, &HLE::Libs::LibC::g_need_sceLibc);
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}
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@ -0,0 +1,9 @@
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#include "libc.h"
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namespace Emulator::HLE::Libraries::LibC {
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PS4_SYSV_ABI int printf(VA_ARGS) {
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VA_CTX(ctx);
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return printf_ctx(&ctx);
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}
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}; // namespace Emulator::HLE::Libraries::LibC
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@ -0,0 +1,10 @@
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#pragma once
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#include <types.h>
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#include "printf.h"
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namespace Emulator::HLE::Libraries::LibC {
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//HLE functions
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PS4_SYSV_ABI int printf(VA_ARGS);
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}
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@ -56,6 +56,7 @@
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#include <cstdint>
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#include "va_ctx.h"
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#include <stdio.h>
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namespace Emulator::HLE::Libraries::LibC {
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// ntoa conversion buffer size, this must be big enough to hold
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@ -671,6 +672,14 @@ static inline int _vsnprintf(out_fct_type out, char* buffer, const size_t maxlen
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return (int)idx;
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}
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static int printf_ctx(VaCtx* ctx) {
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const char* format = vaArgPtr<const char>(&ctx->va_list);
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char buffer[256];
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int result= _vsnprintf(_out_buffer, buffer, (size_t)-1, format, &ctx->va_list);
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puts(buffer);
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return result;
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}
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#if 0
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///////////////////////////////////////////////////////
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@ -1,4 +1,30 @@
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#include <types.h>
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#include <xmmintrin.h>
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#define VA_ARGS \
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uint64_t rdi, uint64_t rsi, uint64_t rdx, uint64_t rcx, uint64_t r8, uint64_t r9, uint64_t overflow_arg_area, __m128 xmm0, __m128 xmm1, \
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__m128 xmm2, __m128 xmm3, __m128 xmm4, __m128 xmm5, __m128 xmm6, __m128 xmm7, ...
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#define VA_CTX(ctx) \
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alignas(16) VaCtx ctx; \
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(ctx).reg_save_area.gp[0] = rdi; \
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(ctx).reg_save_area.gp[1] = rsi; \
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(ctx).reg_save_area.gp[2] = rdx; \
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(ctx).reg_save_area.gp[3] = rcx; \
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(ctx).reg_save_area.gp[4] = r8; \
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(ctx).reg_save_area.gp[5] = r9; \
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(ctx).reg_save_area.fp[0] = xmm0; \
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(ctx).reg_save_area.fp[1] = xmm1; \
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(ctx).reg_save_area.fp[2] = xmm2; \
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(ctx).reg_save_area.fp[3] = xmm3; \
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(ctx).reg_save_area.fp[4] = xmm4; \
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(ctx).reg_save_area.fp[5] = xmm5; \
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(ctx).reg_save_area.fp[6] = xmm6; \
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(ctx).reg_save_area.fp[7] = xmm7; \
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(ctx).va_list.reg_save_area = &(ctx).reg_save_area; \
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(ctx).va_list.gp_offset = offsetof(VaRegSave, gp); \
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(ctx).va_list.fp_offset = offsetof(VaRegSave, fp); \
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(ctx).va_list.overflow_arg_area = &overflow_arg_area;
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namespace Emulator::HLE::Libraries::LibC {
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void* reg_save_area;
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};
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struct VaRegSave {
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u64 gp[6];
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__m128 fp[8];
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};
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struct VaCtx {
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VaRegSave reg_save_area;
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VaList va_list;
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};
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template <class T, uint32_t Size>
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T vaArgRegSaveAreaGp(VaList* l) {
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auto* addr = reinterpret_cast<T*>(static_cast<uint8_t*>(l->reg_save_area) + l->gp_offset);
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auto* addr = reinterpret_cast<T*>(static_cast<u08*>(l->reg_save_area) + l->gp_offset);
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l->gp_offset += Size;
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return *addr;
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}
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template <class T, uint64_t Align, uint64_t Size>
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template <class T, u64 Align, u64 Size>
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T vaArgOverflowArgArea(VaList* l) {
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auto ptr = ((reinterpret_cast<uint64_t>(l->overflow_arg_area) + (Align - 1)) & ~(Align - 1));
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auto ptr = ((reinterpret_cast<u64>(l->overflow_arg_area) + (Align - 1)) & ~(Align - 1));
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auto* addr = reinterpret_cast<T*>(ptr);
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l->overflow_arg_area = reinterpret_cast<void*>(ptr + Size);
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return *addr;
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template <class T, uint32_t Size>
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T vaArgRegSaveAreaFp(VaList* l) {
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auto* addr = reinterpret_cast<T*>(static_cast<uint8_t*>(l->reg_save_area) + l->fp_offset);
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auto* addr = reinterpret_cast<T*>(static_cast<u08*>(l->reg_save_area) + l->fp_offset);
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l->fp_offset += Size;
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return *addr;
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}
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