More modules (#99)

* added dummy sceAudio lib

* added lseek in file_system

* updated sdl3

* forgot sdl3 in cmake

* cmake is case sensitive in linux

* fixed SDL_CreateWindowWithPosition

* fixed vulkan issues with latest sdl3

* some progress in sceAudio

* improvements in audio

* more sound improvements

* first working sound output , from openorbis sound demo

* updated sdl3 , zlib-ng can now be build with msvc+clangci

* fixed cmake

* fix for audio buffering

* clang format fix

* format fix

* better error handling for sceAudioOutput
This commit is contained in:
georgemoralis 2024-03-22 18:12:37 +02:00 committed by GitHub
parent 2a03b4d03b
commit 2e931c9f72
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
27 changed files with 1861 additions and 50 deletions

10
.gitmodules vendored
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@ -1,7 +1,3 @@
[submodule "third-party/SDL"]
path = third-party/SDL
url = https://github.com/libsdl-org/SDL
shallow = true
[submodule "third-party/fmt"]
path = third-party/fmt
url = https://github.com/fmtlib/fmt.git
@ -52,6 +48,6 @@
[submodule "externals/zlib-ng"]
path = externals/zlib-ng
url = https://github.com/shadps4-emu/ext-zlib-ng.git
[submodule "externals/zlib-ng-win"]
path = externals/zlib-ng-win
url = https://github.com/shadps4-emu/ext-zlib-ng-win.git
[submodule "externals/sdl3"]
path = externals/sdl3
url = https://github.com/shadps4-emu/ext-SDL.git

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@ -93,6 +93,9 @@ add_subdirectory(externals)
add_subdirectory(third-party)
include_directories(src)
set(AUDIO_CORE src/audio_core/sdl_audio.cpp
src/audio_core/sdl_audio.h
)
set(LIBRARIES src/core/libraries/library_common.h
src/core/libraries/error_codes.h
src/core/libraries/libscecommondialog.cpp
@ -105,6 +108,8 @@ set(LIBRARIES src/core/libraries/library_common.h
src/core/libraries/libscesystemservice.h
src/core/libraries/libsceuserservice.cpp
src/core/libraries/libsceuserservice.h
src/core/libraries/libsceaudioout.cpp
src/core/libraries/libsceaudioout.h
)
set(LIBC_SOURCES src/core/hle/libraries/libc/libc.cpp
@ -243,6 +248,7 @@ qt_add_executable(shadps4
)
else()
add_executable(shadps4
${AUDIO_CORE}
${LIBC_SOURCES}
${PAD_SOURCES}
${FILESYSTEM_SOURCES}
@ -346,15 +352,11 @@ set_target_properties(shadps4 PROPERTIES
)
endif()
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
add_custom_command(TARGET shadps4 POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${PROJECT_SOURCE_DIR}/externals/zlib-ng-win/bin/zlib-ngd2.dll" $<TARGET_FILE_DIR:shadps4>)
else()
add_custom_command(TARGET shadps4 POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"${PROJECT_SOURCE_DIR}/externals/zlib-ng-win/bin/zlib-ng2.dll" $<TARGET_FILE_DIR:shadps4>)
endif()
$<TARGET_FILE:zlib>
$<TARGET_FILE_DIR:shadps4>
)
if(NOT ENABLE_QT_GUI)
add_custom_command(TARGET shadps4 POST_BUILD

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@ -16,22 +16,21 @@ if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND MSVC)
# CryptoPP
add_subdirectory(cryptoppwin EXCLUDE_FROM_ALL)
target_include_directories(cryptoppwin INTERFACE cryptoppwin/include)
# Zlib-Ng
add_subdirectory(zlib-ng-win EXCLUDE_FROM_ALL)
target_include_directories(zlib INTERFACE zlib-ng-win/include)
else()
# CryptoPP
set(CRYPTOPP_BUILD_TESTING OFF)
set(CRYPTOPP_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/cryptopp/)
add_subdirectory(cryptopp-cmake EXCLUDE_FROM_ALL)
# Zlib-Ng
set(ZLIB_ENABLE_TESTS OFF)
set(WITH_GTEST OFF)
set(WITH_NEW_STRATEGIES ON)
set(WITH_NATIVE_INSTRUCTIONS ON)
add_subdirectory(zlib-ng)
endif()
# Zlib-Ng
set(ZLIB_ENABLE_TESTS OFF)
set(WITH_GTEST OFF)
set(WITH_NEW_STRATEGIES ON)
set(WITH_NATIVE_INSTRUCTIONS ON)
add_subdirectory(zlib-ng)
if(NOT ENABLE_QT_GUI)
# SDL3
add_subdirectory(sdl3 EXCLUDE_FROM_ALL)
endif()

1
externals/sdl3 vendored Submodule

@ -0,0 +1 @@
Subproject commit 70b0d33106e98176bf44de5d301855d49587fa50

2
externals/zlib-ng vendored

@ -1 +1 @@
Subproject commit 3ac71d9e2f860ac3634b43a99892255eb39179cf
Subproject commit af8169a724bd607e4e8c7de2a705ab17206217d6

@ -1 +0,0 @@
Subproject commit 6ad2df3e3c2e58c009f70936a8c510b939bca1d9

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@ -0,0 +1,111 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <common/assert.h>
#include <core/libraries/error_codes.h>
#include "sdl_audio.h"
namespace Audio {
int SDLAudio::AudioInit() {
return SDL_InitSubSystem(SDL_INIT_AUDIO);
}
int SDLAudio::AudioOutOpen(int type, u32 samples_num, u32 freq,
Libraries::AudioOut::OrbisAudioOutParam format) {
using Libraries::AudioOut::OrbisAudioOutParam;
std::scoped_lock lock{m_mutex};
for (int id = 0; id < portsOut.size(); id++) {
auto& port = portsOut[id];
if (!port.isOpen) {
port.isOpen = true;
port.type = type;
port.samples_num = samples_num;
port.freq = freq;
port.format = format;
SDL_AudioFormat sampleFormat;
switch (format) {
case OrbisAudioOutParam::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_MONO:
sampleFormat = SDL_AUDIO_S16;
port.channels_num = 1;
port.sample_size = 2;
break;
case OrbisAudioOutParam::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_MONO:
sampleFormat = SDL_AUDIO_F32;
port.channels_num = 1;
port.sample_size = 4;
break;
case OrbisAudioOutParam::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_STEREO:
sampleFormat = SDL_AUDIO_S16;
port.channels_num = 2;
port.sample_size = 2;
break;
case OrbisAudioOutParam::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_STEREO:
sampleFormat = SDL_AUDIO_F32;
port.channels_num = 2;
port.sample_size = 4;
break;
case OrbisAudioOutParam::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH:
sampleFormat = SDL_AUDIO_S16;
port.channels_num = 8;
port.sample_size = 2;
break;
case OrbisAudioOutParam::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH:
sampleFormat = SDL_AUDIO_F32;
port.channels_num = 8;
port.sample_size = 4;
break;
case OrbisAudioOutParam::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH_STD:
sampleFormat = SDL_AUDIO_S16;
port.channels_num = 8;
port.sample_size = 2;
break;
case OrbisAudioOutParam::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH_STD:
sampleFormat = SDL_AUDIO_F32;
port.channels_num = 8;
port.sample_size = 4;
break;
default:
UNREACHABLE_MSG("Unknown format");
}
for (int i = 0; i < port.channels_num; i++) {
port.volume[i] = Libraries::AudioOut::SCE_AUDIO_OUT_VOLUME_0DB;
}
SDL_AudioSpec fmt;
SDL_zero(fmt);
fmt.format = sampleFormat;
fmt.channels = port.channels_num;
fmt.freq = 48000;
port.stream =
SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_OUTPUT, &fmt, NULL, NULL);
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(port.stream));
return id + 1;
}
}
return -1; // all ports are used
}
s32 SDLAudio::AudioOutOutput(s32 handle, const void* ptr) {
std::scoped_lock lock{m_mutex};
auto& port = portsOut[handle - 1];
if (!port.isOpen) {
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
}
if (ptr == nullptr) {
return 0;
}
// TODO mixing channels
int result = SDL_PutAudioStreamData(port.stream, ptr,
port.samples_num * port.sample_size * port.channels_num);
// TODO find a correct value 8192 is estimated
while (SDL_GetAudioStreamAvailable(port.stream) > 8192) {
SDL_Delay(0);
}
return result;
}
} // namespace Audio

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@ -0,0 +1,41 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <mutex>
#include <SDL.h>
#include <core/libraries/libsceaudioout.h>
#include "src/common/types.h"
namespace Audio {
class SDLAudio {
public:
SDLAudio() = default;
virtual ~SDLAudio() = default;
int AudioInit();
int AudioOutOpen(int type, u32 samples_num, u32 freq,
Libraries::AudioOut::OrbisAudioOutParam format);
s32 AudioOutOutput(s32 handle, const void* ptr);
private:
struct PortOut {
bool isOpen = false;
int type = 0;
u32 samples_num = 0;
u8 sample_size = 0;
u32 freq = 0;
u32 format = -1;
int channels_num = 0;
int volume[8] = {};
SDL_AudioStream* stream = nullptr;
};
std::mutex m_mutex;
std::array<PortOut, 22> portsOut; // main up to 8 ports , BGM 1 port , voice up to 4 ports ,
// personal up to 4 ports , padspk up to 5 ports , aux 1 port
};
} // namespace Audio

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@ -87,6 +87,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Lib, VideoOut) \
SUB(Lib, CommonDlg) \
SUB(Lib, MsgDlg) \
SUB(Lib, AudioOut) \
CLS(Frontend) \
CLS(Render) \
SUB(Render, Vulkan) \

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@ -54,6 +54,7 @@ enum class Class : u8 {
Lib_VideoOut, ///< The LibSceVideoOut implementation.
Lib_CommonDlg, ///< The LibSceCommonDialog implementation.
Lib_MsgDlg, ///< The LibSceMsgDialog implementation.
Lib_AudioOut, ///< The LibSceAudioOut implementation.
Frontend, ///< Emulator UI
Render, ///< Video Core
Render_Vulkan, ///< Vulkan backend

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@ -51,10 +51,34 @@ size_t PS4_SYSV_ABI _readv(int d, const SceKernelIovec* iov, int iovcnt) {
return total_read;
}
s64 PS4_SYSV_ABI lseek(int d, s64 offset, int whence) {
auto* h = Common::Singleton<Core::FileSys::HandleTable>::Instance();
auto* file = h->GetFile(d);
file->m_mutex.lock();
if (whence == 1) {
offset = static_cast<int64_t>(file->f.Tell()) + offset;
whence = 0;
}
if (whence == 2) {
offset = static_cast<int64_t>(file->f.GetSize()) + offset;
whence = 0;
}
file->f.Seek(offset);
auto pos = static_cast<int64_t>(file->f.Tell());
file->m_mutex.unlock();
return pos;
}
void fileSystemSymbolsRegister(Loader::SymbolsResolver* sym) {
LIB_FUNCTION("1G3lF1Gg1k8", "libkernel", 1, "libkernel", 1, 1, sceKernelOpen);
LIB_FUNCTION("wuCroIGjt2g", "libScePosix", 1, "libkernel", 1, 1, posix_open);
LIB_FUNCTION("+WRlkKjZvag", "libkernel", 1, "libkernel", 1, 1, _readv);
LIB_FUNCTION("Oy6IpwgtYOk", "libkernel", 1, "libkernel", 1, 1, lseek);
// openOrbis (to check if it is valid out of OpenOrbis
LIB_FUNCTION("6c3rCVE-fTU", "libkernel", 1, "libkernel", 1, 1,

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@ -19,6 +19,7 @@ struct SceKernelIovec {
int PS4_SYSV_ABI sceKernelOpen(const char* path, int flags, /* SceKernelMode*/ u16 mode);
int PS4_SYSV_ABI posix_open(const char* path, int flags, /* SceKernelMode*/ u16 mode);
s64 PS4_SYSV_ABI lseek(int d, s64 offset, int whence);
void fileSystemSymbolsRegister(Loader::SymbolsResolver* sym);

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@ -7,6 +7,7 @@
#include "core/hle/libraries/libpad/pad.h"
#include "core/hle/libraries/libs.h"
#include "core/hle/libraries/libscegnmdriver/libscegnmdriver.h"
#include "src/core/libraries/libsceaudioout.h"
#include "src/core/libraries/libscecommondialog.h"
#include "src/core/libraries/libscemsgdialog.h"
#include "src/core/libraries/libscesystemservice.h"
@ -26,6 +27,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
Libraries::SystemService::RegisterlibSceSystemService(sym);
Libraries::CommonDialog::RegisterlibSceCommonDialog(sym);
Libraries::MsgDialog::RegisterlibSceMsgDialog(sym);
Libraries::AudioOut::RegisterlibSceAudioOut(sym);
}
} // namespace OldLibraries

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@ -0,0 +1,573 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include <common/singleton.h>
#include <magic_enum.hpp>
#include "common/logging/log.h"
#include "error_codes.h"
#include "libsceaudioout.h"
#include "src/audio_core/sdl_audio.h"
namespace Libraries::AudioOut {
static std::unique_ptr<Audio::SDLAudio> audio;
static std::string_view GetAudioOutPort(u32 port) {
switch (port) {
case ORBIS_AUDIO_OUT_PORT_TYPE_MAIN:
return "MAIN";
case ORBIS_AUDIO_OUT_PORT_TYPE_BGM:
return "BGM";
case ORBIS_AUDIO_OUT_PORT_TYPE_VOICE:
return "VOICE";
case ORBIS_AUDIO_OUT_PORT_TYPE_PERSONAL:
return "PERSONAL";
case ORBIS_AUDIO_OUT_PORT_TYPE_PADSPK:
return "PADSPK";
case ORBIS_AUDIO_OUT_PORT_TYPE_AUX:
return "AUX";
default:
return "INVALID";
}
}
static std::string_view GetAudioOutParam(u32 param) {
switch (param) {
case ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_MONO:
return "S16_MONO";
case ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_STEREO:
return "S16_STEREO";
case ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH:
return "S16_8CH";
case ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_MONO:
return "FLOAT_MONO";
case ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_STEREO:
return "FLOAT_STEREO";
case ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH:
return "FLOAT_8CH";
case ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH_STD:
return "S16_8CH_STD";
case ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH_STD:
return "FLOAT_8CH_STD";
default:
return "INVALID";
}
}
int PS4_SYSV_ABI sceAudioOutDeviceIdOpen() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioDeviceControlGet() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioDeviceControlSet() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutA3dControl() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutA3dExit() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutA3dInit() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutAttachToApplicationByPid() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutChangeAppModuleState() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutClose() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutDetachFromApplicationByPid() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutExConfigureOutputMode() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutExGetSystemInfo() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutExPtClose() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutExPtGetLastOutputTime() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutExPtOpen() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutExSystemInfoIsSupportedAudioOutExMode() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetFocusEnablePid() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetHandleStatusInfo() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetInfo() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetInfoOpenNum() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetLastOutputTime() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetPortState() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetSimulatedBusUsableStatusByBusType() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetSimulatedHandleStatusInfo() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetSimulatedHandleStatusInfo2() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetSparkVss() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetSystemState() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutInit() {
audio = std::make_unique<Audio::SDLAudio>();
u32 result = audio->AudioInit() == 0 ? ORBIS_OK : ORBIS_AUDIO_OUT_ERROR_NOT_INIT;
LOG_INFO(Lib_AudioOut, "AudioInit returned {}", result);
return result;
}
int PS4_SYSV_ABI sceAudioOutInitIpmiGetSession() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutMasteringGetState() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutMasteringInit() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutMasteringSetParam() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutMasteringTerm() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutMbusInit() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceAudioOutOpen(UserService::OrbisUserServiceUserId user_id,
OrbisAudioOutPort port_type, s32 index, u32 length,
u32 sample_rate, OrbisAudioOutParam param_type) {
LOG_INFO(Lib_AudioOut,
"AudioOutOpen id = {} port_type = {} index = {} lenght= {} sample_rate = {} "
"param_type = {}",
user_id, GetAudioOutPort(port_type), index, length, sample_rate,
GetAudioOutParam(param_type));
if ((port_type < 0 || port_type > 4) && (port_type != 127)) {
LOG_ERROR(Lib_AudioOut, "Invalid port type");
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT_TYPE;
}
if (sample_rate != 48000) {
LOG_ERROR(Lib_AudioOut, "Invalid sample rate");
return ORBIS_AUDIO_OUT_ERROR_INVALID_SAMPLE_FREQ;
}
if (param_type < 0 || param_type > 7) {
LOG_ERROR(Lib_AudioOut, "Invalid format");
return ORBIS_AUDIO_OUT_ERROR_INVALID_FORMAT;
}
if (length != 256 && length != 512 && length != 768 && length != 1024 && length != 1280 &&
length != 1536 && length != 1792 && length != 2048) {
LOG_ERROR(Lib_AudioOut, "Invalid length");
return ORBIS_AUDIO_OUT_ERROR_INVALID_SIZE;
}
if (index != 0) {
LOG_ERROR(Lib_AudioOut, "index is not valid !=0 {}", index);
}
int result = audio->AudioOutOpen(port_type, length, sample_rate, param_type);
if (result == -1) {
LOG_ERROR(Lib_AudioOut, "Audio ports are full");
return ORBIS_AUDIO_OUT_ERROR_PORT_FULL;
}
return result;
}
int PS4_SYSV_ABI sceAudioOutOpenEx() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceAudioOutOutput(s32 handle, const void* ptr) {
return audio->AudioOutOutput(handle, ptr);
}
int PS4_SYSV_ABI sceAudioOutOutputs() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutPtClose() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutPtGetLastOutputTime() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutPtOpen() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetConnections() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetConnectionsForUser() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetDevConnection() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetHeadphoneOutMode() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetJediJackVolume() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetJediSpkVolume() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetMainOutput() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetMixLevelPadSpk() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetMorpheusParam() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetMorpheusWorkingMode() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetPortConnections() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetPortStatuses() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetRecMode() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetSparkParam() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetUsbVolume() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetVolume() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetVolumeDown() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutStartAuxBroadcast() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutStartSharePlay() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutStopAuxBroadcast() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutStopSharePlay() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSuspendResume() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSysConfigureOutputMode() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSysGetHdmiMonitorInfo() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSysGetSystemInfo() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSysHdmiMonitorInfoIsSupportedAudioOutMode() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSystemControlGet() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSystemControlSet() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSparkControlSetEqCoef() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetSystemDebugState() {
LOG_ERROR(Lib_AudioOut, "(STUBBED) called");
return ORBIS_OK;
}
void RegisterlibSceAudioOut(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("cx2dYFbzIAg", "libSceAudioOutDeviceService", 1, "libSceAudioOut", 1, 1,
sceAudioOutDeviceIdOpen);
LIB_FUNCTION("tKumjQSzhys", "libSceAudioDeviceControl", 1, "libSceAudioOut", 1, 1,
sceAudioDeviceControlGet);
LIB_FUNCTION("5ChfcHOf3SM", "libSceAudioDeviceControl", 1, "libSceAudioOut", 1, 1,
sceAudioDeviceControlSet);
LIB_FUNCTION("Iz9X7ISldhs", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutA3dControl);
LIB_FUNCTION("9RVIoocOVAo", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutA3dExit);
LIB_FUNCTION("n7KgxE8rOuE", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutA3dInit);
LIB_FUNCTION("WBAO6-n0-4M", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutAttachToApplicationByPid);
LIB_FUNCTION("O3FM2WXIJaI", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutChangeAppModuleState);
LIB_FUNCTION("s1--uE9mBFw", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutClose);
LIB_FUNCTION("ol4LbeTG8mc", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutDetachFromApplicationByPid);
LIB_FUNCTION("r1V9IFEE+Ts", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutExConfigureOutputMode);
LIB_FUNCTION("wZakRQsWGos", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutExGetSystemInfo);
LIB_FUNCTION("xjjhT5uw08o", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutExPtClose);
LIB_FUNCTION("DsST7TNsyfo", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutExPtGetLastOutputTime);
LIB_FUNCTION("4UlW3CSuCa4", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutExPtOpen);
LIB_FUNCTION("Xcj8VTtnZw0", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutExSystemInfoIsSupportedAudioOutExMode);
LIB_FUNCTION("I3Fwcmkg5Po", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutGetFocusEnablePid);
LIB_FUNCTION("Y3lXfCFEWFY", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutGetHandleStatusInfo);
LIB_FUNCTION("-00OAutAw+c", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutGetInfo);
LIB_FUNCTION("RqmKxBqB8B4", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutGetInfoOpenNum);
LIB_FUNCTION("Ptlts326pds", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutGetLastOutputTime);
LIB_FUNCTION("GrQ9s4IrNaQ", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutGetPortState);
LIB_FUNCTION("c7mVozxJkPU", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutGetSimulatedBusUsableStatusByBusType);
LIB_FUNCTION("pWmS7LajYlo", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutGetSimulatedHandleStatusInfo);
LIB_FUNCTION("oPLghhAWgMM", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutGetSimulatedHandleStatusInfo2);
LIB_FUNCTION("5+r7JYHpkXg", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutGetSparkVss);
LIB_FUNCTION("R5hemoKKID8", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutGetSystemState);
LIB_FUNCTION("JfEPXVxhFqA", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutInit);
LIB_FUNCTION("n16Kdoxnvl0", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutInitIpmiGetSession);
LIB_FUNCTION("r+qKw+ueD+Q", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutMasteringGetState);
LIB_FUNCTION("xX4RLegarbg", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutMasteringInit);
LIB_FUNCTION("4055yaUg3EY", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutMasteringSetParam);
LIB_FUNCTION("RVWtUgoif5o", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutMasteringTerm);
LIB_FUNCTION("-LXhcGARw3k", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutMbusInit);
LIB_FUNCTION("ekNvsT22rsY", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutOpen);
LIB_FUNCTION("qLpSK75lXI4", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutOpenEx);
LIB_FUNCTION("QOQtbeDqsT4", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutOutput);
LIB_FUNCTION("w3PdaSTSwGE", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutOutputs);
LIB_FUNCTION("MapHTgeogbk", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutPtClose);
LIB_FUNCTION("YZaq+UKbriQ", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutPtGetLastOutputTime);
LIB_FUNCTION("xyT8IUCL3CI", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutPtOpen);
LIB_FUNCTION("o4OLQQqqA90", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetConnections);
LIB_FUNCTION("QHq2ylFOZ0k", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetConnectionsForUser);
LIB_FUNCTION("r9KGqGpwTpg", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetDevConnection);
LIB_FUNCTION("08MKi2E-RcE", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetHeadphoneOutMode);
LIB_FUNCTION("18IVGrIQDU4", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetJediJackVolume);
LIB_FUNCTION("h0o+D4YYr1k", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetJediSpkVolume);
LIB_FUNCTION("KI9cl22to7E", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetMainOutput);
LIB_FUNCTION("wVwPU50pS1c", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetMixLevelPadSpk);
LIB_FUNCTION("eeRsbeGYe20", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetMorpheusParam);
LIB_FUNCTION("IZrItPnflBM", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetMorpheusWorkingMode);
LIB_FUNCTION("Gy0ReOgXW00", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetPortConnections);
LIB_FUNCTION("oRBFflIrCg0", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetPortStatuses);
LIB_FUNCTION("ae-IVPMSWjU", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutSetRecMode);
LIB_FUNCTION("d3WL2uPE1eE", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetSparkParam);
LIB_FUNCTION("X7Cfsiujm8Y", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetUsbVolume);
LIB_FUNCTION("b+uAV89IlxE", "libSceAudioOut", 1, "libSceAudioOut", 1, 1, sceAudioOutSetVolume);
LIB_FUNCTION("rho9DH-0ehs", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetVolumeDown);
LIB_FUNCTION("I91P0HAPpjw", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutStartAuxBroadcast);
LIB_FUNCTION("uo+eoPzdQ-s", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutStartSharePlay);
LIB_FUNCTION("AImiaYFrKdc", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutStopAuxBroadcast);
LIB_FUNCTION("teCyKKZPjME", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutStopSharePlay);
LIB_FUNCTION("95bdtHdNUic", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSuspendResume);
LIB_FUNCTION("oRJZnXxok-M", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSysConfigureOutputMode);
LIB_FUNCTION("Tf9-yOJwF-A", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSysGetHdmiMonitorInfo);
LIB_FUNCTION("y2-hP-KoTMI", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSysGetSystemInfo);
LIB_FUNCTION("YV+bnMvMfYg", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSysHdmiMonitorInfoIsSupportedAudioOutMode);
LIB_FUNCTION("JEHhANREcLs", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSystemControlGet);
LIB_FUNCTION("9CHWVv6r3Dg", "libSceAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSystemControlSet);
LIB_FUNCTION("Mt7JB3lOyJk", "libSceAudioOutSparkControl", 1, "libSceAudioOut", 1, 1,
sceAudioOutSparkControlSetEqCoef);
LIB_FUNCTION("7UsdDOEvjlk", "libSceDbgAudioOut", 1, "libSceAudioOut", 1, 1,
sceAudioOutSetSystemDebugState);
};
} // namespace Libraries::AudioOut

View File

@ -0,0 +1,108 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "library_common.h"
#include "libsceuserservice.h"
namespace Libraries::AudioOut {
constexpr int SCE_AUDIO_OUT_VOLUME_0DB = 32768; // max volume value
enum OrbisAudioOutPort {
ORBIS_AUDIO_OUT_PORT_TYPE_MAIN = 0,
ORBIS_AUDIO_OUT_PORT_TYPE_BGM = 1,
ORBIS_AUDIO_OUT_PORT_TYPE_VOICE = 2,
ORBIS_AUDIO_OUT_PORT_TYPE_PERSONAL = 3,
ORBIS_AUDIO_OUT_PORT_TYPE_PADSPK = 4,
ORBIS_AUDIO_OUT_PORT_TYPE_AUX = 127
};
enum OrbisAudioOutParam {
ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_MONO = 0,
ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_STEREO = 1,
ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH = 2,
ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_MONO = 3,
ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_STEREO = 4,
ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH = 5,
ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH_STD = 6,
ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH_STD = 7
};
int PS4_SYSV_ABI sceAudioOutDeviceIdOpen();
int PS4_SYSV_ABI sceAudioDeviceControlGet();
int PS4_SYSV_ABI sceAudioDeviceControlSet();
int PS4_SYSV_ABI sceAudioOutA3dControl();
int PS4_SYSV_ABI sceAudioOutA3dExit();
int PS4_SYSV_ABI sceAudioOutA3dInit();
int PS4_SYSV_ABI sceAudioOutAttachToApplicationByPid();
int PS4_SYSV_ABI sceAudioOutChangeAppModuleState();
int PS4_SYSV_ABI sceAudioOutClose();
int PS4_SYSV_ABI sceAudioOutDetachFromApplicationByPid();
int PS4_SYSV_ABI sceAudioOutExConfigureOutputMode();
int PS4_SYSV_ABI sceAudioOutExGetSystemInfo();
int PS4_SYSV_ABI sceAudioOutExPtClose();
int PS4_SYSV_ABI sceAudioOutExPtGetLastOutputTime();
int PS4_SYSV_ABI sceAudioOutExPtOpen();
int PS4_SYSV_ABI sceAudioOutExSystemInfoIsSupportedAudioOutExMode();
int PS4_SYSV_ABI sceAudioOutGetFocusEnablePid();
int PS4_SYSV_ABI sceAudioOutGetHandleStatusInfo();
int PS4_SYSV_ABI sceAudioOutGetInfo();
int PS4_SYSV_ABI sceAudioOutGetInfoOpenNum();
int PS4_SYSV_ABI sceAudioOutGetLastOutputTime();
int PS4_SYSV_ABI sceAudioOutGetPortState();
int PS4_SYSV_ABI sceAudioOutGetSimulatedBusUsableStatusByBusType();
int PS4_SYSV_ABI sceAudioOutGetSimulatedHandleStatusInfo();
int PS4_SYSV_ABI sceAudioOutGetSimulatedHandleStatusInfo2();
int PS4_SYSV_ABI sceAudioOutGetSparkVss();
int PS4_SYSV_ABI sceAudioOutGetSystemState();
int PS4_SYSV_ABI sceAudioOutInit();
int PS4_SYSV_ABI sceAudioOutInitIpmiGetSession();
int PS4_SYSV_ABI sceAudioOutMasteringGetState();
int PS4_SYSV_ABI sceAudioOutMasteringInit();
int PS4_SYSV_ABI sceAudioOutMasteringSetParam();
int PS4_SYSV_ABI sceAudioOutMasteringTerm();
int PS4_SYSV_ABI sceAudioOutMbusInit();
s32 PS4_SYSV_ABI sceAudioOutOpen(UserService::OrbisUserServiceUserId user_id,
OrbisAudioOutPort port_type, s32 index, u32 length,
u32 sample_rate, OrbisAudioOutParam param_type);
int PS4_SYSV_ABI sceAudioOutOpenEx();
s32 PS4_SYSV_ABI sceAudioOutOutput(s32 handle, const void* ptr);
int PS4_SYSV_ABI sceAudioOutOutputs();
int PS4_SYSV_ABI sceAudioOutPtClose();
int PS4_SYSV_ABI sceAudioOutPtGetLastOutputTime();
int PS4_SYSV_ABI sceAudioOutPtOpen();
int PS4_SYSV_ABI sceAudioOutSetConnections();
int PS4_SYSV_ABI sceAudioOutSetConnectionsForUser();
int PS4_SYSV_ABI sceAudioOutSetDevConnection();
int PS4_SYSV_ABI sceAudioOutSetHeadphoneOutMode();
int PS4_SYSV_ABI sceAudioOutSetJediJackVolume();
int PS4_SYSV_ABI sceAudioOutSetJediSpkVolume();
int PS4_SYSV_ABI sceAudioOutSetMainOutput();
int PS4_SYSV_ABI sceAudioOutSetMixLevelPadSpk();
int PS4_SYSV_ABI sceAudioOutSetMorpheusParam();
int PS4_SYSV_ABI sceAudioOutSetMorpheusWorkingMode();
int PS4_SYSV_ABI sceAudioOutSetPortConnections();
int PS4_SYSV_ABI sceAudioOutSetPortStatuses();
int PS4_SYSV_ABI sceAudioOutSetRecMode();
int PS4_SYSV_ABI sceAudioOutSetSparkParam();
int PS4_SYSV_ABI sceAudioOutSetUsbVolume();
int PS4_SYSV_ABI sceAudioOutSetVolume();
int PS4_SYSV_ABI sceAudioOutSetVolumeDown();
int PS4_SYSV_ABI sceAudioOutStartAuxBroadcast();
int PS4_SYSV_ABI sceAudioOutStartSharePlay();
int PS4_SYSV_ABI sceAudioOutStopAuxBroadcast();
int PS4_SYSV_ABI sceAudioOutStopSharePlay();
int PS4_SYSV_ABI sceAudioOutSuspendResume();
int PS4_SYSV_ABI sceAudioOutSysConfigureOutputMode();
int PS4_SYSV_ABI sceAudioOutSysGetHdmiMonitorInfo();
int PS4_SYSV_ABI sceAudioOutSysGetSystemInfo();
int PS4_SYSV_ABI sceAudioOutSysHdmiMonitorInfoIsSupportedAudioOutMode();
int PS4_SYSV_ABI sceAudioOutSystemControlGet();
int PS4_SYSV_ABI sceAudioOutSystemControlSet();
int PS4_SYSV_ABI sceAudioOutSparkControlSetEqCoef();
int PS4_SYSV_ABI sceAudioOutSetSystemDebugState();
void RegisterlibSceAudioOut(Core::Loader::SymbolsResolver* sym);
} // namespace Libraries::AudioOut

View File

@ -49,9 +49,17 @@ static void CreateSdlWindow(WindowCtx* ctx) {
std::exit(0);
}
std::string title = "shadps4 v" + std::string(Common::VERSION);
ctx->m_window = SDL_CreateWindowWithPosition(
title.c_str(), SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, width, height,
SDL_PropertiesID props = SDL_CreateProperties();
SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, title.c_str());
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_X_NUMBER, SDL_WINDOWPOS_CENTERED);
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_Y_NUMBER, SDL_WINDOWPOS_CENTERED);
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_WIDTH_NUMBER, width);
SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_HEIGHT_NUMBER, height);
SDL_SetNumberProperty(
props, "flags",
(static_cast<uint32_t>(SDL_WINDOW_HIDDEN) | static_cast<uint32_t>(SDL_WINDOW_VULKAN)));
ctx->m_window = SDL_CreateWindowWithProperties(props);
SDL_DestroyProperties(props);
ctx->is_window_hidden =
true; // hide window until we need to show something (should draw something in buffers)

View File

@ -15,7 +15,8 @@ namespace Emu {
struct VulkanExt {
bool enable_validation_layers = false;
std::vector<const char*> required_extensions;
char const* const* required_extensions;
u32 required_extensions_count;
std::vector<VkExtensionProperties> available_extensions;
std::vector<const char*> required_layers;
std::vector<VkLayerProperties> available_layers;

View File

@ -32,16 +32,16 @@ void Graphics::Vulkan::vulkanCreate(Emu::WindowCtx* ctx) {
inst_info.pNext = nullptr;
inst_info.flags = 0;
inst_info.pApplicationInfo = &app_info;
inst_info.enabledExtensionCount = ext.required_extensions.size();
inst_info.ppEnabledExtensionNames = ext.required_extensions.data();
inst_info.enabledExtensionCount = ext.required_extensions_count;
inst_info.ppEnabledExtensionNames = ext.required_extensions;
inst_info.enabledLayerCount = 0;
inst_info.ppEnabledLayerNames = nullptr;
const VkResult result = vkCreateInstance(&inst_info, nullptr, &ctx->m_graphic_ctx.m_instance);
ASSERT_MSG(result == VK_SUCCESS, "Can't create an vulkan instance");
if (SDL_Vulkan_CreateSurface(ctx->m_window, ctx->m_graphic_ctx.m_instance, &ctx->m_surface) ==
SDL_FALSE) {
if (SDL_Vulkan_CreateSurface(ctx->m_window, ctx->m_graphic_ctx.m_instance, NULL,
&ctx->m_surface) == SDL_FALSE) {
UNREACHABLE_MSG("Can't create an vulkan surface");
}
@ -243,12 +243,8 @@ void Graphics::Vulkan::vulkanGetInstanceExtensions(Emu::VulkanExt* ext) {
u32 required_extensions_count = 0;
u32 available_extensions_count = 0;
u32 available_layers_count = 0;
auto result = SDL_Vulkan_GetInstanceExtensions(&required_extensions_count, nullptr);
ext->required_extensions = std::vector<const char*>(required_extensions_count);
result = SDL_Vulkan_GetInstanceExtensions(&required_extensions_count,
ext->required_extensions.data());
ext->required_extensions = SDL_Vulkan_GetInstanceExtensions(&required_extensions_count);
ext->required_extensions_count = required_extensions_count;
vkEnumerateInstanceExtensionProperties(nullptr, &available_extensions_count, nullptr);
@ -261,9 +257,9 @@ void Graphics::Vulkan::vulkanGetInstanceExtensions(Emu::VulkanExt* ext) {
ext->available_layers = std::vector<VkLayerProperties>(available_layers_count);
vkEnumerateInstanceLayerProperties(&available_layers_count, ext->available_layers.data());
for (const char* ext : ext->required_extensions) {
LOG_INFO(Render_Vulkan, "Vulkan required extension = {}", ext);
}
// for (const char* ext : ext->required_extensions) {
// LOG_INFO(Render_Vulkan, "Vulkan required extension = {}", ext);
//}
for (const auto& ext : ext->available_extensions) {
LOG_INFO(Render_Vulkan, "Vulkan available extension: {}, version = {}", ext.extensionName,

View File

@ -12,11 +12,6 @@ add_subdirectory(fmt EXCLUDE_FROM_ALL)
# MagicEnum
add_subdirectory(magic_enum EXCLUDE_FROM_ALL)
if(NOT ENABLE_QT_GUI)
# SDL3
add_subdirectory(SDL EXCLUDE_FROM_ALL)
endif()
# Toml11
add_subdirectory(toml11 EXCLUDE_FROM_ALL)

1
third-party/SDL vendored

@ -1 +0,0 @@
Subproject commit 27556e098ecce54014ed1fc11c1e974ffdf4bc93

View File

@ -0,0 +1,511 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "libsceaudioout.h"
#include "common/log.h"
#include "error_codes.h"
namespace Libraries::AudioOut{
int PS4_SYSV_ABI sceAudioOutDeviceIdOpen()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioDeviceControlGet()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioDeviceControlSet()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutA3dControl()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutA3dExit()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutA3dInit()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutAttachToApplicationByPid()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutChangeAppModuleState()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutClose()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutDetachFromApplicationByPid()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutExConfigureOutputMode()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutExGetSystemInfo()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutExPtClose()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutExPtGetLastOutputTime()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutExPtOpen()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutExSystemInfoIsSupportedAudioOutExMode()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetFocusEnablePid()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetHandleStatusInfo()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetInfo()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetInfoOpenNum()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetLastOutputTime()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetPortState()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetSimulatedBusUsableStatusByBusType()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetSimulatedHandleStatusInfo()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetSimulatedHandleStatusInfo2()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetSparkVss()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutGetSystemState()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutInit()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutInitIpmiGetSession()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutMasteringGetState()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutMasteringInit()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutMasteringSetParam()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutMasteringTerm()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutMbusInit()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutOpen()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutOpenEx()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutOutput()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutOutputs()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutPtClose()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutPtGetLastOutputTime()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutPtOpen()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetConnections()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetConnectionsForUser()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetDevConnection()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetHeadphoneOutMode()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetJediJackVolume()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetJediSpkVolume()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetMainOutput()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetMixLevelPadSpk()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetMorpheusParam()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetMorpheusWorkingMode()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetPortConnections()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetPortStatuses()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetRecMode()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetSparkParam()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetUsbVolume()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetVolume()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetVolumeDown()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutStartAuxBroadcast()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutStartSharePlay()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutStopAuxBroadcast()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutStopSharePlay()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSuspendResume()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSysConfigureOutputMode()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSysGetHdmiMonitorInfo()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSysGetSystemInfo()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSysHdmiMonitorInfoIsSupportedAudioOutMode()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSystemControlGet()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSystemControlSet()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSparkControlSetEqCoef()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceAudioOutSetSystemDebugState()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
void RegisterlibSceAudioOut(Core::Loader::SymbolsResolver * sym) {
LIB_FUNCTION("cx2dYFbzIAg", "libSceAudioOutDeviceService" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutDeviceIdOpen );
LIB_FUNCTION("tKumjQSzhys", "libSceAudioDeviceControl" , 1 , "libSceAudioOut", 1, 1 , sceAudioDeviceControlGet );
LIB_FUNCTION("5ChfcHOf3SM", "libSceAudioDeviceControl" , 1 , "libSceAudioOut", 1, 1 , sceAudioDeviceControlSet );
LIB_FUNCTION("Iz9X7ISldhs", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutA3dControl );
LIB_FUNCTION("9RVIoocOVAo", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutA3dExit );
LIB_FUNCTION("n7KgxE8rOuE", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutA3dInit );
LIB_FUNCTION("WBAO6-n0-4M", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutAttachToApplicationByPid );
LIB_FUNCTION("O3FM2WXIJaI", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutChangeAppModuleState );
LIB_FUNCTION("s1--uE9mBFw", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutClose );
LIB_FUNCTION("ol4LbeTG8mc", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutDetachFromApplicationByPid );
LIB_FUNCTION("r1V9IFEE+Ts", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutExConfigureOutputMode );
LIB_FUNCTION("wZakRQsWGos", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutExGetSystemInfo );
LIB_FUNCTION("xjjhT5uw08o", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutExPtClose );
LIB_FUNCTION("DsST7TNsyfo", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutExPtGetLastOutputTime );
LIB_FUNCTION("4UlW3CSuCa4", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutExPtOpen );
LIB_FUNCTION("Xcj8VTtnZw0", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutExSystemInfoIsSupportedAudioOutExMode );
LIB_FUNCTION("I3Fwcmkg5Po", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutGetFocusEnablePid );
LIB_FUNCTION("Y3lXfCFEWFY", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutGetHandleStatusInfo );
LIB_FUNCTION("-00OAutAw+c", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutGetInfo );
LIB_FUNCTION("RqmKxBqB8B4", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutGetInfoOpenNum );
LIB_FUNCTION("Ptlts326pds", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutGetLastOutputTime );
LIB_FUNCTION("GrQ9s4IrNaQ", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutGetPortState );
LIB_FUNCTION("c7mVozxJkPU", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutGetSimulatedBusUsableStatusByBusType );
LIB_FUNCTION("pWmS7LajYlo", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutGetSimulatedHandleStatusInfo );
LIB_FUNCTION("oPLghhAWgMM", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutGetSimulatedHandleStatusInfo2 );
LIB_FUNCTION("5+r7JYHpkXg", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutGetSparkVss );
LIB_FUNCTION("R5hemoKKID8", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutGetSystemState );
LIB_FUNCTION("JfEPXVxhFqA", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutInit );
LIB_FUNCTION("n16Kdoxnvl0", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutInitIpmiGetSession );
LIB_FUNCTION("r+qKw+ueD+Q", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutMasteringGetState );
LIB_FUNCTION("xX4RLegarbg", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutMasteringInit );
LIB_FUNCTION("4055yaUg3EY", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutMasteringSetParam );
LIB_FUNCTION("RVWtUgoif5o", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutMasteringTerm );
LIB_FUNCTION("-LXhcGARw3k", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutMbusInit );
LIB_FUNCTION("ekNvsT22rsY", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutOpen );
LIB_FUNCTION("qLpSK75lXI4", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutOpenEx );
LIB_FUNCTION("QOQtbeDqsT4", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutOutput );
LIB_FUNCTION("w3PdaSTSwGE", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutOutputs );
LIB_FUNCTION("MapHTgeogbk", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutPtClose );
LIB_FUNCTION("YZaq+UKbriQ", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutPtGetLastOutputTime );
LIB_FUNCTION("xyT8IUCL3CI", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutPtOpen );
LIB_FUNCTION("o4OLQQqqA90", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetConnections );
LIB_FUNCTION("QHq2ylFOZ0k", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetConnectionsForUser );
LIB_FUNCTION("r9KGqGpwTpg", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetDevConnection );
LIB_FUNCTION("08MKi2E-RcE", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetHeadphoneOutMode );
LIB_FUNCTION("18IVGrIQDU4", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetJediJackVolume );
LIB_FUNCTION("h0o+D4YYr1k", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetJediSpkVolume );
LIB_FUNCTION("KI9cl22to7E", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetMainOutput );
LIB_FUNCTION("wVwPU50pS1c", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetMixLevelPadSpk );
LIB_FUNCTION("eeRsbeGYe20", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetMorpheusParam );
LIB_FUNCTION("IZrItPnflBM", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetMorpheusWorkingMode );
LIB_FUNCTION("Gy0ReOgXW00", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetPortConnections );
LIB_FUNCTION("oRBFflIrCg0", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetPortStatuses );
LIB_FUNCTION("ae-IVPMSWjU", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetRecMode );
LIB_FUNCTION("d3WL2uPE1eE", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetSparkParam );
LIB_FUNCTION("X7Cfsiujm8Y", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetUsbVolume );
LIB_FUNCTION("b+uAV89IlxE", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetVolume );
LIB_FUNCTION("rho9DH-0ehs", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetVolumeDown );
LIB_FUNCTION("I91P0HAPpjw", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutStartAuxBroadcast );
LIB_FUNCTION("uo+eoPzdQ-s", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutStartSharePlay );
LIB_FUNCTION("AImiaYFrKdc", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutStopAuxBroadcast );
LIB_FUNCTION("teCyKKZPjME", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutStopSharePlay );
LIB_FUNCTION("95bdtHdNUic", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSuspendResume );
LIB_FUNCTION("oRJZnXxok-M", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSysConfigureOutputMode );
LIB_FUNCTION("Tf9-yOJwF-A", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSysGetHdmiMonitorInfo );
LIB_FUNCTION("y2-hP-KoTMI", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSysGetSystemInfo );
LIB_FUNCTION("YV+bnMvMfYg", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSysHdmiMonitorInfoIsSupportedAudioOutMode );
LIB_FUNCTION("JEHhANREcLs", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSystemControlGet );
LIB_FUNCTION("9CHWVv6r3Dg", "libSceAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSystemControlSet );
LIB_FUNCTION("Mt7JB3lOyJk", "libSceAudioOutSparkControl" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSparkControlSetEqCoef );
LIB_FUNCTION("7UsdDOEvjlk", "libSceDbgAudioOut" , 1 , "libSceAudioOut", 1, 1 , sceAudioOutSetSystemDebugState );
};
}

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "library_common.h"
namespace Libraries::AudioOut{
int PS4_SYSV_ABI sceAudioOutDeviceIdOpen();
int PS4_SYSV_ABI sceAudioDeviceControlGet();
int PS4_SYSV_ABI sceAudioDeviceControlSet();
int PS4_SYSV_ABI sceAudioOutA3dControl();
int PS4_SYSV_ABI sceAudioOutA3dExit();
int PS4_SYSV_ABI sceAudioOutA3dInit();
int PS4_SYSV_ABI sceAudioOutAttachToApplicationByPid();
int PS4_SYSV_ABI sceAudioOutChangeAppModuleState();
int PS4_SYSV_ABI sceAudioOutClose();
int PS4_SYSV_ABI sceAudioOutDetachFromApplicationByPid();
int PS4_SYSV_ABI sceAudioOutExConfigureOutputMode();
int PS4_SYSV_ABI sceAudioOutExGetSystemInfo();
int PS4_SYSV_ABI sceAudioOutExPtClose();
int PS4_SYSV_ABI sceAudioOutExPtGetLastOutputTime();
int PS4_SYSV_ABI sceAudioOutExPtOpen();
int PS4_SYSV_ABI sceAudioOutExSystemInfoIsSupportedAudioOutExMode();
int PS4_SYSV_ABI sceAudioOutGetFocusEnablePid();
int PS4_SYSV_ABI sceAudioOutGetHandleStatusInfo();
int PS4_SYSV_ABI sceAudioOutGetInfo();
int PS4_SYSV_ABI sceAudioOutGetInfoOpenNum();
int PS4_SYSV_ABI sceAudioOutGetLastOutputTime();
int PS4_SYSV_ABI sceAudioOutGetPortState();
int PS4_SYSV_ABI sceAudioOutGetSimulatedBusUsableStatusByBusType();
int PS4_SYSV_ABI sceAudioOutGetSimulatedHandleStatusInfo();
int PS4_SYSV_ABI sceAudioOutGetSimulatedHandleStatusInfo2();
int PS4_SYSV_ABI sceAudioOutGetSparkVss();
int PS4_SYSV_ABI sceAudioOutGetSystemState();
int PS4_SYSV_ABI sceAudioOutInit();
int PS4_SYSV_ABI sceAudioOutInitIpmiGetSession();
int PS4_SYSV_ABI sceAudioOutMasteringGetState();
int PS4_SYSV_ABI sceAudioOutMasteringInit();
int PS4_SYSV_ABI sceAudioOutMasteringSetParam();
int PS4_SYSV_ABI sceAudioOutMasteringTerm();
int PS4_SYSV_ABI sceAudioOutMbusInit();
int PS4_SYSV_ABI sceAudioOutOpen();
int PS4_SYSV_ABI sceAudioOutOpenEx();
int PS4_SYSV_ABI sceAudioOutOutput();
int PS4_SYSV_ABI sceAudioOutOutputs();
int PS4_SYSV_ABI sceAudioOutPtClose();
int PS4_SYSV_ABI sceAudioOutPtGetLastOutputTime();
int PS4_SYSV_ABI sceAudioOutPtOpen();
int PS4_SYSV_ABI sceAudioOutSetConnections();
int PS4_SYSV_ABI sceAudioOutSetConnectionsForUser();
int PS4_SYSV_ABI sceAudioOutSetDevConnection();
int PS4_SYSV_ABI sceAudioOutSetHeadphoneOutMode();
int PS4_SYSV_ABI sceAudioOutSetJediJackVolume();
int PS4_SYSV_ABI sceAudioOutSetJediSpkVolume();
int PS4_SYSV_ABI sceAudioOutSetMainOutput();
int PS4_SYSV_ABI sceAudioOutSetMixLevelPadSpk();
int PS4_SYSV_ABI sceAudioOutSetMorpheusParam();
int PS4_SYSV_ABI sceAudioOutSetMorpheusWorkingMode();
int PS4_SYSV_ABI sceAudioOutSetPortConnections();
int PS4_SYSV_ABI sceAudioOutSetPortStatuses();
int PS4_SYSV_ABI sceAudioOutSetRecMode();
int PS4_SYSV_ABI sceAudioOutSetSparkParam();
int PS4_SYSV_ABI sceAudioOutSetUsbVolume();
int PS4_SYSV_ABI sceAudioOutSetVolume();
int PS4_SYSV_ABI sceAudioOutSetVolumeDown();
int PS4_SYSV_ABI sceAudioOutStartAuxBroadcast();
int PS4_SYSV_ABI sceAudioOutStartSharePlay();
int PS4_SYSV_ABI sceAudioOutStopAuxBroadcast();
int PS4_SYSV_ABI sceAudioOutStopSharePlay();
int PS4_SYSV_ABI sceAudioOutSuspendResume();
int PS4_SYSV_ABI sceAudioOutSysConfigureOutputMode();
int PS4_SYSV_ABI sceAudioOutSysGetHdmiMonitorInfo();
int PS4_SYSV_ABI sceAudioOutSysGetSystemInfo();
int PS4_SYSV_ABI sceAudioOutSysHdmiMonitorInfoIsSupportedAudioOutMode();
int PS4_SYSV_ABI sceAudioOutSystemControlGet();
int PS4_SYSV_ABI sceAudioOutSystemControlSet();
int PS4_SYSV_ABI sceAudioOutSparkControlSetEqCoef();
int PS4_SYSV_ABI sceAudioOutSetSystemDebugState();
void RegisterlibSceAudioOut(Core::Loader::SymbolsResolver * sym);
}

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "libscecommondialog.h"
#include "common/log.h"
#include "error_codes.h"
namespace Libraries::CommonDialog{
int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil12getSelfAppIdEv()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6Client11closeModuleEv()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6Client11updateStateEv()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6Client15launchCmnDialogEv()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6ClientD0Ev()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6ClientD1Ev()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6ClientD2Ev()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client10isCloseReqEv()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client13getFinishDataEPvm()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client14getClientStateEv()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client19isInitializedStatusEv()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client8getAppIdEv()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client8isFinishEv()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client9getResultEv()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI _ZTVN3sce16CommonDialogUtil6ClientE()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceCommonDialogInitialize()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceCommonDialogIsUsed()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_0FF577E4E8457883()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_41716C2CE379416C()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_483A427D8F6E0748()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_6944B83E02727BDF()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_69F2DD23A8B4950C()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_9954673DEAC170AD()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_A7D4D3AB86CB7455()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_ADE4C51256B8350C()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_B71349CF15FACAB0()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_CB18E00EFA946C64()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI Func_F2AEE270605622B0()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
void RegisterlibSceCommonDialog(Core::Loader::SymbolsResolver * sym) {
LIB_FUNCTION("2RdicdHhtGA", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , _ZN3sce16CommonDialogUtil12getSelfAppIdEv );
LIB_FUNCTION("I+tdxsCap08", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , _ZN3sce16CommonDialogUtil6Client11closeModuleEv );
LIB_FUNCTION("v4+gzuTkv6k", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , _ZN3sce16CommonDialogUtil6Client11updateStateEv );
LIB_FUNCTION("CwCzG0nnLg8", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , _ZN3sce16CommonDialogUtil6Client15launchCmnDialogEv );
LIB_FUNCTION("Ib1SMmbr07k", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , _ZN3sce16CommonDialogUtil6ClientD0Ev );
LIB_FUNCTION("6TIMpGvsrC4", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , _ZN3sce16CommonDialogUtil6ClientD1Ev );
LIB_FUNCTION("+UyKxWAnqIU", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , _ZN3sce16CommonDialogUtil6ClientD2Ev );
LIB_FUNCTION("bUCx72-9f0g", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , _ZNK3sce16CommonDialogUtil6Client10isCloseReqEv );
LIB_FUNCTION("xZtXq554Lbg", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , _ZNK3sce16CommonDialogUtil6Client13getFinishDataEPvm );
LIB_FUNCTION("C-EZ3PkhibQ", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , _ZNK3sce16CommonDialogUtil6Client14getClientStateEv );
LIB_FUNCTION("70niEKUAnZ0", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , _ZNK3sce16CommonDialogUtil6Client19isInitializedStatusEv );
LIB_FUNCTION("mdJgdwoM0Mo", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , _ZNK3sce16CommonDialogUtil6Client8getAppIdEv );
LIB_FUNCTION("87GekE1nowg", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , _ZNK3sce16CommonDialogUtil6Client8isFinishEv );
LIB_FUNCTION("6ljeTSi+fjs", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , _ZNK3sce16CommonDialogUtil6Client9getResultEv );
LIB_FUNCTION("W2MzrWix2mM", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , _ZTVN3sce16CommonDialogUtil6ClientE );
LIB_FUNCTION("uoUpLGNkygk", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , sceCommonDialogInitialize );
LIB_FUNCTION("BQ3tey0JmQM", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , sceCommonDialogIsUsed );
LIB_FUNCTION("D-V35OhFeIM", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , Func_0FF577E4E8457883 );
LIB_FUNCTION("QXFsLON5QWw", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , Func_41716C2CE379416C );
LIB_FUNCTION("SDpCfY9uB0g", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , Func_483A427D8F6E0748 );
LIB_FUNCTION("aUS4PgJye98", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , Func_6944B83E02727BDF );
LIB_FUNCTION("afLdI6i0lQw", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , Func_69F2DD23A8B4950C );
LIB_FUNCTION("mVRnPerBcK0", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , Func_9954673DEAC170AD );
LIB_FUNCTION("p9TTq4bLdFU", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , Func_A7D4D3AB86CB7455 );
LIB_FUNCTION("reTFEla4NQw", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , Func_ADE4C51256B8350C );
LIB_FUNCTION("txNJzxX6yrA", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , Func_B71349CF15FACAB0 );
LIB_FUNCTION("yxjgDvqUbGQ", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , Func_CB18E00EFA946C64 );
LIB_FUNCTION("8q7icGBWIrA", "libSceCommonDialog" , 1 , "libSceCommonDialog", 1, 1 , Func_F2AEE270605622B0 );
};
}

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@ -0,0 +1,40 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "library_common.h"
namespace Libraries::CommonDialog{
int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil12getSelfAppIdEv();
int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6Client11closeModuleEv();
int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6Client11updateStateEv();
int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6Client15launchCmnDialogEv();
int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6ClientD0Ev();
int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6ClientD1Ev();
int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6ClientD2Ev();
int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client10isCloseReqEv();
int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client13getFinishDataEPvm();
int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client14getClientStateEv();
int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client19isInitializedStatusEv();
int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client8getAppIdEv();
int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client8isFinishEv();
int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client9getResultEv();
int PS4_SYSV_ABI _ZTVN3sce16CommonDialogUtil6ClientE();
int PS4_SYSV_ABI sceCommonDialogInitialize();
int PS4_SYSV_ABI sceCommonDialogIsUsed();
int PS4_SYSV_ABI Func_0FF577E4E8457883();
int PS4_SYSV_ABI Func_41716C2CE379416C();
int PS4_SYSV_ABI Func_483A427D8F6E0748();
int PS4_SYSV_ABI Func_6944B83E02727BDF();
int PS4_SYSV_ABI Func_69F2DD23A8B4950C();
int PS4_SYSV_ABI Func_9954673DEAC170AD();
int PS4_SYSV_ABI Func_A7D4D3AB86CB7455();
int PS4_SYSV_ABI Func_ADE4C51256B8350C();
int PS4_SYSV_ABI Func_B71349CF15FACAB0();
int PS4_SYSV_ABI Func_CB18E00EFA946C64();
int PS4_SYSV_ABI Func_F2AEE270605622B0();
void RegisterlibSceCommonDialog(Core::Loader::SymbolsResolver * sym);
}

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@ -0,0 +1,84 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// Generated By moduleGenerator
#include "libscemsgdialog.h"
#include "common/log.h"
#include "error_codes.h"
namespace Libraries::MsgDialog{
int PS4_SYSV_ABI sceMsgDialogClose()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceMsgDialogGetResult()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceMsgDialogGetStatus()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceMsgDialogInitialize()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceMsgDialogOpen()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceMsgDialogProgressBarInc()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceMsgDialogProgressBarSetMsg()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceMsgDialogProgressBarSetValue()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceMsgDialogTerminate()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
int PS4_SYSV_ABI sceMsgDialogUpdateStatus()
{
PRINT_UNIMPLEMENTED_FUNCTION_NAME();
return ORBIS_OK;
}
void RegisterlibSceMsgDialog(Core::Loader::SymbolsResolver * sym) {
LIB_FUNCTION("HTrcDKlFKuM", "libSceMsgDialog" , 1 , "libSceMsgDialog", 1, 1 , sceMsgDialogClose );
LIB_FUNCTION("Lr8ovHH9l6A", "libSceMsgDialog" , 1 , "libSceMsgDialog", 1, 1 , sceMsgDialogGetResult );
LIB_FUNCTION("CWVW78Qc3fI", "libSceMsgDialog" , 1 , "libSceMsgDialog", 1, 1 , sceMsgDialogGetStatus );
LIB_FUNCTION("lDqxaY1UbEo", "libSceMsgDialog" , 1 , "libSceMsgDialog", 1, 1 , sceMsgDialogInitialize );
LIB_FUNCTION("b06Hh0DPEaE", "libSceMsgDialog" , 1 , "libSceMsgDialog", 1, 1 , sceMsgDialogOpen );
LIB_FUNCTION("Gc5k1qcK4fs", "libSceMsgDialog" , 1 , "libSceMsgDialog", 1, 1 , sceMsgDialogProgressBarInc );
LIB_FUNCTION("6H-71OdrpXM", "libSceMsgDialog" , 1 , "libSceMsgDialog", 1, 1 , sceMsgDialogProgressBarSetMsg );
LIB_FUNCTION("wTpfglkmv34", "libSceMsgDialog" , 1 , "libSceMsgDialog", 1, 1 , sceMsgDialogProgressBarSetValue );
LIB_FUNCTION("ePw-kqZmelo", "libSceMsgDialog" , 1 , "libSceMsgDialog", 1, 1 , sceMsgDialogTerminate );
LIB_FUNCTION("6fIC3XKt2k0", "libSceMsgDialog" , 1 , "libSceMsgDialog", 1, 1 , sceMsgDialogUpdateStatus );
};
}

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@ -0,0 +1,22 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "library_common.h"
namespace Libraries::MsgDialog{
int PS4_SYSV_ABI sceMsgDialogClose();
int PS4_SYSV_ABI sceMsgDialogGetResult();
int PS4_SYSV_ABI sceMsgDialogGetStatus();
int PS4_SYSV_ABI sceMsgDialogInitialize();
int PS4_SYSV_ABI sceMsgDialogOpen();
int PS4_SYSV_ABI sceMsgDialogProgressBarInc();
int PS4_SYSV_ABI sceMsgDialogProgressBarSetMsg();
int PS4_SYSV_ABI sceMsgDialogProgressBarSetValue();
int PS4_SYSV_ABI sceMsgDialogTerminate();
int PS4_SYSV_ABI sceMsgDialogUpdateStatus();
void RegisterlibSceMsgDialog(Core::Loader::SymbolsResolver * sym);
}

View File

@ -167,6 +167,9 @@ int main(int argc, char* argv[]) {
modules_to_generate.push_back(std::string("libkernel"));
modules_to_generate.push_back(std::string("libSceSystemService"));
modules_to_generate.push_back(std::string("libSceUserService"));
modules_to_generate.push_back(std::string("libSceCommonDialog"));
modules_to_generate.push_back(std::string("libSceMsgDialog"));
modules_to_generate.push_back(std::string("libSceAudioOut"));
GetSymbolsFromLibDoc(modules_to_generate);
return 0;