texture_cache: Fix linear image uploads
* Also fixed build for clang-cl with libc
This commit is contained in:
parent
7d96308759
commit
25c04ad42f
|
@ -65,15 +65,9 @@ if (CLANG_FORMAT)
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set(SRCS ${PROJECT_SOURCE_DIR}/src)
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set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
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if (WIN32)
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if(MINGW)
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add_custom_target(clang-format
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COMMAND find `cygpath -u ${SRCS}` -iname *.h -o -iname *.cpp -o -iname *.mm | xargs `cygpath -u ${CLANG_FORMAT}` -i
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COMMENT ${CCOMMENT})
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else()
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add_custom_target(clang-format
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COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h,*.mm -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}"
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COMMENT ${CCOMMENT})
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endif()
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add_custom_target(clang-format
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COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h,*.mm -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}"
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COMMENT ${CCOMMENT})
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else()
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add_custom_target(clang-format
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COMMAND find ${SRCS} -iname *.h -o -iname *.cpp -o -iname *.mm | xargs ${CLANG_FORMAT} -i
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@ -214,6 +208,7 @@ set(COMMON src/common/logging/backend.cpp
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src/common/native_clock.h
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src/common/path_util.cpp
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src/common/path_util.h
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src/common/polyfill_thread.h
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src/common/rdtsc.cpp
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src/common/rdtsc.h
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src/common/singleton.h
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@ -387,6 +382,8 @@ if (WIN32)
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add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
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add_definitions(-DNOMINMAX -DWIN32_LEAN_AND_MEAN)
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add_definitions(-D_TIMESPEC_DEFINED) #needed for conflicts with time.h of windows.h
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# Target Windows 10 RS5
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add_definitions(-DNTDDI_VERSION=0x0A000006 -D_WIN32_WINNT=0x0A00 -DWINVER=0x0A00)
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endif()
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if(WIN32)
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@ -8,7 +8,7 @@
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#include <cstddef>
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#include <memory>
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#include <mutex>
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#include <new>
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#include "common/polyfill_thread.h"
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namespace Common {
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@ -122,7 +122,7 @@ private:
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} else if constexpr (Mode == PopMode::WaitWithStopToken) {
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// Wait until the queue is not empty.
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std::unique_lock lock{consumer_cv_mutex};
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consumer_cv.wait(lock, stop_token, [this, read_index] {
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Common::CondvarWait(consumer_cv, lock, stop_token, [this, read_index] {
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return read_index != m_write_index.load(std::memory_order::acquire);
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});
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if (stop_token.stop_requested()) {
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@ -0,0 +1,375 @@
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// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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//
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// TODO: remove this file when jthread is supported by all compilation targets
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//
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#pragma once
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#include <version>
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#ifdef __cpp_lib_jthread
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#include <chrono>
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#include <condition_variable>
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#include <stop_token>
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#include <thread>
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#include <utility>
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namespace Common {
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template <typename Condvar, typename Lock, typename Pred>
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void CondvarWait(Condvar& cv, std::unique_lock<Lock>& lk, std::stop_token token, Pred&& pred) {
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cv.wait(lk, token, std::forward<Pred>(pred));
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}
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template <typename Rep, typename Period>
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bool StoppableTimedWait(std::stop_token token, const std::chrono::duration<Rep, Period>& rel_time) {
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std::condition_variable_any cv;
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std::mutex m;
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// Perform the timed wait.
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std::unique_lock lk{m};
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return !cv.wait_for(lk, token, rel_time, [&] { return token.stop_requested(); });
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}
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} // namespace Common
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#else
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#include <atomic>
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#include <chrono>
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#include <condition_variable>
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#include <functional>
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#include <map>
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#include <memory>
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#include <mutex>
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#include <optional>
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#include <thread>
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#include <type_traits>
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#include <utility>
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namespace std {
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namespace polyfill {
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using stop_state_callback = size_t;
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class stop_state {
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public:
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stop_state() = default;
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~stop_state() = default;
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bool request_stop() {
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unique_lock lk{m_lock};
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if (m_stop_requested) {
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// Already set, nothing to do.
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return false;
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}
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// Mark stop requested.
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m_stop_requested = true;
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while (!m_callbacks.empty()) {
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// Get an iterator to the first element.
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const auto it = m_callbacks.begin();
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// Move the callback function out of the map.
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function<void()> f;
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swap(it->second, f);
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// Erase the now-empty map element.
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m_callbacks.erase(it);
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// Run the callback.
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if (f) {
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f();
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}
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}
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return true;
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}
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bool stop_requested() const {
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unique_lock lk{m_lock};
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return m_stop_requested;
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}
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stop_state_callback insert_callback(function<void()> f) {
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unique_lock lk{m_lock};
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if (m_stop_requested) {
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// Stop already requested. Don't insert anything,
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// just run the callback synchronously.
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if (f) {
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f();
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}
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return 0;
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}
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// Insert the callback.
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stop_state_callback ret = ++m_next_callback;
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m_callbacks.emplace(ret, std::move(f));
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return ret;
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}
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void remove_callback(stop_state_callback cb) {
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unique_lock lk{m_lock};
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m_callbacks.erase(cb);
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}
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private:
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mutable recursive_mutex m_lock;
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map<stop_state_callback, function<void()>> m_callbacks;
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stop_state_callback m_next_callback{0};
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bool m_stop_requested{false};
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};
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} // namespace polyfill
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class stop_token;
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class stop_source;
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struct nostopstate_t {
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explicit nostopstate_t() = default;
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};
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inline constexpr nostopstate_t nostopstate{};
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template <class Callback>
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class stop_callback;
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class stop_token {
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public:
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stop_token() noexcept = default;
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stop_token(const stop_token&) noexcept = default;
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stop_token(stop_token&&) noexcept = default;
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stop_token& operator=(const stop_token&) noexcept = default;
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stop_token& operator=(stop_token&&) noexcept = default;
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~stop_token() = default;
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void swap(stop_token& other) noexcept {
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m_stop_state.swap(other.m_stop_state);
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}
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[[nodiscard]] bool stop_requested() const noexcept {
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return m_stop_state && m_stop_state->stop_requested();
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}
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[[nodiscard]] bool stop_possible() const noexcept {
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return m_stop_state != nullptr;
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}
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private:
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friend class stop_source;
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template <typename Callback>
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friend class stop_callback;
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stop_token(shared_ptr<polyfill::stop_state> stop_state) : m_stop_state(std::move(stop_state)) {}
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private:
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shared_ptr<polyfill::stop_state> m_stop_state;
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};
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class stop_source {
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public:
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stop_source() : m_stop_state(make_shared<polyfill::stop_state>()) {}
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explicit stop_source(nostopstate_t) noexcept {}
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stop_source(const stop_source&) noexcept = default;
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stop_source(stop_source&&) noexcept = default;
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stop_source& operator=(const stop_source&) noexcept = default;
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stop_source& operator=(stop_source&&) noexcept = default;
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~stop_source() = default;
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void swap(stop_source& other) noexcept {
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m_stop_state.swap(other.m_stop_state);
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}
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[[nodiscard]] stop_token get_token() const noexcept {
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return stop_token(m_stop_state);
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}
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[[nodiscard]] bool stop_possible() const noexcept {
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return m_stop_state != nullptr;
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}
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[[nodiscard]] bool stop_requested() const noexcept {
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return m_stop_state && m_stop_state->stop_requested();
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}
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bool request_stop() noexcept {
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return m_stop_state && m_stop_state->request_stop();
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}
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private:
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friend class jthread;
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explicit stop_source(shared_ptr<polyfill::stop_state> stop_state)
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: m_stop_state(std::move(stop_state)) {}
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private:
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shared_ptr<polyfill::stop_state> m_stop_state;
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};
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template <typename Callback>
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class stop_callback {
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static_assert(is_nothrow_destructible_v<Callback>);
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static_assert(is_invocable_v<Callback>);
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public:
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using callback_type = Callback;
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template <typename C>
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requires constructible_from<Callback, C>
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explicit stop_callback(const stop_token& st,
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C&& cb) noexcept(is_nothrow_constructible_v<Callback, C>)
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: m_stop_state(st.m_stop_state) {
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if (m_stop_state) {
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m_callback = m_stop_state->insert_callback(std::move(cb));
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}
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}
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template <typename C>
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requires constructible_from<Callback, C>
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explicit stop_callback(stop_token&& st,
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C&& cb) noexcept(is_nothrow_constructible_v<Callback, C>)
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: m_stop_state(std::move(st.m_stop_state)) {
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if (m_stop_state) {
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m_callback = m_stop_state->insert_callback(std::move(cb));
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}
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}
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~stop_callback() {
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if (m_stop_state && m_callback) {
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m_stop_state->remove_callback(m_callback);
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}
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}
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stop_callback(const stop_callback&) = delete;
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stop_callback(stop_callback&&) = delete;
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stop_callback& operator=(const stop_callback&) = delete;
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stop_callback& operator=(stop_callback&&) = delete;
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private:
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shared_ptr<polyfill::stop_state> m_stop_state;
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polyfill::stop_state_callback m_callback;
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};
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template <typename Callback>
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stop_callback(stop_token, Callback) -> stop_callback<Callback>;
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class jthread {
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public:
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using id = thread::id;
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using native_handle_type = thread::native_handle_type;
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jthread() noexcept = default;
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template <typename F, typename... Args,
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typename = enable_if_t<!is_same_v<remove_cvref_t<F>, jthread>>>
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explicit jthread(F&& f, Args&&... args)
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: m_stop_state(make_shared<polyfill::stop_state>()),
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m_thread(make_thread(std::forward<F>(f), std::forward<Args>(args)...)) {}
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~jthread() {
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if (joinable()) {
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request_stop();
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join();
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}
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}
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jthread(const jthread&) = delete;
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jthread(jthread&&) noexcept = default;
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jthread& operator=(const jthread&) = delete;
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jthread& operator=(jthread&& other) noexcept {
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m_thread.swap(other.m_thread);
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m_stop_state.swap(other.m_stop_state);
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return *this;
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}
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void swap(jthread& other) noexcept {
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m_thread.swap(other.m_thread);
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m_stop_state.swap(other.m_stop_state);
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}
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[[nodiscard]] bool joinable() const noexcept {
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return m_thread.joinable();
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}
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void join() {
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m_thread.join();
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}
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void detach() {
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m_thread.detach();
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m_stop_state.reset();
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}
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[[nodiscard]] id get_id() const noexcept {
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return m_thread.get_id();
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}
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[[nodiscard]] native_handle_type native_handle() {
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return m_thread.native_handle();
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}
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[[nodiscard]] stop_source get_stop_source() noexcept {
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return stop_source(m_stop_state);
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}
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[[nodiscard]] stop_token get_stop_token() const noexcept {
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return stop_source(m_stop_state).get_token();
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}
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bool request_stop() noexcept {
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return get_stop_source().request_stop();
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}
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[[nodiscard]] static unsigned int hardware_concurrency() noexcept {
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return thread::hardware_concurrency();
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}
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private:
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template <typename F, typename... Args>
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thread make_thread(F&& f, Args&&... args) {
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if constexpr (is_invocable_v<decay_t<F>, stop_token, decay_t<Args>...>) {
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return thread(std::forward<F>(f), get_stop_token(), std::forward<Args>(args)...);
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} else {
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return thread(std::forward<F>(f), std::forward<Args>(args)...);
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}
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}
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shared_ptr<polyfill::stop_state> m_stop_state;
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thread m_thread;
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};
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} // namespace std
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namespace Common {
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template <typename Condvar, typename Lock, typename Pred>
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void CondvarWait(Condvar& cv, std::unique_lock<Lock>& lk, std::stop_token token, Pred pred) {
|
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if (token.stop_requested()) {
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return;
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}
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std::stop_callback callback(token, [&] {
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{ std::scoped_lock lk2{*lk.mutex()}; }
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cv.notify_all();
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});
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cv.wait(lk, [&] { return pred() || token.stop_requested(); });
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}
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template <typename Rep, typename Period>
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bool StoppableTimedWait(std::stop_token token, const std::chrono::duration<Rep, Period>& rel_time) {
|
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if (token.stop_requested()) {
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return false;
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}
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|
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bool stop_requested = false;
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std::condition_variable cv;
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std::mutex m;
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std::stop_callback cb(token, [&] {
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// Wake up the waiting thread.
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{
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std::scoped_lock lk{m};
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stop_requested = true;
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}
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cv.notify_one();
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});
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|
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// Perform the timed wait.
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std::unique_lock lk{m};
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return !cv.wait_for(lk, rel_time, [&] { return stop_requested; });
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}
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} // namespace Common
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#endif
|
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@ -1,6 +1,7 @@
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|||
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <thread>
|
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/singleton.h"
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|
|
|
@ -71,8 +71,7 @@ int main(int argc, char* argv[]) {
|
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if (!found) {
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Libraries::LibC::libcSymbolsRegister(&linker->getHLESymbols());
|
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}
|
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std::jthread mainthread([linker](std::stop_token stop_token, void*) { linker->Execute(); },
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nullptr);
|
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std::thread mainthread([linker]() { linker->Execute(); });
|
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Discord::RPC discordRPC;
|
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discordRPC.init();
|
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discordRPC.update(Discord::RPCStatus::Idling, "");
|
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|
|
|
@ -166,37 +166,34 @@ Frame* RendererVulkan::PrepareFrame(const Libraries::VideoOut::BufferAttributeGr
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Frame* frame = GetRenderFrame();
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|
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// Post-processing (Anti-aliasing, FSR etc) goes here. For now just blit to the frame image.
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scheduler.Record([frame, vk_image = vk::Image(image.image),
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size = image.info.size](vk::CommandBuffer cmdbuf) {
|
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const vk::ImageMemoryBarrier pre_barrier{
|
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.srcAccessMask = vk::AccessFlagBits::eTransferRead,
|
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.dstAccessMask = vk::AccessFlagBits::eTransferWrite,
|
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.oldLayout = vk::ImageLayout::eUndefined,
|
||||
.newLayout = vk::ImageLayout::eGeneral,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
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.image = frame->image,
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.subresourceRange{
|
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.aspectMask = vk::ImageAspectFlagBits::eColor,
|
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.baseMipLevel = 0,
|
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.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
const vk::ImageMemoryBarrier pre_barrier{
|
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.srcAccessMask = vk::AccessFlagBits::eTransferRead,
|
||||
.dstAccessMask = vk::AccessFlagBits::eTransferWrite,
|
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.oldLayout = vk::ImageLayout::eUndefined,
|
||||
.newLayout = vk::ImageLayout::eGeneral,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = frame->image,
|
||||
.subresourceRange{
|
||||
.aspectMask = vk::ImageAspectFlagBits::eColor,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
|
||||
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::DependencyFlagBits::eByRegion, {}, {}, pre_barrier);
|
||||
cmdbuf.blitImage(vk_image, vk::ImageLayout::eGeneral, frame->image,
|
||||
vk::ImageLayout::eGeneral,
|
||||
MakeImageBlit(size.width, size.height, frame->width, frame->height),
|
||||
vk::Filter::eLinear);
|
||||
});
|
||||
const auto cmdbuf = scheduler.CommandBuffer();
|
||||
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eTransfer, vk::DependencyFlagBits::eByRegion,
|
||||
{}, {}, pre_barrier);
|
||||
cmdbuf.blitImage(
|
||||
image.image, vk::ImageLayout::eGeneral, frame->image, vk::ImageLayout::eGeneral,
|
||||
MakeImageBlit(image.info.size.width, image.info.size.height, frame->width, frame->height),
|
||||
vk::Filter::eLinear);
|
||||
|
||||
// Flush pending vulkan operations.
|
||||
scheduler.Flush(frame->render_ready);
|
||||
scheduler.WaitWorker();
|
||||
return frame;
|
||||
}
|
||||
|
||||
|
|
|
@ -129,7 +129,8 @@ bool Instance::CreateDevice() {
|
|||
shader_stencil_export = add_extension(VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME);
|
||||
external_memory_host = add_extension(VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME);
|
||||
tooling_info = add_extension(VK_EXT_TOOLING_INFO_EXTENSION_NAME);
|
||||
add_extension(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
|
||||
custom_border_color = add_extension(VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
|
||||
index_type_uint8 = add_extension(VK_KHR_INDEX_TYPE_UINT8_EXTENSION_NAME);
|
||||
|
||||
const auto family_properties = physical_device.getQueueFamilyProperties();
|
||||
if (family_properties.empty()) {
|
||||
|
@ -176,16 +177,9 @@ bool Instance::CreateDevice() {
|
|||
.shaderClipDistance = features.shaderClipDistance,
|
||||
},
|
||||
},
|
||||
vk::PhysicalDeviceTimelineSemaphoreFeaturesKHR{
|
||||
vk::PhysicalDeviceVulkan12Features{
|
||||
.timelineSemaphore = true,
|
||||
},
|
||||
vk::PhysicalDeviceExtendedDynamicStateFeaturesEXT{
|
||||
.extendedDynamicState = true,
|
||||
},
|
||||
vk::PhysicalDeviceExtendedDynamicState2FeaturesEXT{
|
||||
.extendedDynamicState2 = true,
|
||||
.extendedDynamicState2LogicOp = true,
|
||||
},
|
||||
vk::PhysicalDeviceCustomBorderColorFeaturesEXT{
|
||||
.customBorderColors = true,
|
||||
.customBorderColorWithoutFormat = true,
|
||||
|
@ -195,6 +189,10 @@ bool Instance::CreateDevice() {
|
|||
},
|
||||
};
|
||||
|
||||
if (!index_type_uint8) {
|
||||
device_chain.unlink<vk::PhysicalDeviceIndexTypeUint8FeaturesEXT>();
|
||||
}
|
||||
|
||||
try {
|
||||
device = physical_device.createDeviceUnique(device_chain.get());
|
||||
} catch (vk::ExtensionNotPresentError& err) {
|
||||
|
|
|
@ -4,7 +4,7 @@
|
|||
// Include the vulkan platform specific header
|
||||
#if defined(ANDROID)
|
||||
#define VK_USE_PLATFORM_ANDROID_KHR
|
||||
#elif defined(WIN32)
|
||||
#elif defined(_WIN64)
|
||||
#define VK_USE_PLATFORM_WIN32_KHR
|
||||
#elif defined(__APPLE__)
|
||||
#define VK_USE_PLATFORM_METAL_EXT
|
||||
|
|
|
@ -2,35 +2,14 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
#include "common/thread.h"
|
||||
#include "video_core/renderer_vulkan/vk_instance.h"
|
||||
#include "video_core/renderer_vulkan/vk_scheduler.h"
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
void Scheduler::CommandChunk::ExecuteAll(vk::CommandBuffer cmdbuf) {
|
||||
auto command = first;
|
||||
while (command != nullptr) {
|
||||
auto next = command->GetNext();
|
||||
command->Execute(cmdbuf);
|
||||
command->~Command();
|
||||
command = next;
|
||||
}
|
||||
submit = false;
|
||||
command_offset = 0;
|
||||
first = nullptr;
|
||||
last = nullptr;
|
||||
}
|
||||
|
||||
Scheduler::Scheduler(const Instance& instance)
|
||||
: master_semaphore{instance}, command_pool{instance, &master_semaphore}, use_worker_thread{
|
||||
true} {
|
||||
: master_semaphore{instance}, command_pool{instance, &master_semaphore} {
|
||||
AllocateWorkerCommandBuffers();
|
||||
if (use_worker_thread) {
|
||||
AcquireNewChunk();
|
||||
worker_thread = std::jthread([this](std::stop_token token) { WorkerThread(token); });
|
||||
}
|
||||
}
|
||||
|
||||
Scheduler::~Scheduler() = default;
|
||||
|
@ -47,24 +26,6 @@ void Scheduler::Finish(vk::Semaphore signal, vk::Semaphore wait) {
|
|||
Wait(presubmit_tick);
|
||||
}
|
||||
|
||||
void Scheduler::WaitWorker() {
|
||||
if (!use_worker_thread) {
|
||||
return;
|
||||
}
|
||||
|
||||
DispatchWork();
|
||||
|
||||
// Ensure the queue is drained.
|
||||
{
|
||||
std::unique_lock ql{queue_mutex};
|
||||
event_cv.wait(ql, [this] { return work_queue.empty(); });
|
||||
}
|
||||
|
||||
// Now wait for execution to finish.
|
||||
// This needs to be done in the same order as WorkerThread.
|
||||
std::scoped_lock el{execution_mutex};
|
||||
}
|
||||
|
||||
void Scheduler::Wait(u64 tick) {
|
||||
if (tick >= master_semaphore.CurrentTick()) {
|
||||
// Make sure we are not waiting for the current tick without signalling
|
||||
|
@ -73,73 +34,6 @@ void Scheduler::Wait(u64 tick) {
|
|||
master_semaphore.Wait(tick);
|
||||
}
|
||||
|
||||
void Scheduler::DispatchWork() {
|
||||
if (!use_worker_thread || chunk->Empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
{
|
||||
std::scoped_lock ql{queue_mutex};
|
||||
work_queue.push(std::move(chunk));
|
||||
}
|
||||
|
||||
event_cv.notify_all();
|
||||
AcquireNewChunk();
|
||||
}
|
||||
|
||||
void Scheduler::WorkerThread(std::stop_token stop_token) {
|
||||
Common::SetCurrentThreadName("VulkanWorker");
|
||||
|
||||
const auto TryPopQueue{[this](auto& work) -> bool {
|
||||
if (work_queue.empty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
work = std::move(work_queue.front());
|
||||
work_queue.pop();
|
||||
event_cv.notify_all();
|
||||
return true;
|
||||
}};
|
||||
|
||||
while (!stop_token.stop_requested()) {
|
||||
std::unique_ptr<CommandChunk> work;
|
||||
|
||||
{
|
||||
std::unique_lock lk{queue_mutex};
|
||||
|
||||
// Wait for work.
|
||||
event_cv.wait(lk, stop_token, [&] { return TryPopQueue(work); });
|
||||
|
||||
// If we've been asked to stop, we're done.
|
||||
if (stop_token.stop_requested()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Exchange lock ownership so that we take the execution lock before
|
||||
// the queue lock goes out of scope. This allows us to force execution
|
||||
// to complete in the next step.
|
||||
std::exchange(lk, std::unique_lock{execution_mutex});
|
||||
|
||||
// Perform the work, tracking whether the chunk was a submission
|
||||
// before executing.
|
||||
const bool has_submit = work->HasSubmit();
|
||||
work->ExecuteAll(current_cmdbuf);
|
||||
|
||||
// If the chunk was a submission, reallocate the command buffer.
|
||||
if (has_submit) {
|
||||
AllocateWorkerCommandBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
std::scoped_lock rl{reserve_mutex};
|
||||
|
||||
// Recycle the chunk back to the reserve.
|
||||
chunk_reserve.emplace_back(std::move(work));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Scheduler::AllocateWorkerCommandBuffers() {
|
||||
const vk::CommandBufferBeginInfo begin_info = {
|
||||
.flags = vk::CommandBufferUsageFlagBits::eOneTimeSubmit,
|
||||
|
@ -152,30 +46,10 @@ void Scheduler::AllocateWorkerCommandBuffers() {
|
|||
void Scheduler::SubmitExecution(vk::Semaphore signal_semaphore, vk::Semaphore wait_semaphore) {
|
||||
const u64 signal_value = master_semaphore.NextTick();
|
||||
|
||||
Record([signal_semaphore, wait_semaphore, signal_value, this](vk::CommandBuffer cmdbuf) {
|
||||
std::scoped_lock lock{submit_mutex};
|
||||
master_semaphore.SubmitWork(cmdbuf, wait_semaphore, signal_semaphore, signal_value);
|
||||
});
|
||||
|
||||
std::scoped_lock lk{submit_mutex};
|
||||
master_semaphore.SubmitWork(current_cmdbuf, wait_semaphore, signal_semaphore, signal_value);
|
||||
master_semaphore.Refresh();
|
||||
|
||||
if (!use_worker_thread) {
|
||||
AllocateWorkerCommandBuffers();
|
||||
} else {
|
||||
chunk->MarkSubmit();
|
||||
DispatchWork();
|
||||
}
|
||||
}
|
||||
|
||||
void Scheduler::AcquireNewChunk() {
|
||||
std::scoped_lock lock{reserve_mutex};
|
||||
if (chunk_reserve.empty()) {
|
||||
chunk = std::make_unique<CommandChunk>();
|
||||
return;
|
||||
}
|
||||
|
||||
chunk = std::move(chunk_reserve.back());
|
||||
chunk_reserve.pop_back();
|
||||
AllocateWorkerCommandBuffers();
|
||||
}
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -4,13 +4,6 @@
|
|||
#pragma once
|
||||
|
||||
#include <condition_variable>
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
#include <queue>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/types.h"
|
||||
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
|
||||
#include "video_core/renderer_vulkan/vk_resource_pool.h"
|
||||
|
@ -19,8 +12,6 @@ namespace Vulkan {
|
|||
|
||||
class Instance;
|
||||
|
||||
/// The scheduler abstracts command buffer and fence management with an interface that's able to do
|
||||
/// OpenGL-like operations on Vulkan command buffers.
|
||||
class Scheduler {
|
||||
public:
|
||||
explicit Scheduler(const Instance& instance);
|
||||
|
@ -32,34 +23,12 @@ public:
|
|||
/// Sends the current execution context to the GPU and waits for it to complete.
|
||||
void Finish(vk::Semaphore signal = nullptr, vk::Semaphore wait = nullptr);
|
||||
|
||||
/// Waits for the worker thread to finish executing everything. After this function returns it's
|
||||
/// safe to touch worker resources.
|
||||
void WaitWorker();
|
||||
|
||||
/// Waits for the given tick to trigger on the GPU.
|
||||
void Wait(u64 tick);
|
||||
|
||||
/// Sends currently recorded work to the worker thread.
|
||||
void DispatchWork();
|
||||
|
||||
/// Records the command to the current chunk.
|
||||
template <typename T>
|
||||
void Record(T&& command) {
|
||||
if (chunk->Record(command)) {
|
||||
return;
|
||||
}
|
||||
DispatchWork();
|
||||
(void)chunk->Record(command);
|
||||
}
|
||||
|
||||
/// Registers a callback to perform on queue submission.
|
||||
void RegisterOnSubmit(std::function<void()>&& func) {
|
||||
on_submit = std::move(func);
|
||||
}
|
||||
|
||||
/// Registers a callback to perform on queue submission.
|
||||
void RegisterOnDispatch(std::function<void()>&& func) {
|
||||
on_dispatch = std::move(func);
|
||||
/// Returns the current command buffer.
|
||||
vk::CommandBuffer CommandBuffer() const {
|
||||
return current_cmdbuf;
|
||||
}
|
||||
|
||||
/// Returns the current command buffer tick.
|
||||
|
@ -80,113 +49,15 @@ public:
|
|||
std::mutex submit_mutex;
|
||||
|
||||
private:
|
||||
class Command {
|
||||
public:
|
||||
virtual ~Command() = default;
|
||||
|
||||
virtual void Execute(vk::CommandBuffer cmdbuf) const = 0;
|
||||
|
||||
Command* GetNext() const {
|
||||
return next;
|
||||
}
|
||||
|
||||
void SetNext(Command* next_) {
|
||||
next = next_;
|
||||
}
|
||||
|
||||
private:
|
||||
Command* next = nullptr;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
class TypedCommand final : public Command {
|
||||
public:
|
||||
explicit TypedCommand(T&& command_) : command{std::move(command_)} {}
|
||||
~TypedCommand() override = default;
|
||||
|
||||
TypedCommand(TypedCommand&&) = delete;
|
||||
TypedCommand& operator=(TypedCommand&&) = delete;
|
||||
|
||||
void Execute(vk::CommandBuffer cmdbuf) const override {
|
||||
command(cmdbuf);
|
||||
}
|
||||
|
||||
private:
|
||||
T command;
|
||||
};
|
||||
|
||||
class CommandChunk final {
|
||||
public:
|
||||
void ExecuteAll(vk::CommandBuffer cmdbuf);
|
||||
|
||||
template <typename T>
|
||||
bool Record(T& command) {
|
||||
using FuncType = TypedCommand<T>;
|
||||
static_assert(sizeof(FuncType) < sizeof(data), "Lambda is too large");
|
||||
|
||||
recorded_counts++;
|
||||
command_offset = Common::alignUp(command_offset, alignof(FuncType));
|
||||
if (command_offset > sizeof(data) - sizeof(FuncType)) {
|
||||
return false;
|
||||
}
|
||||
Command* const current_last = last;
|
||||
last = new (data.data() + command_offset) FuncType(std::move(command));
|
||||
|
||||
if (current_last) {
|
||||
current_last->SetNext(last);
|
||||
} else {
|
||||
first = last;
|
||||
}
|
||||
command_offset += sizeof(FuncType);
|
||||
return true;
|
||||
}
|
||||
|
||||
void MarkSubmit() {
|
||||
submit = true;
|
||||
}
|
||||
|
||||
bool Empty() const {
|
||||
return recorded_counts == 0;
|
||||
}
|
||||
|
||||
bool HasSubmit() const {
|
||||
return submit;
|
||||
}
|
||||
|
||||
private:
|
||||
Command* first = nullptr;
|
||||
Command* last = nullptr;
|
||||
|
||||
std::size_t recorded_counts = 0;
|
||||
std::size_t command_offset = 0;
|
||||
bool submit = false;
|
||||
alignas(std::max_align_t) std::array<u8, 0x8000> data{};
|
||||
};
|
||||
|
||||
private:
|
||||
void WorkerThread(std::stop_token stop_token);
|
||||
|
||||
void AllocateWorkerCommandBuffers();
|
||||
|
||||
void SubmitExecution(vk::Semaphore signal_semaphore, vk::Semaphore wait_semaphore);
|
||||
|
||||
void AcquireNewChunk();
|
||||
|
||||
private:
|
||||
MasterSemaphore master_semaphore;
|
||||
CommandPool command_pool;
|
||||
std::unique_ptr<CommandChunk> chunk;
|
||||
std::queue<std::unique_ptr<CommandChunk>> work_queue;
|
||||
std::vector<std::unique_ptr<CommandChunk>> chunk_reserve;
|
||||
vk::CommandBuffer current_cmdbuf;
|
||||
std::function<void()> on_submit;
|
||||
std::function<void()> on_dispatch;
|
||||
std::mutex execution_mutex;
|
||||
std::mutex reserve_mutex;
|
||||
std::mutex queue_mutex;
|
||||
std::condition_variable_any event_cv;
|
||||
std::jthread worker_thread;
|
||||
bool use_worker_thread;
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
|
|
@ -51,6 +51,18 @@ ImageInfo::ImageInfo(const Libraries::VideoOut::BufferAttributeGroup& group) noe
|
|||
size.width = attrib.width;
|
||||
size.height = attrib.height;
|
||||
pitch = attrib.tiling_mode == TilingMode::Linear ? size.width : (size.width + 127) >> 7;
|
||||
const bool is_32bpp = pixel_format == vk::Format::eB8G8R8A8Srgb ||
|
||||
pixel_format == vk::Format::eA8B8G8R8SrgbPack32;
|
||||
ASSERT(is_32bpp);
|
||||
if (!is_tiled) {
|
||||
guest_size_bytes = pitch * size.height * 4;
|
||||
return;
|
||||
}
|
||||
if (Config::isNeoMode()) {
|
||||
guest_size_bytes = pitch * 128 * ((size.height + 127) & (~127)) * 4;
|
||||
} else {
|
||||
guest_size_bytes = pitch * 128 * ((size.height + 63) & (~63)) * 4;
|
||||
}
|
||||
}
|
||||
|
||||
UniqueImage::UniqueImage(vk::Device device_, VmaAllocator allocator_)
|
||||
|
@ -83,8 +95,9 @@ void UniqueImage::Create(const vk::ImageCreateInfo& image_ci) {
|
|||
|
||||
Image::Image(const Vulkan::Instance& instance_, Vulkan::Scheduler& scheduler_,
|
||||
const ImageInfo& info_, VAddr cpu_addr)
|
||||
: instance{&instance_}, scheduler{&scheduler_}, info{info_},
|
||||
image{instance->GetDevice(), instance->GetAllocator()}, cpu_addr{cpu_addr} {
|
||||
: instance{&instance_}, scheduler{&scheduler_}, info{info_}, image{instance->GetDevice(),
|
||||
instance->GetAllocator()},
|
||||
cpu_addr{cpu_addr}, cpu_addr_end{cpu_addr + info.guest_size_bytes} {
|
||||
vk::ImageCreateFlags flags{};
|
||||
if (info.type == vk::ImageType::e2D && info.resources.layers >= 6 &&
|
||||
info.size.width == info.size.height) {
|
||||
|
@ -111,39 +124,27 @@ Image::Image(const Vulkan::Instance& instance_, Vulkan::Scheduler& scheduler_,
|
|||
|
||||
image.Create(image_ci);
|
||||
|
||||
const vk::Image handle = image;
|
||||
scheduler->Record([handle](vk::CommandBuffer cmdbuf) {
|
||||
const vk::ImageMemoryBarrier init_barrier = {
|
||||
.srcAccessMask = vk::AccessFlagBits::eNone,
|
||||
.dstAccessMask = vk::AccessFlagBits::eNone,
|
||||
.oldLayout = vk::ImageLayout::eUndefined,
|
||||
.newLayout = vk::ImageLayout::eGeneral,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = handle,
|
||||
.subresourceRange{
|
||||
.aspectMask = vk::ImageAspectFlagBits::eColor,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
|
||||
vk::PipelineStageFlagBits::eTopOfPipe,
|
||||
vk::DependencyFlagBits::eByRegion, {}, {}, init_barrier);
|
||||
});
|
||||
const vk::ImageMemoryBarrier init_barrier = {
|
||||
.srcAccessMask = vk::AccessFlagBits::eNone,
|
||||
.dstAccessMask = vk::AccessFlagBits::eNone,
|
||||
.oldLayout = vk::ImageLayout::eUndefined,
|
||||
.newLayout = vk::ImageLayout::eGeneral,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = image,
|
||||
.subresourceRange{
|
||||
.aspectMask = vk::ImageAspectFlagBits::eColor,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = VK_REMAINING_MIP_LEVELS,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
},
|
||||
};
|
||||
|
||||
const bool is_32bpp = info.pixel_format == vk::Format::eB8G8R8A8Srgb ||
|
||||
info.pixel_format == vk::Format::eA8B8G8R8SrgbPack32;
|
||||
ASSERT(info.is_tiled && is_32bpp);
|
||||
|
||||
if (Config::isNeoMode()) {
|
||||
guest_size_bytes = info.pitch * 128 * ((info.size.height + 127) & (~127)) * 4;
|
||||
} else {
|
||||
guest_size_bytes = info.pitch * 128 * ((info.size.height + 63) & (~63)) * 4;
|
||||
}
|
||||
cpu_addr_end = cpu_addr + guest_size_bytes;
|
||||
const auto cmdbuf = scheduler->CommandBuffer();
|
||||
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTopOfPipe,
|
||||
vk::PipelineStageFlagBits::eTopOfPipe, vk::DependencyFlagBits::eByRegion,
|
||||
{}, {}, init_barrier);
|
||||
}
|
||||
|
||||
Image::~Image() = default;
|
||||
|
|
|
@ -38,7 +38,8 @@ struct ImageInfo {
|
|||
vk::ImageType type = vk::ImageType::e1D;
|
||||
SubresourceExtent resources;
|
||||
Extent3D size{1, 1, 1};
|
||||
u32 pitch;
|
||||
u32 pitch = 0;
|
||||
u32 guest_size_bytes = 0;
|
||||
};
|
||||
|
||||
struct Handle {
|
||||
|
@ -105,12 +106,9 @@ struct Image {
|
|||
ImageInfo info;
|
||||
UniqueImage image;
|
||||
vk::ImageAspectFlags aspect_mask;
|
||||
u32 guest_size_bytes = 0;
|
||||
size_t channel = 0;
|
||||
ImageFlagBits flags = ImageFlagBits::CpuModified;
|
||||
VAddr cpu_addr = 0;
|
||||
VAddr cpu_addr_end = 0;
|
||||
u64 modification_tick = 0;
|
||||
};
|
||||
|
||||
} // namespace VideoCore
|
||||
|
|
|
@ -132,10 +132,15 @@ void TextureCache::RefreshImage(Image& image) {
|
|||
image.flags &= ~ImageFlagBits::CpuModified;
|
||||
|
||||
// Upload data to the staging buffer.
|
||||
const auto [data, offset, _] = staging.Map(image.guest_size_bytes, 0);
|
||||
ConvertTileToLinear(data, reinterpret_cast<const u8*>(image.cpu_addr), image.info.size.width,
|
||||
image.info.size.height, Config::isNeoMode());
|
||||
staging.Commit(image.guest_size_bytes);
|
||||
const auto [data, offset, _] = staging.Map(image.info.guest_size_bytes, 0);
|
||||
const u8* image_data = reinterpret_cast<const u8*>(image.cpu_addr);
|
||||
if (image.info.is_tiled) {
|
||||
ConvertTileToLinear(data, image_data, image.info.size.width, image.info.size.height,
|
||||
Config::isNeoMode());
|
||||
} else {
|
||||
std::memcpy(data, image_data, image.info.guest_size_bytes);
|
||||
}
|
||||
staging.Commit(image.info.guest_size_bytes);
|
||||
|
||||
// Copy to the image.
|
||||
const vk::BufferImageCopy image_copy = {
|
||||
|
@ -152,11 +157,43 @@ void TextureCache::RefreshImage(Image& image) {
|
|||
.imageExtent = {image.info.size.width, image.info.size.height, 1},
|
||||
};
|
||||
|
||||
const vk::Buffer src_buffer = staging.Handle();
|
||||
const vk::Image dst_image = image.image;
|
||||
scheduler.Record([src_buffer, dst_image, image_copy](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.copyBufferToImage(src_buffer, dst_image, vk::ImageLayout::eGeneral, image_copy);
|
||||
});
|
||||
const auto cmdbuf = scheduler.CommandBuffer();
|
||||
const vk::ImageSubresourceRange range = {
|
||||
.aspectMask = vk::ImageAspectFlagBits::eColor,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = VK_REMAINING_ARRAY_LAYERS,
|
||||
};
|
||||
const vk::ImageMemoryBarrier read_barrier = {
|
||||
.srcAccessMask = vk::AccessFlagBits::eShaderRead,
|
||||
.dstAccessMask = vk::AccessFlagBits::eTransferWrite,
|
||||
.oldLayout = vk::ImageLayout::eGeneral,
|
||||
.newLayout = vk::ImageLayout::eTransferDstOptimal,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = image.image,
|
||||
.subresourceRange = range,
|
||||
};
|
||||
const vk::ImageMemoryBarrier write_barrier = {
|
||||
.srcAccessMask = vk::AccessFlagBits::eTransferWrite,
|
||||
.dstAccessMask = vk::AccessFlagBits::eShaderRead | vk::AccessFlagBits::eTransferRead,
|
||||
.oldLayout = vk::ImageLayout::eTransferDstOptimal,
|
||||
.newLayout = vk::ImageLayout::eGeneral,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = image.image,
|
||||
.subresourceRange = range,
|
||||
};
|
||||
|
||||
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eAllGraphics,
|
||||
vk::PipelineStageFlagBits::eTransfer, vk::DependencyFlagBits::eByRegion,
|
||||
{}, {}, read_barrier);
|
||||
cmdbuf.copyBufferToImage(staging.Handle(), image.image, vk::ImageLayout::eTransferDstOptimal,
|
||||
image_copy);
|
||||
cmdbuf.pipelineBarrier(vk::PipelineStageFlagBits::eTransfer,
|
||||
vk::PipelineStageFlagBits::eAllGraphics,
|
||||
vk::DependencyFlagBits::eByRegion, {}, {}, write_barrier);
|
||||
}
|
||||
|
||||
void TextureCache::RegisterImage(ImageId image_id) {
|
||||
|
@ -164,7 +201,7 @@ void TextureCache::RegisterImage(ImageId image_id) {
|
|||
ASSERT_MSG(False(image.flags & ImageFlagBits::Registered),
|
||||
"Trying to register an already registered image");
|
||||
image.flags |= ImageFlagBits::Registered;
|
||||
ForEachPage(image.cpu_addr, image.guest_size_bytes,
|
||||
ForEachPage(image.cpu_addr, image.info.guest_size_bytes,
|
||||
[this, image_id](u64 page) { page_table[page].push_back(image_id); });
|
||||
}
|
||||
|
||||
|
@ -173,7 +210,7 @@ void TextureCache::UnregisterImage(ImageId image_id) {
|
|||
ASSERT_MSG(True(image.flags & ImageFlagBits::Registered),
|
||||
"Trying to unregister an already registered image");
|
||||
image.flags &= ~ImageFlagBits::Registered;
|
||||
ForEachPage(image.cpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
|
||||
ForEachPage(image.cpu_addr, image.info.guest_size_bytes, [this, image_id](u64 page) {
|
||||
const auto page_it = page_table.find(page);
|
||||
if (page_it == page_table.end()) {
|
||||
ASSERT_MSG(false, "Unregistering unregistered page=0x{:x}", page << PageBits);
|
||||
|
@ -195,7 +232,7 @@ void TextureCache::TrackImage(Image& image, ImageId image_id) {
|
|||
return;
|
||||
}
|
||||
image.flags |= ImageFlagBits::Tracked;
|
||||
UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
|
||||
UpdatePagesCachedCount(image.cpu_addr, image.info.guest_size_bytes, 1);
|
||||
}
|
||||
|
||||
void TextureCache::UntrackImage(Image& image, ImageId image_id) {
|
||||
|
@ -203,7 +240,7 @@ void TextureCache::UntrackImage(Image& image, ImageId image_id) {
|
|||
return;
|
||||
}
|
||||
image.flags &= ~ImageFlagBits::Tracked;
|
||||
UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
|
||||
UpdatePagesCachedCount(image.cpu_addr, image.info.guest_size_bytes, -1);
|
||||
}
|
||||
|
||||
void TextureCache::UpdatePagesCachedCount(VAddr addr, u64 size, s32 delta) {
|
||||
|
|
Loading…
Reference in New Issue