Merge bb6c5de1fc
into 09b71a9a3f
This commit is contained in:
commit
232608c956
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@ -270,6 +270,8 @@ set(NP_LIBS src/core/libraries/np_manager/np_manager.cpp
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)
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set(MISC_LIBS src/core/libraries/screenshot/screenshot.cpp
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src/core/libraries/screenshot/screenshot.h
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src/core/libraries/ult/ult.cpp
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src/core/libraries/ult/ult.h
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)
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set(COMMON src/common/logging/backend.cpp
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@ -100,6 +100,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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SUB(Lib, NpScore) \
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SUB(Lib, NpTrophy) \
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SUB(Lib, Screenshot) \
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SUB(Lib, Ult) \
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SUB(Lib, LibCInternal) \
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SUB(Lib, AppContent) \
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SUB(Lib, Rtc) \
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@ -67,6 +67,7 @@ enum class Class : u8 {
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Lib_NpScore, ///< The LibSceNpScore implementation
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Lib_NpTrophy, ///< The LibSceNpTrophy implementation
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Lib_Screenshot, ///< The LibSceScreenshot implementation
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Lib_Ult, ///< The LibSceUlt implementation
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Lib_LibCInternal, ///< The LibCInternal implementation.
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Lib_AppContent, ///< The LibSceAppContent implementation.
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Lib_Rtc, ///< The LibSceRtc implementation.
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@ -472,3 +472,11 @@ constexpr int ORBIS_AVPLAYER_ERROR_INFO_OTHER_ENCRY = 0x806A00BF;
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// AppContent library
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constexpr int ORBIS_APP_CONTENT_ERROR_PARAMETER = 0x80D90002;
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// Ult Library
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constexpr int ORBIS_ULT_ERROR_STATE = 0x80810006;
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constexpr int ORBIS_ULT_ERROR_NULL = 0x80810001;
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constexpr int ORBIS_ULT_ERROR_ALIGNMENT = 0x80810002;
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constexpr int ORBIS_ULT_ERROR_INVALID = 0x80810004;
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constexpr int ORBIS_ULT_ERROR_NOT_INITIALIZE = 0x8081000A;
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constexpr int ORBIS_ULT_ERROR_PERMISSION = 0x80810005;
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@ -24,6 +24,7 @@
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#include "core/libraries/rtc/rtc.h"
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#include "core/libraries/save_data/savedata.h"
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#include "core/libraries/screenshot/screenshot.h"
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#include "core/libraries/ult/ult.h"
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#include "core/libraries/system/commondialog.h"
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#include "core/libraries/system/msgdialog.h"
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#include "core/libraries/system/posix.h"
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@ -69,6 +70,7 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
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Libraries::NpScore::RegisterlibSceNpScore(sym);
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Libraries::NpTrophy::RegisterlibSceNpTrophy(sym);
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Libraries::ScreenShot::RegisterlibSceScreenShot(sym);
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Libraries::Ult::RegisterlibSceUlt(sym);
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Libraries::AppContent::RegisterlibSceAppContent(sym);
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Libraries::PngDec::RegisterlibScePngDec(sym);
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Libraries::PlayGo::RegisterlibScePlayGo(sym);
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@ -0,0 +1,222 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "common/logging/log.h"
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#include "core/libraries/error_codes.h"
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#include "core/libraries/libs.h"
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#include "ult.h"
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namespace Libraries::Ult {
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bool isUltInitialized = false;
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int PS4_SYSV_ABI sceUltInitialize() {
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LOG_INFO(Lib_Ult, "called");
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if (isUltInitialized) {
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return ORBIS_ULT_ERROR_STATE;
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}
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isUltInitialized = true;
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI _sceUltUlthreadRuntimeCreate(OrbisUltUlthreadRuntime* runtime, const char* name,
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uint32_t maxNumUlthread, uint32_t numWorkerThread,
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void* workArea,
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OrbisUltUlthreadRuntimeOptParam* optParam) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI _sceUltUlthreadCreate(OrbisUltUlthread* ulthread, const char* name,
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OrbisUltUlthreadEntry entry, uint64_t arg, void* context,
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uint64_t sizeContext, OrbisUltUlthreadRuntime* runtime,
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OrbisUltUlthreadOptParam* optParam) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI _sceUltWaitingQueueResourcePoolCreate(
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OrbisUltWaitingQueueResourcePool* pool, const char* name, uint32_t numThreads,
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uint32_t numSyncObjects, void* workArea, OrbisUltWaitingQueueResourcePoolOptParam* optParam) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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if (pool == nullptr)
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return ORBIS_ULT_ERROR_NULL;
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if (name != nullptr)
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LOG_INFO(Lib_Ult, "Creating WaitingQueueResourcePool for {}", name);
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// TODO: Check memory alignment
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// TODO: Set ORBIS_ULT_ERROR_NOT_INITIALIZE
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if (optParam != nullptr) {
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// TODO: Check memory alignment
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// TODO: FUN_0100678(optParam)
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}
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// TODO: FUN_01011b10(&pool->field41_0x30,numThreads,numSyncObjects,(long)workArea);
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if (numThreads > 0 && numSyncObjects > 0 && workArea != nullptr) {
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pool->workArea = workArea;
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}
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// IF NO ERROR
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strncpy((char*)pool, name, 0x1f);
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pool->field32_0x20 = 0x100; // ??
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pool->field33_0x22 = '\x06'; // ??
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pool->numThreads = numThreads * 2;
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pool->numSyncObjects = numSyncObjects;
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// BG26hBGiNlw(pool, 0x16, &pool->field178_0xc0);
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// ENDIF
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI _sceUltQueueDataResourcePoolCreate(
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OrbisUltQueueDataResourcePool* pool, const char* name, uint32_t numData, uint64_t dataSize,
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uint32_t numQueueObjects, OrbisUltWaitingQueueResourcePool* waitingQueueResourcePool,
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void* workArea, OrbisUltQueueDataResourcePoolOptParam* optParam) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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if (pool == nullptr)
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return ORBIS_ULT_ERROR_NULL;
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// TODO: Check 8 bit alignment
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strncpy((char*)pool, name, 0x1f);
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pool->uk_200 = 0x200; // TODO: Why?
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pool->uk_a = '\a'; // TODO: Why?
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pool->numData = numData;
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pool->numQueueObjects = numQueueObjects;
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pool->waitingPool = waitingQueueResourcePool;
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pool->workArea = workArea;
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// TODO: BG26hBGiNlw(pool,0x17,&pool->field347_0x170);
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI _sceUltQueueCreate(OrbisUltQueue* queue, const char* name, uint64_t dataSize,
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OrbisUltQueueDataResourcePool* queueDataResourcePool,
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OrbisUltWaitingQueueResourcePool* waitingQueueResourcePool,
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OrbisUltQueueOptParam* optParam) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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// TODO: Put data pool + Waiting Pool into Queue
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if (queue != nullptr && name != nullptr && waitingQueueResourcePool->workArea != nullptr) {
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// TODO: Check 8bit alignment
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if (optParam == nullptr) {
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// TODO: Check 8bit alignment
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// TODO: Handle default args. It looks like it just sets everything to 0.
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} else {
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// TODO: Handle optional params
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}
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// TODO: Do this in a more readable way
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strncpy((char*)queue, name, 0x1f);
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queue->waitingWorkArea = waitingQueueResourcePool->workArea;
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queue->dataWorkArea = queueDataResourcePool->workArea;
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queue->datasize = dataSize;
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} else {
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return ORBIS_ULT_ERROR_NULL;
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}
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI _sceUltQueueOptParamInitialize(OrbisUltQueueOptParam* optParam) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceUltQueueTryPush(OrbisUltQueue* queue, void* data) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceUltQueuePush(OrbisUltQueue* queue, void* data) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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if (queue == nullptr || data == nullptr)
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return ORBIS_ULT_ERROR_NULL;
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// If there is no data in the queue when sceUltQueuePop() is executed, the thread is in the wait
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// state until data is added to the queue.
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void* addr = (char*)queue->waitingWorkArea + (queue->datasize) * (queue->uk5);
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if (!addr) // Empty
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return ORBIS_OK;
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memcpy(addr, data, queue->datasize);
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queue->uk5++;
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceUltQueueTryPop(OrbisUltQueue* queue, void* data) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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return ORBIS_OK;
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}
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int PS4_SYSV_ABI sceUltQueuePop(OrbisUltQueue* queue, void* data) {
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LOG_ERROR(Lib_Ult, "(STUBBED) called");
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if (queue == nullptr || data == nullptr)
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return ORBIS_ULT_ERROR_NULL;
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if (queue->uk5 < 1) // Thread should wait
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return ORBIS_OK;
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// If there is no data in the queue when sceUltQueuePop() is executed, the thread is in the wait state until data is added to the queue.
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void* addr = (char*)queue->waitingWorkArea + (queue->datasize) * (queue->uk5 - 1);
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if (!addr) // Empty
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return ORBIS_OK;
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memcpy(data, addr, queue->datasize);
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queue->uk5--;
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return ORBIS_OK;
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}
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u64 PS4_SYSV_ABI sceUltWaitingQueueResourcePoolGetWorkAreaSize(uint32_t numThreads,
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uint32_t numSyncObjects) {
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u64 size = (numSyncObjects + 2 + numThreads * 2) << 5;
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LOG_INFO(Lib_Ult, "WaitingQueueResourcePoolSize: {}", size);
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return size;
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}
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u64 PS4_SYSV_ABI sceUltQueueDataResourcePoolGetWorkAreaSize(uint32_t numData, uint64_t dataSize,
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uint32_t numQueueObjects) {
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u64 size = numData * dataSize + (numQueueObjects + 3 + numData * 2) * 0x20;
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LOG_INFO(Lib_Ult, "QueueDataResourcePoolSize: {}", size);
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return size;
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}
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void RegisterlibSceUlt(Core::Loader::SymbolsResolver* sym) {
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LIB_FUNCTION("hZIg1EWGsHM", "libSceUlt", 1, "libSceUlt", 1, 1, sceUltInitialize);
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LIB_FUNCTION("jw9FkZBXo-g", "libSceUlt", 1, "libSceUlt", 1, 1, _sceUltUlthreadRuntimeCreate);
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LIB_FUNCTION("uZz3ci7XYqc", "libSceUlt", 1, "libSceUlt", 1, 1, sceUltQueueTryPop);
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LIB_FUNCTION("RVSq2tsm2yw", "libSceUlt", 1, "libSceUlt", 1, 1, sceUltQueuePop);
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LIB_FUNCTION("znI3q8S7KQ4", "libSceUlt", 1, "libSceUlt", 1, 1, _sceUltUlthreadCreate);
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LIB_FUNCTION("6Mc2Xs7pI1I", "libSceUlt", 1, "libSceUlt", 1, 1, sceUltQueueTryPush);
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LIB_FUNCTION("dUwpX3e5NDE", "libSceUlt", 1, "libSceUlt", 1, 1, sceUltQueuePush);
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LIB_FUNCTION("YiHujOG9vXY", "libSceUlt", 1, "libSceUlt", 1, 1,
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_sceUltWaitingQueueResourcePoolCreate);
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LIB_FUNCTION("TFHm6-N6vks", "libSceUlt", 1, "libSceUlt", 1, 1,
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_sceUltQueueDataResourcePoolCreate);
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LIB_FUNCTION("9Y5keOvb6ok", "libSceUlt", 1, "libSceUlt", 1, 1, _sceUltQueueCreate);
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LIB_FUNCTION("TkASc9I-xX0", "libSceUlt", 1, "libSceUlt", 1, 1, _sceUltQueueOptParamInitialize);
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LIB_FUNCTION("WIWV1Qd7PFU", "libSceUlt", 1, "libSceUlt", 1, 1,
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sceUltWaitingQueueResourcePoolGetWorkAreaSize);
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LIB_FUNCTION("evj9YPkS8s4", "libSceUlt", 1, "libSceUlt", 1, 1,
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sceUltQueueDataResourcePoolGetWorkAreaSize);
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};
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} // namespace Libraries::Ult
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@ -0,0 +1,134 @@
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "common/types.h"
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namespace Core::Loader {
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class SymbolsResolver;
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}
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namespace Libraries::Ult {
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typedef int32_t (*OrbisUltUlthreadEntry)(uint64_t arg);
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struct OrbisUltQueue {
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char queue_name[31];
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char uk[8];
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u64 uk2;
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u64 uk3;
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u64 uk4;
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void* ukP;
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u32 uk5;
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char uk6[131];
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void* waitingWorkArea;
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void* dataWorkArea;
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char unknown2[24];
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size_t datasize;
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// private
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};
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struct OrbisUltUlthreadRuntimeOptParam {
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uint64_t oneShotThreadStackSize;
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u64 workerThreadCpuAffinityMask;
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int32_t workerThreadPriority;
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int inheritSched;
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/* other members are private */
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};
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struct OrbisUltUlthreadRuntime {
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// private
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};
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struct OrbisUltUlthread {
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// private
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};
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struct OrbisUltUlthreadOptParam {
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uint32_t attribute;
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// rest private
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};
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struct OrbisUltWaitingQueueResourcePool {
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char queue_name[31];
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char unknown_char;
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u16 field32_0x20;
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char field33_0x22;
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char unknkown_char3;
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u32 numThreads;
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u32 numSyncObjects;
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char unkown_padding2[4];
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void* workArea;
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// More unkowns...
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};
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struct OrbisUltWaitingQueueResourcePoolOptParam {
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// private
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};
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struct OrbisUltQueueDataResourcePool {
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char queue_name[31];
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short uk_200;
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char uk_a;
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char unknown_char;
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u32 numData;
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u32 numQueueObjects;
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char unknkown_char3[4];
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void* workArea;
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char padd[130];
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char unkown_padding2[4];
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OrbisUltWaitingQueueResourcePool* waitingPool;
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// private
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};
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struct OrbisUltQueueDataResourcePoolOptParam {
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// private
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};
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struct OrbisUltQueueOptParam {
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// Private
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};
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int PS4_SYSV_ABI sceUltInitialize();
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int PS4_SYSV_ABI _sceUltUlthreadRuntimeCreate(OrbisUltUlthreadRuntime* runtime, const char* name,
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uint32_t maxNumUlthread, uint32_t numWorkerThread,
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void* workArea,
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OrbisUltUlthreadRuntimeOptParam* optParam);
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int PS4_SYSV_ABI _sceUltUlthreadCreate(OrbisUltUlthread* ulthread, const char* name,
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OrbisUltUlthreadEntry entry, uint64_t arg, void* context,
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uint64_t sizeContext, OrbisUltUlthreadRuntime* runtime,
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OrbisUltUlthreadOptParam* optParam);
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int PS4_SYSV_ABI _sceUltWaitingQueueResourcePoolCreate(
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OrbisUltWaitingQueueResourcePool* pool, const char* name, uint32_t numThreads,
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uint32_t numSyncObjects, void* workArea, OrbisUltWaitingQueueResourcePoolOptParam* optParam);
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int PS4_SYSV_ABI _sceUltQueueDataResourcePoolCreate(
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OrbisUltQueueDataResourcePool* pool, const char* name, uint32_t numData, uint64_t dataSize,
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uint32_t numQueueObjects, OrbisUltWaitingQueueResourcePool* waitingQueueResourcePool,
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void* workArea, OrbisUltQueueDataResourcePoolOptParam* optParam);
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int PS4_SYSV_ABI _sceUltQueueCreate(OrbisUltQueue* queue, const char* name, uint64_t dataSize,
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OrbisUltQueueDataResourcePool* queueDataResourcePool,
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OrbisUltWaitingQueueResourcePool* waitingQueueResourcePool,
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OrbisUltQueueOptParam* optParam);
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||||
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int PS4_SYSV_ABI _sceUltQueueOptParamInitialize(OrbisUltQueueOptParam* optParam);
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||||
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int PS4_SYSV_ABI sceUltQueueTryPush(OrbisUltQueue* queue, void* data);
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int PS4_SYSV_ABI sceUltQueuePush(OrbisUltQueue* queue, void* data);
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int PS4_SYSV_ABI sceUltQueueTryPop(OrbisUltQueue* queue, void* data);
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int PS4_SYSV_ABI sceUltQueuePop(OrbisUltQueue* queue, void* data);
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||||
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u64 PS4_SYSV_ABI sceUltWaitingQueueResourcePoolGetWorkAreaSize(uint32_t numThreads,
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uint32_t numSyncObjects);
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||||
|
||||
u64 PS4_SYSV_ABI sceUltQueueDataResourcePoolGetWorkAreaSize(uint32_t numData, uint64_t dataSize,
|
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uint32_t numQueueObjects);
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||||
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||||
void RegisterlibSceUlt(Core::Loader::SymbolsResolver* sym);
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||||
} // namespace Libraries::Ult
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Reference in New Issue