refactoring system service

This commit is contained in:
georgemoralis 2023-10-31 14:04:35 +02:00
parent 7391f7708a
commit 11c0d79045
5 changed files with 20 additions and 20 deletions

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@ -39,8 +39,8 @@ set(PAD_SOURCES src/core/hle/libraries/libpad/pad.cpp
src/core/hle/libraries/libpad/pad.h
)
set(SYSTEMSERVICE_SOURCES src/Emulator/HLE/Libraries/LibSystemService/system_service.cpp
src/Emulator/HLE/Libraries/LibSystemService/system_service.h
set(SYSTEMSERVICE_SOURCES src/core/hle/libraries/libsystemservice/system_service.cpp
src/core/hle/libraries/libsystemservice/system_service.h
)
set(FILESYSTEM_SOURCES src/core/hle/libraries/libkernel/file_system.cpp
@ -98,7 +98,7 @@ add_executable(shadps4
src/core/PS4/HLE/Kernel/cpu_management.cpp
src/core/PS4/HLE/Kernel/cpu_management.h
"src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/core/PS4/Util/aerolib.h" "src/core/PS4/Loader/SymbolsResolver.h" "src/core/PS4/Loader/SymbolsResolver.cpp" "src/core/PS4/HLE/Libs.cpp" "src/core/PS4/HLE/Libs.h" "src/core/PS4/HLE/LibC.cpp" "src/core/PS4/HLE/LibC.h" "src/core/PS4/HLE/LibKernel.cpp" "src/core/PS4/HLE/LibKernel.h" "src/core/PS4/HLE/LibSceGnmDriver.cpp" "src/core/PS4/HLE/LibSceGnmDriver.h" "src/core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/core/PS4/HLE/Kernel/ThreadManagement.h" "src/core/PS4/HLE/ErrorCodes.h" "src/debug.h" "src/core/PS4/HLE/Kernel/memory_management.cpp" "src/core/PS4/HLE/Kernel/memory_management.h" "src/core/PS4/GPU/gpu_memory.cpp" "src/core/PS4/GPU/gpu_memory.h" "src/emulator.cpp" "src/emulator.h" "src/core/PS4/HLE/Kernel/Objects/event_queue.h" "src/core/PS4/HLE/Kernel/Objects/event_queue.cpp" "src/core/PS4/HLE/Graphics/Objects/video_out_ctx.cpp" "src/core/PS4/HLE/Graphics/Objects/video_out_ctx.h" "src/core/PS4/HLE/Graphics/graphics_ctx.h" "src/vulkan_util.cpp" "src/vulkan_util.h" "src/core/PS4/GPU/video_out_buffer.cpp" "src/core/PS4/GPU/video_out_buffer.h" "src/core/PS4/HLE/Graphics/graphics_render.cpp" "src/core/PS4/HLE/Graphics/graphics_render.h" "src/core/PS4/GPU/tile_manager.cpp" "src/core/PS4/GPU/tile_manager.h" "src/version.h" "src/Emulator/HLE/Libraries/LibSystemService/system_service.cpp" "src/Emulator/HLE/Libraries/LibSystemService/system_service.h" "src/emuTimer.cpp" "src/emuTimer.h" "src/core/hle/libraries/libkernel/time_management.cpp" "src/core/hle/libraries/libkernel/time_management.h")
"src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/core/PS4/Util/aerolib.h" "src/core/PS4/Loader/SymbolsResolver.h" "src/core/PS4/Loader/SymbolsResolver.cpp" "src/core/PS4/HLE/Libs.cpp" "src/core/PS4/HLE/Libs.h" "src/core/PS4/HLE/LibC.cpp" "src/core/PS4/HLE/LibC.h" "src/core/PS4/HLE/LibKernel.cpp" "src/core/PS4/HLE/LibKernel.h" "src/core/PS4/HLE/LibSceGnmDriver.cpp" "src/core/PS4/HLE/LibSceGnmDriver.h" "src/core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/core/PS4/HLE/Kernel/ThreadManagement.h" "src/core/PS4/HLE/ErrorCodes.h" "src/debug.h" "src/core/PS4/HLE/Kernel/memory_management.cpp" "src/core/PS4/HLE/Kernel/memory_management.h" "src/core/PS4/GPU/gpu_memory.cpp" "src/core/PS4/GPU/gpu_memory.h" "src/emulator.cpp" "src/emulator.h" "src/core/PS4/HLE/Kernel/Objects/event_queue.h" "src/core/PS4/HLE/Kernel/Objects/event_queue.cpp" "src/core/PS4/HLE/Graphics/Objects/video_out_ctx.cpp" "src/core/PS4/HLE/Graphics/Objects/video_out_ctx.h" "src/core/PS4/HLE/Graphics/graphics_ctx.h" "src/vulkan_util.cpp" "src/vulkan_util.h" "src/core/PS4/GPU/video_out_buffer.cpp" "src/core/PS4/GPU/video_out_buffer.h" "src/core/PS4/HLE/Graphics/graphics_render.cpp" "src/core/PS4/HLE/Graphics/graphics_render.h" "src/core/PS4/GPU/tile_manager.cpp" "src/core/PS4/GPU/tile_manager.h" "src/version.h" "src/emuTimer.cpp" "src/emuTimer.h" "src/core/hle/libraries/libkernel/time_management.cpp" "src/core/hle/libraries/libkernel/time_management.h")
find_package(OpenGL REQUIRED)
target_link_libraries(shadps4 PUBLIC fmt mincore spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY} vulkan-1 spirv-tools-opt spirv-tools)

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@ -6,7 +6,7 @@
#include <core/PS4/HLE/Graphics/video_out.h>
#include "core/hle/libraries/libuserservice/user_service.h"
#include "core/hle/libraries/libpad/pad.h"
#include <Emulator/HLE/Libraries/LibSystemService/system_service.h>
#include <core/hle/libraries/libsystemservice/system_service.h>
namespace HLE::Libs {
@ -17,6 +17,6 @@ void Init_HLE_Libs(SymbolsResolver *sym) {
LibSceGnmDriver::LibSceGnmDriver_Register(sym);
Core::Libraries::LibUserService::userServiceSymbolsRegister(sym);
Core::Libraries::LibPad::padSymbolsRegister(sym);
Emulator::HLE::Libraries::LibSystemService::libSystemService_Register(sym);
Core::Libraries::LibSystemService::systemServiceSymbolsRegister(sym);
}
} // namespace HLE::Libs

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@ -1,11 +0,0 @@
#pragma once
#include "core/PS4/Loader/SymbolsResolver.h"
namespace Emulator::HLE::Libraries::LibSystemService {
//HLE functions
s32 PS4_SYSV_ABI sceSystemServiceHideSplashScreen();
void libSystemService_Register(SymbolsResolver* sym);
}; // namespace Emulator::HLE::Libraries::LibUserService

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@ -1,16 +1,16 @@
#include <core/PS4/HLE/ErrorCodes.h>
#include <core/PS4/HLE/Libs.h>
#include <Util/log.h>
#include "system_service.h"
namespace Emulator::HLE::Libraries::LibSystemService {
namespace Core::Libraries::LibSystemService {
s32 PS4_SYSV_ABI sceSystemServiceHideSplashScreen() {
// dummy
PRINT_DUMMY_FUNCTION_NAME();
return SCE_OK;
}
void libSystemService_Register(SymbolsResolver* sym) {
void systemServiceSymbolsRegister(SymbolsResolver* sym) {
LIB_FUNCTION("Vo5V8KAwCmk", "libSceSystemService", 1, "libSceSystemService", 1, 1, sceSystemServiceHideSplashScreen);
}
}; // namespace Emulator::HLE::Libraries::LibUserService

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@ -0,0 +1,11 @@
#pragma once
#include "core/PS4/Loader/SymbolsResolver.h"
namespace Core::Libraries::LibSystemService {
//HLE functions
s32 PS4_SYSV_ABI sceSystemServiceHideSplashScreen();
void systemServiceSymbolsRegister(SymbolsResolver* sym);
}; // namespace Emulator::HLE::Libraries::LibUserService