diff --git a/src/sdl_window.cpp b/src/sdl_window.cpp index 640eb5cd..51369c79 100644 --- a/src/sdl_window.cpp +++ b/src/sdl_window.cpp @@ -18,7 +18,7 @@ WindowSDL::WindowSDL(s32 width_, s32 height_, Input::GameController* controller_ UNREACHABLE_MSG("Failed to initialize SDL video subsystem: {}", SDL_GetError()); } - const std::string title = "shadPS4 V." + std::string(Common::VERSION); + const std::string title = "shadPS4 v" + std::string(Common::VERSION); SDL_PropertiesID props = SDL_CreateProperties(); SDL_SetStringProperty(props, SDL_PROP_WINDOW_CREATE_TITLE_STRING, title.c_str()); SDL_SetNumberProperty(props, SDL_PROP_WINDOW_CREATE_X_NUMBER, SDL_WINDOWPOS_CENTERED);