common: Move timer to common
This commit is contained in:
parent
369d92fa56
commit
099d01f96c
|
@ -78,6 +78,8 @@ add_executable(shadps4
|
|||
src/common/singleton.h
|
||||
src/common/string_util.cpp
|
||||
src/common/string_util.h
|
||||
src/common/timer.cpp
|
||||
src/common/timer.h
|
||||
src/common/types.h
|
||||
src/common/version.h
|
||||
${LIBC_SOURCES}
|
||||
|
@ -86,8 +88,6 @@ add_executable(shadps4
|
|||
${SYSTEMSERVICE_SOURCES}
|
||||
${FILESYSTEM_SOURCES}
|
||||
${HOST_SOURCES}
|
||||
src/Lib/Timer.cpp
|
||||
src/Lib/Timer.h
|
||||
src/main.cpp
|
||||
src/core/loader/elf.cpp
|
||||
src/core/loader/elf.h
|
||||
|
|
|
@ -1,34 +0,0 @@
|
|||
#pragma once
|
||||
|
||||
#include "common/types.h"
|
||||
|
||||
namespace Lib {
|
||||
class Timer final
|
||||
{
|
||||
public:
|
||||
Timer();
|
||||
~Timer() = default;
|
||||
|
||||
void Start();
|
||||
void Pause();
|
||||
void Resume();
|
||||
bool IsPaused() const;
|
||||
|
||||
double GetTimeMsec() const;// return time in milliseconds
|
||||
double GetTimeSec() const;// return time in seconds
|
||||
u64 GetTicks() const;// return time in ticks
|
||||
u64 GetFrequency() const;// return ticks frequency
|
||||
[[nodiscard]] static u64 getQueryPerformanceCounter();
|
||||
public:
|
||||
Timer(const Timer&) = delete;
|
||||
Timer& operator=(const Timer&) = delete;
|
||||
Timer(Timer&&) = delete;
|
||||
Timer& operator=(Timer&&) = delete;
|
||||
|
||||
private:
|
||||
bool m_is_timer_paused = true;
|
||||
u64 m_Frequency = 0;
|
||||
u64 m_StartTime = 0;
|
||||
u64 m_PauseTime = 0;
|
||||
};
|
||||
}
|
|
@ -1,10 +1,12 @@
|
|||
#include "Timer.h"
|
||||
#include "common/timer.h"
|
||||
|
||||
#ifdef _WIN64
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
Lib::Timer::Timer() {
|
||||
namespace Common {
|
||||
|
||||
Timer::Timer() {
|
||||
#ifdef _WIN64
|
||||
LARGE_INTEGER f;
|
||||
QueryPerformanceFrequency(&f);
|
||||
|
@ -14,7 +16,7 @@ Lib::Timer::Timer() {
|
|||
#endif
|
||||
}
|
||||
|
||||
void Lib::Timer::Start() {
|
||||
void Timer::Start() {
|
||||
#ifdef _WIN64
|
||||
LARGE_INTEGER c;
|
||||
QueryPerformanceCounter(&c);
|
||||
|
@ -25,7 +27,7 @@ void Lib::Timer::Start() {
|
|||
m_is_timer_paused = false;
|
||||
}
|
||||
|
||||
void Lib::Timer::Pause() {
|
||||
void Timer::Pause() {
|
||||
#ifdef _WIN64
|
||||
LARGE_INTEGER c;
|
||||
QueryPerformanceCounter(&c);
|
||||
|
@ -36,7 +38,7 @@ void Lib::Timer::Pause() {
|
|||
m_is_timer_paused = true;
|
||||
}
|
||||
|
||||
void Lib::Timer::Resume() {
|
||||
void Timer::Resume() {
|
||||
u64 current_time = 0;
|
||||
#ifdef _WIN64
|
||||
LARGE_INTEGER c;
|
||||
|
@ -49,9 +51,7 @@ void Lib::Timer::Resume() {
|
|||
m_is_timer_paused = false;
|
||||
}
|
||||
|
||||
bool Lib::Timer::IsPaused() const { return m_is_timer_paused; }
|
||||
|
||||
double Lib::Timer::GetTimeMsec() const {
|
||||
double Timer::GetTimeMsec() const {
|
||||
if (m_is_timer_paused) {
|
||||
return 1000.0 * (static_cast<double>(m_PauseTime - m_StartTime)) / static_cast<double>(m_Frequency);
|
||||
}
|
||||
|
@ -67,7 +67,7 @@ double Lib::Timer::GetTimeMsec() const {
|
|||
return 1000.0 * (static_cast<double>(current_time - m_StartTime)) / static_cast<double>(m_Frequency);
|
||||
}
|
||||
|
||||
double Lib::Timer::GetTimeSec() const {
|
||||
double Timer::GetTimeSec() const {
|
||||
if (m_is_timer_paused) {
|
||||
return (static_cast<double>(m_PauseTime - m_StartTime)) / static_cast<double>(m_Frequency);
|
||||
}
|
||||
|
@ -83,7 +83,7 @@ double Lib::Timer::GetTimeSec() const {
|
|||
return (static_cast<double>(current_time - m_StartTime)) / static_cast<double>(m_Frequency);
|
||||
}
|
||||
|
||||
u64 Lib::Timer::GetTicks() const {
|
||||
u64 Timer::GetTicks() const {
|
||||
if (m_is_timer_paused) {
|
||||
return (m_PauseTime - m_StartTime);
|
||||
}
|
||||
|
@ -99,11 +99,10 @@ u64 Lib::Timer::GetTicks() const {
|
|||
return (current_time - m_StartTime);
|
||||
}
|
||||
|
||||
u64 Lib::Timer::GetFrequency() const { return m_Frequency; }
|
||||
|
||||
u64 Lib::Timer::getQueryPerformanceCounter() {
|
||||
u64 Timer::getQueryPerformanceCounter() {
|
||||
LARGE_INTEGER c;
|
||||
QueryPerformanceCounter(&c);
|
||||
return c.QuadPart;
|
||||
}
|
||||
|
||||
} // namespace Common
|
|
@ -0,0 +1,43 @@
|
|||
#pragma once
|
||||
|
||||
#include "common/types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
class Timer final {
|
||||
public:
|
||||
Timer();
|
||||
~Timer() = default;
|
||||
|
||||
void Start();
|
||||
void Pause();
|
||||
void Resume();
|
||||
|
||||
bool IsPaused() const {
|
||||
return m_is_timer_paused;
|
||||
}
|
||||
|
||||
u64 GetFrequency() const {
|
||||
return m_Frequency;
|
||||
}
|
||||
|
||||
double GetTimeMsec() const;
|
||||
double GetTimeSec() const;
|
||||
u64 GetTicks() const;
|
||||
|
||||
[[nodiscard]] static u64 getQueryPerformanceCounter();
|
||||
|
||||
public:
|
||||
Timer(const Timer&) = delete;
|
||||
Timer& operator=(const Timer&) = delete;
|
||||
Timer(Timer&&) = delete;
|
||||
Timer& operator=(Timer&&) = delete;
|
||||
|
||||
private:
|
||||
bool m_is_timer_paused = true;
|
||||
u64 m_Frequency{};
|
||||
u64 m_StartTime{};
|
||||
u64 m_PauseTime{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
|
@ -1,6 +1,6 @@
|
|||
#include "common/debug.h"
|
||||
#include "common/timer.h"
|
||||
#include "core/hle/kernel/objects/event_queue.h"
|
||||
#include "Lib/Timer.h"
|
||||
|
||||
namespace Core::Kernel {
|
||||
|
||||
|
@ -26,7 +26,7 @@ int EqueueInternal::waitForEvents(SceKernelEvent* ev, int num, u32 micros) {
|
|||
std::unique_lock lock{m_mutex};
|
||||
|
||||
u32 timeElapsed = 0;
|
||||
Lib::Timer t;
|
||||
Common::Timer t;
|
||||
t.Start();
|
||||
|
||||
for (;;) {
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
#include "common/timer.h"
|
||||
#include "core/hle/libraries/libkernel/time_management.h"
|
||||
#include "core/hle/libraries/libs.h"
|
||||
#include "Lib/Timer.h"
|
||||
#include "emuTimer.h"
|
||||
|
||||
namespace Core::Libraries::LibKernel {
|
||||
|
@ -18,7 +18,7 @@ u64 PS4_SYSV_ABI sceKernelGetProcessTimeCounterFrequency() {
|
|||
}
|
||||
|
||||
u64 PS4_SYSV_ABI sceKernelReadTsc() {
|
||||
return Lib::Timer::getQueryPerformanceCounter();
|
||||
return Common::Timer::getQueryPerformanceCounter();
|
||||
}
|
||||
|
||||
void timeSymbolsRegister(Loader::SymbolsResolver* sym) {
|
||||
|
|
|
@ -1,14 +1,23 @@
|
|||
#include "Lib/Timer.h"
|
||||
#include "common/timer.h"
|
||||
|
||||
namespace Emulator::emuTimer {
|
||||
static Lib::Timer timer;
|
||||
|
||||
void start() { timer.Start(); }
|
||||
static Common::Timer timer;
|
||||
|
||||
double getTimeMsec() { return timer.GetTimeMsec(); }
|
||||
void start() {
|
||||
timer.Start();
|
||||
}
|
||||
|
||||
u64 getTimeCounter() { return timer.GetTicks(); }
|
||||
double getTimeMsec() {
|
||||
return timer.GetTimeMsec();
|
||||
}
|
||||
|
||||
u64 getTimeFrequency() { return timer.GetFrequency(); }
|
||||
u64 getTimeCounter() {
|
||||
return timer.GetTicks();
|
||||
}
|
||||
|
||||
} // namespace Emulator::emuTimer
|
||||
u64 getTimeFrequency() {
|
||||
return timer.GetFrequency();
|
||||
}
|
||||
|
||||
} // namespace Emulator::emuTimer
|
||||
|
|
|
@ -1,15 +1,13 @@
|
|||
#include "emulator.h"
|
||||
|
||||
#include <core/PS4/HLE/Graphics/graphics_render.h>
|
||||
#include <Emulator/Host/controller.h>
|
||||
#include <Lib/Timer.h>
|
||||
#include <fmt/core.h>
|
||||
#include <vulkan_util.h>
|
||||
|
||||
#include "core/PS4/HLE/Graphics/video_out.h"
|
||||
#include "core/hle/libraries/libpad/pad.h"
|
||||
#include "common/timer.h"
|
||||
#include "common/singleton.h"
|
||||
#include "common/version.h"
|
||||
#include "emulator.h"
|
||||
#include "core/PS4/HLE/Graphics/graphics_render.h"
|
||||
#include "Emulator/Host/controller.h"
|
||||
#include "core/PS4/HLE/Graphics/video_out.h"
|
||||
#include "core/hle/libraries/libpad/pad.h"
|
||||
|
||||
namespace Emu {
|
||||
|
||||
|
@ -92,7 +90,7 @@ static void calculateFps(double game_time_s) {
|
|||
}
|
||||
}
|
||||
void emuRun() {
|
||||
Lib::Timer timer;
|
||||
Common::Timer timer;
|
||||
timer.Start();
|
||||
auto window_ctx = Common::Singleton<Emu::WindowCtx>::Instance();
|
||||
{
|
||||
|
|
Loading…
Reference in New Issue