refactoring log class
This commit is contained in:
parent
ca291b6573
commit
04e9366cb8
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@ -30,10 +30,10 @@ add_executable(shadps4
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src/Core/PS4/Loader/Elf.h
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src/Core/PS4/Loader/Elf.h
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src/GUI/ElfViewer.cpp
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src/GUI/ElfViewer.cpp
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src/GUI/ElfViewer.h
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src/GUI/ElfViewer.h
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src/Util/Log.h
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src/Util/log.h
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src/Util/Log.cpp
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src/Util/log.cpp
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"src/Core/virtual_memory.cpp"
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src/Core/virtual_memory.cpp
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"src/Core/virtual_memory.h"
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src/Core/virtual_memory.h
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src/Core/PS4/Linker.cpp
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src/Core/PS4/Linker.cpp
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src/Core/PS4/Linker.h
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src/Core/PS4/Linker.h
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src/Lib/Threads.cpp
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src/Lib/Threads.cpp
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@ -46,6 +46,8 @@ add_executable(shadps4
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src/Core/PS4/HLE/Graphics/video_out.h
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src/Core/PS4/HLE/Graphics/video_out.h
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src/discord.h
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src/discord.h
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src/discord.cpp
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src/discord.cpp
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src/Core/PS4/HLE/Kernel/event_queues.cpp
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src/Core/PS4/HLE/Kernel/event_queues.h
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/debug.h" "src/Core/PS4/HLE/Kernel/memory_management.cpp" "src/Core/PS4/HLE/Kernel/memory_management.h" "src/Core/PS4/GPU/gpu_memory.cpp" "src/Core/PS4/GPU/gpu_memory.h" "src/emulator.cpp" "src/emulator.h")
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"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h" "src/Core/PS4/HLE/ErrorCodes.h" "src/debug.h" "src/Core/PS4/HLE/Kernel/memory_management.cpp" "src/Core/PS4/HLE/Kernel/memory_management.h" "src/Core/PS4/GPU/gpu_memory.cpp" "src/Core/PS4/GPU/gpu_memory.h" "src/emulator.cpp" "src/emulator.h")
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find_package(OpenGL REQUIRED)
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find_package(OpenGL REQUIRED)
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@ -1,7 +1,7 @@
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#include "video_out.h"
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#include "video_out.h"
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#include <Core/PS4/HLE/Libs.h>
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#include <Core/PS4/HLE/Libs.h>
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#include <Util/Log.h>
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#include <Util/log.h>
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#include <stdio.h>
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#include <stdio.h>
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#include <magic_enum.hpp>
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#include <magic_enum.hpp>
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@ -0,0 +1,5 @@
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#pragma once
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#include <types.h>
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namespace HLE::Libs::LibKernel::EventQueues {};
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@ -7,7 +7,7 @@
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#include <bit>
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#include <bit>
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#include <magic_enum.hpp>
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#include <magic_enum.hpp>
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#include "../../../../Util/Log.h"
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#include <Util/log.h>
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#include "../../../../Util/Singleton.h"
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#include "../../../../Util/Singleton.h"
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#include "../ErrorCodes.h"
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#include "../ErrorCodes.h"
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#include "../Libs.h"
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#include "../Libs.h"
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@ -2,7 +2,7 @@
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#include "LibKernel.h"
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#include "LibKernel.h"
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#include "Libs.h"
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#include "Libs.h"
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#include <debug.h>
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#include <debug.h>
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#include "../../../Util/Log.h"
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#include <Util/log.h>
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#include "Kernel/memory_management.h"
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#include "Kernel/memory_management.h"
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#include "../../../Util/Singleton.h"
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#include "../../../Util/Singleton.h"
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#include "Kernel/Objects/physical_memory.h"
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#include "Kernel/Objects/physical_memory.h"
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@ -1,6 +1,6 @@
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#include "Linker.h"
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#include "Linker.h"
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#include "../virtual_memory.h"
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#include "../virtual_memory.h"
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#include "../../Util/Log.h"
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#include <Util/log.h>
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#include "../../Util/Disassembler.h"
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#include "../../Util/Disassembler.h"
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#include <Util/string_util.h>
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#include <Util/string_util.h>
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#include "Util/aerolib.h"
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#include "Util/aerolib.h"
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@ -5,7 +5,7 @@
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#include <spdlog/pattern_formatter.h>
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#include <spdlog/pattern_formatter.h>
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#include <magic_enum.hpp>
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#include <magic_enum.hpp>
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#include <fmt/core.h>
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#include <fmt/core.h>
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#include "../../../Util/Log.h"
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#include <Util/log.h>
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#ifdef _WIN64
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#ifdef _WIN64
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#define DBG_BREAKPOINT __debugbreak();
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#define DBG_BREAKPOINT __debugbreak();
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@ -1,6 +1,6 @@
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#include "../../../types.h"
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#include "../../../types.h"
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#include "SymbolsResolver.h"
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#include "SymbolsResolver.h"
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#include "../../../Util/Log.h"
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#include <Util/log.h>
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void SymbolsResolver::AddSymbol(const SymbolRes& s, u64 virtual_addr)
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void SymbolsResolver::AddSymbol(const SymbolRes& s, u64 virtual_addr)
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@ -0,0 +1,17 @@
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#include <vector>
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#include <spdlog/common.h>
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#include <spdlog/sinks/stdout_color_sinks.h>
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namespace logging {
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std::vector<spdlog::sink_ptr> sinks;
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int init(bool use_stdout) {
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sinks.clear();//clear existing sinks
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if (use_stdout)//if we use stdout window then init it as well
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sinks.push_back(std::make_shared<spdlog::sinks::stdout_color_sink_mt>());
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return 0;//all ok
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}
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}
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@ -0,0 +1,70 @@
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#pragma once
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#include <spdlog/spdlog.h>
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namespace logging {
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#define LOG_TRACE SPDLOG_TRACE
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#define LOG_DEBUG SPDLOG_DEBUG
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#define LOG_INFO SPDLOG_INFO
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#define LOG_WARN SPDLOG_WARN
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#define LOG_ERROR SPDLOG_ERROR
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#define LOG_CRITICAL SPDLOG_CRITICAL
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#define LOG_TRACE_IF(flag, ...) \
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if (flag) LOG_TRACE(__VA_ARGS__)
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#define LOG_DEBUG_IF(flag, ...) \
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if (flag) LOG_DEBUG(__VA_ARGS__)
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#define LOG_INFO_IF(flag, ...) \
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if (flag) LOG_INFO(__VA_ARGS__)
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#define LOG_WARN_IF(flag, ...) \
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if (flag) LOG_WARN(__VA_ARGS__)
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#define LOG_ERROR_IF(flag, ...) \
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if (flag) LOG_ERROR(__VA_ARGS__)
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#define LOG_CRITICAL_IF(flag, ...) \
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if (flag) LOG_CRITICAL(__VA_ARGS__)
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int init(bool use_stdout);
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} // namespace logging
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// copyright vita3k emu https://github.com/Vita3K/Vita3K/blob/master/vita3k/util/include/util/log.h
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/*
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returns: A string with the input number formatted in hexadecimal
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Examples:
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* `12` returns: `"0xC"`
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* `1337` returns: `"0x539"`
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* `72742069` returns: `"0x455F4B5"`
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*/
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template <typename T>
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std::string log_hex(T val) {
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using unsigned_type = typename std::make_unsigned<T>::type;
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std::stringstream ss;
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ss << "0x";
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ss << std::hex << static_cast<unsigned_type>(val);
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return ss.str();
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}
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/*
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returns: A string with the input number formatted in hexadecimal with padding of the inputted type size
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Examples:
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* `uint8_t 5` returns: `"0x05"`
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* `uint8_t 15` returns: `"0x0F"`
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* `uint8_t 255` returns: `"0xFF"`
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* `uint16_t 15` returns: `"0x000F"`
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* `uint16_t 1337` returns: `"0x0539"`
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* `uint16_t 65535` returns: `"0xFFFF"`
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* `uint32_t 15` returns: `"0x0000000F"`
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* `uint32_t 1337` returns: `"0x00000539"`
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* `uint32_t 65535` returns: `"0x0000FFFF"`
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* `uint32_t 134217728` returns: `"0x08000000"`
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*/
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template <typename T>
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std::string log_hex_full(T val) {
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std::stringstream ss;
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ss << "0x";
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ss << std::setfill('0') << std::setw(sizeof(T) * 2) << std::hex << val;
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return ss.str();
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}
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@ -17,7 +17,7 @@
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#include "spdlog/spdlog.h"
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#include "spdlog/spdlog.h"
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#include "types.h"
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#include "types.h"
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#include "GUI/ElfViewer.h"
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#include "GUI/ElfViewer.h"
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#include "Util/Log.h"
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#include <Util/log.h>
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// This example can also compile and run with Emscripten! See 'Makefile.emscripten' for details.
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// This example can also compile and run with Emscripten! See 'Makefile.emscripten' for details.
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#ifdef __EMSCRIPTEN__
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#ifdef __EMSCRIPTEN__
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