shadPS4/src/core/hle/kernel/event_queues.cpp

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#include "common/debug.h"
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#include "common/log.h"
#include "core/hle/error_codes.h"
#include "core/hle/kernel/event_queues.h"
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#include "core/hle/libraries/libs.h"
namespace Core::Kernel {
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constexpr bool log_file_equeues = true; // disable it to disable logging
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int PS4_SYSV_ABI sceKernelCreateEqueue(SceKernelEqueue* eq, const char* name) {
PRINT_FUNCTION_NAME();
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if (eq == nullptr) {
LOG_TRACE_IF(log_file_equeues,
"sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EINVAL eq invalid\n");
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return SCE_KERNEL_ERROR_EINVAL;
}
if (name == nullptr) {
LOG_TRACE_IF(log_file_equeues,
"sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EFAULT name invalid\n");
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return SCE_KERNEL_ERROR_EFAULT;
}
if (name == NULL) {
LOG_TRACE_IF(log_file_equeues,
"sceKernelCreateEqueue returned SCE_KERNEL_ERROR_EINVAL name is null\n");
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return SCE_KERNEL_ERROR_EINVAL;
}
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if (strlen(name) > 31) { // max is 32 including null terminator
LOG_TRACE_IF(log_file_equeues,
"sceKernelCreateEqueue returned SCE_KERNEL_ERROR_ENAMETOOLONG name size "
"exceeds 32 bytes\n");
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return SCE_KERNEL_ERROR_ENAMETOOLONG;
}
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*eq = new EqueueInternal;
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(*eq)->setName(std::string(name));
LOG_INFO_IF(log_file_equeues, "sceKernelCreateEqueue created with name \"{}\"\n", name);
return SCE_OK;
}
int PS4_SYSV_ABI sceKernelWaitEqueue(SceKernelEqueue eq, SceKernelEvent* ev, int num, int* out,
SceKernelUseconds* timo) {
PRINT_FUNCTION_NAME();
if (eq == nullptr) {
return SCE_KERNEL_ERROR_EBADF;
}
if (ev == nullptr) {
return SCE_KERNEL_ERROR_EFAULT;
}
if (num < 1) {
return SCE_KERNEL_ERROR_EINVAL;
}
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if (timo == nullptr) { // wait until an event arrives without timing out
*out = eq->waitForEvents(ev, num, 0);
}
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if (timo != nullptr) {
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// Only events that have already arrived at the time of this function call can be received
if (*timo == 0) {
BREAKPOINT();
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} else {
// Wait until an event arrives with timing out
BREAKPOINT();
}
}
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return SCE_OK;
}
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} // namespace Core::Kernel