2024-03-29 22:25:52 +01:00
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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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2024-04-13 23:35:48 +02:00
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#include "common/types.h"
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namespace Core::Loader {
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class SymbolsResolver;
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}
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2024-03-29 22:25:52 +01:00
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namespace Libraries::SaveData {
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2024-04-01 21:31:25 +02:00
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constexpr int ORBIS_SAVE_DATA_DIRNAME_DATA_MAXSIZE =
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32; // Maximum size for a save data directory name
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constexpr int ORBIS_SAVE_DATA_MOUNT_POINT_DATA_MAXSIZE = 16; // Maximum size for a mount point name
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struct OrbisSaveDataDirName {
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char data[ORBIS_SAVE_DATA_DIRNAME_DATA_MAXSIZE];
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};
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struct OrbisSaveDataMount2 {
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s32 user_id;
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s32 unk1;
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const OrbisSaveDataDirName* dir_name;
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u64 blocks;
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u32 mount_mode;
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u8 reserved[32];
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s32 unk2;
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};
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struct OrbisSaveDataMountPoint {
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char data[ORBIS_SAVE_DATA_MOUNT_POINT_DATA_MAXSIZE];
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};
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struct OrbisSaveDataMountResult {
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OrbisSaveDataMountPoint mount_point;
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u64 required_blocks;
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u32 unused;
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u32 mount_status;
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u8 reserved[28];
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s32 unk1;
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};
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2024-05-30 12:37:29 +02:00
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constexpr int ORBIS_SAVE_DATA_TITLE_ID_DATA_SIZE = 10;
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struct OrbisSaveDataTitleId {
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char data[ORBIS_SAVE_DATA_TITLE_ID_DATA_SIZE];
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char padding[6];
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};
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2024-05-30 12:37:29 +02:00
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constexpr int ORBIS_SAVE_DATA_FINGERPRINT_DATA_SIZE = 65;
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struct OrbisSaveDataFingerprint {
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char data[ORBIS_SAVE_DATA_FINGERPRINT_DATA_SIZE];
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char padding[15];
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};
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2024-05-30 12:37:29 +02:00
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2024-07-04 09:51:46 +02:00
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struct OrbisSaveDataMount {
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s32 user_id;
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s32 pad;
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const OrbisSaveDataTitleId* titleId;
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const OrbisSaveDataDirName* dir_name;
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const OrbisSaveDataFingerprint* fingerprint;
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u64 blocks;
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u32 mount_mode;
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u8 reserved[32];
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2024-07-04 09:51:46 +02:00
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};
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typedef u32 OrbisSaveDataParamType;
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constexpr int ORBIS_SAVE_DATA_TITLE_MAXSIZE = 128;
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constexpr int ORBIS_SAVE_DATA_SUBTITLE_MAXSIZE = 128;
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constexpr int ORBIS_SAVE_DATA_DETAIL_MAXSIZE = 1024;
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struct OrbisSaveDataParam {
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char title[ORBIS_SAVE_DATA_TITLE_MAXSIZE];
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char subTitle[ORBIS_SAVE_DATA_SUBTITLE_MAXSIZE];
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char detail[ORBIS_SAVE_DATA_DETAIL_MAXSIZE];
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u32 userParam;
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int : 32;
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time_t mtime;
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u8 reserved[32];
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};
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struct OrbisSaveDataIcon {
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void* buf;
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size_t bufSize;
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size_t dataSize;
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u8 reserved[32];
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};
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typedef u32 OrbisSaveDataSaveDataMemoryOption;
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#define ORBIS_SAVE_DATA_MEMORY_OPTION_NONE (0x00000000)
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#define ORBIS_SAVE_DATA_MEMORY_OPTION_SET_PARAM (0x00000001 << 0)
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#define ORBIS_SAVE_DATA_MEMORY_OPTION_DOUBLE_BUFFER (0x00000001 << 1)
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struct OrbisSaveDataMemorySetup2 {
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OrbisSaveDataSaveDataMemoryOption option;
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s32 userId;
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size_t memorySize;
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size_t iconMemorySize;
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const OrbisSaveDataParam* initParam;
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const OrbisSaveDataIcon* initIcon;
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u32 slotId;
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u8 reserved[20];
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};
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struct OrbisSaveDataMemorySetupResult {
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size_t existedMemorySize;
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u8 reserved[16];
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};
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typedef u32 OrbisSaveDataEventType;
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#define SCE_SAVE_DATA_EVENT_TYPE_INVALID (0)
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#define SCE_SAVE_DATA_EVENT_TYPE_UMOUNT_BACKUP_END (1)
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#define SCE_SAVE_DATA_EVENT_TYPE_BACKUP_END (2)
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#define SCE_SAVE_DATA_EVENT_TYPE_SAVE_DATA_MEMORY_SYNC_END (3)
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struct OrbisSaveDataEvent {
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OrbisSaveDataEventType type;
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s32 errorCode;
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s32 userId;
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u8 padding[4];
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OrbisSaveDataTitleId titleId;
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OrbisSaveDataDirName dirName;
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u8 reserved[40];
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};
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struct OrbisSaveDataMemoryData {
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void* buf;
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size_t bufSize;
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off_t offset;
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u8 reserved[40];
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};
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struct OrbisSaveDataMemoryGet2 {
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s32 userId;
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u8 padding[4];
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OrbisSaveDataMemoryData* data;
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OrbisSaveDataParam* param;
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OrbisSaveDataIcon* icon;
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u32 slotId;
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u8 reserved[28];
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};
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struct OrbisSaveDataMemorySet2 {
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s32 userId;
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u8 padding[4];
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const OrbisSaveDataMemoryData* data;
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const OrbisSaveDataParam* param;
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const OrbisSaveDataIcon* icon;
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u32 dataNum;
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u8 slotId;
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u8 reserved[24];
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};
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struct OrbisSaveDataCheckBackupData {
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s32 userId;
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int : 32;
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const OrbisSaveDataTitleId* titleId;
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const OrbisSaveDataDirName* dirName;
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OrbisSaveDataParam* param;
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OrbisSaveDataIcon* icon;
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u8 reserved[32];
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};
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struct OrbisSaveDataMountInfo {
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u64 blocks;
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u64 freeBlocks;
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u8 reserved[32];
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};
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#define ORBIS_SAVE_DATA_BLOCK_SIZE (32768)
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#define ORBIS_SAVE_DATA_BLOCKS_MIN2 (96)
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#define ORBIS_SAVE_DATA_BLOCKS_MAX (32768)
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2024-05-04 21:08:04 +02:00
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// savedataMount2 mountModes (ORed values)
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constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_RDONLY = 1;
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constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_RDWR = 2;
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constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_CREATE = 4;
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constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_DESTRUCT_OFF = 8;
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constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_COPY_ICON = 16;
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constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_CREATE2 = 32;
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typedef struct _OrbisSaveDataEventParam OrbisSaveDataEventParam;
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typedef u32 OrbisSaveDataSortKey;
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#define ORBIS_SAVE_DATA_SORT_KEY_DIRNAME (0)
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#define ORBIS_SAVE_DATA_SORT_KEY_USER_PARAM (1)
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#define ORBIS_SAVE_DATA_SORT_KEY_BLOCKS (2)
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#define ORBIS_SAVE_DATA_SORT_KEY_MTIME (3)
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#define ORBIS_SAVE_DATA_SORT_KEY_FREE_BLOCKS (5)
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typedef u32 OrbisSaveDataSortOrder;
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#define ORBIS_SAVE_DATA_SORT_ORDER_ASCENT (0)
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#define ORBIS_SAVE_DATA_SORT_ORDER_DESCENT (1)
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struct OrbisSaveDataDirNameSearchCond {
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s32 userId;
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int : 32;
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const OrbisSaveDataTitleId* titleId;
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const OrbisSaveDataDirName* dirName;
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OrbisSaveDataSortKey key;
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OrbisSaveDataSortOrder order;
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u8 reserved[32];
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};
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struct OrbisSaveDataSearchInfo {
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u64 blocks;
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u64 freeBlocks;
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u8 reserved[32];
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};
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struct OrbisSaveDataDirNameSearchResult {
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u32 hitNum;
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int : 32;
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OrbisSaveDataDirName* dirNames;
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u32 dirNamesNum;
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u32 setNum;
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OrbisSaveDataParam* params;
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OrbisSaveDataSearchInfo* infos;
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u8 reserved[12];
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int : 32;
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};
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struct OrbisSaveDataDelete {
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s32 userId;
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int : 32;
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const OrbisSaveDataTitleId* titleId;
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const OrbisSaveDataDirName* dirName;
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u32 unused;
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u8 reserved[32];
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int : 32;
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};
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typedef u32 OrbisSaveDataMemorySyncOption;
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#define SCE_SAVE_DATA_MEMORY_SYNC_OPTION_NONE (0x00000000)
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#define SCE_SAVE_DATA_MEMORY_SYNC_OPTION_BLOCKING (0x00000001 << 0)
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struct OrbisSaveDataMemorySync {
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s32 userId;
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u32 slotId;
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OrbisSaveDataMemorySyncOption option;
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u8 reserved[28];
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};
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2024-05-04 21:08:04 +02:00
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2024-03-29 22:25:52 +01:00
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int PS4_SYSV_ABI sceSaveDataAbort();
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int PS4_SYSV_ABI sceSaveDataBackup();
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int PS4_SYSV_ABI sceSaveDataBindPsnAccount();
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int PS4_SYSV_ABI sceSaveDataBindPsnAccountForSystemBackup();
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int PS4_SYSV_ABI sceSaveDataChangeDatabase();
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int PS4_SYSV_ABI sceSaveDataChangeInternal();
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int PS4_SYSV_ABI sceSaveDataCheckBackupData(const OrbisSaveDataCheckBackupData* check);
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int PS4_SYSV_ABI sceSaveDataCheckBackupDataForCdlg();
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int PS4_SYSV_ABI sceSaveDataCheckBackupDataInternal();
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int PS4_SYSV_ABI sceSaveDataCheckCloudData();
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int PS4_SYSV_ABI sceSaveDataCheckIpmiIfSize();
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int PS4_SYSV_ABI sceSaveDataCheckSaveDataBroken();
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int PS4_SYSV_ABI sceSaveDataCheckSaveDataVersion();
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int PS4_SYSV_ABI sceSaveDataCheckSaveDataVersionLatest();
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int PS4_SYSV_ABI sceSaveDataClearProgress();
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int PS4_SYSV_ABI sceSaveDataCopy5();
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int PS4_SYSV_ABI sceSaveDataCreateUploadData();
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int PS4_SYSV_ABI sceSaveDataDebug();
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int PS4_SYSV_ABI sceSaveDataDebugCleanMount();
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int PS4_SYSV_ABI sceSaveDataDebugCompiledSdkVersion();
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int PS4_SYSV_ABI sceSaveDataDebugCreateSaveDataRoot();
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int PS4_SYSV_ABI sceSaveDataDebugGetThreadId();
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int PS4_SYSV_ABI sceSaveDataDebugRemoveSaveDataRoot();
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int PS4_SYSV_ABI sceSaveDataDebugTarget();
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int PS4_SYSV_ABI sceSaveDataDelete(const OrbisSaveDataDelete* del);
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int PS4_SYSV_ABI sceSaveDataDelete5();
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int PS4_SYSV_ABI sceSaveDataDeleteAllUser();
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int PS4_SYSV_ABI sceSaveDataDeleteCloudData();
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int PS4_SYSV_ABI sceSaveDataDeleteUser();
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int PS4_SYSV_ABI sceSaveDataDirNameSearch(const OrbisSaveDataDirNameSearchCond* cond,
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OrbisSaveDataDirNameSearchResult* result);
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int PS4_SYSV_ABI sceSaveDataDirNameSearchInternal();
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int PS4_SYSV_ABI sceSaveDataDownload();
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int PS4_SYSV_ABI sceSaveDataGetAllSize();
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int PS4_SYSV_ABI sceSaveDataGetAppLaunchedUser();
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int PS4_SYSV_ABI sceSaveDataGetAutoUploadConditions();
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int PS4_SYSV_ABI sceSaveDataGetAutoUploadRequestInfo();
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int PS4_SYSV_ABI sceSaveDataGetAutoUploadSetting();
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int PS4_SYSV_ABI sceSaveDataGetBoundPsnAccountCount();
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int PS4_SYSV_ABI sceSaveDataGetClientThreadPriority();
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int PS4_SYSV_ABI sceSaveDataGetCloudQuotaInfo();
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int PS4_SYSV_ABI sceSaveDataGetDataBaseFilePath();
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int PS4_SYSV_ABI sceSaveDataGetEventInfo();
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int PS4_SYSV_ABI sceSaveDataGetEventResult(const OrbisSaveDataEventParam* eventParam,
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OrbisSaveDataEvent* event);
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int PS4_SYSV_ABI sceSaveDataGetFormat();
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int PS4_SYSV_ABI sceSaveDataGetMountedSaveDataCount();
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int PS4_SYSV_ABI sceSaveDataGetMountInfo(const OrbisSaveDataMountPoint* mountPoint,
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OrbisSaveDataMountInfo* info);
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int PS4_SYSV_ABI sceSaveDataGetParam();
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int PS4_SYSV_ABI sceSaveDataGetProgress();
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int PS4_SYSV_ABI sceSaveDataGetSaveDataCount();
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int PS4_SYSV_ABI sceSaveDataGetSaveDataMemory(const u32 userId, void* buf, const size_t bufSize,
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const int64_t offset);
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int PS4_SYSV_ABI sceSaveDataGetSaveDataMemory2(OrbisSaveDataMemoryGet2* getParam);
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int PS4_SYSV_ABI sceSaveDataGetSaveDataRootDir();
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int PS4_SYSV_ABI sceSaveDataGetSaveDataRootPath();
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int PS4_SYSV_ABI sceSaveDataGetSaveDataRootUsbPath();
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int PS4_SYSV_ABI sceSaveDataGetSavePoint();
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int PS4_SYSV_ABI sceSaveDataGetUpdatedDataCount();
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int PS4_SYSV_ABI sceSaveDataInitialize();
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int PS4_SYSV_ABI sceSaveDataInitialize2();
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int PS4_SYSV_ABI sceSaveDataInitialize3();
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int PS4_SYSV_ABI sceSaveDataInitializeForCdlg();
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int PS4_SYSV_ABI sceSaveDataIsDeletingUsbDb();
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int PS4_SYSV_ABI sceSaveDataIsMounted();
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int PS4_SYSV_ABI sceSaveDataLoadIcon(const OrbisSaveDataMountPoint* mountPoint,
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OrbisSaveDataIcon* icon);
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2024-05-30 12:37:29 +02:00
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int PS4_SYSV_ABI sceSaveDataMount(const OrbisSaveDataMount* mount,
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OrbisSaveDataMountResult* mount_result);
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s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
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OrbisSaveDataMountResult* mount_result);
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2024-03-29 22:25:52 +01:00
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int PS4_SYSV_ABI sceSaveDataMount5();
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int PS4_SYSV_ABI sceSaveDataMountInternal();
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int PS4_SYSV_ABI sceSaveDataMountSys();
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int PS4_SYSV_ABI sceSaveDataPromote5();
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int PS4_SYSV_ABI sceSaveDataRebuildDatabase();
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int PS4_SYSV_ABI sceSaveDataRegisterEventCallback();
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int PS4_SYSV_ABI sceSaveDataRestoreBackupData();
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int PS4_SYSV_ABI sceSaveDataRestoreBackupDataForCdlg();
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int PS4_SYSV_ABI sceSaveDataRestoreLoadSaveDataMemory();
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2024-07-04 09:51:46 +02:00
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int PS4_SYSV_ABI sceSaveDataSaveIcon(const OrbisSaveDataMountPoint* mountPoint,
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const OrbisSaveDataIcon* icon);
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2024-03-29 22:25:52 +01:00
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int PS4_SYSV_ABI sceSaveDataSetAutoUploadSetting();
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int PS4_SYSV_ABI sceSaveDataSetEventInfo();
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2024-07-04 09:51:46 +02:00
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int PS4_SYSV_ABI sceSaveDataSetParam(const OrbisSaveDataMountPoint* mountPoint,
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OrbisSaveDataParamType paramType, const void* paramBuf,
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size_t paramBufSize);
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2024-03-29 22:25:52 +01:00
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int PS4_SYSV_ABI sceSaveDataSetSaveDataLibraryUser();
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2024-07-04 09:51:46 +02:00
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int PS4_SYSV_ABI sceSaveDataSetSaveDataMemory(const u32 userId, const void* buf,
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const size_t bufSize, const int64_t offset);
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int PS4_SYSV_ABI sceSaveDataSetSaveDataMemory2(const OrbisSaveDataMemorySet2* setParam);
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int PS4_SYSV_ABI sceSaveDataSetupSaveDataMemory(u32 userId, size_t memorySize,
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OrbisSaveDataParam* param);
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int PS4_SYSV_ABI sceSaveDataSetupSaveDataMemory2(const OrbisSaveDataMemorySetup2* setupParam,
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OrbisSaveDataMemorySetupResult* result);
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2024-03-29 22:25:52 +01:00
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int PS4_SYSV_ABI sceSaveDataShutdownStart();
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int PS4_SYSV_ABI sceSaveDataSupportedFakeBrokenStatus();
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int PS4_SYSV_ABI sceSaveDataSyncCloudList();
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2024-07-04 09:51:46 +02:00
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int PS4_SYSV_ABI sceSaveDataSyncSaveDataMemory(OrbisSaveDataMemorySync* syncParam);
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2024-03-29 22:25:52 +01:00
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int PS4_SYSV_ABI sceSaveDataTerminate();
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int PS4_SYSV_ABI sceSaveDataTransferringMount();
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2024-05-04 21:08:04 +02:00
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int PS4_SYSV_ABI sceSaveDataUmount(const OrbisSaveDataMountPoint* mountPoint);
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2024-03-29 22:25:52 +01:00
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int PS4_SYSV_ABI sceSaveDataUmountSys();
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2024-07-04 09:51:46 +02:00
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int PS4_SYSV_ABI sceSaveDataUmountWithBackup(const OrbisSaveDataMountPoint* mountPoint);
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2024-03-29 22:25:52 +01:00
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int PS4_SYSV_ABI sceSaveDataUnregisterEventCallback();
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int PS4_SYSV_ABI sceSaveDataUpload();
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int PS4_SYSV_ABI Func_02E4C4D201716422();
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void RegisterlibSceSaveData(Core::Loader::SymbolsResolver* sym);
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2024-04-13 23:35:48 +02:00
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} // namespace Libraries::SaveData
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