// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

#pragma once

#include "common/types.h"

namespace Common {

enum class ThreadPriority : u32 {
    Low = 0,
    Normal = 1,
    High = 2,
    VeryHigh = 3,
    Critical = 4,
};

void SetCurrentThreadPriority(ThreadPriority new_priority);

void SetCurrentThreadName(const char* name);

} // namespace Common
