shadPS4/src
Borchev f556f85279 Add sceKernelGetDirectMemoryType and update sceKernelReserveVirtualRange to search for free region when virtual_addr==0 2024-07-21 11:29:24 -07:00
..
audio_core Fix sceAudioOutOpen not handling audio param attributes 2024-07-08 01:29:58 -03:00
common fs: Actually functional linux case insensitive search 2024-07-15 03:37:30 +03:00
core Add sceKernelGetDirectMemoryType and update sceKernelReserveVirtualRange to search for free region when virtual_addr==0 2024-07-21 11:29:24 -07:00
images - Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer) 2024-06-10 20:42:21 -06:00
input posix_pthread_yield , scePadGetHandle 2024-06-20 17:10:14 +03:00
qt_gui Move game_data to RW directory inside user folder for linux 2024-07-13 16:44:13 -07:00
shader_recompiler Surface management rework (1/3) (#307) 2024-07-20 12:51:21 +03:00
video_core vk_scheduler: Fix pending op check 2024-07-21 17:41:46 +03:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp load every available prx from sce_module folder of game 2024-07-18 18:34:08 +03:00
emulator.h removed hardware info seems make perfomance issues , will test something more lightweight 2024-07-06 10:27:57 +03:00
main.cpp moved main code , to emulator,cpp , emulator.h class 2024-06-10 15:18:42 +03:00
sdl_window.cpp submodules updates 2024-07-05 15:08:33 +03:00
sdl_window.h video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
shadps4.qrc - Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer) 2024-06-10 20:42:21 -06:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00