163 lines
5.4 KiB
C++
163 lines
5.4 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#include "sdl_audio.h"
|
|
|
|
#include "common/assert.h"
|
|
#include "core/libraries/error_codes.h"
|
|
|
|
#include <SDL3/SDL_audio.h>
|
|
#include <SDL3/SDL_init.h>
|
|
#include <SDL3/SDL_timer.h>
|
|
|
|
#include <mutex> // std::unique_lock
|
|
|
|
namespace Audio {
|
|
|
|
int SDLAudio::AudioOutOpen(int type, u32 samples_num, u32 freq,
|
|
Libraries::AudioOut::OrbisAudioOutParamFormat format) {
|
|
using Libraries::AudioOut::OrbisAudioOutParamFormat;
|
|
std::unique_lock lock{m_mutex};
|
|
for (int id = 0; id < portsOut.size(); id++) {
|
|
auto& port = portsOut[id];
|
|
if (!port.isOpen) {
|
|
port.isOpen = true;
|
|
port.type = type;
|
|
port.samples_num = samples_num;
|
|
port.freq = freq;
|
|
port.format = format;
|
|
SDL_AudioFormat sampleFormat;
|
|
switch (format) {
|
|
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_MONO:
|
|
sampleFormat = SDL_AUDIO_S16;
|
|
port.channels_num = 1;
|
|
port.sample_size = 2;
|
|
break;
|
|
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_MONO:
|
|
sampleFormat = SDL_AUDIO_F32;
|
|
port.channels_num = 1;
|
|
port.sample_size = 4;
|
|
break;
|
|
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_STEREO:
|
|
sampleFormat = SDL_AUDIO_S16;
|
|
port.channels_num = 2;
|
|
port.sample_size = 2;
|
|
break;
|
|
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_STEREO:
|
|
sampleFormat = SDL_AUDIO_F32;
|
|
port.channels_num = 2;
|
|
port.sample_size = 4;
|
|
break;
|
|
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH:
|
|
sampleFormat = SDL_AUDIO_S16;
|
|
port.channels_num = 8;
|
|
port.sample_size = 2;
|
|
break;
|
|
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH:
|
|
sampleFormat = SDL_AUDIO_F32;
|
|
port.channels_num = 8;
|
|
port.sample_size = 4;
|
|
break;
|
|
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH_STD:
|
|
sampleFormat = SDL_AUDIO_S16;
|
|
port.channels_num = 8;
|
|
port.sample_size = 2;
|
|
break;
|
|
case OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH_STD:
|
|
sampleFormat = SDL_AUDIO_F32;
|
|
port.channels_num = 8;
|
|
port.sample_size = 4;
|
|
break;
|
|
default:
|
|
UNREACHABLE_MSG("Unknown format");
|
|
}
|
|
|
|
for (int i = 0; i < port.channels_num; i++) {
|
|
port.volume[i] = Libraries::AudioOut::SCE_AUDIO_OUT_VOLUME_0DB;
|
|
}
|
|
|
|
SDL_AudioSpec fmt;
|
|
SDL_zero(fmt);
|
|
fmt.format = sampleFormat;
|
|
fmt.channels = port.channels_num;
|
|
fmt.freq = 48000;
|
|
port.stream =
|
|
SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &fmt, NULL, NULL);
|
|
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(port.stream));
|
|
return id + 1;
|
|
}
|
|
}
|
|
|
|
return -1; // all ports are used
|
|
}
|
|
|
|
s32 SDLAudio::AudioOutOutput(s32 handle, const void* ptr) {
|
|
std::shared_lock lock{m_mutex};
|
|
auto& port = portsOut[handle - 1];
|
|
if (!port.isOpen) {
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
|
|
}
|
|
if (ptr == nullptr) {
|
|
return 0;
|
|
}
|
|
// TODO mixing channels
|
|
int result = SDL_PutAudioStreamData(port.stream, ptr,
|
|
port.samples_num * port.sample_size * port.channels_num);
|
|
// TODO find a correct value 8192 is estimated
|
|
while (SDL_GetAudioStreamAvailable(port.stream) > 65536) {
|
|
SDL_Delay(0);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
bool SDLAudio::AudioOutSetVolume(s32 handle, s32 bitflag, s32* volume) {
|
|
using Libraries::AudioOut::OrbisAudioOutParamFormat;
|
|
std::shared_lock lock{m_mutex};
|
|
auto& port = portsOut[handle - 1];
|
|
if (!port.isOpen) {
|
|
return ORBIS_AUDIO_OUT_ERROR_INVALID_PORT;
|
|
}
|
|
for (int i = 0; i < port.channels_num; i++, bitflag >>= 1u) {
|
|
auto bit = bitflag & 0x1u;
|
|
|
|
if (bit == 1) {
|
|
int src_index = i;
|
|
if (port.format ==
|
|
OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_FLOAT_8CH_STD ||
|
|
port.format == OrbisAudioOutParamFormat::ORBIS_AUDIO_OUT_PARAM_FORMAT_S16_8CH_STD) {
|
|
switch (i) {
|
|
case 4:
|
|
src_index = 6;
|
|
break;
|
|
case 5:
|
|
src_index = 7;
|
|
break;
|
|
case 6:
|
|
src_index = 4;
|
|
break;
|
|
case 7:
|
|
src_index = 5;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
port.volume[i] = volume[src_index];
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SDLAudio::AudioOutGetStatus(s32 handle, int* type, int* channels_num) {
|
|
std::shared_lock lock{m_mutex};
|
|
auto& port = portsOut[handle - 1];
|
|
*type = port.type;
|
|
*channels_num = port.channels_num;
|
|
|
|
return true;
|
|
}
|
|
|
|
} // namespace Audio
|