66 lines
2.0 KiB
CMake
66 lines
2.0 KiB
CMake
# SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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if (MSVC)
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# Silence "deprecation" warnings
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add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE -D_SCL_SECURE_NO_WARNINGS)
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endif()
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# Boost
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set(BOOST_ROOT "${CMAKE_SOURCE_DIR}/externals/boost" CACHE STRING "")
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set(Boost_INCLUDE_DIR "${CMAKE_SOURCE_DIR}/externals/boost" CACHE STRING "")
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set(Boost_NO_SYSTEM_PATHS ON CACHE BOOL "")
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add_library(boost INTERFACE)
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target_include_directories(boost SYSTEM INTERFACE ${Boost_INCLUDE_DIR})
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# fmtlib
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add_subdirectory(fmt EXCLUDE_FROM_ALL)
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# Discord-RPC
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set(BUILD_EXAMPLES OFF CACHE BOOL "")
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add_subdirectory(discord-rpc EXCLUDE_FROM_ALL)
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target_include_directories(discord-rpc INTERFACE ./discord-rpc/include)
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if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang" AND MSVC)
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# If it is clang and MSVC we will add a static lib
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# CryptoPP
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add_subdirectory(cryptoppwin EXCLUDE_FROM_ALL)
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target_include_directories(cryptoppwin INTERFACE cryptoppwin/include)
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else()
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# CryptoPP
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set(CRYPTOPP_BUILD_TESTING OFF)
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set(CRYPTOPP_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/cryptopp/)
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add_subdirectory(cryptopp-cmake EXCLUDE_FROM_ALL)
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endif()
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# Zlib-Ng
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set(ZLIB_ENABLE_TESTS OFF)
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set(WITH_GTEST OFF)
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set(WITH_NEW_STRATEGIES ON)
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set(WITH_NATIVE_INSTRUCTIONS ON)
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add_subdirectory(zlib-ng)
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# SDL3
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add_subdirectory(sdl3 EXCLUDE_FROM_ALL)
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# vulkan-headers
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add_library(vulkan-headers INTERFACE)
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target_include_directories(vulkan-headers SYSTEM INTERFACE ./vulkan-headers/include)
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# VMA
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add_library(vma INTERFACE)
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target_include_directories(vma SYSTEM INTERFACE ./vma/include)
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# glslang
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set(SKIP_GLSLANG_INSTALL ON CACHE BOOL "")
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set(ENABLE_GLSLANG_BINARIES OFF CACHE BOOL "")
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set(ENABLE_SPVREMAPPER OFF CACHE BOOL "")
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set(ENABLE_CTEST OFF CACHE BOOL "")
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set(ENABLE_HLSL OFF CACHE BOOL "")
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set(BUILD_EXTERNAL OFF CACHE BOOL "")
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set(ENABLE_OPT OFF CACHE BOOL "")
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add_subdirectory(glslang)
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# Robin-map
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add_subdirectory(robin-map)
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