shadPS4/src/core/platform.h

90 lines
2.6 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/singleton.h"
#include "common/types.h"
#include "magic_enum.hpp"
#include <functional>
#include <mutex>
#include <unordered_map>
#include <queue>
namespace Platform {
enum class InterruptId : u32 {
Compute0RelMem = 0u,
Compute1RelMem = 1u,
Compute2RelMem = 2u,
Compute3RelMem = 3u,
Compute4RelMem = 4u,
Compute5RelMem = 5u,
Compute6RelMem = 6u,
GfxEop = 7u,
GfxFlip = 8u,
GpuIdle = 9u,
};
using IrqHandler = std::function<void(InterruptId)>;
struct IrqController {
void RegisterOnce(InterruptId irq, IrqHandler handler) {
ASSERT_MSG(static_cast<u32>(irq) < irq_contexts.size(), "Invalid IRQ number");
auto& ctx = irq_contexts[static_cast<u32>(irq)];
std::unique_lock lock{ctx.m_lock};
ctx.one_time_subscribers.emplace(handler);
}
void Register(InterruptId irq, IrqHandler handler, void* uid) {
ASSERT_MSG(static_cast<u32>(irq) < irq_contexts.size(), "Invalid IRQ number");
auto& ctx = irq_contexts[static_cast<u32>(irq)];
std::unique_lock lock{ctx.m_lock};
ASSERT_MSG(ctx.persistent_handlers.find(uid) == ctx.persistent_handlers.cend(),
"The handler is already registered!");
ctx.persistent_handlers.emplace(uid, handler);
}
void Unregister(InterruptId irq, void* uid) {
ASSERT_MSG(static_cast<u32>(irq) < irq_contexts.size(), "Invalid IRQ number");
auto& ctx = irq_contexts[static_cast<u32>(irq)];
std::unique_lock lock{ctx.m_lock};
ctx.persistent_handlers.erase(uid);
}
void Signal(InterruptId irq) {
ASSERT_MSG(static_cast<u32>(irq) < irq_contexts.size(), "Unexpected IRQ signaled");
auto& ctx = irq_contexts[static_cast<u32>(irq)];
std::unique_lock lock{ctx.m_lock};
LOG_TRACE(Core, "IRQ signaled: {}", magic_enum::enum_name(irq));
for (auto& [uid, h] : ctx.persistent_handlers) {
h(irq);
}
if (!ctx.one_time_subscribers.empty()) {
const auto& h = ctx.one_time_subscribers.front();
h(irq);
ctx.one_time_subscribers.pop();
}
}
private:
struct IrqContext {
std::unordered_map<void*, IrqHandler> persistent_handlers{};
std::queue<IrqHandler> one_time_subscribers{};
std::mutex m_lock{};
};
std::array<IrqContext, magic_enum::enum_count<InterruptId>()> irq_contexts{};
};
using IrqC = Common::Singleton<IrqController>;
} // namespace Platform