shadPS4/src/qt_gui/main_window.h

81 lines
2.1 KiB
C++

// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <QActionGroup>
#include <QDragEnterEvent>
#include <QMainWindow>
#include <QMimeData>
#include "main_window_themes.h"
#include "main_window_ui.h"
class GuiSettings;
class GameListFrame;
class MainWindow : public QMainWindow {
Q_OBJECT
std::unique_ptr<Ui_MainWindow> ui;
bool m_is_list_mode = true;
bool m_save_slider_pos = false;
int m_other_slider_pos = 0;
public:
explicit MainWindow(std::shared_ptr<GuiSettings> gui_settings, QWidget* parent = nullptr);
~MainWindow();
bool Init();
void InstallPkg();
void InstallDragDropPkg(std::string file, int pkgNum, int nPkg);
void InstallDirectory();
private Q_SLOTS:
void ConfigureGuiFromSettings();
void SetIconSizeActions(int idx) const;
void ResizeIcons(int index);
void SaveWindowState() const;
private:
void AddUiWidgets();
void CreateActions();
void CreateDockWindows();
void CreateConnects();
void SetLastUsedTheme();
void SetUiIcons(bool isWhite);
QIcon recolorIcon(const QIcon& icon, bool isWhite);
bool isIconBlack = false;
QActionGroup* m_icon_size_act_group = nullptr;
QActionGroup* m_list_mode_act_group = nullptr;
QActionGroup* m_theme_act_group = nullptr;
// Dockable widget frames
QMainWindow* m_main_window = nullptr;
GameListFrame* m_game_list_frame = nullptr;
WindowThemes m_window_themes;
std::shared_ptr<GuiSettings> m_gui_settings;
protected:
void dragEnterEvent(QDragEnterEvent* event1) override {
if (event1->mimeData()->hasUrls()) {
event1->acceptProposedAction();
}
}
void dropEvent(QDropEvent* event1) override {
const QMimeData* mimeData = event1->mimeData();
if (mimeData->hasUrls()) {
QList<QUrl> urlList = mimeData->urls();
int pkgNum = 0;
int nPkg = urlList.size();
for (const QUrl& url : urlList) {
pkgNum++;
InstallDragDropPkg(url.toLocalFile().toStdString(), pkgNum, nPkg);
}
}
}
};