shadPS4/src
IndecisiveTurtle 27e9026f5d spirv: Use runtime array for ssbos
* ssbos can be large and typically their size will vary, especially in generic copy/clear cs shaders
2024-08-13 09:20:51 +03:00
..
audio_core Reorganization of includes (#348) 2024-07-31 13:25:55 +03:00
common Video Core: debug tools (#412) 2024-08-12 13:46:45 +02:00
core translator: Use templates for stronger type guarantees 2024-08-13 09:20:03 +03:00
images Merge pull request #356 from squidbus/macos-icon 2024-08-01 08:42:44 +03:00
input Reorganization of includes (#348) 2024-07-31 13:25:55 +03:00
qt_gui gui: Add console language to settings 2024-08-09 18:28:50 +03:00
shader_recompiler spirv: Use runtime array for ssbos 2024-08-13 09:20:51 +03:00
video_core buffer_cache: Use dynamic vertex input when available 2024-08-13 09:20:51 +03:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp mount temp dir 2024-08-09 12:56:03 +03:00
emulator.h Reorganization of includes (#348) 2024-07-31 13:25:55 +03:00
main.cpp Reorganization of includes (#348) 2024-07-31 13:25:55 +03:00
sdl_window.cpp more linux fix? 2024-08-09 00:02:25 +03:00
sdl_window.h print git info in windows title 2024-08-01 00:56:10 +03:00
shadps4.qrc - Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer) 2024-06-10 20:42:21 -06:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00