52 lines
1.3 KiB
YAML
52 lines
1.3 KiB
YAML
# SPDX-FileCopyrightText: 2024 shadPS4 Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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name: Linux
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on:
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push:
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branches: [ "main" ]
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pull_request:
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branches: [ "main" ]
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workflow_dispatch:
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env:
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# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
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BUILD_TYPE: Release
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jobs:
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build:
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runs-on: ubuntu-24.04
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steps:
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- uses: actions/checkout@v4
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with:
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submodules: recursive
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- name: Install misc packages
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run: >
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sudo apt-get update && sudo apt install libx11-dev libxext-dev libwayland-dev libfuse2 clang build-essential
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- name: Configure CMake
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run: cmake -B ${{github.workspace}}/build -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++
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- name: Build
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run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel
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- name: Upload executable
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uses: actions/upload-artifact@v4
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with:
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name: shadps4-ubuntu64
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path: |
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${{github.workspace}}/build/shadps4
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${{github.workspace}}/build/libSDL3.so.0.0.0
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- name: Run AppImage packaging script
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run: ./.github/linux-appimage-sdl.sh
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- name: Upload executable
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uses: actions/upload-artifact@v4
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with:
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name: shadps4-sdl-appimage
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path: Shadps4-sdl.AppImage
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