shadPS4/src/shader_recompiler
psucien 3d0fdf11f0
Build stabilization (#413)
* shader_recompiler: fix for float convert and debug asserts

* libraries: kernel: correct return code on invalid semaphore

* amdgpu: additional case for cb extents retrieval heuristic

* removed redundant check in assert

* amdgpu: fix for linear tiling mode detection fin color buffers

* texture_cache: fix for unexpected scheduler flushes by detiler

* renderer_vulkan: missing depth barrier

* texture_cache: missed slices in rt view; + detiler format
2024-08-12 17:23:01 +03:00
..
backend Build stabilization (#413) 2024-08-12 17:23:01 +03:00
frontend video_core: Implement guest buffer manager (#373) 2024-08-08 15:02:10 +03:00
ir Build stabilization (#413) 2024-08-12 17:23:01 +03:00
exception.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
profile.h shader_recompiler: Small instruction parsing refactor/bugfixes (#340) 2024-07-30 23:32:40 +02:00
recompiler.cpp video_core: Implement guest buffer manager (#373) 2024-08-08 15:02:10 +03:00
recompiler.h video_core: Implement guest buffer manager (#373) 2024-08-08 15:02:10 +03:00
runtime_info.h Build stabilization (#413) 2024-08-12 17:23:01 +03:00