40 lines
1.8 KiB
C++
40 lines
1.8 KiB
C++
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include "library_common.h"
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namespace Libraries::CommonDialog{
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int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil12getSelfAppIdEv();
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int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6Client11closeModuleEv();
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int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6Client11updateStateEv();
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int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6Client15launchCmnDialogEv();
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int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6ClientD0Ev();
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int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6ClientD1Ev();
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int PS4_SYSV_ABI _ZN3sce16CommonDialogUtil6ClientD2Ev();
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int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client10isCloseReqEv();
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int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client13getFinishDataEPvm();
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int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client14getClientStateEv();
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int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client19isInitializedStatusEv();
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int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client8getAppIdEv();
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int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client8isFinishEv();
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int PS4_SYSV_ABI _ZNK3sce16CommonDialogUtil6Client9getResultEv();
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int PS4_SYSV_ABI _ZTVN3sce16CommonDialogUtil6ClientE();
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int PS4_SYSV_ABI sceCommonDialogInitialize();
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int PS4_SYSV_ABI sceCommonDialogIsUsed();
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int PS4_SYSV_ABI Func_0FF577E4E8457883();
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int PS4_SYSV_ABI Func_41716C2CE379416C();
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int PS4_SYSV_ABI Func_483A427D8F6E0748();
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int PS4_SYSV_ABI Func_6944B83E02727BDF();
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int PS4_SYSV_ABI Func_69F2DD23A8B4950C();
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int PS4_SYSV_ABI Func_9954673DEAC170AD();
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int PS4_SYSV_ABI Func_A7D4D3AB86CB7455();
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int PS4_SYSV_ABI Func_ADE4C51256B8350C();
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int PS4_SYSV_ABI Func_B71349CF15FACAB0();
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int PS4_SYSV_ABI Func_CB18E00EFA946C64();
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int PS4_SYSV_ABI Func_F2AEE270605622B0();
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void RegisterlibSceCommonDialog(Core::Loader::SymbolsResolver * sym);
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} |