shadPS4/src
psucien 248d94eff4 added check if s# comes from constant load (e.g. EUD) 2024-07-04 20:59:26 +02:00
..
audio_core Stabilization8 (#218) 2024-06-27 16:37:17 +03:00
common increase version 2024-07-02 00:39:10 +03:00
core Merge pull request #230 from shadps4-emu/stabilization12 2024-07-01 23:53:59 +03:00
images - Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer) 2024-06-10 20:42:21 -06:00
input posix_pthread_yield , scePadGetHandle 2024-06-20 17:10:14 +03:00
qt_gui Screenshots fix 2024-06-23 09:04:16 +02:00
shader_recompiler added check if s# comes from constant load (e.g. EUD) 2024-07-04 20:59:26 +02:00
video_core recompiler: added pattern check for s# anisotropy modification 2024-07-03 23:21:46 +02:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp clang format 2024-07-01 13:56:14 +03:00
emulator.h code: Add additional logging during init 2024-07-01 13:56:14 +03:00
main.cpp moved main code , to emulator,cpp , emulator.h class 2024-06-10 15:18:42 +03:00
sdl_window.cpp Stabilization8 (#218) 2024-06-27 16:37:17 +03:00
sdl_window.h video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
shadps4.qrc - Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer) 2024-06-10 20:42:21 -06:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00