// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "library_common.h" namespace Libraries::Pad{ int PS4_SYSV_ABI scePadClose(); int PS4_SYSV_ABI scePadConnectPort(); int PS4_SYSV_ABI scePadDeviceClassGetExtendedInformation(); int PS4_SYSV_ABI scePadDeviceClassParseData(); int PS4_SYSV_ABI scePadDeviceOpen(); int PS4_SYSV_ABI scePadDisableVibration(); int PS4_SYSV_ABI scePadDisconnectDevice(); int PS4_SYSV_ABI scePadDisconnectPort(); int PS4_SYSV_ABI scePadEnableAutoDetect(); int PS4_SYSV_ABI scePadEnableExtensionPort(); int PS4_SYSV_ABI scePadEnableSpecificDeviceClass(); int PS4_SYSV_ABI scePadEnableUsbConnection(); int PS4_SYSV_ABI scePadGetBluetoothAddress(); int PS4_SYSV_ABI scePadGetCapability(); int PS4_SYSV_ABI scePadGetControllerInformation(); int PS4_SYSV_ABI scePadGetDataInternal(); int PS4_SYSV_ABI scePadGetDeviceId(); int PS4_SYSV_ABI scePadGetDeviceInfo(); int PS4_SYSV_ABI scePadGetExtControllerInformation(); int PS4_SYSV_ABI scePadGetExtensionUnitInfo(); int PS4_SYSV_ABI scePadGetFeatureReport(); int PS4_SYSV_ABI scePadGetHandle(); int PS4_SYSV_ABI scePadGetIdleCount(); int PS4_SYSV_ABI scePadGetInfo(); int PS4_SYSV_ABI scePadGetInfoByPortType(); int PS4_SYSV_ABI scePadGetLicenseControllerInformation(); int PS4_SYSV_ABI scePadGetMotionSensorPosition(); int PS4_SYSV_ABI scePadGetMotionTimerUnit(); int PS4_SYSV_ABI scePadGetSphereRadius(); int PS4_SYSV_ABI scePadGetVersionInfo(); int PS4_SYSV_ABI scePadInit(); int PS4_SYSV_ABI scePadIsBlasterConnected(); int PS4_SYSV_ABI scePadIsDS4Connected(); int PS4_SYSV_ABI scePadIsLightBarBaseBrightnessControllable(); int PS4_SYSV_ABI scePadIsMoveConnected(); int PS4_SYSV_ABI scePadIsMoveReproductionModel(); int PS4_SYSV_ABI scePadIsValidHandle(); int PS4_SYSV_ABI scePadMbusInit(); int PS4_SYSV_ABI scePadMbusTerm(); int PS4_SYSV_ABI scePadOpen(); int PS4_SYSV_ABI scePadOpenExt(); int PS4_SYSV_ABI scePadOpenExt2(); int PS4_SYSV_ABI scePadOutputReport(); int PS4_SYSV_ABI scePadRead(); int PS4_SYSV_ABI scePadReadBlasterForTracker(); int PS4_SYSV_ABI scePadReadExt(); int PS4_SYSV_ABI scePadReadForTracker(); int PS4_SYSV_ABI scePadReadHistory(); int PS4_SYSV_ABI scePadReadState(); int PS4_SYSV_ABI scePadReadStateExt(); int PS4_SYSV_ABI scePadResetLightBar(); int PS4_SYSV_ABI scePadResetLightBarAll(); int PS4_SYSV_ABI scePadResetLightBarAllByPortType(); int PS4_SYSV_ABI scePadResetOrientation(); int PS4_SYSV_ABI scePadResetOrientationForTracker(); int PS4_SYSV_ABI scePadSetAngularVelocityDeadbandState(); int PS4_SYSV_ABI scePadSetAutoPowerOffCount(); int PS4_SYSV_ABI scePadSetButtonRemappingInfo(); int PS4_SYSV_ABI scePadSetConnection(); int PS4_SYSV_ABI scePadSetExtensionReport(); int PS4_SYSV_ABI scePadSetFeatureReport(); int PS4_SYSV_ABI scePadSetForceIntercepted(); int PS4_SYSV_ABI scePadSetLightBar(); int PS4_SYSV_ABI scePadSetLightBarBaseBrightness(); int PS4_SYSV_ABI scePadSetLightBarBlinking(); int PS4_SYSV_ABI scePadSetLightBarForTracker(); int PS4_SYSV_ABI scePadSetLoginUserNumber(); int PS4_SYSV_ABI scePadSetMotionSensorState(); int PS4_SYSV_ABI scePadSetProcessFocus(); int PS4_SYSV_ABI scePadSetProcessPrivilege(); int PS4_SYSV_ABI scePadSetProcessPrivilegeOfButtonRemapping(); int PS4_SYSV_ABI scePadSetShareButtonMaskForRemotePlay(); int PS4_SYSV_ABI scePadSetTiltCorrectionState(); int PS4_SYSV_ABI scePadSetUserColor(); int PS4_SYSV_ABI scePadSetVibration(); int PS4_SYSV_ABI scePadSetVibrationForce(); int PS4_SYSV_ABI scePadSetVrTrackingMode(); int PS4_SYSV_ABI scePadShareOutputData(); int PS4_SYSV_ABI scePadStartRecording(); int PS4_SYSV_ABI scePadStopRecording(); int PS4_SYSV_ABI scePadSwitchConnection(); int PS4_SYSV_ABI scePadVertualDeviceAddDevice(); int PS4_SYSV_ABI scePadVirtualDeviceAddDevice(); int PS4_SYSV_ABI scePadVirtualDeviceDeleteDevice(); int PS4_SYSV_ABI scePadVirtualDeviceDisableButtonRemapping(); int PS4_SYSV_ABI scePadVirtualDeviceGetRemoteSetting(); int PS4_SYSV_ABI scePadVirtualDeviceInsertData(); int PS4_SYSV_ABI Func_28B998C7D8A3DA1D(); int PS4_SYSV_ABI Func_298D21481F94C9FA(); int PS4_SYSV_ABI Func_51E514BCD3A05CA5(); int PS4_SYSV_ABI Func_89C9237E393DA243(); int PS4_SYSV_ABI Func_EF103E845B6F0420(); void RegisterlibScePad(Core::Loader::SymbolsResolver * sym); }