#pragma once #include #include #include "../types.h" #include "../Core/FsFile.h" struct self_header { static const u32 signature = 0x1D3D154Fu; u32 magic; u08 version; u08 mode; u08 endian;// 1 is little endian u08 attributes; u08 category; u08 program_type; u16 padding1; u16 header_size; u16 meta_size; u32 file_size; u32 padding2; u16 segment_count; u16 unknown1A; //always 0x22 u32 padding3; }; struct self_segment_header { u64 flags; u64 file_offset; u64 file_size; u64 memory_size; }; constexpr u08 EI_MAG0 = 0;/* e_ident[] indexes */ constexpr u08 EI_MAG1 = 1; constexpr u08 EI_MAG2 = 2; constexpr u08 EI_MAG3 = 3; constexpr u08 EI_CLASS = 4; constexpr u08 EI_DATA = 5; constexpr u08 EI_VERSION = 6; constexpr u08 EI_OSABI = 7; constexpr u08 EI_ABIVERSION = 8; // Magic number constexpr u08 ELFMAG0 = 0x7F; constexpr u08 ELFMAG1 = 'E'; constexpr u08 ELFMAG2 = 'L'; constexpr u08 ELFMAG3 = 'F'; //other ident fields , only ps4 neccesary ones constexpr u08 ELFCLASS64 = 2; constexpr u08 ELFDATA2LSB = 1; constexpr u08 ELFOSABI_FREEBSD = 9; // FreeBSD constexpr u08 EV_CURRENT = 1; constexpr u08 ELFABIVERSION_AMDGPU_HSA_V2 = 0; //type fields PS4 specific constexpr u16 ET_DYNEXEC = 0xFE10; // Executable file constexpr u16 ET_DYNAMIC = 0xFE18; // Shared //machine field constexpr u16 EM_X86_64 = 62; // Advanced Micro Devices X86-64 processor struct elf_header { u08 e_ident[16]; /* ELF identification */ u16 e_type; /* Object file type */ u16 e_machine; /* Machine type */ u32 e_version; /* Object file version */ u64 e_entry; /* Entry point address */ u64 e_phoff; /* Program header offset */ u64 e_shoff; /* Section header offset */ u32 e_flags; /* Processor-specific flags */ u16 e_ehsize; /* ELF header size */ u16 e_phentsize; /* Size of program header entry */ u16 e_phnum; /* Number of program header entries */ u16 e_shentsize; /* Size of section header entry */ u16 e_shnum; /* Number of section header entries */ u16 e_shstrndx; /* Section name string table index */ }; struct elf_program_header { u32 p_type; /* Type of segment */ u32 p_flags; /* Segment attributes */ u64 p_offset; /* Offset in file */ u64 p_vaddr; /* Virtual address in memory */ u64 p_paddr; /* Reserved */ u64 p_filesz; /* Size of segment in file */ u64 p_memsz; /* Size of segment in memory */ u64 p_align; /* Alignment of segment */ }; struct elf_section_header { u32 sh_name; /* Section name */ u32 sh_type; /* Section type */ u64 sh_flags; /* Section attributes */ u64 sh_addr; /* Virtual address in memory */ u64 sh_offset; /* Offset in file */ u64 sh_size; /* Size of section */ u32 sh_link; /* Link to other section */ u32 sh_info; /* Miscellaneous information */ u64 sh_addralign; /* Address alignment boundary */ u64 sh_entsize; /* Size of entries, if section has table */ }; class Elf { public: Elf() = default; virtual ~Elf(); void Open(const std::string & file_name); bool isSelfFile() const; bool isElfFile() const; void DebugDump(); private: void Reset(); FsFile* m_f = nullptr; self_header* m_self = nullptr; self_segment_header* m_self_segments = nullptr; elf_header* m_elf_header = nullptr; elf_program_header* m_elf_phdr = nullptr; elf_section_header* m_elf_shdr = nullptr; };