// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project // SPDX-FileCopyrightText: 2014 Citra Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "common/types.h" namespace Common { enum class ThreadPriority : u32 { Low = 0, Normal = 1, High = 2, VeryHigh = 3, Critical = 4, }; void SetCurrentThreadPriority(ThreadPriority new_priority); void SetCurrentThreadName(const char* name); } // namespace Common