// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include "library_common.h" namespace Libraries::Kernel{ int PS4_SYSV_ABI __elf_phdr_match_addr(); int PS4_SYSV_ABI __error(); int PS4_SYSV_ABI __freeze(); int PS4_SYSV_ABI __inet_ntop(); int PS4_SYSV_ABI __inet_pton(); int PS4_SYSV_ABI __progname(); int PS4_SYSV_ABI __pthread_cleanup_pop_imp(); int PS4_SYSV_ABI __pthread_cleanup_push_imp(); int PS4_SYSV_ABI __pthread_cxa_finalize(); int PS4_SYSV_ABI __sceKernelGetGPI(); int PS4_SYSV_ABI __stack_chk_fail(); int PS4_SYSV_ABI __stack_chk_guard(); int PS4_SYSV_ABI __sys_debug_init(); int PS4_SYSV_ABI __sys_dl_get_info(); int PS4_SYSV_ABI __sys_dl_get_list(); int PS4_SYSV_ABI __sys_dl_get_metadata(); int PS4_SYSV_ABI __sys_dynlib_get_info_for_libdbg(); int PS4_SYSV_ABI __sys_dynlib_get_info2(); int PS4_SYSV_ABI __sys_dynlib_get_list_for_libdbg(); int PS4_SYSV_ABI __sys_dynlib_get_list2(); int PS4_SYSV_ABI __sys_dynlib_load_prx(); int PS4_SYSV_ABI __sys_get_proc_type_info(); int PS4_SYSV_ABI __sys_is_development_mode(); int PS4_SYSV_ABI __sys_kqueueex(); int PS4_SYSV_ABI __sys_namedobj_create(); int PS4_SYSV_ABI __sys_namedobj_delete(); int PS4_SYSV_ABI __sys_netabort(); int PS4_SYSV_ABI __sys_netcontrol(); int PS4_SYSV_ABI __sys_netgetiflist(); int PS4_SYSV_ABI __sys_netgetsockinfo(); int PS4_SYSV_ABI __sys_opmc_disable(); int PS4_SYSV_ABI __sys_opmc_enable(); int PS4_SYSV_ABI __sys_opmc_get_ctr(); int PS4_SYSV_ABI __sys_opmc_get_hw(); int PS4_SYSV_ABI __sys_opmc_set_ctl(); int PS4_SYSV_ABI __sys_opmc_set_ctr(); int PS4_SYSV_ABI __sys_opmc_set_hw(); int PS4_SYSV_ABI __sys_osem_close(); int PS4_SYSV_ABI __sys_osem_open(); int PS4_SYSV_ABI __sys_randomized_path(); int PS4_SYSV_ABI __sys_rdup(); int PS4_SYSV_ABI __sys_regmgr_call(); int PS4_SYSV_ABI __sys_set_uevt(); int PS4_SYSV_ABI __sys_socketclose(); int PS4_SYSV_ABI __sys_socketex(); int PS4_SYSV_ABI __sys_test_debug_rwmem(); int PS4_SYSV_ABI __sys_workaround8849(); int PS4_SYSV_ABI __tls_get_addr(); int PS4_SYSV_ABI __Ux86_64_setcontext(); int PS4_SYSV_ABI _accept(); int PS4_SYSV_ABI _bind(); int PS4_SYSV_ABI _close(); int PS4_SYSV_ABI _connect(); int PS4_SYSV_ABI _dup2(); int PS4_SYSV_ABI _execve(); int PS4_SYSV_ABI _execvpe(); int PS4_SYSV_ABI _exit(); int PS4_SYSV_ABI _fcntl(); int PS4_SYSV_ABI _fpathconf(); int PS4_SYSV_ABI _fstat(); int PS4_SYSV_ABI _fstatfs(); int PS4_SYSV_ABI _getdirentries(); int PS4_SYSV_ABI _getpeername(); int PS4_SYSV_ABI _getsockname(); int PS4_SYSV_ABI _getsockopt(); int PS4_SYSV_ABI _ioctl(); int PS4_SYSV_ABI _is_signal_return(); int PS4_SYSV_ABI _listen(); int PS4_SYSV_ABI _nanosleep(); int PS4_SYSV_ABI _open(); int PS4_SYSV_ABI _openat(); int PS4_SYSV_ABI _read(); int PS4_SYSV_ABI _readv(); int PS4_SYSV_ABI _recvfrom(); int PS4_SYSV_ABI _recvmsg(); int PS4_SYSV_ABI _sceKernelRtldSetApplicationHeapAPI(); int PS4_SYSV_ABI _sceKernelRtldThreadAtexitDecrement(); int PS4_SYSV_ABI _sceKernelRtldThreadAtexitIncrement(); int PS4_SYSV_ABI _sceKernelSetThreadAtexitCount(); int PS4_SYSV_ABI _sceKernelSetThreadAtexitReport(); int PS4_SYSV_ABI _sceKernelSetThreadDtors(); int PS4_SYSV_ABI _sendmsg(); int PS4_SYSV_ABI _sendto(); int PS4_SYSV_ABI _setsockopt(); int PS4_SYSV_ABI _sigaction(); int PS4_SYSV_ABI _sigintr(); int PS4_SYSV_ABI _sigprocmask(); int PS4_SYSV_ABI _sigsuspend(); int PS4_SYSV_ABI _umtx_op(); int PS4_SYSV_ABI _wait4(); int PS4_SYSV_ABI _write(); int PS4_SYSV_ABI _writev(); int PS4_SYSV_ABI accept(); int PS4_SYSV_ABI access(); int PS4_SYSV_ABI amd64_set_fsbase(); int PS4_SYSV_ABI bind(); int PS4_SYSV_ABI blockpool_batch(); int PS4_SYSV_ABI blockpool_map(); int PS4_SYSV_ABI blockpool_open(); int PS4_SYSV_ABI blockpool_unmap(); int PS4_SYSV_ABI chdir(); int PS4_SYSV_ABI chflags(); int PS4_SYSV_ABI chmod(); int PS4_SYSV_ABI clock_getres(); int PS4_SYSV_ABI clock_gettime(); int PS4_SYSV_ABI clock_settime(); int PS4_SYSV_ABI close(); int PS4_SYSV_ABI connect(); int PS4_SYSV_ABI cpuset_getaffinity(); int PS4_SYSV_ABI cpuset_getid(); int PS4_SYSV_ABI cpuset_setaffinity(); int PS4_SYSV_ABI creat(); int PS4_SYSV_ABI dlclose(); int PS4_SYSV_ABI dlerror(); int PS4_SYSV_ABI dlopen(); int PS4_SYSV_ABI dlsym(); int PS4_SYSV_ABI dup(); int PS4_SYSV_ABI dup2(); int PS4_SYSV_ABI dynlib_get_obj_member(); int PS4_SYSV_ABI environ(); int PS4_SYSV_ABI errno(); int PS4_SYSV_ABI execv(); int PS4_SYSV_ABI execve(); int PS4_SYSV_ABI execvp(); int PS4_SYSV_ABI fchflags(); int PS4_SYSV_ABI fchmod(); int PS4_SYSV_ABI fcntl(); int PS4_SYSV_ABI fdatasync(); int PS4_SYSV_ABI flock(); int PS4_SYSV_ABI fstat(); int PS4_SYSV_ABI fsync(); int PS4_SYSV_ABI ftruncate(); int PS4_SYSV_ABI futimes(); int PS4_SYSV_ABI get_authinfo(); int PS4_SYSV_ABI get_module_info_list(); int PS4_SYSV_ABI get_page_table_stats(); int PS4_SYSV_ABI get_sdk_compiled_version(); int PS4_SYSV_ABI get_self_auth_info(); int PS4_SYSV_ABI get_vm_map_timestamp(); int PS4_SYSV_ABI getargc(); int PS4_SYSV_ABI getargv(); int PS4_SYSV_ABI getcontext(); int PS4_SYSV_ABI getdents(); int PS4_SYSV_ABI getdirentries(); int PS4_SYSV_ABI getdtablesize(); int PS4_SYSV_ABI getegid(); int PS4_SYSV_ABI geteuid(); int PS4_SYSV_ABI getgid(); int PS4_SYSV_ABI getgroups(); int PS4_SYSV_ABI getitimer(); int PS4_SYSV_ABI getlogin(); int PS4_SYSV_ABI getlogin_r(); int PS4_SYSV_ABI getpagesize(); int PS4_SYSV_ABI getpeername(); int PS4_SYSV_ABI getpid(); int PS4_SYSV_ABI getppid(); int PS4_SYSV_ABI getpriority(); int PS4_SYSV_ABI getrlimit(); int PS4_SYSV_ABI getrusage(); int PS4_SYSV_ABI getsid(); int PS4_SYSV_ABI getsockname(); int PS4_SYSV_ABI getsockopt(); int PS4_SYSV_ABI gettimeofday(); int PS4_SYSV_ABI getuid(); int PS4_SYSV_ABI htonl(); int PS4_SYSV_ABI htons(); int PS4_SYSV_ABI inet_ntop(); int PS4_SYSV_ABI inet_pton(); int PS4_SYSV_ABI ioctl(); int PS4_SYSV_ABI ipmimgr_call(); int PS4_SYSV_ABI is_in_sandbox(); int PS4_SYSV_ABI issetugid(); int PS4_SYSV_ABI kevent(); int PS4_SYSV_ABI kill(); int PS4_SYSV_ABI kqueue(); int PS4_SYSV_ABI ksem_close(); int PS4_SYSV_ABI ksem_destroy(); int PS4_SYSV_ABI ksem_getvalue(); int PS4_SYSV_ABI ksem_init(); int PS4_SYSV_ABI ksem_open(); int PS4_SYSV_ABI ksem_post(); int PS4_SYSV_ABI ksem_timedwait(); int PS4_SYSV_ABI ksem_trywait(); int PS4_SYSV_ABI ksem_unlink(); int PS4_SYSV_ABI ksem_wait(); int PS4_SYSV_ABI ktimer_create(); int PS4_SYSV_ABI ktimer_delete(); int PS4_SYSV_ABI ktimer_getoverrun(); int PS4_SYSV_ABI ktimer_gettime(); int PS4_SYSV_ABI ktimer_settime(); int PS4_SYSV_ABI listen(); int PS4_SYSV_ABI lseek(); int PS4_SYSV_ABI lstat(); int PS4_SYSV_ABI madvise(); int PS4_SYSV_ABI mdbg_service(); int PS4_SYSV_ABI mincore(); int PS4_SYSV_ABI mkdir(); int PS4_SYSV_ABI mlock(); int PS4_SYSV_ABI mlockall(); int PS4_SYSV_ABI mmap(); int PS4_SYSV_ABI mprotect(); int PS4_SYSV_ABI msync(); int PS4_SYSV_ABI munlock(); int PS4_SYSV_ABI munlockall(); int PS4_SYSV_ABI munmap(); int PS4_SYSV_ABI nanosleep(); int PS4_SYSV_ABI ntohl(); int PS4_SYSV_ABI ntohs(); int PS4_SYSV_ABI open(); int PS4_SYSV_ABI pause(); int PS4_SYSV_ABI physhm_open(); int PS4_SYSV_ABI physhm_unlink(); int PS4_SYSV_ABI pipe(); int PS4_SYSV_ABI poll(); int PS4_SYSV_ABI pread(); int PS4_SYSV_ABI preadv(); int PS4_SYSV_ABI profil(); int PS4_SYSV_ABI pselect(); int PS4_SYSV_ABI pthread_atfork(); int PS4_SYSV_ABI pthread_attr_destroy(); int PS4_SYSV_ABI pthread_attr_get_np(); int PS4_SYSV_ABI pthread_attr_getaffinity_np(); int PS4_SYSV_ABI pthread_attr_getdetachstate(); int PS4_SYSV_ABI pthread_attr_getguardsize(); int PS4_SYSV_ABI pthread_attr_getinheritsched(); int PS4_SYSV_ABI pthread_attr_getschedparam(); int PS4_SYSV_ABI pthread_attr_getschedpolicy(); int PS4_SYSV_ABI pthread_attr_getscope(); int PS4_SYSV_ABI pthread_attr_getstack(); int PS4_SYSV_ABI pthread_attr_getstackaddr(); int PS4_SYSV_ABI pthread_attr_getstacksize(); int PS4_SYSV_ABI pthread_attr_init(); int PS4_SYSV_ABI pthread_attr_setaffinity_np(); int PS4_SYSV_ABI pthread_attr_setcreatesuspend_np(); int PS4_SYSV_ABI pthread_attr_setdetachstate(); int PS4_SYSV_ABI pthread_attr_setguardsize(); int PS4_SYSV_ABI pthread_attr_setinheritsched(); int PS4_SYSV_ABI pthread_attr_setschedparam(); int PS4_SYSV_ABI pthread_attr_setschedpolicy(); int PS4_SYSV_ABI pthread_attr_setscope(); int PS4_SYSV_ABI pthread_attr_setstack(); int PS4_SYSV_ABI pthread_attr_setstackaddr(); int PS4_SYSV_ABI pthread_attr_setstacksize(); int PS4_SYSV_ABI pthread_barrier_destroy(); int PS4_SYSV_ABI pthread_barrier_init(); int PS4_SYSV_ABI pthread_barrier_setname_np(); int PS4_SYSV_ABI pthread_barrier_wait(); int PS4_SYSV_ABI pthread_barrierattr_destroy(); int PS4_SYSV_ABI pthread_barrierattr_getpshared(); int PS4_SYSV_ABI pthread_barrierattr_init(); int PS4_SYSV_ABI pthread_barrierattr_setpshared(); int PS4_SYSV_ABI pthread_cancel(); int PS4_SYSV_ABI pthread_cleanup_pop(); int PS4_SYSV_ABI pthread_cleanup_push(); int PS4_SYSV_ABI pthread_cond_broadcast(); int PS4_SYSV_ABI pthread_cond_destroy(); int PS4_SYSV_ABI pthread_cond_init(); int PS4_SYSV_ABI pthread_cond_reltimedwait_np(); int PS4_SYSV_ABI pthread_cond_setname_np(); int PS4_SYSV_ABI pthread_cond_signal(); int PS4_SYSV_ABI pthread_cond_signalto_np(); int PS4_SYSV_ABI pthread_cond_timedwait(); int PS4_SYSV_ABI pthread_cond_wait(); int PS4_SYSV_ABI pthread_condattr_destroy(); int PS4_SYSV_ABI pthread_condattr_getclock(); int PS4_SYSV_ABI pthread_condattr_getpshared(); int PS4_SYSV_ABI pthread_condattr_init(); int PS4_SYSV_ABI pthread_condattr_setclock(); int PS4_SYSV_ABI pthread_condattr_setpshared(); int PS4_SYSV_ABI pthread_create(); int PS4_SYSV_ABI pthread_create_name_np(); int PS4_SYSV_ABI pthread_detach(); int PS4_SYSV_ABI pthread_equal(); int PS4_SYSV_ABI pthread_exit(); int PS4_SYSV_ABI pthread_get_specificarray_np(); int PS4_SYSV_ABI pthread_get_user_context_np(); int PS4_SYSV_ABI pthread_getaffinity_np(); int PS4_SYSV_ABI pthread_getconcurrency(); int PS4_SYSV_ABI pthread_getcpuclockid(); int PS4_SYSV_ABI pthread_getname_np(); int PS4_SYSV_ABI pthread_getprio(); int PS4_SYSV_ABI pthread_getschedparam(); int PS4_SYSV_ABI pthread_getspecific(); int PS4_SYSV_ABI pthread_getstack_np(); int PS4_SYSV_ABI pthread_getthreadid_np(); int PS4_SYSV_ABI pthread_join(); int PS4_SYSV_ABI pthread_key_create(); int PS4_SYSV_ABI pthread_key_delete(); int PS4_SYSV_ABI pthread_kill(); int PS4_SYSV_ABI pthread_main_np(); int PS4_SYSV_ABI pthread_multi_np(); int PS4_SYSV_ABI pthread_mutex_destroy(); int PS4_SYSV_ABI pthread_mutex_getprioceiling(); int PS4_SYSV_ABI pthread_mutex_getspinloops_np(); int PS4_SYSV_ABI pthread_mutex_getyieldloops_np(); int PS4_SYSV_ABI pthread_mutex_init(); int PS4_SYSV_ABI pthread_mutex_init_for_mono(); int PS4_SYSV_ABI pthread_mutex_isowned_np(); int PS4_SYSV_ABI pthread_mutex_lock(); int PS4_SYSV_ABI pthread_mutex_reltimedlock_np(); int PS4_SYSV_ABI pthread_mutex_setname_np(); int PS4_SYSV_ABI pthread_mutex_setprioceiling(); int PS4_SYSV_ABI pthread_mutex_setspinloops_np(); int PS4_SYSV_ABI pthread_mutex_setyieldloops_np(); int PS4_SYSV_ABI pthread_mutex_timedlock(); int PS4_SYSV_ABI pthread_mutex_trylock(); int PS4_SYSV_ABI pthread_mutex_unlock(); int PS4_SYSV_ABI pthread_mutexattr_destroy(); int PS4_SYSV_ABI pthread_mutexattr_getkind_np(); int PS4_SYSV_ABI pthread_mutexattr_getprioceiling(); int PS4_SYSV_ABI pthread_mutexattr_getprotocol(); int PS4_SYSV_ABI pthread_mutexattr_getpshared(); int PS4_SYSV_ABI pthread_mutexattr_gettype(); int PS4_SYSV_ABI pthread_mutexattr_init(); int PS4_SYSV_ABI pthread_mutexattr_setkind_np(); int PS4_SYSV_ABI pthread_mutexattr_setprioceiling(); int PS4_SYSV_ABI pthread_mutexattr_setprotocol(); int PS4_SYSV_ABI pthread_mutexattr_setpshared(); int PS4_SYSV_ABI pthread_mutexattr_settype(); int PS4_SYSV_ABI pthread_once(); int PS4_SYSV_ABI pthread_rename_np(); int PS4_SYSV_ABI pthread_resume_all_np(); int PS4_SYSV_ABI pthread_resume_np(); int PS4_SYSV_ABI pthread_resume_user_context_np(); int PS4_SYSV_ABI pthread_rwlock_destroy(); int PS4_SYSV_ABI pthread_rwlock_init(); int PS4_SYSV_ABI pthread_rwlock_rdlock(); int PS4_SYSV_ABI pthread_rwlock_reltimedrdlock_np(); int PS4_SYSV_ABI pthread_rwlock_reltimedwrlock_np(); int PS4_SYSV_ABI pthread_rwlock_setname_np(); int PS4_SYSV_ABI pthread_rwlock_timedrdlock(); int PS4_SYSV_ABI pthread_rwlock_timedwrlock(); int PS4_SYSV_ABI pthread_rwlock_tryrdlock(); int PS4_SYSV_ABI pthread_rwlock_trywrlock(); int PS4_SYSV_ABI pthread_rwlock_unlock(); int PS4_SYSV_ABI pthread_rwlock_wrlock(); int PS4_SYSV_ABI pthread_rwlockattr_destroy(); int PS4_SYSV_ABI pthread_rwlockattr_getpshared(); int PS4_SYSV_ABI pthread_rwlockattr_gettype_np(); int PS4_SYSV_ABI pthread_rwlockattr_init(); int PS4_SYSV_ABI pthread_rwlockattr_setpshared(); int PS4_SYSV_ABI pthread_rwlockattr_settype_np(); int PS4_SYSV_ABI pthread_self(); int PS4_SYSV_ABI pthread_set_defaultstacksize_np(); int PS4_SYSV_ABI pthread_set_name_np(); int PS4_SYSV_ABI pthread_set_user_context_np(); int PS4_SYSV_ABI pthread_setaffinity_np(); int PS4_SYSV_ABI pthread_setcancelstate(); int PS4_SYSV_ABI pthread_setcanceltype(); int PS4_SYSV_ABI pthread_setconcurrency(); int PS4_SYSV_ABI pthread_setprio(); int PS4_SYSV_ABI pthread_setschedparam(); int PS4_SYSV_ABI pthread_setspecific(); int PS4_SYSV_ABI pthread_sigmask(); int PS4_SYSV_ABI pthread_single_np(); int PS4_SYSV_ABI pthread_spin_destroy(); int PS4_SYSV_ABI pthread_spin_init(); int PS4_SYSV_ABI pthread_spin_lock(); int PS4_SYSV_ABI pthread_spin_trylock(); int PS4_SYSV_ABI pthread_spin_unlock(); int PS4_SYSV_ABI pthread_suspend_all_np(); int PS4_SYSV_ABI pthread_suspend_np(); int PS4_SYSV_ABI pthread_suspend_user_context_np(); int PS4_SYSV_ABI pthread_switch_add_np(); int PS4_SYSV_ABI pthread_switch_delete_np(); int PS4_SYSV_ABI pthread_testcancel(); int PS4_SYSV_ABI pthread_timedjoin_np(); int PS4_SYSV_ABI pthread_yield(); int PS4_SYSV_ABI pwrite(); int PS4_SYSV_ABI pwritev(); int PS4_SYSV_ABI raise(); int PS4_SYSV_ABI read(); int PS4_SYSV_ABI readv(); int PS4_SYSV_ABI recv(); int PS4_SYSV_ABI recvfrom(); int PS4_SYSV_ABI recvmsg(); int PS4_SYSV_ABI rename(); int PS4_SYSV_ABI rfork_thread(); int PS4_SYSV_ABI rmdir(); int PS4_SYSV_ABI rtld_printf(); int PS4_SYSV_ABI rtprio_thread(); int PS4_SYSV_ABI sceKernelAddCpumodeEvent(); int PS4_SYSV_ABI sceKernelAddFileEvent(); int PS4_SYSV_ABI sceKernelAddGpuExceptionEvent(); int PS4_SYSV_ABI sceKernelAddHRTimerEvent(); int PS4_SYSV_ABI sceKernelAddReadEvent(); int PS4_SYSV_ABI sceKernelAddTimerEvent(); int PS4_SYSV_ABI sceKernelAddUserEvent(); int PS4_SYSV_ABI sceKernelAddUserEventEdge(); int PS4_SYSV_ABI sceKernelAddWriteEvent(); int PS4_SYSV_ABI sceKernelAioCancelRequest(); int PS4_SYSV_ABI sceKernelAioCancelRequests(); int PS4_SYSV_ABI sceKernelAioDeleteRequest(); int PS4_SYSV_ABI sceKernelAioDeleteRequests(); int PS4_SYSV_ABI sceKernelAioInitializeImpl(); int PS4_SYSV_ABI sceKernelAioInitializeParam(); int PS4_SYSV_ABI sceKernelAioPollRequest(); int PS4_SYSV_ABI sceKernelAioPollRequests(); int PS4_SYSV_ABI sceKernelAioSetParam(); int PS4_SYSV_ABI sceKernelAioSubmitReadCommands(); int PS4_SYSV_ABI sceKernelAioSubmitReadCommandsMultiple(); int PS4_SYSV_ABI sceKernelAioSubmitWriteCommands(); int PS4_SYSV_ABI sceKernelAioSubmitWriteCommandsMultiple(); int PS4_SYSV_ABI sceKernelAioWaitRequest(); int PS4_SYSV_ABI sceKernelAioWaitRequests(); int PS4_SYSV_ABI sceKernelAllocateDirectMemory(); int PS4_SYSV_ABI sceKernelAllocateDirectMemoryForMiniApp(); int PS4_SYSV_ABI sceKernelAllocateMainDirectMemory(); int PS4_SYSV_ABI sceKernelAllocateTraceDirectMemory(); int PS4_SYSV_ABI sceKernelAvailableDirectMemorySize(); int PS4_SYSV_ABI sceKernelAvailableFlexibleMemorySize(); int PS4_SYSV_ABI sceKernelBacktraceSelf(); int PS4_SYSV_ABI sceKernelBatchMap(); int PS4_SYSV_ABI sceKernelBatchMap2(); int PS4_SYSV_ABI sceKernelCancelEventFlag(); int PS4_SYSV_ABI sceKernelCancelSema(); int PS4_SYSV_ABI sceKernelCheckedReleaseDirectMemory(); int PS4_SYSV_ABI sceKernelCheckReachability(); int PS4_SYSV_ABI sceKernelChmod(); int PS4_SYSV_ABI sceKernelClearBootReqNotifyCount(); int PS4_SYSV_ABI sceKernelClearEventFlag(); int PS4_SYSV_ABI sceKernelClearGameDirectMemory(); int PS4_SYSV_ABI sceKernelClockGetres(); int PS4_SYSV_ABI sceKernelClockGettime(); int PS4_SYSV_ABI sceKernelClose(); int PS4_SYSV_ABI sceKernelCloseEport(); int PS4_SYSV_ABI sceKernelCloseEventFlag(); int PS4_SYSV_ABI sceKernelCloseSema(); int PS4_SYSV_ABI sceKernelConfiguredFlexibleMemorySize(); int PS4_SYSV_ABI sceKernelConvertLocaltimeToUtc(); int PS4_SYSV_ABI sceKernelConvertUtcToLocaltime(); int PS4_SYSV_ABI sceKernelCreateEport(); int PS4_SYSV_ABI sceKernelCreateEqueue(); int PS4_SYSV_ABI sceKernelCreateEventFlag(); int PS4_SYSV_ABI sceKernelCreateSema(); int PS4_SYSV_ABI sceKernelDebugAcquireAndUpdateDebugRegister(); int PS4_SYSV_ABI sceKernelDebugGetAppStatus(); int PS4_SYSV_ABI sceKernelDebugGetPauseCount(); int PS4_SYSV_ABI sceKernelDebugGpuPaDebugIsInProgress(); int PS4_SYSV_ABI sceKernelDebugOutText(); int PS4_SYSV_ABI sceKernelDebugRaiseException(); int PS4_SYSV_ABI sceKernelDebugRaiseExceptionOnReleaseMode(); int PS4_SYSV_ABI sceKernelDebugRaiseExceptionWithContext(); int PS4_SYSV_ABI sceKernelDebugRaiseExceptionWithInfo(); int PS4_SYSV_ABI sceKernelDebugReleaseDebugContext(); int PS4_SYSV_ABI sceKernelDeleteCpumodeEvent(); int PS4_SYSV_ABI sceKernelDeleteEport(); int PS4_SYSV_ABI sceKernelDeleteEqueue(); int PS4_SYSV_ABI sceKernelDeleteEventFlag(); int PS4_SYSV_ABI sceKernelDeleteFileEvent(); int PS4_SYSV_ABI sceKernelDeleteGpuExceptionEvent(); int PS4_SYSV_ABI sceKernelDeleteHRTimerEvent(); int PS4_SYSV_ABI sceKernelDeleteReadEvent(); int PS4_SYSV_ABI sceKernelDeleteSema(); int PS4_SYSV_ABI sceKernelDeleteTimerEvent(); int PS4_SYSV_ABI sceKernelDeleteUserEvent(); int PS4_SYSV_ABI sceKernelDeleteWriteEvent(); int PS4_SYSV_ABI sceKernelDirectMemoryQuery(); int PS4_SYSV_ABI sceKernelDirectMemoryQueryForId(); int PS4_SYSV_ABI sceKernelDlsym(); int PS4_SYSV_ABI sceKernelEnableDmemAliasing(); int PS4_SYSV_ABI sceKernelEnableDmemAliasing2(); int PS4_SYSV_ABI sceKernelEnablePthreadObjectCheck(); int PS4_SYSV_ABI sceKernelError(); int PS4_SYSV_ABI sceKernelEventLogInit(); int PS4_SYSV_ABI sceKernelEventLogPread(); int PS4_SYSV_ABI sceKernelEventLogRead(); int PS4_SYSV_ABI sceKernelEventLogWrite(); int PS4_SYSV_ABI sceKernelFchmod(); int PS4_SYSV_ABI sceKernelFcntl(); int PS4_SYSV_ABI sceKernelFdatasync(); int PS4_SYSV_ABI sceKernelFlock(); int PS4_SYSV_ABI sceKernelFstat(); int PS4_SYSV_ABI sceKernelFsync(); int PS4_SYSV_ABI sceKernelFtruncate(); int PS4_SYSV_ABI sceKernelFutimes(); int PS4_SYSV_ABI sceKernelGetAllowedSdkVersionOnSystem(); int PS4_SYSV_ABI sceKernelGetAppInfo(); int PS4_SYSV_ABI sceKernelGetAslrStatus(); int PS4_SYSV_ABI sceKernelGetBackupRestoreMode(); int PS4_SYSV_ABI sceKernelGetBackupRestoreModeOfNextBoot(); int PS4_SYSV_ABI sceKernelGetBasicProductShape(); int PS4_SYSV_ABI sceKernelGetBetaUpdateTestForRcmgr(); int PS4_SYSV_ABI sceKernelGetBioUsageAll(); int PS4_SYSV_ABI sceKernelGetBootReqNotifyCount(); int PS4_SYSV_ABI sceKernelGetCallRecord(); int PS4_SYSV_ABI sceKernelGetCompiledSdkVersion(); int PS4_SYSV_ABI sceKernelGetCompiledSdkVersionByPath(); int PS4_SYSV_ABI sceKernelGetCompiledSdkVersionByPid(); int PS4_SYSV_ABI sceKernelGetCpuFrequency(); int PS4_SYSV_ABI sceKernelGetCpumode(); int PS4_SYSV_ABI sceKernelGetCpumodeGame(); int PS4_SYSV_ABI sceKernelGetCpuTemperature(); int PS4_SYSV_ABI sceKernelGetCpuUsage(); int PS4_SYSV_ABI sceKernelGetCpuUsageAll(); int PS4_SYSV_ABI sceKernelGetCpuUsageProc(); int PS4_SYSV_ABI sceKernelGetCpuUsageProc2(); int PS4_SYSV_ABI sceKernelGetCpuUsageThread(); int PS4_SYSV_ABI sceKernelGetCurrentCpu(); int PS4_SYSV_ABI sceKernelGetDataTransferMode(); int PS4_SYSV_ABI sceKernelGetDebugMenuMiniModeForRcmgr(); int PS4_SYSV_ABI sceKernelGetDebugMenuModeForPsmForRcmgr(); int PS4_SYSV_ABI sceKernelGetDebugMenuModeForRcmgr(); int PS4_SYSV_ABI sceKernelGetdents(); int PS4_SYSV_ABI sceKernelGetDirectMemorySize(); int PS4_SYSV_ABI sceKernelGetDirectMemoryType(); int PS4_SYSV_ABI sceKernelGetdirentries(); int PS4_SYSV_ABI sceKernelGetEventData(); int PS4_SYSV_ABI sceKernelGetEventError(); int PS4_SYSV_ABI sceKernelGetEventFflags(); int PS4_SYSV_ABI sceKernelGetEventFilter(); int PS4_SYSV_ABI sceKernelGetEventId(); int PS4_SYSV_ABI sceKernelGetEventUserData(); int PS4_SYSV_ABI sceKernelGetExecutableModuleHandle(); int PS4_SYSV_ABI sceKernelGetExtLibcHandle(); int PS4_SYSV_ABI sceKernelGetFakeFinalizeMenuForRcmgr(); int PS4_SYSV_ABI sceKernelGetFlagedUpdaterForRcmgr(); int PS4_SYSV_ABI sceKernelGetForceUpdateModeForRcmgr(); int PS4_SYSV_ABI sceKernelGetFsSandboxRandomWord(); int PS4_SYSV_ABI sceKernelGetGPI(); int PS4_SYSV_ABI sceKernelGetGPO(); int PS4_SYSV_ABI sceKernelGetHwFeatureInfoForDecid(); int PS4_SYSV_ABI sceKernelGetIdPs(); int PS4_SYSV_ABI sceKernelGetIdTableCurrentCount(); int PS4_SYSV_ABI sceKernelGetIpcPath(); int PS4_SYSV_ABI sceKernelGetLibkernelTextLocation(); int PS4_SYSV_ABI sceKernelGetMainSocId(); int PS4_SYSV_ABI sceKernelGetModuleInfo(); int PS4_SYSV_ABI sceKernelGetModuleInfoForUnwind(); int PS4_SYSV_ABI sceKernelGetModuleInfoFromAddr(); int PS4_SYSV_ABI sceKernelGetModuleInfoInternal(); int PS4_SYSV_ABI sceKernelGetModuleList(); int PS4_SYSV_ABI sceKernelGetModuleListInternal(); int PS4_SYSV_ABI sceKernelGetOpenPsIdForSystem(); int PS4_SYSV_ABI sceKernelGetPageTableStats(); int PS4_SYSV_ABI sceKernelGetPagingStatsOfAllObjects(); int PS4_SYSV_ABI sceKernelGetPagingStatsOfAllThreads(); int PS4_SYSV_ABI sceKernelGetPhysPageSize(); int PS4_SYSV_ABI sceKernelGetProcessName(); int PS4_SYSV_ABI sceKernelGetProcessTime(); int PS4_SYSV_ABI sceKernelGetProcessTimeCounter(); int PS4_SYSV_ABI sceKernelGetProcessTimeCounterFrequency(); int PS4_SYSV_ABI sceKernelGetProcessType(); int PS4_SYSV_ABI sceKernelGetProcParam(); int PS4_SYSV_ABI sceKernelGetProductCode(); int PS4_SYSV_ABI sceKernelGetProductStr(); int PS4_SYSV_ABI sceKernelGetPrtAperture(); int PS4_SYSV_ABI sceKernelGetPsmIntdevModeForRcmgr(); int PS4_SYSV_ABI sceKernelGetPsnAccessTraceLogForRcmgr(); int PS4_SYSV_ABI sceKernelGetQafExpirationTimeNotafterForRcmgr(); int PS4_SYSV_ABI sceKernelGetQafExpirationTimeNotbeforeForRcmgr(); int PS4_SYSV_ABI sceKernelGetQafGenerationForRcmgr(); int PS4_SYSV_ABI sceKernelGetQafNameForRcmgr(); int PS4_SYSV_ABI sceKernelGetRenderingMode(); int PS4_SYSV_ABI sceKernelGetResidentCount(); int PS4_SYSV_ABI sceKernelGetResidentFmemCount(); int PS4_SYSV_ABI sceKernelGetSafemode(); int PS4_SYSV_ABI sceKernelGetSanitizerMallocReplace(); int PS4_SYSV_ABI sceKernelGetSanitizerMallocReplaceExternal(); int PS4_SYSV_ABI sceKernelGetSanitizerNewReplace(); int PS4_SYSV_ABI sceKernelGetSanitizerNewReplaceExternal(); int PS4_SYSV_ABI sceKernelGetSocPowerConsumption(); int PS4_SYSV_ABI sceKernelGetSocSensorTemperature(); int PS4_SYSV_ABI sceKernelGetSpecialIForRcmgr(); int PS4_SYSV_ABI sceKernelGetSubsysId(); int PS4_SYSV_ABI sceKernelGetSystemExVersion(); int PS4_SYSV_ABI sceKernelGetSystemLevelDebuggerModeForRcmgr(); int PS4_SYSV_ABI sceKernelGetSystemSwBeta(); int PS4_SYSV_ABI sceKernelGetSystemSwVersion(); int PS4_SYSV_ABI sceKernelGetThreadName(); int PS4_SYSV_ABI sceKernelGettimeofday(); int PS4_SYSV_ABI sceKernelGettimezone(); int PS4_SYSV_ABI sceKernelGetTraceMemoryStats(); int PS4_SYSV_ABI sceKernelGetTscFrequency(); int PS4_SYSV_ABI sceKernelGetUtokenDataExecutionForRcmgr(); int PS4_SYSV_ABI sceKernelGetUtokenExpirationTimeNotafterForRcmgr(); int PS4_SYSV_ABI sceKernelGetUtokenExpirationTimeNotbeforeForRcmgr(); int PS4_SYSV_ABI sceKernelGetUtokenFakeSharefactoryForRcmgr(); int PS4_SYSV_ABI sceKernelGetUtokenFlagedUpdaterForRcmgr(); int PS4_SYSV_ABI sceKernelGetUtokenNpEnvSwitchingForRcmgr(); int PS4_SYSV_ABI sceKernelGetUtokenSaveDataRepairForRcmgr(); int PS4_SYSV_ABI sceKernelGetUtokenStoreModeForRcmgr(); int PS4_SYSV_ABI sceKernelGetUtokenUseSoftwagnerForAcmgr(); int PS4_SYSV_ABI sceKernelGetUtokenUseSoftwagnerForRcmgr(); int PS4_SYSV_ABI sceKernelGetUtokenWeakenedPortRestrictionForRcmgr(); int PS4_SYSV_ABI sceKernelGetVrCaptureSize(); int PS4_SYSV_ABI sceKernelHasNeoMode(); int PS4_SYSV_ABI sceKernelHwHasOpticalOut(); int PS4_SYSV_ABI sceKernelHwHasWlanBt(); int PS4_SYSV_ABI sceKernelIccControlBDPowerState(); int PS4_SYSV_ABI sceKernelIccControlUSBPowerState(); int PS4_SYSV_ABI sceKernelIccGetBDPowerState(); int PS4_SYSV_ABI sceKernelIccGetCountTime(); int PS4_SYSV_ABI sceKernelIccGetCPMode(); int PS4_SYSV_ABI sceKernelIccGetCpuInfoBit(); int PS4_SYSV_ABI sceKernelIccGetErrLog(); int PS4_SYSV_ABI sceKernelIccGetHwInfo(); int PS4_SYSV_ABI sceKernelIccGetPowerNumberOfBootShutdown(); int PS4_SYSV_ABI sceKernelIccGetPowerOperatingTime(); int PS4_SYSV_ABI sceKernelIccGetPowerUpCause(); int PS4_SYSV_ABI sceKernelIccGetSysEventLog(); int PS4_SYSV_ABI sceKernelIccGetThermalAlert(); int PS4_SYSV_ABI sceKernelIccGetUSBPowerState(); int PS4_SYSV_ABI sceKernelIccIndicatorBootDone(); int PS4_SYSV_ABI sceKernelIccIndicatorShutdown(); int PS4_SYSV_ABI sceKernelIccIndicatorStandby(); int PS4_SYSV_ABI sceKernelIccIndicatorStandbyBoot(); int PS4_SYSV_ABI sceKernelIccIndicatorStandbyShutdown(); int PS4_SYSV_ABI sceKernelIccNotifyBootStatus(); int PS4_SYSV_ABI sceKernelIccNvsFlush(); int PS4_SYSV_ABI sceKernelIccReadPowerBootMessage(); int PS4_SYSV_ABI sceKernelIccSetBuzzer(); int PS4_SYSV_ABI sceKernelIccSetCPMode(); int PS4_SYSV_ABI sceKernelIccSetCpuInfoBit(); int PS4_SYSV_ABI sceKernelIccSetDownloadMode(); int PS4_SYSV_ABI sceKernelInstallExceptionHandler(); int PS4_SYSV_ABI sceKernelInternalGetKmemStatistics(); int PS4_SYSV_ABI sceKernelInternalGetMapStatistics(); int PS4_SYSV_ABI sceKernelInternalHeapPrintBacktraceWithModuleInfo(); int PS4_SYSV_ABI sceKernelInternalMapDirectMemory(); int PS4_SYSV_ABI sceKernelInternalMapNamedDirectMemory(); int PS4_SYSV_ABI sceKernelInternalMemoryGetAvailableSize(); int PS4_SYSV_ABI sceKernelInternalMemoryGetModuleSegmentInfo(); int PS4_SYSV_ABI sceKernelInternalResumeDirectMemoryRelease(); int PS4_SYSV_ABI sceKernelInternalSuspendDirectMemoryRelease(); int PS4_SYSV_ABI sceKernelIsAddressSanitizerEnabled(); int PS4_SYSV_ABI sceKernelIsAllowedToSelectDvdRegion(); int PS4_SYSV_ABI sceKernelIsAuthenticNeo(); int PS4_SYSV_ABI sceKernelIsCEX(); int PS4_SYSV_ABI sceKernelIsDebuggerAttached(); int PS4_SYSV_ABI sceKernelIsDevKit(); int PS4_SYSV_ABI sceKernelIsExperimentalBeta(); int PS4_SYSV_ABI sceKernelIsGenuineCEX(); int PS4_SYSV_ABI sceKernelIsGenuineDevKit(); int PS4_SYSV_ABI sceKernelIsGenuineKratosCex(); int PS4_SYSV_ABI sceKernelIsGenuineN(); int PS4_SYSV_ABI sceKernelIsGenuineTestKit(); int PS4_SYSV_ABI sceKernelIsInSandbox(); int PS4_SYSV_ABI sceKernelIsKratos(); int PS4_SYSV_ABI sceKernelIsMainOnStanbyMode(); int PS4_SYSV_ABI sceKernelIsMainOnStandbyMode(); int PS4_SYSV_ABI sceKernelIsNeoMode(); int PS4_SYSV_ABI sceKernelIsStack(); int PS4_SYSV_ABI sceKernelIsTestKit(); int PS4_SYSV_ABI sceKernelJitCreateAliasOfSharedMemory(); int PS4_SYSV_ABI sceKernelJitCreateSharedMemory(); int PS4_SYSV_ABI sceKernelJitGetSharedMemoryInfo(); int PS4_SYSV_ABI sceKernelJitMapSharedMemory(); int PS4_SYSV_ABI sceKernelKernelHeapUsage(); int PS4_SYSV_ABI sceKernelLoadStartModule(); int PS4_SYSV_ABI sceKernelLoadStartModuleForSysmodule(); int PS4_SYSV_ABI sceKernelLseek(); int PS4_SYSV_ABI sceKernelLwfsAllocateBlock(); int PS4_SYSV_ABI sceKernelLwfsLseek(); int PS4_SYSV_ABI sceKernelLwfsSetAttribute(); int PS4_SYSV_ABI sceKernelLwfsTrimBlock(); int PS4_SYSV_ABI sceKernelLwfsWrite(); int PS4_SYSV_ABI sceKernelMapDirectMemory(); int PS4_SYSV_ABI sceKernelMapDirectMemory2(); int PS4_SYSV_ABI sceKernelMapFlexibleMemory(); int PS4_SYSV_ABI sceKernelMapNamedDirectMemory(); int PS4_SYSV_ABI sceKernelMapNamedFlexibleMemory(); int PS4_SYSV_ABI sceKernelMapNamedSystemFlexibleMemory(); int PS4_SYSV_ABI sceKernelMapSanitizerShadowMemory(); int PS4_SYSV_ABI sceKernelMapTraceMemory(); int PS4_SYSV_ABI sceKernelMemoryPoolBatch(); int PS4_SYSV_ABI sceKernelMemoryPoolCommit(); int PS4_SYSV_ABI sceKernelMemoryPoolDecommit(); int PS4_SYSV_ABI sceKernelMemoryPoolExpand(); int PS4_SYSV_ABI sceKernelMemoryPoolGetBlockStats(); int PS4_SYSV_ABI sceKernelMemoryPoolMove(); int PS4_SYSV_ABI sceKernelMemoryPoolReserve(); int PS4_SYSV_ABI sceKernelMkdir(); int PS4_SYSV_ABI sceKernelMlock(); int PS4_SYSV_ABI sceKernelMlockall(); int PS4_SYSV_ABI sceKernelMmap(); int PS4_SYSV_ABI sceKernelMprotect(); int PS4_SYSV_ABI sceKernelMsync(); int PS4_SYSV_ABI sceKernelMtypeprotect(); int PS4_SYSV_ABI sceKernelMunlock(); int PS4_SYSV_ABI sceKernelMunlockall(); int PS4_SYSV_ABI sceKernelMunmap(); int PS4_SYSV_ABI sceKernelNanosleep(); int PS4_SYSV_ABI sceKernelNormalizePath(); int PS4_SYSV_ABI sceKernelNotifyAppStateChanged(); int PS4_SYSV_ABI sceKernelNotifySystemSuspendResumeProgress(); int PS4_SYSV_ABI sceKernelNotifySystemSuspendStart(); int PS4_SYSV_ABI sceKernelOpen(); int PS4_SYSV_ABI sceKernelOpenEport(); int PS4_SYSV_ABI sceKernelOpenEventFlag(); int PS4_SYSV_ABI sceKernelOpenSema(); int PS4_SYSV_ABI sceKernelPollEventFlag(); int PS4_SYSV_ABI sceKernelPollSema(); int PS4_SYSV_ABI sceKernelPread(); int PS4_SYSV_ABI sceKernelPreadv(); int PS4_SYSV_ABI sceKernelPrintBacktraceWithModuleInfo(); int PS4_SYSV_ABI sceKernelProtectDirectMemory(); int PS4_SYSV_ABI sceKernelProtectDirectMemoryForPID(); int PS4_SYSV_ABI sceKernelPwrite(); int PS4_SYSV_ABI sceKernelPwritev(); int PS4_SYSV_ABI sceKernelQueryMemoryProtection(); int PS4_SYSV_ABI sceKernelQueryTraceMemory(); int PS4_SYSV_ABI sceKernelRaiseException(); int PS4_SYSV_ABI sceKernelRandomizedPath(); int PS4_SYSV_ABI sceKernelRdup(); int PS4_SYSV_ABI sceKernelRead(); int PS4_SYSV_ABI sceKernelReadTsc(); int PS4_SYSV_ABI sceKernelReadv(); int PS4_SYSV_ABI sceKernelReboot(); int PS4_SYSV_ABI sceKernelReleaseDirectMemory(); int PS4_SYSV_ABI sceKernelReleaseFlexibleMemory(); int PS4_SYSV_ABI sceKernelReleaseTraceDirectMemory(); int PS4_SYSV_ABI sceKernelRemoveExceptionHandler(); int PS4_SYSV_ABI sceKernelRename(); int PS4_SYSV_ABI sceKernelReportUnpatchedFunctionCall(); int PS4_SYSV_ABI sceKernelReserve2mbPage(); int PS4_SYSV_ABI sceKernelReserveSystemDirectMemory(); int PS4_SYSV_ABI sceKernelReserveVirtualRange(); int PS4_SYSV_ABI sceKernelResumeDirectMemoryRelease(); int PS4_SYSV_ABI sceKernelRmdir(); int PS4_SYSV_ABI sceKernelRtldControl(); int PS4_SYSV_ABI sceKernelSandboxPath(); int PS4_SYSV_ABI sceKernelSendNotificationRequest(); int PS4_SYSV_ABI sceKernelSetAppInfo(); int PS4_SYSV_ABI sceKernelSetBackupRestoreMode(); int PS4_SYSV_ABI sceKernelSetBaseModeClock(); int PS4_SYSV_ABI sceKernelSetBesteffort(); int PS4_SYSV_ABI sceKernelSetBootReqNotify(); int PS4_SYSV_ABI sceKernelSetCallRecord(); int PS4_SYSV_ABI sceKernelSetCompressionAttribute(); int PS4_SYSV_ABI sceKernelSetCpumodeGame(); int PS4_SYSV_ABI sceKernelSetDataTransferMode(); int PS4_SYSV_ABI sceKernelSetEventFlag(); int PS4_SYSV_ABI sceKernelSetFsstParam(); int PS4_SYSV_ABI sceKernelSetGameDirectMemoryLimit(); int PS4_SYSV_ABI sceKernelSetGPI(); int PS4_SYSV_ABI sceKernelSetGPO(); int PS4_SYSV_ABI sceKernelSetGpuCu(); int PS4_SYSV_ABI sceKernelSetMemoryPstate(); int PS4_SYSV_ABI sceKernelSetNeoModeClock(); int PS4_SYSV_ABI sceKernelSetPhysFmemLimit(); int PS4_SYSV_ABI sceKernelSetProcessName(); int PS4_SYSV_ABI sceKernelSetProcessProperty(); int PS4_SYSV_ABI sceKernelSetProcessPropertyString(); int PS4_SYSV_ABI sceKernelSetPrtAperture(); int PS4_SYSV_ABI sceKernelSetSafemode(); int PS4_SYSV_ABI sceKernelSettimeofday(); int PS4_SYSV_ABI sceKernelSetTimezoneInfo(); int PS4_SYSV_ABI sceKernelSetVirtualRangeName(); int PS4_SYSV_ABI sceKernelSetVmContainer(); int PS4_SYSV_ABI sceKernelSignalSema(); int PS4_SYSV_ABI sceKernelSleep(); int PS4_SYSV_ABI sceKernelSlvNotifyError(); int PS4_SYSV_ABI sceKernelStat(); int PS4_SYSV_ABI sceKernelStopUnloadModule(); int PS4_SYSV_ABI sceKernelSuspendDirectMemoryRelease(); int PS4_SYSV_ABI sceKernelSwitchToBaseMode(); int PS4_SYSV_ABI sceKernelSwitchToNeoMode(); int PS4_SYSV_ABI sceKernelSync(); int PS4_SYSV_ABI sceKernelTerminateSysCore(); int PS4_SYSV_ABI sceKernelTitleWorkaroundIsEnabled(); int PS4_SYSV_ABI sceKernelTitleWorkdaroundIsEnabled(); int PS4_SYSV_ABI sceKernelTraceMemoryTypeProtect(); int PS4_SYSV_ABI sceKernelTriggerEport(); int PS4_SYSV_ABI sceKernelTriggerUserEvent(); int PS4_SYSV_ABI sceKernelTruncate(); int PS4_SYSV_ABI sceKernelUnlink(); int PS4_SYSV_ABI sceKernelUsleep(); int PS4_SYSV_ABI sceKernelUtimes(); int PS4_SYSV_ABI sceKernelUuidCreate(); int PS4_SYSV_ABI sceKernelVirtualQuery(); int PS4_SYSV_ABI sceKernelVirtualQueryAll(); int PS4_SYSV_ABI sceKernelWaitEqueue(); int PS4_SYSV_ABI sceKernelWaitEventFlag(); int PS4_SYSV_ABI sceKernelWaitSema(); int PS4_SYSV_ABI sceKernelWrite(); int PS4_SYSV_ABI sceKernelWriteSdkEventLog(); int PS4_SYSV_ABI sceKernelWritev(); int PS4_SYSV_ABI sceKernelYieldCpumode(); int PS4_SYSV_ABI sceLibcMspaceCreateForMonoMutex(); int PS4_SYSV_ABI scePthreadAtfork(); int PS4_SYSV_ABI scePthreadAttrDestroy(); int PS4_SYSV_ABI scePthreadAttrGet(); int PS4_SYSV_ABI scePthreadAttrGetaffinity(); int PS4_SYSV_ABI scePthreadAttrGetdetachstate(); int PS4_SYSV_ABI scePthreadAttrGetguardsize(); int PS4_SYSV_ABI scePthreadAttrGetinheritsched(); int PS4_SYSV_ABI scePthreadAttrGetschedparam(); int PS4_SYSV_ABI scePthreadAttrGetschedpolicy(); int PS4_SYSV_ABI scePthreadAttrGetscope(); int PS4_SYSV_ABI scePthreadAttrGetstack(); int PS4_SYSV_ABI scePthreadAttrGetstackaddr(); int PS4_SYSV_ABI scePthreadAttrGetstacksize(); int PS4_SYSV_ABI scePthreadAttrInit(); int PS4_SYSV_ABI scePthreadAttrSetaffinity(); int PS4_SYSV_ABI scePthreadAttrSetcreatesuspend(); int PS4_SYSV_ABI scePthreadAttrSetdetachstate(); int PS4_SYSV_ABI scePthreadAttrSetguardsize(); int PS4_SYSV_ABI scePthreadAttrSetinheritsched(); int PS4_SYSV_ABI scePthreadAttrSetschedparam(); int PS4_SYSV_ABI scePthreadAttrSetschedpolicy(); int PS4_SYSV_ABI scePthreadAttrSetscope(); int PS4_SYSV_ABI scePthreadAttrSetstack(); int PS4_SYSV_ABI scePthreadAttrSetstackaddr(); int PS4_SYSV_ABI scePthreadAttrSetstacksize(); int PS4_SYSV_ABI scePthreadBarrierattrDestroy(); int PS4_SYSV_ABI scePthreadBarrierattrGetpshared(); int PS4_SYSV_ABI scePthreadBarrierattrInit(); int PS4_SYSV_ABI scePthreadBarrierattrSetpshared(); int PS4_SYSV_ABI scePthreadBarrierDestroy(); int PS4_SYSV_ABI scePthreadBarrierInit(); int PS4_SYSV_ABI scePthreadBarrierWait(); int PS4_SYSV_ABI scePthreadCancel(); int PS4_SYSV_ABI scePthreadCondattrDestroy(); int PS4_SYSV_ABI scePthreadCondattrGetclock(); int PS4_SYSV_ABI scePthreadCondattrGetpshared(); int PS4_SYSV_ABI scePthreadCondattrInit(); int PS4_SYSV_ABI scePthreadCondattrSetclock(); int PS4_SYSV_ABI scePthreadCondattrSetpshared(); int PS4_SYSV_ABI scePthreadCondBroadcast(); int PS4_SYSV_ABI scePthreadCondDestroy(); int PS4_SYSV_ABI scePthreadCondInit(); int PS4_SYSV_ABI scePthreadCondSignal(); int PS4_SYSV_ABI scePthreadCondSignalto(); int PS4_SYSV_ABI scePthreadCondTimedwait(); int PS4_SYSV_ABI scePthreadCondWait(); int PS4_SYSV_ABI scePthreadCreate(); int PS4_SYSV_ABI scePthreadDetach(); int PS4_SYSV_ABI scePthreadEqual(); int PS4_SYSV_ABI scePthreadExit(); int PS4_SYSV_ABI scePthreadGetaffinity(); int PS4_SYSV_ABI scePthreadGetconcurrency(); int PS4_SYSV_ABI scePthreadGetcpuclockid(); int PS4_SYSV_ABI scePthreadGetname(); int PS4_SYSV_ABI scePthreadGetprio(); int PS4_SYSV_ABI scePthreadGetschedparam(); int PS4_SYSV_ABI scePthreadGetspecific(); int PS4_SYSV_ABI scePthreadGetthreadid(); int PS4_SYSV_ABI scePthreadJoin(); int PS4_SYSV_ABI scePthreadKeyCreate(); int PS4_SYSV_ABI scePthreadKeyDelete(); int PS4_SYSV_ABI scePthreadMain(); int PS4_SYSV_ABI scePthreadMulti(); int PS4_SYSV_ABI scePthreadMutexattrDestroy(); int PS4_SYSV_ABI scePthreadMutexattrGetkind(); int PS4_SYSV_ABI scePthreadMutexattrGetprioceiling(); int PS4_SYSV_ABI scePthreadMutexattrGetprotocol(); int PS4_SYSV_ABI scePthreadMutexattrGetpshared(); int PS4_SYSV_ABI scePthreadMutexattrGettype(); int PS4_SYSV_ABI scePthreadMutexattrInit(); int PS4_SYSV_ABI scePthreadMutexattrInitForInternalLibc(); int PS4_SYSV_ABI scePthreadMutexattrSetkind(); int PS4_SYSV_ABI scePthreadMutexattrSetprioceiling(); int PS4_SYSV_ABI scePthreadMutexattrSetprotocol(); int PS4_SYSV_ABI scePthreadMutexattrSetpshared(); int PS4_SYSV_ABI scePthreadMutexattrSettype(); int PS4_SYSV_ABI scePthreadMutexDestroy(); int PS4_SYSV_ABI scePthreadMutexGetprioceiling(); int PS4_SYSV_ABI scePthreadMutexGetspinloops(); int PS4_SYSV_ABI scePthreadMutexGetyieldloops(); int PS4_SYSV_ABI scePthreadMutexInit(); int PS4_SYSV_ABI scePthreadMutexInitForInternalLibc(); int PS4_SYSV_ABI scePthreadMutexIsowned(); int PS4_SYSV_ABI scePthreadMutexLock(); int PS4_SYSV_ABI scePthreadMutexSetprioceiling(); int PS4_SYSV_ABI scePthreadMutexSetspinloops(); int PS4_SYSV_ABI scePthreadMutexSetyieldloops(); int PS4_SYSV_ABI scePthreadMutexTimedlock(); int PS4_SYSV_ABI scePthreadMutexTrylock(); int PS4_SYSV_ABI scePthreadMutexUnlock(); int PS4_SYSV_ABI scePthreadOnce(); int PS4_SYSV_ABI scePthreadRename(); int PS4_SYSV_ABI scePthreadResume(); int PS4_SYSV_ABI scePthreadResumeAll(); int PS4_SYSV_ABI scePthreadRwlockattrDestroy(); int PS4_SYSV_ABI scePthreadRwlockattrGetpshared(); int PS4_SYSV_ABI scePthreadRwlockattrGettype(); int PS4_SYSV_ABI scePthreadRwlockattrInit(); int PS4_SYSV_ABI scePthreadRwlockattrSetpshared(); int PS4_SYSV_ABI scePthreadRwlockattrSettype(); int PS4_SYSV_ABI scePthreadRwlockDestroy(); int PS4_SYSV_ABI scePthreadRwlockInit(); int PS4_SYSV_ABI scePthreadRwlockRdlock(); int PS4_SYSV_ABI scePthreadRwlockTimedrdlock(); int PS4_SYSV_ABI scePthreadRwlockTimedwrlock(); int PS4_SYSV_ABI scePthreadRwlockTryrdlock(); int PS4_SYSV_ABI scePthreadRwlockTrywrlock(); int PS4_SYSV_ABI scePthreadRwlockUnlock(); int PS4_SYSV_ABI scePthreadRwlockWrlock(); int PS4_SYSV_ABI scePthreadSelf(); int PS4_SYSV_ABI scePthreadSemDestroy(); int PS4_SYSV_ABI scePthreadSemGetvalue(); int PS4_SYSV_ABI scePthreadSemInit(); int PS4_SYSV_ABI scePthreadSemPost(); int PS4_SYSV_ABI scePthreadSemTimedwait(); int PS4_SYSV_ABI scePthreadSemTrywait(); int PS4_SYSV_ABI scePthreadSemWait(); int PS4_SYSV_ABI scePthreadSetaffinity(); int PS4_SYSV_ABI scePthreadSetBesteffort(); int PS4_SYSV_ABI scePthreadSetcancelstate(); int PS4_SYSV_ABI scePthreadSetcanceltype(); int PS4_SYSV_ABI scePthreadSetconcurrency(); int PS4_SYSV_ABI scePthreadSetDefaultstacksize(); int PS4_SYSV_ABI scePthreadSetName(); int PS4_SYSV_ABI scePthreadSetprio(); int PS4_SYSV_ABI scePthreadSetschedparam(); int PS4_SYSV_ABI scePthreadSetspecific(); int PS4_SYSV_ABI scePthreadSingle(); int PS4_SYSV_ABI scePthreadSuspend(); int PS4_SYSV_ABI scePthreadSuspendAll(); int PS4_SYSV_ABI scePthreadTestcancel(); int PS4_SYSV_ABI scePthreadTimedjoin(); int PS4_SYSV_ABI scePthreadYield(); int PS4_SYSV_ABI sched_get_priority_max(); int PS4_SYSV_ABI sched_get_priority_min(); int PS4_SYSV_ABI sched_getparam(); int PS4_SYSV_ABI sched_getscheduler(); int PS4_SYSV_ABI sched_rr_get_interval(); int PS4_SYSV_ABI sched_setparam(); int PS4_SYSV_ABI sched_setscheduler(); int PS4_SYSV_ABI sched_yield(); int PS4_SYSV_ABI select(); int PS4_SYSV_ABI sem_close(); int PS4_SYSV_ABI sem_destroy(); int PS4_SYSV_ABI sem_getvalue(); int PS4_SYSV_ABI sem_init(); int PS4_SYSV_ABI sem_open(); int PS4_SYSV_ABI sem_post(); int PS4_SYSV_ABI sem_reltimedwait_np(); int PS4_SYSV_ABI sem_setname(); int PS4_SYSV_ABI sem_timedwait(); int PS4_SYSV_ABI sem_trywait(); int PS4_SYSV_ABI sem_unlink(); int PS4_SYSV_ABI sem_wait(); int PS4_SYSV_ABI send(); int PS4_SYSV_ABI sendfile(); int PS4_SYSV_ABI sendmsg(); int PS4_SYSV_ABI sendto(); int PS4_SYSV_ABI set_phys_fmem_limit(); int PS4_SYSV_ABI setcontext(); int PS4_SYSV_ABI setegid(); int PS4_SYSV_ABI seteuid(); int PS4_SYSV_ABI setgroups(); int PS4_SYSV_ABI setitimer(); int PS4_SYSV_ABI setpriority(); int PS4_SYSV_ABI setregid(); int PS4_SYSV_ABI setreuid(); int PS4_SYSV_ABI setrlimit(); int PS4_SYSV_ABI setsockopt(); int PS4_SYSV_ABI settimeofday(); int PS4_SYSV_ABI setuid(); int PS4_SYSV_ABI shm_open(); int PS4_SYSV_ABI shm_unlink(); int PS4_SYSV_ABI shutdown(); int PS4_SYSV_ABI sigaction(); int PS4_SYSV_ABI sigaddset(); int PS4_SYSV_ABI sigaltstack(); int PS4_SYSV_ABI sigdelset(); int PS4_SYSV_ABI sigemptyset(); int PS4_SYSV_ABI sigfillset(); int PS4_SYSV_ABI sigismember(); int PS4_SYSV_ABI siglongjmp(); int PS4_SYSV_ABI signal(); int PS4_SYSV_ABI sigpending(); int PS4_SYSV_ABI sigprocmask(); int PS4_SYSV_ABI sigqueue(); int PS4_SYSV_ABI sigreturn(); int PS4_SYSV_ABI sigsetjmp(); int PS4_SYSV_ABI sigsuspend(); int PS4_SYSV_ABI sigtimedwait(); int PS4_SYSV_ABI sigwait(); int PS4_SYSV_ABI sigwaitinfo(); int PS4_SYSV_ABI sleep(); int PS4_SYSV_ABI socket(); int PS4_SYSV_ABI socketpair(); int PS4_SYSV_ABI stat(); int PS4_SYSV_ABI swapcontext(); int PS4_SYSV_ABI sync(); int PS4_SYSV_ABI sysarch(); int PS4_SYSV_ABI sysconf(); int PS4_SYSV_ABI sysctl(); int PS4_SYSV_ABI sysctlbyname(); int PS4_SYSV_ABI sysctlnametomib(); int PS4_SYSV_ABI sysKernelGetIntdevModeForRcmgr(); int PS4_SYSV_ABI sysKernelGetLowerLimitSysexVersion(); int PS4_SYSV_ABI sysKernelGetLowerLimitUpdVersion(); int PS4_SYSV_ABI sysKernelGetManufacturingMode(); int PS4_SYSV_ABI sysKernelGetUpdVersion(); int PS4_SYSV_ABI system(); int PS4_SYSV_ABI tcdrain(); int PS4_SYSV_ABI tcflow(); int PS4_SYSV_ABI tcflush(); int PS4_SYSV_ABI tcgetattr(); int PS4_SYSV_ABI tcgetpgrp(); int PS4_SYSV_ABI tcgetsid(); int PS4_SYSV_ABI tcsendbreak(); int PS4_SYSV_ABI tcsetattr(); int PS4_SYSV_ABI tcsetpgrp(); int PS4_SYSV_ABI tcsetsid(); int PS4_SYSV_ABI truncate(); int PS4_SYSV_ABI unlink(); int PS4_SYSV_ABI usleep(); int PS4_SYSV_ABI utimes(); int PS4_SYSV_ABI uuidgen(); int PS4_SYSV_ABI wait(); int PS4_SYSV_ABI wait3(); int PS4_SYSV_ABI waitpid(); int PS4_SYSV_ABI write(); int PS4_SYSV_ABI writev(); int PS4_SYSV_ABI Func_37DE1AD13E05E3E5(); int PS4_SYSV_ABI Func_71A7C3C5AEB8B0EE(); int PS4_SYSV_ABI Func_829822FC6C04D88B(); int PS4_SYSV_ABI Func_866AB0F0694DFAD2(); int PS4_SYSV_ABI Func_8CCB8DA014423D48(); int PS4_SYSV_ABI Func_AAD1CE2ED156ABB6(); int PS4_SYSV_ABI Func_B95F988A5707A80B(); int PS4_SYSV_ABI Func_BDF61AC64C672574(); int PS4_SYSV_ABI Func_BFEA9394D8C5EA41(); int PS4_SYSV_ABI Func_C740D02B44D70E4D(); int PS4_SYSV_ABI Func_D6FDB7C3B4679227(); int PS4_SYSV_ABI Func_DB02A3203D221953(); int PS4_SYSV_ABI Func_DB1838257BDA27A9(); int PS4_SYSV_ABI Func_FCF341DED7E70FC7(); int PS4_SYSV_ABI Func_FEE3EAF3655B44C2(); int PS4_SYSV_ABI sceKernelIsProspero(); int PS4_SYSV_ABI sceKernelGetOpenPsId(); int PS4_SYSV_ABI Func_0A531D1EEBBE4750(); int PS4_SYSV_ABI sceKernelGetModuleInfo2(); int PS4_SYSV_ABI sceKernelGetModuleList2(); int PS4_SYSV_ABI sceKernelIsModuleLoaded(); int PS4_SYSV_ABI sysc_e00(); int PS4_SYSV_ABI sysc_s00(); int PS4_SYSV_ABI sceCoredumpAttachMemoryRegion(); int PS4_SYSV_ABI sceCoredumpAttachMemoryRegionAsUserFile(); int PS4_SYSV_ABI sceCoredumpAttachUserFile(); int PS4_SYSV_ABI sceCoredumpAttachUserMemoryFile(); int PS4_SYSV_ABI sceCoredumpConfigDumpMode(); int PS4_SYSV_ABI sceCoredumpDebugTextOut(); int PS4_SYSV_ABI sceCoredumpGetStopInfoCpu(); int PS4_SYSV_ABI sceCoredumpGetStopInfoGpu(); int PS4_SYSV_ABI sceCoredumpGetThreadContextInfo(); int PS4_SYSV_ABI sceCoredumpInternalGetThreadContextInfo(); int PS4_SYSV_ABI sceCoredumpRegisterCoredumpHandler(); int PS4_SYSV_ABI sceCoredumpSetUserDataType(); int PS4_SYSV_ABI sceCoredumpUnregisterCoredumpHandler(); int PS4_SYSV_ABI sceCoredumpWriteUserData(); int PS4_SYSV_ABI Func_9889095293F9BCAA(); int PS4_SYSV_ABI sceCoredumpDebugForceCoredumpOnAppClose(); int PS4_SYSV_ABI sceCoredumpDebugTriggerCoredump(); void Registerlibkernel(Core::Loader::SymbolsResolver * sym); }