// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "common/io_file.h" #include "common/types.h" #include "loader.h" namespace Loader { FileTypes DetectFileType(const std::string& filepath) { // No file loaded if (filepath.empty()) { return FileTypes::Unknown; } Common::FS::IOFile file; file.Open(filepath, Common::FS::FileAccessMode::Read); file.Seek(0); u32 magic; file.Read(magic); file.Close(); switch (magic) { case PkgMagic: return FileTypes::Pkg; } return FileTypes::Unknown; } } // namespace Loader