// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include using s8 = std::int8_t; using s16 = std::int16_t; using s32 = std::int32_t; using s64 = std::int64_t; using u8 = std::uint8_t; using u16 = std::uint16_t; using u32 = std::uint32_t; using u64 = std::uint64_t; using f32 = float; using f64 = double; using u128 = std::array; static_assert(sizeof(u128) == 16, "u128 must be 128 bits wide"); using VAddr = uintptr_t; using PAddr = uintptr_t; #define PS4_SYSV_ABI __attribute__((sysv_abi)) // UDLs for memory size values constexpr unsigned long long operator""_KB(unsigned long long x) { return 1024ULL * x; } constexpr unsigned long long operator""_MB(unsigned long long x) { return 1024_KB * x; } constexpr unsigned long long operator""_GB(unsigned long long x) { return 1024_MB * x; }