cmake_minimum_required(VERSION 3.16.3) set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD_REQUIRED True) if (NOT CMAKE_BUILD_TYPE) set(CMAKE_BUILD_TYPE Release) endif() project(shadps4) # This function should be passed a list of all files in a target. It will automatically generate # file groups following the directory hierarchy, so that the layout of the files in IDEs matches the # one in the filesystem. function(create_target_directory_groups target_name) # Place any files that aren't in the source list in a separate group so that they don't get in # the way. source_group("Other Files" REGULAR_EXPRESSION ".") get_target_property(target_sources "${target_name}" SOURCES) foreach(file_name IN LISTS target_sources) get_filename_component(dir_name "${file_name}" PATH) # Group names use '\' as a separator even though the entire rest of CMake uses '/'... string(REPLACE "/" "\\" group_name "${dir_name}") source_group("${group_name}" FILES "${file_name}") endforeach() endfunction() add_subdirectory(third-party) include_directories(src) set(LIBC_SOURCES src/core/hle/libraries/libc/Libc.cpp src/core/hle/libraries/libc/Libc.h src/core/hle/libraries/libc/printf.h src/core/hle/libraries/libc/va_ctx.h src/core/hle/libraries/libc/libc_cxa.cpp src/core/hle/libraries/libc/libc_cxa.h src/core/hle/libraries/libc/libc_stdio.cpp src/core/hle/libraries/libc/libc_stdio.h src/core/hle/libraries/libc/libc_math.cpp src/core/hle/libraries/libc/libc_math.h src/core/hle/libraries/libc/libc_string.cpp src/core/hle/libraries/libc/libc_string.h src/core/hle/libraries/libc/libc_stdlib.cpp src/core/hle/libraries/libc/libc_stdlib.h ) set(USERSERVICE_SOURCES src/core/hle/libraries/libuserservice/libuserservice.cpp src/core/hle/libraries/libuserservice/libuserservice.h ) set(PAD_SOURCES src/core/hle/libraries/libpad/pad.cpp src/core/hle/libraries/libpad/pad.h ) set(SYSTEMSERVICE_SOURCES src/core/hle/libraries/libsystemservice/system_service.cpp src/core/hle/libraries/libsystemservice/system_service.h ) set(FILESYSTEM_SOURCES src/core/hle/libraries/libkernel/file_system.cpp src/core/hle/libraries/libkernel/file_system.h ) set(HOST_SOURCES src/Emulator/Host/controller.cpp src/Emulator/Host/controller.h ) add_executable(shadps4 src/common/debug.h src/common/disassembler.cpp src/common/disassembler.h src/common/discord.cpp src/common/discord.h src/common/fs_file.cpp src/common/fs_file.h src/common/log.cpp src/common/log.h src/common/singleton.h src/common/string_util.cpp src/common/string_util.h src/common/types.h src/common/version.h ${LIBC_SOURCES} ${USERSERVICE_SOURCES} ${PAD_SOURCES} ${SYSTEMSERVICE_SOURCES} ${FILESYSTEM_SOURCES} ${HOST_SOURCES} src/Lib/Timer.cpp src/Lib/Timer.h src/main.cpp src/core/loader/elf.cpp src/core/loader/elf.h src/GUI/ElfViewer.cpp src/GUI/ElfViewer.h src/Util/config.cpp src/Util/config.h src/core/virtual_memory.cpp src/core/virtual_memory.h src/core/linker.cpp src/core/linker.h src/core/aerolib/stubs.cpp src/core/aerolib/stubs.h src/core/aerolib/aerolib.cpp src/core/aerolib/aerolib.h src/core/hle/kernel/Objects/physical_memory.h src/core/hle/kernel/Objects/physical_memory.cpp src/core/PS4/HLE/Graphics/video_out.cpp src/core/PS4/HLE/Graphics/video_out.h src/core/hle/kernel/event_queues.cpp src/core/hle/kernel/event_queues.h src/core/hle/kernel/cpu_management.cpp src/core/hle/kernel/cpu_management.h src/core/loader/symbols_resolver.h src/core/loader/symbols_resolver.cpp src/core/hle/libraries/libs.cpp src/core/hle/libraries/libs.h src/core/hle/libraries/libkernel/libkernel.cpp src/core/hle/libraries/libkernel/libkernel.h src/core/hle/libraries/libscegnmdriver/libscegnmdriver.cpp src/core/hle/libraries/libscegnmdriver/libscegnmdriver.h src/core/hle/kernel/ThreadManagement.cpp src/core/hle/kernel/ThreadManagement.h src/core/hle/kernel/memory_management.cpp src/core/hle/kernel/memory_management.h src/core/hle/error_codes.h src/core/PS4/GPU/gpu_memory.cpp src/core/PS4/GPU/gpu_memory.h src/emulator.cpp src/emulator.h src/core/hle/kernel/Objects/event_queue.h src/core/hle/kernel/Objects/event_queue.cpp src/core/PS4/HLE/Graphics/Objects/video_out_ctx.cpp src/core/PS4/HLE/Graphics/Objects/video_out_ctx.h src/core/PS4/HLE/Graphics/graphics_ctx.h src/vulkan_util.cpp src/vulkan_util.h src/core/PS4/GPU/video_out_buffer.cpp src/core/PS4/GPU/video_out_buffer.h src/core/PS4/HLE/Graphics/graphics_render.cpp src/core/PS4/HLE/Graphics/graphics_render.h src/core/PS4/GPU/tile_manager.cpp src/core/PS4/GPU/tile_manager.h src/emuTimer.cpp src/emuTimer.h src/core/hle/libraries/libkernel/time_management.cpp src/core/hle/libraries/libkernel/time_management.h ) create_target_directory_groups(shadps4) target_link_libraries(shadps4 PRIVATE magic_enum::magic_enum fmt::fmt spdlog::spdlog toml11::toml11) target_link_libraries(shadps4 PRIVATE discord-rpc imgui SDL3-shared vulkan-1 xxhash Zydis) if (WIN32) target_link_libraries(shadps4 PRIVATE mincore winpthread) endif() add_custom_command(TARGET shadps4 POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different $ $) add_custom_command(TARGET shadps4 POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different "${PROJECT_SOURCE_DIR}/third-party/winpthread/bin/libwinpthread-1.dll" $)