Commit Graph

  • ba0a6ab038
    Expand documentation on configuration and debugging (#513) Sebastian Kassai 2024-08-21 21:13:06 +0200
  • 533e276ef8
    Merge branch 'main' into align-structures-for-64bit Herman Semenov 2024-08-21 19:06:17 +0000
  • 53ca0da4b2 core,shader_recompiler: align structures for 64-bit platforms Herman Semenov 2024-08-21 22:05:33 +0300
  • b9c988829d Fix code review remarks from George Vasyl Baran 2024-08-21 11:54:30 +0300
  • 0a2a261a02 Fix code review remarks from Turtle Vasyl Baran 2024-08-20 09:14:01 +0300
  • 990233336f Add an optional "---fix" argument to format-checking script VasylBaran 2024-07-28 18:51:37 +0300
  • 221eb28815 Add UI to configure keyboard-to-controller mapping VasylBaran 2024-07-20 14:16:22 +0300
  • 1f8f9d764c Remove Srgb image stores to rework later Vladislav Mikhalin 2024-08-21 21:40:44 +0300
  • fa4934686a Removed the skip for draw calls without RTs Vladislav Mikhalin 2024-08-21 21:08:47 +0300
  • cd75c4f1a2 Misc fixes Vladislav Mikhalin 2024-08-19 10:51:52 +0300
  • db3dbb7558 documents: use correct CUSA code in example xezrunner 2024-08-21 19:03:34 +0200
  • c090a062ba documents: add note about Start Without Debugging xezrunner 2024-08-21 19:01:43 +0200
  • 20aa2d76d1 documents: use *:Critical for log silencing example xezrunner 2024-08-21 19:00:10 +0200
  • 594f0f46a4 documents: something ate my hash symbol xezrunner 2024-08-21 18:50:54 +0200
  • bf2948d6a7 documents: link quickstart config link to proper section xezrunner 2024-08-21 18:48:38 +0200
  • dfdc2c8d83 documents: improve configuration sections xezrunner 2024-08-21 18:46:17 +0200
  • 05f551b895 fix depth/stencil buffer creation issues causing asserts in intel driver Random06457 2024-08-22 01:37:13 +0900
  • 358a049565 add fallback format for d16UnormS8Uint which is not supported by intel Random06457 2024-08-22 01:36:35 +0900
  • 52a1062174 documents: move the technical jargon out of Quickstart xezrunner 2024-08-21 18:30:15 +0200
  • e858f70baa documents: fix some inline code blocks + misc xezrunner 2024-08-21 18:24:40 +0200
  • 483830cd65 documents: remove unnecessary indent xezrunner 2024-08-21 18:21:10 +0200
  • b6db769a20 documents: formatting, indentation fixup xezrunner 2024-08-21 18:16:43 +0200
  • d03de96b85 documents: elaborate on a few points with stack traces xezrunner 2024-08-21 18:15:26 +0200
  • daaeed0a3e documents: remove "troubleshooting" from Debugging xezrunner 2024-08-21 18:06:38 +0200
  • aa888eda78 documents: link to main branch for Debugging xezrunner 2024-08-21 17:59:43 +0200
  • 1e5af58e63 documents: link to Debugging in README xezrunner 2024-08-21 17:53:54 +0200
  • db402aa2f6 documents: add Debugging xezrunner 2024-08-21 17:51:26 +0200
  • ec5b3e4706 documents: more info on config.toml xezrunner 2024-08-21 17:51:15 +0200
  • 132ca9c5a8
    Merge pull request #506 from squidbus/macos-translocation georgemoralis 2024-08-21 18:13:08 +0300
  • 3426ad8cc0
    Merge pull request #511 from dima-xd/sample georgemoralis 2024-08-21 16:53:01 +0300
  • 8daa918772 chore: testing Desire4tech 2024-08-21 14:50:48 +0100
  • 6d0d2eaa59 avplayer: Fix sceAvPlayerGetAudioData Dzmitry Dubrova 2024-08-21 14:37:34 +0300
  • 42413d143d Fix whitespace j 2024-08-21 21:36:32 +1000
  • fc6a2590f6 SDLAudio::AudioOutOutput: protect against invalid handle, support NULL input (wait only), replace fixed 65536 with an amount based on settable latency target (20ms for now) j 2024-08-21 19:01:58 +1000
  • 8a42c207df Add 5-second sleep on sceNetAccept as this can be called in an infinite loop and would normally block (this isn't ideal for non-blocking sockets but it's all stubs at the moment anyway) j 2024-08-20 19:00:41 +1000
  • 9275b0966e Untranslocate app bundle path if needed on macOS. squidbus 2024-08-21 03:06:10 -0700
  • 544e8b36c5 bump submodules Shubh 2024-08-21 11:34:16 +0530
  • fc300b5265 Fix unmapping bug Borchev 2024-08-20 20:07:32 -0700
  • e92aaadac3
    Merge branch 'main' into stopgamesesc ElBread3 2024-08-20 21:07:49 -0500
  • 0e4888723e
    Merge pull request #3 from CrazyBloo/Cheats_Patches DanielSvoboda 2024-08-20 23:03:27 -0300
  • e938ecf206 move eboot_address to module.h CrazyBloo 2024-08-20 21:48:21 -0400
  • 6596fe091c Workaround for readonly memory mapping of files issue Borchev 2024-08-20 16:10:38 -0700
  • 958db559c6
    Merge pull request #495 from jdpatdiscord/main georgemoralis 2024-08-21 02:08:40 +0300
  • 2b454644fb Update cheats_patches.cpp DanielSvoboda 2024-08-20 20:08:07 -0300
  • 3f9c86ad33
    vk_pipeline_cache: Avoid recompiling new shaders on each new PL (#480) TheTurtle 2024-08-21 02:00:24 +0300
  • f326173a46
    Merge pull request #2 from CrazyBloo/Cheats_Patches DanielSvoboda 2024-08-20 19:43:54 -0300
  • b017b303b2 initial implementation of cheat functionality CrazyBloo 2024-08-20 18:18:24 -0400
  • 8e27c24801
    Merge c7fd36cf0e into 32cb3649d3 Sebastian Kassai 2024-08-20 17:47:22 -0400
  • 32cb3649d3
    rtc errors (#485) Lizardy 2024-08-20 21:47:17 +0000
  • c7fd36cf0e workaround: skip track section shader (V_MOVREL...) xezrunner 2024-08-20 23:32:40 +0200
  • 47a0f952bd readme.md efegurkansec 2024-08-21 00:25:48 +0300
  • 0dc05cfff2 vk_pipeline_cache: Remove some unnecessary checks less-shaders IndecisiveTurtle 2024-08-20 23:58:11 +0300
  • ece821820d Temporary workarounds for Amplitude 2016 xezrunner 2024-08-20 22:55:15 +0200
  • 42c4d8353a Fix control.sopp.simm flipping sign in CFG label generation xezrunner 2024-08-20 22:48:28 +0200
  • 258e5f0ad9 Fixed the nits Antonio 2024-08-20 16:04:43 -0400
  • 1be30f6b6c reuse DanielSvoboda 2024-08-20 16:27:55 -0300
  • 61fb15b7d5 separate files DanielSvoboda 2024-08-20 16:24:37 -0300
  • f2419270fd missed Lizardy 2024-08-20 15:01:18 -0400
  • 6a2153da99 log handle addr Lizardy 2024-08-20 14:56:08 -0400
  • 397a14a907 declaration Lizardy 2024-08-20 14:51:35 -0400
  • 52a606466c fix errors Lizardy 2024-08-20 14:45:04 -0400
  • d768714a4a '' Antonio 2024-08-20 14:33:59 -0400
  • 25d8f5e264 '' Antonio 2024-08-20 14:33:54 -0400
  • 6080649b7c Merge branch 'main' of https://github.com/jdpatdiscord/shadPS4 jdp_ 2024-08-20 14:28:34 -0400
  • 34a1339a2b Allow builds on MSYS2 & improve Windows build steps documentation jdp_ 2024-08-20 12:26:35 -0400
  • a516f40dc1 this.[func] Lizardy 2024-08-20 14:21:34 -0400
  • 4a3f1d80d7 add system libs to cmakelists Lizardy 2024-08-20 14:11:17 -0400
  • 52c9021e6e
    Merge branch 'shadps4-emu:main' into main Lizardy 2024-08-20 18:08:43 +0000
  • e070dab2f0 Allow builds on MSYS2 & improve Windows build steps documentation jdp_ 2024-08-20 12:26:35 -0400
  • 4b84fedd8e Clang Format DanielSvoboda 2024-08-20 11:25:10 -0300
  • 10485af932 Cheats/Patches DanielSvoboda 2024-08-20 11:18:00 -0300
  • c60bfbe2a5
    Set game window size based on the config (in windowed mode) (#481) kotn3l 2024-08-20 14:39:56 +0200
  • d0bb5c03c8 formatting fix for real kotn3l 2024-08-20 12:37:35 +0200
  • 95c89ca6a9
    Merge pull request #375 from notgonnaleo/main georgemoralis 2024-08-20 11:47:00 +0300
  • ac7914c3cd Fix code review remarks Vasyl Baran 2024-08-20 09:14:01 +0300
  • 9367b17400 Add an optional "---fix" argument to format-checking script VasylBaran 2024-07-28 18:51:37 +0300
  • 9a76cd8252 Add UI to configure keyboard-to-controller mapping VasylBaran 2024-07-20 14:16:22 +0300
  • 8d90e6d997
    Merge pull request #475 from bax-cz/main georgemoralis 2024-08-20 11:43:37 +0300
  • 0b3356bd1a linux build fix bax-cz 2024-08-20 09:28:07 +0200
  • c016299c2f rtc errors microsoftv 2024-08-19 22:06:08 -0400
  • 630212cf26 emulator.cpp clang format fix (hopefully?) kotn3l 2024-08-20 00:33:37 +0200
  • 169aec5d4c reverted ffmpeg Antonio 2024-08-19 15:56:50 -0400
  • 15b917f268 '' Antonio 2024-08-19 15:23:21 -0400
  • 7fe9efce5c Update submodules to latest commits Antonio 2024-08-19 15:12:29 -0400
  • 66c709b493 '' Antonio 2024-08-19 15:05:53 -0400
  • f01be7dde7 '' Antonio 2024-08-19 15:05:46 -0400
  • a3e5aa1372 fix formatting oops kotn3l 2024-08-19 21:04:44 +0200
  • 8f7b3c2e8c clang: fixed formatting bax-cz 2024-08-19 20:40:23 +0200
  • 2d606f8183 renderer_vulkan: Reduce number of compiled shaders IndecisiveTurtle 2024-08-19 19:33:52 +0300
  • e8413cd5ab skip motion blur draw IndecisiveTurtle 2024-08-19 03:25:13 +0300
  • 1b68929d12 BB retail hacks IndecisiveTurtle 2024-08-18 20:07:59 +0300
  • 3789dbe8e5 renderer_vulkan: Reduce number of compiled shaders IndecisiveTurtle 2024-08-19 19:33:52 +0300
  • 09da94b7b2
    fix gcc compilation error in vk_graphics_pipeline.cpp (#477) Random 2024-08-19 17:45:42 +0200
  • 9d45b99171
    Adding icons to categories (#479) ¥IGA 2024-08-19 17:42:23 +0200
  • dc3dd32636 Set windowed mode size based on config kotn3l 2024-08-19 17:21:33 +0200
  • ec82d30184 Adding icons to categories Xphalnos 2024-08-19 17:09:03 +0200
  • a2e766dbd2 fix gcc compilation error in vk_graphics_pipeline.cpp Random06457 2024-08-19 15:38:57 +0200
  • 1f416134e7
    Add messages to asserts (#476) Dzmitry Dubrova 2024-08-19 15:29:13 +0300
  • 1199d72204 Add messages to asserts Dzmitry Dubrova 2024-08-19 15:08:51 +0300
  • 516a3e7104 PlayGo: basic implementation, credits to red-prig bax-cz 2024-08-19 13:14:14 +0200