Commit Graph

9 Commits

Author SHA1 Message Date
Vinicius Rangel 574b8a458c
Fix sceAudioOutOpen not handling audio param attributes
and returning error incorrectly when some mask is applied
2024-07-08 01:29:58 -03:00
georgemoralis 0ada442cbc
Stabilization8 (#218)
* disable configured flexible memory size (caused issues in some games)

* fixed case S_OR_B64 for blazing chrome

* submodules updates and fixes for latest SDL

* stubbed _sigprocmask (not handled and spams too much)

* added ReplaceOp case in Stencilop

* dummy ajm module added
2024-06-27 16:37:17 +03:00
georgemoralis c511b1b0cf sceAudioOutGetPortState added 2024-06-26 14:48:32 +03:00
TheTurtle 31bd502764
core: Fixup linux support (#195)
* tls: Implement for linux

* core: Implement memory manager for linux
2024-06-14 00:58:57 +03:00
georgemoralis deda3026d8 clang fix 2024-06-10 15:21:50 +03:00
georgemoralis 13cd22aea6 depedencies updates and fixes 2024-06-10 14:04:32 +03:00
GPUCode 5e2ac6c72b src: Reorganize and cleanup libraries 2024-04-14 00:37:17 +03:00
georgemoralis fc5e133c44 added sceAudioOutSetVolume 2024-04-05 09:59:28 +03:00
georgemoralis 2e931c9f72
More modules (#99)
* added dummy sceAudio lib

* added lseek in file_system

* updated sdl3

* forgot sdl3 in cmake

* cmake is case sensitive in linux

* fixed SDL_CreateWindowWithPosition

* fixed vulkan issues with latest sdl3

* some progress in sceAudio

* improvements in audio

* more sound improvements

* first working sound output , from openorbis sound demo

* updated sdl3 , zlib-ng can now be build with msvc+clangci

* fixed cmake

* fix for audio buffering

* clang format fix

* format fix

* better error handling for sceAudioOutput
2024-03-22 18:12:37 +02:00