jdp_
e070dab2f0
Allow builds on MSYS2 & improve Windows build steps documentation
2024-08-20 12:26:35 -04:00
kotn3l
c60bfbe2a5
Set game window size based on the config (in windowed mode) ( #481 )
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* Set windowed mode size based on config
* fix formatting oops
* emulator.cpp clang format fix (hopefully?)
* formatting fix for real
2024-08-20 15:39:56 +03:00
georgemoralis
95c89ca6a9
Merge pull request #375 from notgonnaleo/main
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qt_gui: Added feature to toggle (show/hide) game list view
2024-08-20 11:47:00 +03:00
georgemoralis
8d90e6d997
Merge pull request #475 from bax-cz/main
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PlayGo: basic implementation, credits to red-prig
2024-08-20 11:43:37 +03:00
bax-cz
0b3356bd1a
linux build fix
2024-08-20 09:28:07 +02:00
bax-cz
8f7b3c2e8c
clang: fixed formatting
2024-08-19 20:40:23 +02:00
Random
09da94b7b2
fix gcc compilation error in vk_graphics_pipeline.cpp ( #477 )
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gcc fails to infer the type of the two parts of a ternary expression whose types are different but both contain an implicit cast operator to the same type
2024-08-19 18:45:42 +03:00
¥IGA
9d45b99171
Adding icons to categories ( #479 )
2024-08-19 18:42:23 +03:00
Dzmitry Dubrova
1f416134e7
Add messages to asserts ( #476 )
2024-08-19 15:29:13 +03:00
bax-cz
516a3e7104
PlayGo: basic implementation, credits to red-prig
2024-08-19 13:14:14 +02:00
Lizardy
138c9ce787
[WIP] libSceNgs2 ( #439 )
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* init ngs2
* clang
* ngs2 HLE for missing LLE
* clang
* clang
* orbis ngs2 error codes
* resolve, error codes, ngs2_impl
* clang
* clang
* mac atomic
* clang
* mac
* clang
---------
Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-08-19 10:03:05 +03:00
georgemoralis
360b7e1d71
Merge pull request #471 from DanielSvoboda/Copy_submenu
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Copy info - submenu
2024-08-19 09:45:44 +03:00
DanielSvoboda
d5e978c6f2
Copy submenu
2024-08-19 01:25:15 -03:00
georgemoralis
09b71a9a3f
Merge pull request #466 from DanielSvoboda/alphabetical-order-console-language
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Alphabetical order console language
2024-08-18 23:37:34 +03:00
DanielSvoboda
c58ad6d3b5
alphabetical order console language
2024-08-18 17:24:41 -03:00
DanielSvoboda
c9a502b31a
alphabetical order console language
2024-08-18 17:24:35 -03:00
georgemoralis
5551c61000
Merge pull request #463 from Xphalnos/main
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Misc changes
2024-08-18 22:26:53 +03:00
DanielSvoboda
ed96a9fb8e
alphabetical order console language
2024-08-18 16:15:06 -03:00
DanielSvoboda
5891900c6e
alphabetical order console language
2024-08-18 16:04:48 -03:00
Vladislav Mikhalin
1c898d0842
Fix stencil buffer not being used ( #464 )
2024-08-18 20:37:29 +03:00
Xphalnos
70576035b0
Misc changes
2024-08-18 17:56:29 +02:00
Lizardy
63938ba8dd
shader_recompiler: BUFFER_ATOMIC & DS_* Opcodes ( #428 )
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* BUFFER_ATOMIC | DS_MINMAX_U32
- Emission of BufferAtomicU32
- Addition of Buffer opcodes to IR
- Translator for BUFFER_ATOMIC Opcode
- Translators for DS_MAXMIN_U32 Opcodes
* Clang Format & UNREACHABLE_MSG
* clang
* no crash on compile
* clang
* Shared Atomics
* reuse
* rm vscode
* resolve
* opcodes
* side effects
* attempt fix shader comp
* failed attempt to fix
* clang
* do correct vdata set (still fails)
* clang
* fixed BUFFER_ATOMIC_ADD, DS_ADD_U32 fails
* data share should work
* clang
* resource tracking for buffer atomic
* clang
* distinguish RTN opcodes
* clean IsBufferInstruction
---------
Co-authored-by: microsoftv <6063922+microsoftv@users.noreply.github.com>
2024-08-17 22:06:06 +03:00
¥IGA
3be2e4b2b8
About Window ( #458 )
2024-08-17 19:13:37 +03:00
georgemoralis
ecf7f36763
Merge pull request #455 from Xphalnos/main
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Qt-GUI: Improvements (Part 2)
2024-08-17 10:58:11 +03:00
georgemoralis
43e92bb987
Merge pull request #456 from StevenMiller123/sem_fix
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Improve posix_sem functions
2024-08-17 10:57:19 +03:00
Xphalnos
73adc3ed1b
Logger update
2024-08-17 08:22:31 +02:00
Stephen Miller
2935ca0fef
clang-format fix
2024-08-16 17:22:06 -05:00
Stephen Miller
9fce6f7c01
Add SetPosixErrno function
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I used a switch statement for future proofing, as some codes differ between Windows, Mac, Linux, or Orbis. Right now I've only added the codes that should be possible to encounter.
2024-08-16 17:20:21 -05:00
Stephen Miller
93f14e8ae9
Might fix clang-format?
2024-08-16 15:10:20 -05:00
Stephen Miller
6510af90be
another clang-format fix
2024-08-16 15:07:19 -05:00
Stephen Miller
f36440dc09
clang-format fix
2024-08-16 14:55:55 -05:00
Stephen Miller
786db80742
Improve posix_sem functions
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Use ErrSceToPosix to update g_posix_errno appropriately after sem function calls.
2024-08-16 14:33:48 -05:00
Xphalnos
558fcf6597
Reduce window size
2024-08-16 19:48:18 +02:00
Dzmitry Dubrova
dcb057dd7f
misc changes, part ?/? ( #441 )
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* gui: add option to boot a game by choosing elf file
* core: some small implementations
* fs: implement open func
* add some validations
* spirv: add image format
* video_core: add eR16Uint to formats
2024-08-16 20:16:15 +03:00
Dzmitry Dubrova
9e810b7524
core: Some small pad stubs ( #424 )
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* core: Some small pad stubs
* core: handle scePadSetLightBar wrong lightbar setting
2024-08-16 20:11:55 +03:00
TheTurtle
1d1c88ad31
control_flow_graph: Initial divergence handling ( #434 )
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* control_flow_graph: Initial divergence handling
* cfg: Handle additional case
* spirv: Handle tgid enable bits
* clang format
* spirv: Use proper format
* translator: Add more instructions
2024-08-16 20:05:37 +03:00
Vinicius Rangel
ff33b00c3a
gpu: primitive_restart bit check typo ( #454 )
2024-08-16 20:03:19 +03:00
Alexandre Bouvier
154771cca5
cmake: prefer system renderdoc library ( #452 )
2024-08-16 19:49:32 +03:00
Vinicius Rangel
444cdfbba5
gpu: check right register for primitive restart index ( #453 )
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@red-prig suggestion
Not sure if it is possible to have trash in the register (maybe if primitive restart is toggled off), but just to make sure.
2024-08-16 19:49:15 +03:00
Alexandre Bouvier
ad60ae1d40
cmake: prefer system ffmpeg library ( #451 )
2024-08-16 18:56:47 +03:00
Herman Semenov
c1fb5d5bca
core,shader_recompiler: added const ref filesystem::path and removed if type size less 16 ( #446 )
2024-08-16 11:36:05 +03:00
georgemoralis
3197ad336e
Merge pull request #400 from vladmikhalin/basic-av-player
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Basic AvPlayer implementation
2024-08-16 11:17:56 +03:00
Xphalnos
910e96c420
Qt-GUI: Improvements
2024-08-16 09:45:59 +02:00
Vladislav Mikhalin
23dddca1f0
last minute fixes
2024-08-16 10:30:48 +03:00
georgemoralis
5c70adc6ab
Merge pull request #449 from squidbus/libc++
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Enable -fexperimental-library when using clang libc++
2024-08-16 10:28:03 +03:00
squidbus
62741434db
Enable -fexperimental-library when using clang libc++
2024-08-15 23:22:38 -07:00
Vladislav Mikhalin
b3ef959b25
Fixed threading, migrated to CVs, added looping
2024-08-15 22:02:04 +03:00
Vladislav Mikhalin
5c4ac98d49
fixing build on linux and mac
2024-08-15 22:00:51 +03:00
Vladislav Mikhalin
0d6e8e227a
Fixed some sound and threading issues.
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Details:
* Switched SDL audio mutex to RW lock. This fixes games that continiously call SetVolume in a different thread (like Ghostbusters)
* Added contition to buffer audio packets independent of video packets. This fixes choppy audio across many games.
* Increased the number of audio frame buffers from 2 to 4. Just in case.
* Migrated to std::jthread and std::mutex from pthreads.
* Fixed a race condition with joins on avplayer close that caused a crash.
2024-08-15 22:00:51 +03:00
Vladislav Mikhalin
e33ff10212
Added some logs, fixed some crashes, fixed align.
2024-08-15 22:00:51 +03:00