I forwarded the URL for Build ShadPS4 from georgemoralis to shadps4-emu. As the old link was archived, this will allow the document to be modified. I also updated the versions for Windows.
- Fixed crash when other file extensions are present in the same folder as the packages.
- Fixed display: check patch using serial and not name. fixed display when some games contain a semicolon in the title(STEINS;GATE 0)
- Fixed column resize on first run.
- Added status bar showing the number of packages.
- Removed: saving every single pkg path in config file.
- Gui: Bug fixes and cleanup.
- Gui: Performance improvement (loading, resizing...etc)
- Added a simple PKG Viewer(Settings-> Utils -> PKG Viewer), added pkg folders will be saved.
- PKG Viewer: Shows game info(name, id, region...etc)
- PKG Viewer: Right click -> Install PKG to install/extract a game. Patch installation is also possible.
- Added option to dump game list (Settings -> Utils -> Dump Game List), will be dumped to emu folder GameList.txt
* added dummy sceAudio lib
* added lseek in file_system
* updated sdl3
* forgot sdl3 in cmake
* cmake is case sensitive in linux
* fixed SDL_CreateWindowWithPosition
* fixed vulkan issues with latest sdl3
* some progress in sceAudio
* improvements in audio
* more sound improvements
* first working sound output , from openorbis sound demo
* updated sdl3 , zlib-ng can now be build with msvc+clangci
* fixed cmake
* fix for audio buffering
* clang format fix
* format fix
* better error handling for sceAudioOutput
* some rework on system_service, user_service
* fixed clang format
* more clang fix
* more clang fix
* added error codes in system service
* some libc functions
* fixed fprintf
* small fix
* linux fix
* error handling in user service
* error codes reorganized