Commit Graph

1510 Commits

Author SHA1 Message Date
IndecisiveTurtle 73d4aafc09 liverpool: Num submits should be atomic 2024-07-15 01:28:36 +03:00
IndecisiveTurtle dd7d232ac3 event_queues: Use std placeholders 2024-07-15 01:28:08 +03:00
psucien ed37fb32a7 review comments applied 2024-07-14 23:25:41 +02:00
raziel1000 02cba0100d Some functions called by Stardew Valley 2024-07-14 23:23:11 +03:00
georgemoralis 056dcf52ca initial ime dialog handling 2024-07-14 23:23:10 +03:00
georgemoralis b07bbecab4 replace unreachable with default return in sceKernelClockGettime 2024-07-14 23:23:10 +03:00
georgemoralis 4de9d9cf0d dataformat used by DMC4 2024-07-14 23:23:10 +03:00
raziel1000 ecad6cd1a7 - sceSaveDataDirNameSearch wip, needs testing and more work. 2024-07-14 23:23:10 +03:00
georgemoralis b4df90d8e4
Merge pull request #292 from shadps4-emu/games/00144
Missing graphics features for flOw & Flower
2024-07-14 23:07:46 +03:00
psucien 034301de88 libraries: gnmdriver: added missing ASC PM4 dump 2024-07-14 18:27:28 +02:00
psucien 746792eda0 libraries: kernel: added `sceKernelGetEventId` 2024-07-14 18:20:31 +02:00
psucien dc50cc55fb
missing line fix 2024-07-14 17:11:54 +02:00
psucien b8916787b2 renderer: debug markers for ability to match cmdlists with rdoc captures 2024-07-14 11:37:52 +02:00
psucien 8144f835a9 amdgpu: additional heuristic for CB extents detection
Found in CUSA00144
2024-07-14 10:59:22 +02:00
Live session user a1fbab5de7 Move game_data to RW directory inside user folder for linux 2024-07-13 16:44:13 -07:00
psucien f041276b04 recompiler: added support for discard on export with masked EXEC 2024-07-13 14:57:01 +02:00
Daniel R 83c8204d23
shader_recompiler/frontend: Implement opcodes (#289)
`S_ASHR_I32` and `BUFFER_LOAD_DWORD`.
2024-07-13 12:37:25 +03:00
psucien 1b94f07a6a recompiler: proper VS inputs initialization 2024-07-13 01:00:24 +02:00
Daniel R. 379e3b7607
Merge branch 'dev' of https://github.com/polybiusproxy/shadPS4 into dev 2024-07-12 11:04:23 +02:00
Daniel R. 0649234fc2
`clang-format` 2024-07-12 11:03:55 +02:00
Daniel R 547490a664
Merge branch 'shadps4-emu:main' into dev 2024-07-12 11:00:58 +02:00
Daniel R. 88426e0399
gnmdriver: Implement shader functions 2024-07-12 11:00:11 +02:00
psucien a75851f7e2 hot fix: reduce geometry staging 3Gb -> 512Mb 2024-07-11 20:29:53 +02:00
georgemoralis f3baad7fc8
Merge pull request #284 from polybiusproxy/linux-fix
Fix Linux builds
2024-07-11 16:40:21 +03:00
Daniel R. 1421f82bf5
Another ifdef (sigh) 2024-07-11 15:29:36 +02:00
Daniel R. a049bd3135
Fix Linux builds 2024-07-11 15:16:50 +02:00
georgemoralis 5f26bfc70c
Merge pull request #283 from vladmikhalin/fix-shader-attribute-components
Fixed an issue with number of components of shader attributes
2024-07-11 16:11:56 +03:00
Vladislav Mikhalin 262bf3d337 Fixed an issue with number of components of shader attributes 2024-07-11 16:10:23 +03:00
georgemoralis 6a5855b645
Merge pull request #282 from BigTreezZ/patch-3
Update CMakeLists.txt to fix compilation error
2024-07-11 16:07:03 +03:00
Daniel R 914aa10875
Misc implementations and fixes. (#250)
* Implement `sceKernelFtruncate` and `sceKernelUnlink`.

* Remove unused variable.

* Implement `sceKernelReserveVirtualRange`, misc fixes

* Fix `sceKernelReserveVirtualRange`.

* Add TODO on reserve

* Replace comment with assert.

* Add missing copyright header

* Add `UNREACHABLE` for `IOFile::Unlink`.

* Move NT API initialization out of the header

* Fix bug where files were always mapped as read only.

* `clang-format`
2024-07-11 15:35:58 +03:00
TreezZ 090071bf16
Update CMakeLists.txt to fix compilation error
Changed Boost version from 1.83.0 to 1.84.0 (thanks nullptr on Discord)
2024-07-11 13:33:42 +01:00
Vladislav Mikhalin 989f88837d
Filesystem errors and Base Array Layers (#280)
* Filesystem errors and Base Array Layers

* Fixed build for POSIX

* forgot 1 file
2024-07-11 14:37:21 +03:00
georgemoralis 59be090c83
Merge pull request #277 from shadps4-emu/kernel/hr_timers
HR Timers support and event queue refactoring
2024-07-11 13:31:59 +03:00
georgemoralis 63795ddb3a fixed CMakeLists 2024-07-11 13:14:42 +03:00
georgemoralis 18f922b28b changed path to boost so it doesn't conflict with previous 2024-07-11 13:14:42 +03:00
psucien ba5fb78c5a fix for large delays precision + Linux build 2024-07-11 13:14:42 +03:00
psucien d3e8e95334 boost: submodule update 2024-07-11 13:14:42 +03:00
psucien bad51953ac boost: latest updates 2024-07-11 13:14:42 +03:00
psucien 034b76eb33 boost submodule added 2024-07-11 13:14:42 +03:00
psucien d6d2ed6e33 boost submodule removed 2024-07-11 13:14:42 +03:00
psucien 0bb5240202 kernel: added HR timers and asio service thread 2024-07-11 13:14:42 +03:00
psucien 465cb0413e kernel: equeue: minor refactoring 2024-07-11 13:14:42 +03:00
georgemoralis ea7465a82d
Merge pull request #278 from Xphalnos/main
Adding Bloodborne screenshot
2024-07-11 08:07:49 +03:00
Xphalnos 999733f172 Merge branch 'main' of https://github.com/Xphalnos/shadPS4 2024-07-10 19:49:38 +02:00
Xphalnos 820498c663 Adding Bloodborne screenshot 2024-07-10 19:49:22 +02:00
Xphalnos f3e188853d Adding Bloodborne screenshot 2024-07-10 19:01:59 +02:00
georgemoralis 5a078e3902 forgot to register avplayer module 2024-07-10 19:15:58 +03:00
georgemoralis 5beb607435
More HLE stuff and fixes (#273)
* sceKernelOpen truncate is not neccesary

* fixup scePthreadCondSignal

* dummy error , ime dialogs stubbed

* sceErrorDialog implemenation (no ui)

* small fix in sceSaveDataGetEventResult and sceAppContentTemporaryDataMount2.

* ime dialog structs and functions definations

* added stubbed avplayer

* Open folder should be first on context menu

---------

Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-10 19:20:19 +03:00
TreezZ d156dda7b6
Update building-linux.md with thread numbers (#275)
Final-ish (?)
2024-07-10 02:24:42 +03:00
Vinicius Rangel 94d1a6b0b9
impl V_CMP_CLASS_F32 common filter masks (#276) 2024-07-10 02:24:01 +03:00