texture_cache: detiler image view moved into image class

This commit is contained in:
psucien 2024-06-05 18:37:06 +02:00
parent b59e525408
commit f9e5c70414
8 changed files with 20 additions and 24 deletions

View File

@ -32,7 +32,7 @@ void main() {
uint row = (gl_LocalInvocationID.x % TEXELS_PER_ELEMENT) uint row = (gl_LocalInvocationID.x % TEXELS_PER_ELEMENT)
+ TEXELS_PER_ELEMENT * (gl_LocalInvocationID.x >> 3); + TEXELS_PER_ELEMENT * (gl_LocalInvocationID.x >> 3);
uint tiles_per_pitch = info.pitch / MICRO_TILE_DIM; uint tiles_per_pitch = info.pitch >> 3; // log2(MICRO_TILE_DIM)
uint target_tile_x = gl_WorkGroupID.x % tiles_per_pitch; uint target_tile_x = gl_WorkGroupID.x % tiles_per_pitch;
uint target_tile_y = gl_WorkGroupID.x / tiles_per_pitch; uint target_tile_y = gl_WorkGroupID.x / tiles_per_pitch;
uint dw_ofs_x = target_tile_x * MICRO_TILE_DIM + TEXELS_PER_ELEMENT * col; uint dw_ofs_x = target_tile_x * MICRO_TILE_DIM + TEXELS_PER_ELEMENT * col;

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@ -2,7 +2,6 @@
// SPDX-License-Identifier: GPL-2.0-or-later // SPDX-License-Identifier: GPL-2.0-or-later
#version 450 #version 450
#extension GL_KHR_shader_subgroup_shuffle : require
layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in; layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
@ -39,7 +38,7 @@ void main() {
uint col = bitfieldExtract(packed_pos, 4, 4); uint col = bitfieldExtract(packed_pos, 4, 4);
uint row = bitfieldExtract(packed_pos, 0, 4); uint row = bitfieldExtract(packed_pos, 0, 4);
uint tiles_per_pitch = info.pitch / MICRO_TILE_DIM; uint tiles_per_pitch = info.pitch >> 3; // log2(MICRO_TILE_DIM)
uint target_tile_x = gl_WorkGroupID.x % tiles_per_pitch; uint target_tile_x = gl_WorkGroupID.x % tiles_per_pitch;
uint target_tile_y = gl_WorkGroupID.x / tiles_per_pitch; uint target_tile_y = gl_WorkGroupID.x / tiles_per_pitch;

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@ -7,6 +7,7 @@
#include "video_core/renderer_vulkan/vk_instance.h" #include "video_core/renderer_vulkan/vk_instance.h"
#include "video_core/renderer_vulkan/vk_scheduler.h" #include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/texture_cache/image.h" #include "video_core/texture_cache/image.h"
#include "video_core/texture_cache/tile_manager.h"
#include <vk_mem_alloc.h> #include <vk_mem_alloc.h>
@ -181,6 +182,14 @@ Image::Image(const Vulkan::Instance& instance_, Vulkan::Scheduler& scheduler_,
image.Create(image_ci); image.Create(image_ci);
// Create a special view for detiler
if (info.is_tiled) {
ImageViewInfo view_info;
view_info.format = DemoteImageFormatForDetiling(info.pixel_format);
view_info.used_for_detiling = true;
view_for_detiler.emplace(*instance, view_info, image);
}
Transit(vk::ImageLayout::eGeneral, vk::AccessFlagBits::eNone); Transit(vk::ImageLayout::eGeneral, vk::AccessFlagBits::eNone);
} }

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@ -12,6 +12,8 @@
#include "video_core/texture_cache/image_view.h" #include "video_core/texture_cache/image_view.h"
#include "video_core/texture_cache/types.h" #include "video_core/texture_cache/types.h"
#include <optional>
namespace Vulkan { namespace Vulkan {
class Instance; class Instance;
class Scheduler; class Scheduler;
@ -117,6 +119,7 @@ struct Image {
VAddr cpu_addr_end = 0; VAddr cpu_addr_end = 0;
std::vector<ImageViewInfo> image_view_infos; std::vector<ImageViewInfo> image_view_infos;
std::vector<ImageViewId> image_view_ids; std::vector<ImageViewId> image_view_ids;
std::optional<ImageView> view_for_detiler;
// Resource state tracking // Resource state tracking
vk::Flags<vk::PipelineStageFlagBits> pl_stage = vk::PipelineStageFlagBits::eAllCommands; vk::Flags<vk::PipelineStageFlagBits> pl_stage = vk::PipelineStageFlagBits::eAllCommands;

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@ -66,7 +66,7 @@ TextureCache::TextureCache(const Vulkan::Instance& instance_, Vulkan::Scheduler&
: instance{instance_}, scheduler{scheduler_}, : instance{instance_}, scheduler{scheduler_},
staging{instance, scheduler, vk::BufferUsageFlagBits::eTransferSrc, StreamBufferSize, staging{instance, scheduler, vk::BufferUsageFlagBits::eTransferSrc, StreamBufferSize,
Vulkan::BufferType::Upload}, Vulkan::BufferType::Upload},
tile_manager{instance, scheduler, *this} { tile_manager{instance, scheduler} {
#ifndef _WIN64 #ifndef _WIN64
sigset_t signal_mask; sigset_t signal_mask;
@ -167,14 +167,6 @@ ImageView& TextureCache::FindImageView(const AmdGpu::Image& desc) {
return RegisterImageView(image, view_info); return RegisterImageView(image, view_info);
} }
ImageView& TextureCache::GetImageViewForDetiler(Image& image) {
ImageViewInfo view_info;
view_info.format = DemoteImageFormatForDetiling(image.info.pixel_format);
view_info.used_for_detiling = true;
return RegisterImageView(image, view_info);
}
ImageView& TextureCache::RenderTarget(const AmdGpu::Liverpool::ColorBuffer& buffer, ImageView& TextureCache::RenderTarget(const AmdGpu::Liverpool::ColorBuffer& buffer,
const AmdGpu::Liverpool::CbDbExtent& hint) { const AmdGpu::Liverpool::CbDbExtent& hint) {
const ImageInfo info{buffer, hint}; const ImageInfo info{buffer, hint};

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@ -42,9 +42,6 @@ public:
/// Retrieves an image view with the properties of the specified image descriptor. /// Retrieves an image view with the properties of the specified image descriptor.
[[nodiscard]] ImageView& FindImageView(const AmdGpu::Image& image); [[nodiscard]] ImageView& FindImageView(const AmdGpu::Image& image);
/// Retrieves an image view with "demoted" pixel format used in detiling
[[nodiscard]] ImageView& GetImageViewForDetiler(Image& image);
/// Retrieves the render target with specified properties /// Retrieves the render target with specified properties
[[nodiscard]] ImageView& RenderTarget(const AmdGpu::Liverpool::ColorBuffer& buffer, [[nodiscard]] ImageView& RenderTarget(const AmdGpu::Liverpool::ColorBuffer& buffer,
const AmdGpu::Liverpool::CbDbExtent& hint); const AmdGpu::Liverpool::CbDbExtent& hint);

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@ -206,10 +206,8 @@ static constexpr vk::BufferUsageFlags StagingFlags = vk::BufferUsageFlagBits::eT
vk::BufferUsageFlagBits::eUniformBuffer | vk::BufferUsageFlagBits::eUniformBuffer |
vk::BufferUsageFlagBits::eStorageBuffer; vk::BufferUsageFlagBits::eStorageBuffer;
TileManager::TileManager(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler, TileManager::TileManager(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler)
TextureCache& texture_cache) : instance{instance}, scheduler{scheduler}, staging{instance, scheduler, StagingFlags, 64_MB} {
: instance{instance}, scheduler{scheduler}, texture_cache{texture_cache},
staging{instance, scheduler, StagingFlags, 64_MB} {
static const std::array detiler_shaders{ static const std::array detiler_shaders{
HostShaders::DETILE_M8X1_COMP, HostShaders::DETILE_M8X1_COMP,
@ -322,9 +320,9 @@ bool TileManager::TryDetile(Image& image) {
.range = image.info.guest_size_bytes, .range = image.info.guest_size_bytes,
}; };
const auto& demoted_view = texture_cache.GetImageViewForDetiler(image); ASSERT(image.view_for_detiler.has_value());
const vk::DescriptorImageInfo output_image_info{ const vk::DescriptorImageInfo output_image_info{
.imageView = *demoted_view.image_view, .imageView = *image.view_for_detiler->image_view,
.imageLayout = image.layout, .imageLayout = image.layout,
}; };

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@ -31,8 +31,7 @@ struct DetilerContext {
class TileManager { class TileManager {
public: public:
TileManager(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler, TileManager(const Vulkan::Instance& instance, Vulkan::Scheduler& scheduler);
TextureCache& texture_cache);
~TileManager(); ~TileManager();
bool TryDetile(Image& image); bool TryDetile(Image& image);
@ -43,7 +42,6 @@ private:
private: private:
const Vulkan::Instance& instance; const Vulkan::Instance& instance;
Vulkan::Scheduler& scheduler; Vulkan::Scheduler& scheduler;
TextureCache& texture_cache;
Vulkan::StreamBuffer staging; Vulkan::StreamBuffer staging;
std::array<DetilerContext, DetilerType::Max> detilers; std::array<DetilerContext, DetilerType::Max> detilers;
}; };