Merge pull request #152 from shadps4-emu/gamefixes

Games fixes
This commit is contained in:
georgemoralis 2024-05-30 22:03:38 +03:00 committed by GitHub
commit f292f551ae
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GPG Key ID: B5690EEEBB952194
4 changed files with 96 additions and 13 deletions

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@ -48,6 +48,8 @@ int PS4_SYSV_ABI sceKernelCreateEventFlag(OrbisKernelEventFlag* ef, const char*
case 0x20: case 0x20:
thread_mode = EventFlagInternal::ThreadMode::Multi; thread_mode = EventFlagInternal::ThreadMode::Multi;
break; break;
case 0x00:
break;
default: default:
UNREACHABLE(); UNREACHABLE();
} }

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@ -634,6 +634,35 @@ int PS4_SYSV_ABI scePthreadCondBroadcast(ScePthreadCond* cond) {
return (result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL); return (result == 0 ? SCE_OK : SCE_KERNEL_ERROR_EINVAL);
} }
int PS4_SYSV_ABI scePthreadCondTimedwait(ScePthreadCond* cond, ScePthreadMutex* mutex, u64 usec) {
cond = static_cast<ScePthreadCond*>(createCond(cond));
if (cond == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
if (mutex == nullptr || *mutex == nullptr) {
return SCE_KERNEL_ERROR_EINVAL;
}
timespec time{};
time.tv_sec = usec / 1000000;
time.tv_nsec = ((usec % 1000000) * 1000);
int result = pthread_cond_timedwait(&(*cond)->cond, &(*mutex)->pth_mutex, &time);
LOG_INFO(Kernel_Pthread, "scePthreadCondTimedwait, result={}", result);
switch (result) {
case 0:
return SCE_OK;
case ETIMEDOUT:
return SCE_KERNEL_ERROR_ETIMEDOUT;
case EINTR:
return SCE_KERNEL_ERROR_EINTR;
case EAGAIN:
return SCE_KERNEL_ERROR_EAGAIN;
default:
return SCE_KERNEL_ERROR_EINVAL;
}
}
int PS4_SYSV_ABI posix_pthread_mutex_init(ScePthreadMutex* mutex, const ScePthreadMutexattr* attr) { int PS4_SYSV_ABI posix_pthread_mutex_init(ScePthreadMutex* mutex, const ScePthreadMutexattr* attr) {
// LOG_INFO(Kernel_Pthread, "posix pthread_mutex_init redirect to scePthreadMutexInit"); // LOG_INFO(Kernel_Pthread, "posix pthread_mutex_init redirect to scePthreadMutexInit");
int result = scePthreadMutexInit(mutex, attr, nullptr); int result = scePthreadMutexInit(mutex, attr, nullptr);
@ -1029,6 +1058,7 @@ void pthreadSymbolsRegister(Core::Loader::SymbolsResolver* sym) {
LIB_FUNCTION("WKAXJ4XBPQ4", "libkernel", 1, "libkernel", 1, 1, scePthreadCondWait); LIB_FUNCTION("WKAXJ4XBPQ4", "libkernel", 1, "libkernel", 1, 1, scePthreadCondWait);
LIB_FUNCTION("waPcxYiR3WA", "libkernel", 1, "libkernel", 1, 1, scePthreadCondattrDestroy); LIB_FUNCTION("waPcxYiR3WA", "libkernel", 1, "libkernel", 1, 1, scePthreadCondattrDestroy);
LIB_FUNCTION("kDh-NfxgMtE", "libkernel", 1, "libkernel", 1, 1, scePthreadCondSignal); LIB_FUNCTION("kDh-NfxgMtE", "libkernel", 1, "libkernel", 1, 1, scePthreadCondSignal);
LIB_FUNCTION("BmMjYxmew1w", "libkernel", 1, "libkernel", 1, 1, scePthreadCondTimedwait);
// posix calls // posix calls
LIB_FUNCTION("ttHNfU+qDBU", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_init); LIB_FUNCTION("ttHNfU+qDBU", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_init);
LIB_FUNCTION("7H0iTOciTLo", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_lock); LIB_FUNCTION("7H0iTOciTLo", "libScePosix", 1, "libkernel", 1, 1, posix_pthread_mutex_lock);

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@ -331,22 +331,14 @@ int PS4_SYSV_ABI sceSaveDataLoadIcon() {
return ORBIS_OK; return ORBIS_OK;
} }
int PS4_SYSV_ABI sceSaveDataMount() { s32 saveDataMount(u32 user_id, std::string dir_name, u32 mount_mode,
LOG_ERROR(Lib_SaveData, "(STUBBED) called"); OrbisSaveDataMountResult* mount_result) {
return ORBIS_OK;
}
s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
OrbisSaveDataMountResult* mount_result) {
LOG_INFO(Lib_SaveData, "called user_id = {} dir_name = {} blocks = {} mount_mode = {}",
mount->user_id, mount->dir_name->data, mount->blocks, mount->mount_mode);
auto* param_sfo = Common::Singleton<PSF>::Instance(); auto* param_sfo = Common::Singleton<PSF>::Instance();
std::string id(param_sfo->GetString("CONTENT_ID"), 7, 9); std::string id(param_sfo->GetString("CONTENT_ID"), 7, 9);
const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) / const auto& mount_dir = Common::FS::GetUserPath(Common::FS::PathType::SaveDataDir) /
std::to_string(mount->user_id) / "savedata" / id / std::to_string(user_id) / "savedata" / id / dir_name;
std::string(mount->dir_name->data); switch (mount_mode) {
switch (mount->mount_mode) {
case ORBIS_SAVE_DATA_MOUNT_MODE_RDONLY: case ORBIS_SAVE_DATA_MOUNT_MODE_RDONLY:
case ORBIS_SAVE_DATA_MOUNT_MODE_RDWR: { case ORBIS_SAVE_DATA_MOUNT_MODE_RDWR: {
if (!std::filesystem::exists(mount_dir)) { if (!std::filesystem::exists(mount_dir)) {
@ -372,6 +364,18 @@ s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
mount_result->mount_status = 1; mount_result->mount_status = 1;
strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16); strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
} break; } break;
case ORBIS_SAVE_DATA_MOUNT_MODE_CREATE2 | ORBIS_SAVE_DATA_MOUNT_MODE_RDWR |
ORBIS_SAVE_DATA_MOUNT_MODE_COPY_ICON: {
if (!std::filesystem::exists(mount_dir)) {
std::filesystem::create_directories(mount_dir);
}
auto* mnt = Common::Singleton<Core::FileSys::MntPoints>::Instance();
mnt->Mount(mount_dir, g_mount_point);
mount_result->mount_status = 1;
strncpy(mount_result->mount_point.data, g_mount_point.c_str(), 16);
} break;
default: default:
UNREACHABLE(); UNREACHABLE();
} }
@ -380,6 +384,28 @@ s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
return ORBIS_OK; return ORBIS_OK;
} }
s32 PS4_SYSV_ABI sceSaveDataMount(const OrbisSaveDataMount* mount,
OrbisSaveDataMountResult* mount_result) {
if (mount == nullptr) {
return ORBIS_SAVE_DATA_ERROR_PARAMETER;
}
LOG_INFO(Lib_SaveData, "called: mount = {}, mode = {}, blocks = {}", mount->dir_name->data,
mount->mount_mode, mount->blocks);
return saveDataMount(mount->user_id, std::string(mount->dir_name->data), mount->mount_mode,
mount_result);
}
s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
OrbisSaveDataMountResult* mount_result) {
if (mount == nullptr) {
return ORBIS_SAVE_DATA_ERROR_PARAMETER;
}
LOG_INFO(Lib_SaveData, "called: mount = {}, mode = {}, blocks = {}", mount->dir_name->data,
mount->mount_mode, mount->blocks);
return saveDataMount(mount->user_id, std::string(mount->dir_name->data), mount->mount_mode,
mount_result);
}
int PS4_SYSV_ABI sceSaveDataMount5() { int PS4_SYSV_ABI sceSaveDataMount5() {
LOG_ERROR(Lib_SaveData, "(STUBBED) called"); LOG_ERROR(Lib_SaveData, "(STUBBED) called");
return ORBIS_OK; return ORBIS_OK;

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@ -42,6 +42,30 @@ struct OrbisSaveDataMountResult {
s32 unk1; s32 unk1;
}; };
constexpr int ORBIS_SAVE_DATA_TITLE_ID_DATA_SIZE = 10;
typedef struct OrbisSaveDataTitleId {
char data[ORBIS_SAVE_DATA_TITLE_ID_DATA_SIZE];
char padding[6];
} OrbisSaveDataTitleId;
constexpr int ORBIS_SAVE_DATA_FINGERPRINT_DATA_SIZE = 65;
typedef struct OrbisSaveDataFingerprint {
char data[ORBIS_SAVE_DATA_FINGERPRINT_DATA_SIZE];
char padding[15];
} OrbisSaveDataFingerprint;
typedef struct OrbisSaveDataMount {
s32 user_id;
s32 pad;
const OrbisSaveDataTitleId* titleId;
const OrbisSaveDataDirName* dir_name;
const OrbisSaveDataFingerprint* fingerprint;
u64 blocks;
u32 mount_mode;
u8 reserved[32];
} OrbisSaveDataMount;
// savedataMount2 mountModes (ORed values) // savedataMount2 mountModes (ORed values)
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_RDONLY = 1; constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_RDONLY = 1;
constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_RDWR = 2; constexpr int ORBIS_SAVE_DATA_MOUNT_MODE_RDWR = 2;
@ -113,7 +137,8 @@ int PS4_SYSV_ABI sceSaveDataInitializeForCdlg();
int PS4_SYSV_ABI sceSaveDataIsDeletingUsbDb(); int PS4_SYSV_ABI sceSaveDataIsDeletingUsbDb();
int PS4_SYSV_ABI sceSaveDataIsMounted(); int PS4_SYSV_ABI sceSaveDataIsMounted();
int PS4_SYSV_ABI sceSaveDataLoadIcon(); int PS4_SYSV_ABI sceSaveDataLoadIcon();
int PS4_SYSV_ABI sceSaveDataMount(); int PS4_SYSV_ABI sceSaveDataMount(const OrbisSaveDataMount* mount,
OrbisSaveDataMountResult* mount_result);
s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount, s32 PS4_SYSV_ABI sceSaveDataMount2(const OrbisSaveDataMount2* mount,
OrbisSaveDataMountResult* mount_result); OrbisSaveDataMountResult* mount_result);
int PS4_SYSV_ABI sceSaveDataMount5(); int PS4_SYSV_ABI sceSaveDataMount5();