recompiler: added support for discard on export with masked EXEC

This commit is contained in:
psucien 2024-07-13 14:40:39 +02:00
parent 1b94f07a6a
commit f041276b04
12 changed files with 47 additions and 5 deletions

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@ -45,6 +45,7 @@ void EmitSetVccHi(EmitContext& ctx);
void EmitPrologue(EmitContext& ctx);
void EmitEpilogue(EmitContext& ctx);
void EmitDiscard(EmitContext& ctx);
void EmitDiscardCond(EmitContext& ctx, Id condition);
void EmitBarrier(EmitContext& ctx);
void EmitWorkgroupMemoryBarrier(EmitContext& ctx);
void EmitDeviceMemoryBarrier(EmitContext& ctx);

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@ -14,6 +14,17 @@ void EmitDiscard(EmitContext& ctx) {
ctx.OpDemoteToHelperInvocationEXT();
}
void EmitDiscardCond(EmitContext& ctx, Id condition) {
const Id kill_label{ctx.OpLabel()};
const Id merge_label{ctx.OpLabel()};
ctx.OpSelectionMerge(merge_label, spv::SelectionControlMask::MaskNone);
ctx.OpBranchConditional(condition, kill_label, merge_label);
ctx.AddLabel(kill_label);
ctx.OpDemoteToHelperInvocationEXT();
ctx.OpBranch(merge_label);
ctx.AddLabel(merge_label);
}
void EmitEmitVertex(EmitContext& ctx, const IR::Value& stream) {
throw NotImplementedException("Geometry streams");
}

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@ -121,7 +121,7 @@ void CFG::EmitBlocks() {
void CFG::LinkBlocks() {
const auto get_block = [this](u32 address) {
const auto it = blocks.find(address, Compare{});
auto it = blocks.find(address, Compare{});
ASSERT_MSG(it != blocks.end() && it->begin == address);
return &*it;
};
@ -131,7 +131,10 @@ void CFG::LinkBlocks() {
// If the block doesn't end with a branch we simply
// need to link with the next block.
if (!end_inst.IsTerminateInstruction()) {
block.branch_true = get_block(block.end);
auto* next_block = get_block(block.end);
++next_block->num_predecessors;
block.branch_true = next_block;
block.end_class = EndClass::Branch;
continue;
}
@ -141,11 +144,20 @@ void CFG::LinkBlocks() {
const u32 branch_pc = block.end - end_inst.length;
const u32 target_pc = end_inst.BranchTarget(branch_pc);
if (end_inst.IsUnconditionalBranch()) {
block.branch_true = get_block(target_pc);
auto* target_block = get_block(target_pc);
++target_block->num_predecessors;
block.branch_true = target_block;
block.end_class = EndClass::Branch;
} else if (end_inst.IsConditionalBranch()) {
block.branch_true = get_block(target_pc);
block.branch_false = get_block(block.end);
auto* target_block = get_block(target_pc);
++target_block->num_predecessors;
auto* end_block = get_block(block.end);
++end_block->num_predecessors;
block.branch_true = target_block;
block.branch_false = end_block;
block.end_class = EndClass::Branch;
} else if (end_inst.opcode == Opcode::S_ENDPGM) {
const auto& prev_inst = inst_list[block.end_index - 1];

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@ -36,6 +36,7 @@ struct Block : Hook {
u32 end;
u32 begin_index;
u32 end_index;
u32 num_predecessors{};
IR::Condition cond{};
GcnInst end_inst{};
EndClass end_class{};

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@ -631,6 +631,7 @@ private:
case StatementType::Code: {
ensure_block();
if (!stmt.block->is_dummy) {
current_block->has_multiple_predecessors = stmt.block->num_predecessors > 1;
const u32 start = stmt.block->begin_index;
const u32 size = stmt.block->end_index - start + 1;
Translate(current_block, stmt.block->begin, inst_list.subspan(start, size),

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@ -1,11 +1,17 @@
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/logging/log.h"
#include "shader_recompiler/frontend/translate/translate.h"
namespace Shader::Gcn {
void Translator::EXP(const GcnInst& inst) {
if (ir.block->has_multiple_predecessors) {
LOG_WARNING(Render_Recompiler, "An ambiguous export appeared in translation");
ir.Discard(ir.LogicalNot(ir.GetExec()));
}
const auto& exp = inst.control.exp;
const IR::Attribute attrib{exp.target};
const std::array vsrc = {

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@ -149,6 +149,8 @@ public:
std::array<Value, NumScalarRegs> ssa_sreg_values;
std::array<Value, NumVectorRegs> ssa_vreg_values;
bool has_multiple_predecessors{false};
private:
/// Memory pool for instruction list
ObjectPool<Inst>* inst_pool;

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@ -115,6 +115,10 @@ void IREmitter::Discard() {
Inst(Opcode::Discard);
}
void IREmitter::Discard(const U1& cond) {
Inst(Opcode::DiscardCond, cond);
}
void IREmitter::Barrier() {
Inst(Opcode::Barrier);
}

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@ -42,6 +42,7 @@ public:
void Prologue();
void Epilogue();
void Discard();
void Discard(const U1& cond);
void Barrier();
void WorkgroupMemoryBarrier();

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@ -49,6 +49,7 @@ bool Inst::MayHaveSideEffects() const noexcept {
case Opcode::Prologue:
case Opcode::Epilogue:
case Opcode::Discard:
case Opcode::DiscardCond:
case Opcode::SetAttribute:
case Opcode::StoreBufferF32:
case Opcode::StoreBufferF32x2:

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@ -13,6 +13,7 @@ OPCODE(PhiMove, Void, Opaq
OPCODE(Prologue, Void, )
OPCODE(Epilogue, Void, )
OPCODE(Discard, Void, )
OPCODE(DiscardCond, Void, U1, )
// Constant memory operations
OPCODE(ReadConst, U32, U32x2, U32, )

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@ -37,6 +37,7 @@ void Visit(Info& info, IR::Inst& inst) {
info.uses_group_quad = true;
break;
case IR::Opcode::Discard:
case IR::Opcode::DiscardCond:
info.has_discard = true;
break;
case IR::Opcode::ImageGather: