initial thread management files
This commit is contained in:
parent
c3eb515895
commit
f03c1a5fb4
|
@ -34,7 +34,7 @@ add_executable(shadps4
|
||||||
src/Core/Memory.h
|
src/Core/Memory.h
|
||||||
src/Core/PS4/Linker.cpp
|
src/Core/PS4/Linker.cpp
|
||||||
src/Core/PS4/Linker.h
|
src/Core/PS4/Linker.h
|
||||||
"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h")
|
"src/Util/Singleton.h" "src/Util/Disassembler.cpp" "src/Util/Disassembler.h" "src/Util/StringUtil.h" "src/Core/PS4/Util/aerolib.h" "src/Core/PS4/Loader/SymbolsResolver.h" "src/Core/PS4/Loader/SymbolsResolver.cpp" "src/Core/PS4/HLE/Libs.cpp" "src/Core/PS4/HLE/Libs.h" "src/Core/PS4/HLE/LibC.cpp" "src/Core/PS4/HLE/LibC.h" "src/Lib/Timer.cpp" "src/Lib/Timer.h" "src/Core/PS4/HLE/LibKernel.cpp" "src/Core/PS4/HLE/LibKernel.h" "src/Core/PS4/HLE/LibSceVideoOut.cpp" "src/Core/PS4/HLE/LibSceVideoOut.h" "src/Core/PS4/HLE/LibSceGnmDriver.cpp" "src/Core/PS4/HLE/LibSceGnmDriver.h" "src/Core/PS4/HLE/Kernel/ThreadManagement.cpp" "src/Core/PS4/HLE/Kernel/ThreadManagement.h")
|
||||||
|
|
||||||
find_package(OpenGL REQUIRED)
|
find_package(OpenGL REQUIRED)
|
||||||
target_link_libraries(shadps4 PUBLIC fmt spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY})
|
target_link_libraries(shadps4 PUBLIC fmt spdlog IMGUI SDL3-shared ${OPENGL_LIBRARY})
|
||||||
|
|
|
@ -0,0 +1,4 @@
|
||||||
|
namespace HLE::Libs::LibKernel::ThreadManagement
|
||||||
|
{
|
||||||
|
|
||||||
|
};
|
|
@ -0,0 +1,5 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
namespace HLE::Libs::LibKernel::ThreadManagement {
|
||||||
|
|
||||||
|
};
|
Loading…
Reference in New Issue