texture_cache: force storage usage bit to all images
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1f55eff9d8
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f03262421e
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@ -91,9 +91,13 @@ static vk::ImageUsageFlags ImageUsageFlags(const ImageInfo& info) {
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usage |= vk::ImageUsageFlagBits::eColorAttachment;
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}
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}
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if (info.is_tiled || info.usage.storage) {
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// In cases where an image is created as a render/depth target and cleared with compute,
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// we cannot predict whether it will be used as a storage image. A proper solution would
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// involve re-creating the resource with a new configuration and copying previous content into
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// it. However, for now, we will set storage usage for all images (if the format allows),
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// sacrificing a bit of performance. Note use of ExtendedUsage flag set by default.
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usage |= vk::ImageUsageFlagBits::eStorage;
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}
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return usage;
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}
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@ -217,7 +221,8 @@ Image::Image(const Vulkan::Instance& instance_, Vulkan::Scheduler& scheduler_,
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: instance{&instance_}, scheduler{&scheduler_}, info{info_},
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image{instance->GetDevice(), instance->GetAllocator()}, cpu_addr{cpu_addr},
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cpu_addr_end{cpu_addr + info.guest_size_bytes} {
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vk::ImageCreateFlags flags{vk::ImageCreateFlagBits::eMutableFormat};
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vk::ImageCreateFlags flags{vk::ImageCreateFlagBits::eMutableFormat |
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vk::ImageCreateFlagBits::eExtendedUsage};
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if (info.type == vk::ImageType::e2D && info.resources.layers >= 6 &&
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info.size.width == info.size.height) {
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flags |= vk::ImageCreateFlagBits::eCubeCompatible;
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@ -225,12 +230,9 @@ Image::Image(const Vulkan::Instance& instance_, Vulkan::Scheduler& scheduler_,
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if (info.type == vk::ImageType::e3D) {
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flags |= vk::ImageCreateFlagBits::e2DArrayCompatible;
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}
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if (info.is_tiled) {
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flags |= vk::ImageCreateFlagBits::eExtendedUsage;
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if (info.IsBlockCoded()) {
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flags |= vk::ImageCreateFlagBits::eBlockTexelViewCompatible;
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}
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}
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usage = ImageUsageFlags(info);
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