Merge pull request #278 from Xphalnos/main
Adding Bloodborne screenshot
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ea7465a82d
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@ -10,7 +10,7 @@ Files: CMakeSettings.json
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documents/readme.txt
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documents/Quickstart/1.png
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documents/Quickstart/2.png
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documents/Screenshots/screenshot.png
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documents/Screenshots/Bloodborne.png
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documents/Screenshots/Sonic Mania.png
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documents/Screenshots/Undertale.png
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documents/Screenshots/We are DOOMED.png
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@ -27,7 +27,7 @@ SPDX-License-Identifier: GPL-2.0-or-later
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<p align="center">
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<a href="https://shadps4.net/">
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<img src="https://github.com/shadps4-emu/shadPS4/blob/main/documents/Screenshots/Sonic Mania.png" width="400">
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<img src="https://github.com/shadps4-emu/shadPS4/blob/main/documents/Screenshots/screenshot.png" width="400">
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<img src="https://github.com/shadps4-emu/shadPS4/blob/main/documents/Screenshots/Bloodborne.png" width="400">
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<img src="https://github.com/shadps4-emu/shadPS4/blob/main/documents/Screenshots/Undertale.png" width="400">
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<img src="https://github.com/shadps4-emu/shadPS4/blob/main/documents/Screenshots/We are DOOMED.png" width="400">
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</p>
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@ -38,6 +38,8 @@ shadPS4 is an early PS4 emulator for Windows and Linux written in C++
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If you encounter problems or have doubts, do not hesitate to look at the [**Quickstart**](https://github.com/shadps4-emu/shadPS4/blob/main/documents/Quickstart/Quickstart.md).
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To verify that a game works, you can look at [**shadPS4 Game Compatibility**](https://github.com/shadps4-emu/shadps4-game-compatibility).
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To discuss shadPS4 development or suggest ideas, join the [**Discord server**](https://discord.gg/MyZRaBngxA).
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Check us on [**X (twitter)**](https://x.com/shadps4) or on our [**website**](https://shadps4.net/).
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@ -128,3 +130,7 @@ Open a PR and we'll check it :)
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- [**Panda3DS**](https://github.com/wheremyfoodat/Panda3DS): A multiplatform 3DS emulator from our co-author wheremyfoodat.
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- [**hydra**](https://github.com/hydra-emu/hydra): A multisystem, multiplatform emulator (chip-8, GB, NES, N64) from Paris.
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# License
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- [**GPL-2.0 license**](https://github.com/shadps4-emu/shadPS4/blob/main/LICENSE)
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