initial work on new game_list
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parent
e2181f1ed9
commit
e95f542e34
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@ -0,0 +1,45 @@
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#include "game_list_frame.h"
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void game_list_frame::FixNarrowColumns() const
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{
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qApp->processEvents();
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// handle columns (other than the icon column) that have zero width after showing them (stuck between others)
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for (int col = 1; col < m_columnActs.count(); ++col)
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{
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if (m_game_list->isColumnHidden(col))
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{
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continue;
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}
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if (m_game_list->columnWidth(col) <= m_game_list->horizontalHeader()->minimumSectionSize())
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{
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m_game_list->setColumnWidth(col, m_game_list->horizontalHeader()->minimumSectionSize());
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}
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}
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}
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void game_list_frame::ResizeColumnsToContents(int spacing) const
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{
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if (!m_game_list)
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{
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return;
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}
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m_game_list->verticalHeader()->resizeSections(QHeaderView::ResizeMode::ResizeToContents);
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m_game_list->horizontalHeader()->resizeSections(QHeaderView::ResizeMode::ResizeToContents);
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// Make non-icon columns slighty bigger for better visuals
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for (int i = 1; i < m_game_list->columnCount(); i++)
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{
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if (m_game_list->isColumnHidden(i))
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{
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continue;
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}
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const int size = m_game_list->horizontalHeader()->sectionSize(i) + spacing;
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m_game_list->horizontalHeader()->resizeSection(i, size);
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}
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}
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@ -0,0 +1,23 @@
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#pragma once
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#include "game_list_table.h"
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#include "shadps4gui.h"
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#include <QHeaderView>
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class game_list_frame
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{
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public :
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/** Fix columns with width smaller than the minimal section size */
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void FixNarrowColumns() const;
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/** Resizes the columns to their contents and adds a small spacing */
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void ResizeColumnsToContents(int spacing = 20) const;
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private:
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// Game List
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game_list_table* m_game_list = nullptr;
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QList<QAction*> m_columnActs;
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};
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@ -17,6 +17,7 @@
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<ClCompile Include="emulator\Loader.cpp" />
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<ClCompile Include="emulator\Loader.cpp" />
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<ClCompile Include="gui\custom_table_widget_item.cpp" />
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<ClCompile Include="gui\custom_table_widget_item.cpp" />
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<ClCompile Include="gui\GameListViewer.cpp" />
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<ClCompile Include="gui\GameListViewer.cpp" />
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<ClCompile Include="gui\game_list_frame.cpp" />
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<ClCompile Include="gui\game_list_grid.cpp" />
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<ClCompile Include="gui\game_list_grid.cpp" />
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<ClCompile Include="gui\game_list_grid_delegate.cpp" />
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<ClCompile Include="gui\game_list_grid_delegate.cpp" />
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<ClCompile Include="gui\game_list_table.cpp" />
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<ClCompile Include="gui\game_list_table.cpp" />
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<ClInclude Include="emulator\Loader.h" />
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<ClInclude Include="emulator\Loader.h" />
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<ClInclude Include="gui\custom_table_widget_item.h" />
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<ClInclude Include="gui\custom_table_widget_item.h" />
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<QtMoc Include="gui\game_list_grid.h" />
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<QtMoc Include="gui\game_list_grid.h" />
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<ClInclude Include="gui\game_list_frame.h" />
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<ClInclude Include="gui\game_list_grid_delegate.h" />
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<ClInclude Include="gui\game_list_grid_delegate.h" />
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<ClInclude Include="gui\game_list_table.h" />
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<ClInclude Include="gui\game_list_table.h" />
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<ClInclude Include="gui\gui_settings.h" />
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<ClInclude Include="gui\gui_settings.h" />
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@ -71,6 +71,9 @@
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<ClCompile Include="gui\game_list_grid.cpp">
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<ClCompile Include="gui\game_list_grid.cpp">
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<Filter>gui</Filter>
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<Filter>gui</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="gui\game_list_frame.cpp">
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<Filter>gui</Filter>
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</ClCompile>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<QtUic Include="gui\shadps4gui.ui">
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<QtUic Include="gui\shadps4gui.ui">
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@ -119,5 +122,8 @@
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<ClInclude Include="gui\game_list_grid_delegate.h">
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<ClInclude Include="gui\game_list_grid_delegate.h">
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<Filter>gui</Filter>
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<Filter>gui</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="gui\game_list_frame.h">
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<Filter>gui</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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