few libc (pow ,_Sin ) for ps4nes
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@ -84,6 +84,8 @@ void LibC_Register(SymbolsResolver* sym) {
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LIB_FUNCTION("QI-x0SL8jhw", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::acosf);
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LIB_FUNCTION("ZE6RNL+eLbk", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::tanf);
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LIB_FUNCTION("GZWjF-YIFFk", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::asinf);
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LIB_FUNCTION("9LCjpWyQ5Zc", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::pow);
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LIB_FUNCTION("cCXjU72Z0Ow", "libc", 1, "libc", 1, 1, Emulator::HLE::Libraries::LibC::_Sin);
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LIB_OBJ("P330P3dFF68", "libc", 1, "libc", 1, 1, &HLE::Libs::LibC::g_need_sceLibc);
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@ -55,4 +55,9 @@ float PS4_SYSV_ABI acosf(float num) { return std::acosf(num); }
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float PS4_SYSV_ABI tanf(float num) { return std::tanf(num); }
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float PS4_SYSV_ABI asinf(float num) { return std::asinf(num); }
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double PS4_SYSV_ABI pow(double base, double exponent) { return std::pow(base, exponent); }
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double PS4_SYSV_ABI _Sin(double x) { return std::sin(x); }
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}; // namespace Emulator::HLE::Libraries::LibC
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@ -26,5 +26,7 @@ float PS4_SYSV_ABI atan2f(float y, float x);
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float PS4_SYSV_ABI acosf(float num);
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float PS4_SYSV_ABI tanf(float num);
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float PS4_SYSV_ABI asinf(float num);
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double PS4_SYSV_ABI pow(double base, double exponent);
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double PS4_SYSV_ABI _Sin(double x);
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} // namespace Emulator::HLE::Libraries::LibC
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