refactoring main window (still not functional)
This commit is contained in:
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4612305bd6
commit
e3ebcff4a5
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@ -0,0 +1,67 @@
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#pragma once
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#include <QDockWidget>
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#include <QStyleOption>
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#include <QPainter>
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class custom_dock_widget : public QDockWidget
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{
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private:
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std::shared_ptr<QWidget> m_title_bar_widget;
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bool m_is_title_bar_visible = true;
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public:
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explicit custom_dock_widget(const QString& title, QWidget* parent = Q_NULLPTR, Qt::WindowFlags flags = Qt::WindowFlags())
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: QDockWidget(title, parent, flags)
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{
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m_title_bar_widget.reset(titleBarWidget());
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connect(this, &QDockWidget::topLevelChanged, [this](bool/* topLevel*/)
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{
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SetTitleBarVisible(m_is_title_bar_visible);
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style()->unpolish(this);
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style()->polish(this);
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});
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}
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void SetTitleBarVisible(bool visible)
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{
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if (visible || isFloating())
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{
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if (m_title_bar_widget.get() != titleBarWidget())
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{
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setTitleBarWidget(m_title_bar_widget.get());
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QMargins margins = widget()->contentsMargins();
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margins.setTop(0);
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widget()->setContentsMargins(margins);
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}
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}
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else
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{
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setTitleBarWidget(new QWidget());
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QMargins margins = widget()->contentsMargins();
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margins.setTop(1);
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widget()->setContentsMargins(margins);
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}
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m_is_title_bar_visible = visible;
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}
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protected:
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void paintEvent(QPaintEvent* event) override
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{
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// We need to repaint the dock widgets as plain widgets in floating mode.
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// Source: https://stackoverflow.com/questions/10272091/cannot-add-a-background-image-to-a-qdockwidget
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if (isFloating())
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{
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QStyleOption opt;
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opt.initFrom(this);
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QPainter p(this);
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style()->drawPrimitive(QStyle::PE_Widget, &opt, &p, this);
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return;
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}
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// Use inherited method for docked mode because otherwise the dock would lose the title etc.
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QDockWidget::paintEvent(event);
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}
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};
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@ -7,7 +7,7 @@
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#include <unordered_set>
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#include <unordered_set>
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game_list_frame::game_list_frame(std::shared_ptr<gui_settings> gui_settings, QWidget* parent)
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game_list_frame::game_list_frame(std::shared_ptr<gui_settings> gui_settings, QWidget* parent)
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: QWidget(parent)
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: custom_dock_widget(tr("Game List"), parent)
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, m_gui_settings(std::move(gui_settings))
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, m_gui_settings(std::move(gui_settings))
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{
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{
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m_icon_size = gui::game_list_icon_size_min; // ensure a valid size
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m_icon_size = gui::game_list_icon_size_min; // ensure a valid size
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@ -25,6 +25,12 @@ game_list_frame::game_list_frame(std::shared_ptr<gui_settings> gui_settings, QWi
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m_gui_settings->SetValue(gui::game_list_marginFactor, m_margin_factor);
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m_gui_settings->SetValue(gui::game_list_marginFactor, m_margin_factor);
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m_gui_settings->SetValue(gui::game_list_textFactor, m_text_factor);
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m_gui_settings->SetValue(gui::game_list_textFactor, m_text_factor);
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m_game_dock = new QMainWindow(this);
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m_game_dock->setWindowFlags(Qt::Widget);
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setWidget(m_game_dock);
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m_game_grid = new game_list_grid(QSize(), m_icon_color, m_margin_factor, m_text_factor, false);
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m_game_list = new game_list_table();
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m_game_list = new game_list_table();
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m_game_list->setShowGrid(false);
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m_game_list->setShowGrid(false);
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m_game_list->setEditTriggers(QAbstractItemView::NoEditTriggers);
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m_game_list->setEditTriggers(QAbstractItemView::NoEditTriggers);
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@ -48,13 +54,12 @@ game_list_frame::game_list_frame(std::shared_ptr<gui_settings> gui_settings, QWi
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m_game_list->installEventFilter(this);
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m_game_list->installEventFilter(this);
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m_game_list->setColumnCount(gui::column_count);
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m_game_list->setColumnCount(gui::column_count);
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//temp code
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m_central_widget = new QStackedWidget(this);
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QVBoxLayout* layout = new QVBoxLayout;
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m_central_widget->addWidget(m_game_list);
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layout->setContentsMargins(0, 0, 0, 0);
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m_central_widget->addWidget(m_game_grid);
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QSpacerItem* item = new QSpacerItem(100, 1, QSizePolicy::Expanding, QSizePolicy::Fixed);
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m_central_widget->setCurrentWidget(m_is_list_layout ? m_game_list : m_game_grid);
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layout->addWidget(m_game_list);
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setLayout(layout);
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m_game_dock->setCentralWidget(m_central_widget);
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//endof temp code
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// Actions regarding showing/hiding columns
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// Actions regarding showing/hiding columns
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auto add_column = [this](gui::game_list_columns col, const QString& header_text, const QString& action_text)
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auto add_column = [this](gui::game_list_columns col, const QString& header_text, const QString& action_text)
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@ -1,17 +1,19 @@
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#pragma once
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#pragma once
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#include "game_list_table.h"
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#include "game_list_table.h"
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#include "custom_dock_widget.h"
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#include "shadps4gui.h"
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#include "shadps4gui.h"
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#include "game_list_grid.h"
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#include "game_list_grid.h"
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#include "game_list_item.h"
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#include "game_list_item.h"
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#include <QHeaderView>
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#include <QHeaderView>
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#include <QScrollbar>
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#include <QScrollbar>
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#include <QStackedWidget>
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#include <QWidget>
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#include <QWidget>
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#include <deque>
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#include <deque>
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#include <QFutureWatcher>
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#include <QFutureWatcher>
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#include <QtConcurrent>
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#include <QtConcurrent>
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class game_list_frame : public QWidget
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class game_list_frame : public custom_dock_widget
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{
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{
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Q_OBJECT
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Q_OBJECT
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public :
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public :
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@ -40,12 +42,18 @@ private Q_SLOTS:
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void OnHeaderColumnClicked(int col);
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void OnHeaderColumnClicked(int col);
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void OnRepaintFinished();
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void OnRepaintFinished();
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void OnRefreshFinished();
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void OnRefreshFinished();
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Q_SIGNALS:
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void GameListFrameClosed();
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private:
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private:
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QPixmap PaintedPixmap(const QPixmap& icon) const;
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QPixmap PaintedPixmap(const QPixmap& icon) const;
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void SortGameList() const;
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void SortGameList() const;
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std::string CurrentSelectionPath();
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std::string CurrentSelectionPath();
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void PopulateGameList();
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void PopulateGameList();
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// Which widget we are displaying depends on if we are in grid or list mode.
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QMainWindow* m_game_dock = nullptr;
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QStackedWidget* m_central_widget = nullptr;
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// Game Grid
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// Game Grid
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game_list_grid* m_game_grid = nullptr;
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game_list_grid* m_game_grid = nullptr;
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@ -53,10 +53,15 @@ namespace gui
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const QSize game_list_icon_size_medium = QSize(160, 88);
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const QSize game_list_icon_size_medium = QSize(160, 88);
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const QSize game_list_icon_size_max = QSize(320, 176);
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const QSize game_list_icon_size_max = QSize(320, 176);
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const int game_list_max_slider_pos = 100;
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const QString main_window = "main_window";
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const QString game_list = "GameList";
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const QString game_list = "GameList";
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const QColor game_list_icon_color = QColor(240, 240, 240, 255);
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const QColor game_list_icon_color = QColor(240, 240, 240, 255);
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const gui_save main_window_gamelist_visible = gui_save(main_window, "gamelistVisible", true);
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const gui_save game_list_sortAsc = gui_save(game_list, "sortAsc", true);
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const gui_save game_list_sortAsc = gui_save(game_list, "sortAsc", true);
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const gui_save game_list_sortCol = gui_save(game_list, "sortCol", 1);
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const gui_save game_list_sortCol = gui_save(game_list, "sortCol", 1);
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const gui_save game_list_state = gui_save(game_list, "state", QByteArray());
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const gui_save game_list_state = gui_save(game_list, "state", QByteArray());
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@ -0,0 +1,73 @@
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#include "game_list_frame.h"
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#include "main_window.h"
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#include "gui_settings.h"
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#include "ui_main_window.h"
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main_window::main_window(std::shared_ptr<gui_settings> gui_settings, QWidget* parent)
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: QMainWindow(parent)
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, ui(new Ui::main_window)
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{
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ui->setupUi(this);
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setAttribute(Qt::WA_DeleteOnClose);
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}
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main_window::~main_window()
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{
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}
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bool main_window::Init()
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{
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// add toolbar widgets
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ui->toolBar->setObjectName("mw_toolbar");
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ui->sizeSlider->setRange(0, gui::game_list_max_slider_pos);
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ui->toolBar->addWidget(ui->sizeSliderContainer);
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ui->toolBar->addWidget(ui->mw_searchbar);
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CreateActions();
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CreateDockWindows();
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return true;
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}
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void main_window::CreateActions()
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{
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//create action group for icon size
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m_icon_size_act_group = new QActionGroup(this);
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m_icon_size_act_group->addAction(ui->setIconSizeTinyAct);
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m_icon_size_act_group->addAction(ui->setIconSizeSmallAct);
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m_icon_size_act_group->addAction(ui->setIconSizeMediumAct);
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m_icon_size_act_group->addAction(ui->setIconSizeLargeAct);
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//create action group for list mode
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m_list_mode_act_group = new QActionGroup(this);
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m_list_mode_act_group->addAction(ui->setlistModeListAct);
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m_list_mode_act_group->addAction(ui->setlistModeGridAct);
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}
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void main_window::CreateDockWindows()
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{
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m_main_window = new QMainWindow();
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m_main_window->setContextMenuPolicy(Qt::PreventContextMenu);
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m_game_list_frame = new game_list_frame(m_gui_settings,m_main_window);
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m_game_list_frame->setObjectName("gamelist");
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m_main_window->addDockWidget(Qt::LeftDockWidgetArea, m_game_list_frame);
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m_main_window->setDockNestingEnabled(true);
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setCentralWidget(m_main_window);
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connect(m_game_list_frame, &game_list_frame::GameListFrameClosed, this, [this]()
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{
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if (ui->showGameListAct->isChecked())
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{
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ui->showGameListAct->setChecked(false);
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m_gui_settings->SetValue(gui::main_window_gamelist_visible, false);
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}
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});
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}
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#pragma once
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#include <QMainWindow>
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#include <QActionGroup>
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class gui_settings;
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class game_list_frame;
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namespace Ui
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{
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class main_window;
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}
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class main_window : public QMainWindow
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{
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Q_OBJECT
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std::unique_ptr<Ui::main_window> ui;
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bool m_is_list_mode = true;
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bool m_save_slider_pos = false;
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int m_other_slider_pos = 0;
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public:
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explicit main_window(std::shared_ptr<gui_settings> gui_settings,QWidget* parent = nullptr);
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~main_window();
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bool Init();
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private:
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void CreateActions();
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void CreateDockWindows();
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QActionGroup* m_icon_size_act_group = nullptr;
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QActionGroup* m_list_mode_act_group = nullptr;
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// Dockable widget frames
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QMainWindow* m_main_window = nullptr;
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game_list_frame* m_game_list_frame = nullptr;
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std::shared_ptr<gui_settings> m_gui_settings;
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};
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@ -0,0 +1,297 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<ui version="4.0">
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<class>main_window</class>
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<widget class="QMainWindow" name="main_window">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>1058</width>
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<height>580</height>
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</rect>
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</property>
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="minimumSize">
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<size>
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<width>4</width>
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<height>0</height>
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</size>
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</property>
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<property name="windowTitle">
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<string>RPCS3</string>
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</property>
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<property name="autoFillBackground">
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<bool>false</bool>
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</property>
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<property name="animated">
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<bool>true</bool>
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</property>
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<property name="dockNestingEnabled">
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<bool>true</bool>
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</property>
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<property name="dockOptions">
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<set>QMainWindow::AllowNestedDocks|QMainWindow::AllowTabbedDocks|QMainWindow::AnimatedDocks|QMainWindow::GroupedDragging</set>
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</property>
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<widget class="QWidget" name="centralWidget">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<widget class="QLineEdit" name="mw_searchbar">
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<property name="geometry">
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<rect>
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<x>480</x>
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<y>10</y>
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<width>251</width>
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<height>31</height>
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</rect>
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</property>
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<property name="sizePolicy">
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<sizepolicy hsizetype="Expanding" vsizetype="Expanding">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="font">
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<font>
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<pointsize>10</pointsize>
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<bold>false</bold>
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</font>
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</property>
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<property name="focusPolicy">
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<enum>Qt::ClickFocus</enum>
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</property>
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<property name="frame">
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<bool>false</bool>
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|
</property>
|
||||||
|
<property name="placeholderText">
|
||||||
|
<string>Search...</string>
|
||||||
|
</property>
|
||||||
|
<property name="clearButtonEnabled">
|
||||||
|
<bool>false</bool>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
<widget class="QWidget" name="sizeSliderContainer" native="true">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>280</x>
|
||||||
|
<y>10</y>
|
||||||
|
<width>181</width>
|
||||||
|
<height>31</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Fixed" vsizetype="Expanding">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<layout class="QHBoxLayout" name="sizeSliderContainer_layout">
|
||||||
|
<property name="spacing">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="leftMargin">
|
||||||
|
<number>14</number>
|
||||||
|
</property>
|
||||||
|
<property name="topMargin">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<property name="rightMargin">
|
||||||
|
<number>14</number>
|
||||||
|
</property>
|
||||||
|
<property name="bottomMargin">
|
||||||
|
<number>0</number>
|
||||||
|
</property>
|
||||||
|
<item>
|
||||||
|
<widget class="QSlider" name="sizeSlider">
|
||||||
|
<property name="sizePolicy">
|
||||||
|
<sizepolicy hsizetype="Expanding" vsizetype="Preferred">
|
||||||
|
<horstretch>0</horstretch>
|
||||||
|
<verstretch>0</verstretch>
|
||||||
|
</sizepolicy>
|
||||||
|
</property>
|
||||||
|
<property name="focusPolicy">
|
||||||
|
<enum>Qt::ClickFocus</enum>
|
||||||
|
</property>
|
||||||
|
<property name="autoFillBackground">
|
||||||
|
<bool>false</bool>
|
||||||
|
</property>
|
||||||
|
<property name="orientation">
|
||||||
|
<enum>Qt::Horizontal</enum>
|
||||||
|
</property>
|
||||||
|
<property name="tickPosition">
|
||||||
|
<enum>QSlider::NoTicks</enum>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
|
</layout>
|
||||||
|
</widget>
|
||||||
|
</widget>
|
||||||
|
<widget class="QMenuBar" name="menuBar">
|
||||||
|
<property name="geometry">
|
||||||
|
<rect>
|
||||||
|
<x>0</x>
|
||||||
|
<y>0</y>
|
||||||
|
<width>1058</width>
|
||||||
|
<height>22</height>
|
||||||
|
</rect>
|
||||||
|
</property>
|
||||||
|
<property name="contextMenuPolicy">
|
||||||
|
<enum>Qt::PreventContextMenu</enum>
|
||||||
|
</property>
|
||||||
|
<widget class="QMenu" name="menuFile">
|
||||||
|
<property name="title">
|
||||||
|
<string>File</string>
|
||||||
|
</property>
|
||||||
|
<addaction name="bootInstallPkgAct"/>
|
||||||
|
<addaction name="separator"/>
|
||||||
|
<addaction name="exitAct"/>
|
||||||
|
</widget>
|
||||||
|
<widget class="QMenu" name="menuView">
|
||||||
|
<property name="title">
|
||||||
|
<string>View</string>
|
||||||
|
</property>
|
||||||
|
<widget class="QMenu" name="menuGame_List_Icons">
|
||||||
|
<property name="title">
|
||||||
|
<string>Game List Icons</string>
|
||||||
|
</property>
|
||||||
|
<addaction name="setIconSizeTinyAct"/>
|
||||||
|
<addaction name="setIconSizeSmallAct"/>
|
||||||
|
<addaction name="setIconSizeMediumAct"/>
|
||||||
|
<addaction name="setIconSizeLargeAct"/>
|
||||||
|
</widget>
|
||||||
|
<widget class="QMenu" name="menuGame_List_Mode">
|
||||||
|
<property name="title">
|
||||||
|
<string>Game List Mode</string>
|
||||||
|
</property>
|
||||||
|
<addaction name="setlistModeListAct"/>
|
||||||
|
<addaction name="setlistModeGridAct"/>
|
||||||
|
</widget>
|
||||||
|
<addaction name="showGameListAct"/>
|
||||||
|
<addaction name="separator"/>
|
||||||
|
<addaction name="refreshGameListAct"/>
|
||||||
|
<addaction name="menuGame_List_Mode"/>
|
||||||
|
<addaction name="menuGame_List_Icons"/>
|
||||||
|
</widget>
|
||||||
|
<addaction name="menuFile"/>
|
||||||
|
<addaction name="menuView"/>
|
||||||
|
</widget>
|
||||||
|
<widget class="QToolBar" name="toolBar">
|
||||||
|
<property name="windowTitle">
|
||||||
|
<string>toolBar</string>
|
||||||
|
</property>
|
||||||
|
<attribute name="toolBarArea">
|
||||||
|
<enum>TopToolBarArea</enum>
|
||||||
|
</attribute>
|
||||||
|
<attribute name="toolBarBreak">
|
||||||
|
<bool>false</bool>
|
||||||
|
</attribute>
|
||||||
|
</widget>
|
||||||
|
<action name="bootInstallPkgAct">
|
||||||
|
<property name="text">
|
||||||
|
<string>Install Packages (PKG)</string>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Install application from a .pkg file</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="bootInstallPupAct">
|
||||||
|
<property name="text">
|
||||||
|
<string>Install Firmware</string>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Install firmware from PS3UPDAT.PUP</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="exitAct">
|
||||||
|
<property name="text">
|
||||||
|
<string>Exit</string>
|
||||||
|
</property>
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Exit RPCS3</string>
|
||||||
|
</property>
|
||||||
|
<property name="statusTip">
|
||||||
|
<string>Exit the application.</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="showGameListAct">
|
||||||
|
<property name="checkable">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Show Game List</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="refreshGameListAct">
|
||||||
|
<property name="text">
|
||||||
|
<string>Game List Refresh</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="setIconSizeTinyAct">
|
||||||
|
<property name="checkable">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Tiny</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="setIconSizeSmallAct">
|
||||||
|
<property name="checkable">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<property name="checked">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Small</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="setIconSizeMediumAct">
|
||||||
|
<property name="checkable">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Medium</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="setIconSizeLargeAct">
|
||||||
|
<property name="checkable">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Large</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="setlistModeListAct">
|
||||||
|
<property name="checkable">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<property name="checked">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>List View</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
<action name="setlistModeGridAct">
|
||||||
|
<property name="checkable">
|
||||||
|
<bool>true</bool>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Grid View</string>
|
||||||
|
</property>
|
||||||
|
</action>
|
||||||
|
</widget>
|
||||||
|
<layoutdefault spacing="6" margin="11"/>
|
||||||
|
<resources>
|
||||||
|
<include location="../../../rpcs3/rpcs3/resources.qrc"/>
|
||||||
|
</resources>
|
||||||
|
<connections/>
|
||||||
|
</ui>
|
|
@ -22,6 +22,7 @@
|
||||||
<ClCompile Include="gui\game_list_grid_delegate.cpp" />
|
<ClCompile Include="gui\game_list_grid_delegate.cpp" />
|
||||||
<ClCompile Include="gui\game_list_table.cpp" />
|
<ClCompile Include="gui\game_list_table.cpp" />
|
||||||
<ClCompile Include="gui\gui_settings.cpp" />
|
<ClCompile Include="gui\gui_settings.cpp" />
|
||||||
|
<ClCompile Include="gui\main_window.cpp" />
|
||||||
<ClCompile Include="gui\settings.cpp" />
|
<ClCompile Include="gui\settings.cpp" />
|
||||||
<ClCompile Include="gui\shadps4gui.cpp" />
|
<ClCompile Include="gui\shadps4gui.cpp" />
|
||||||
<ClCompile Include="main.cpp" />
|
<ClCompile Include="main.cpp" />
|
||||||
|
@ -30,6 +31,7 @@
|
||||||
<QtMoc Include="gui\shadps4gui.h" />
|
<QtMoc Include="gui\shadps4gui.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<QtUic Include="gui\main_window.ui" />
|
||||||
<QtUic Include="gui\shadps4gui.ui" />
|
<QtUic Include="gui\shadps4gui.ui" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
@ -41,6 +43,7 @@
|
||||||
<ClInclude Include="emulator\fileFormat\PSF.h" />
|
<ClInclude Include="emulator\fileFormat\PSF.h" />
|
||||||
<ClInclude Include="emulator\gameInfo.h" />
|
<ClInclude Include="emulator\gameInfo.h" />
|
||||||
<ClInclude Include="emulator\Loader.h" />
|
<ClInclude Include="emulator\Loader.h" />
|
||||||
|
<ClInclude Include="gui\custom_dock_widget.h" />
|
||||||
<ClInclude Include="gui\custom_table_widget_item.h" />
|
<ClInclude Include="gui\custom_table_widget_item.h" />
|
||||||
<QtMoc Include="gui\game_list_grid.h" />
|
<QtMoc Include="gui\game_list_grid.h" />
|
||||||
<QtMoc Include="gui\game_list_frame.h" />
|
<QtMoc Include="gui\game_list_frame.h" />
|
||||||
|
@ -50,6 +53,7 @@
|
||||||
<ClInclude Include="gui\gui_save.h" />
|
<ClInclude Include="gui\gui_save.h" />
|
||||||
<QtMoc Include="gui\gui_settings.h" />
|
<QtMoc Include="gui\gui_settings.h" />
|
||||||
<QtMoc Include="gui\settings.h" />
|
<QtMoc Include="gui\settings.h" />
|
||||||
|
<QtMoc Include="gui\main_window.h" />
|
||||||
<ClInclude Include="gui\qt_utils.h" />
|
<ClInclude Include="gui\qt_utils.h" />
|
||||||
<ClInclude Include="Types.h" />
|
<ClInclude Include="Types.h" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
|
@ -77,11 +77,17 @@
|
||||||
<ClCompile Include="gui\settings.cpp">
|
<ClCompile Include="gui\settings.cpp">
|
||||||
<Filter>gui</Filter>
|
<Filter>gui</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
|
<ClCompile Include="gui\main_window.cpp">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<QtUic Include="gui\shadps4gui.ui">
|
<QtUic Include="gui\shadps4gui.ui">
|
||||||
<Filter>Form Files</Filter>
|
<Filter>Form Files</Filter>
|
||||||
</QtUic>
|
</QtUic>
|
||||||
|
<QtUic Include="gui\main_window.ui">
|
||||||
|
<Filter>Form Files</Filter>
|
||||||
|
</QtUic>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<QtMoc Include="gui\shadps4gui.h">
|
<QtMoc Include="gui\shadps4gui.h">
|
||||||
|
@ -102,6 +108,9 @@
|
||||||
<QtMoc Include="gui\gui_settings.h">
|
<QtMoc Include="gui\gui_settings.h">
|
||||||
<Filter>gui</Filter>
|
<Filter>gui</Filter>
|
||||||
</QtMoc>
|
</QtMoc>
|
||||||
|
<QtMoc Include="gui\main_window.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</QtMoc>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ClInclude Include="Types.h">
|
<ClInclude Include="Types.h">
|
||||||
|
@ -134,8 +143,14 @@
|
||||||
<ClInclude Include="gui\gui_save.h">
|
<ClInclude Include="gui\gui_save.h">
|
||||||
<Filter>gui</Filter>
|
<Filter>gui</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
</ItemGroup>
|
<ClInclude Include="gui\game_list_item.h">
|
||||||
<ItemGroup>
|
<Filter>Header Files</Filter>
|
||||||
<None Include="cpp.hint" />
|
</ClInclude>
|
||||||
|
<ClInclude Include="gui\qt_utils.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="gui\custom_dock_widget.h">
|
||||||
|
<Filter>gui</Filter>
|
||||||
|
</ClInclude>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
Loading…
Reference in New Issue